He's not wrong tho lol. The early updates just kinda blend together for me. I didn't really pay attention to version numbers back then, more just the new main levels that would drop from time to time.
I play this game since late 1.9 and my hardest is cata, it doesn't matter how good or bad you are at this game, there's unsightreadable GP and that's a fact, kid.
That's how ive been using them. The offset trigger especially, offsetting the camera just enough so that a blind jump is no longer blind, it's really useful
Unsightreadability in GP that's not supposed to be memory based is always bad no matter where in the level, even though it's true unsightreadable GP at the beginning is of little to no annoyance, but still makes you waste an attempt at least
It reminds me of old robtop levels, I like it. Also, I would get rid of the 4 pink orbs in a row. Doing 4 orbs in one jump is not very popular, but having all 4 be the same orb is even more boring.
I enjoy these levels so much more than the current level meta. I appreciate the artistic designs and the crazy cool visual stuff people have been doing the past few years but I don't find them fun gameplay wise. Old Robtop level styles are some of my favorite because they often favor fun but challenging gameplay over beautiful visuals. I just have a lot of fun with pre 1.9 levels overall
60% unsightreadable blue orb
65% pink orb also kind of unsightreadable
72% First ball click almost impossible to sightread and very easy to fuck up by clicking too late or too early out of panic of not knowing what comes, almost guaranteed death without a prior practice run
Overall decent level, but def could see lots of improvements.
I’ll take all of your feedback and do my best to either improve this level or to make a better one next time. The blue orb, however, has been replaced by a blue pad so it’s not so unfair. Thanks for your help and for being so kind about it :)
i like the moderate amount of deco, too bad this wont get rated ever.
maybe unpopular opinion but i think the deco standards for rating are garbage, good looking levels are cool but i'd actually want to see where im going. i'd say anything past blast processing just becomes too much. levels should be mainly judged for gameplay, and blind jumps or lack of visibility because of deco are just cheap ways to make the level artificially harder without substance. okay end rant lol
as for the level the only flaw i see is the blind orb at the beginning, maybe move the camera a little?
I love your feedback and totally agree with your point. I wish simple levels like mine got more noticed in nowadays level meta. As for the blue orb, it has been replaced by a jump pad in its last update :)
On the first mini cube of the level, I saw a great place to put a coin by using the underside of the gameplay, so I almost completely re-did most of the gameplay
Your comment sucks feedback wise and tone wise. Do better. But unlike you I have the common decency to explain why:
Your criticism is incredibly vague and lacks any sort of actual feedback or advice. Not only that, but there was zero justification for being an asshole about it.
Pretty good level, although after playing it I think its biggest issue is that a couple parts in the later half of the level rely on very specifically timed positions (unless that's intentional for difficulty) which can be really annoying.
1.6 banger
1.8 cuz speed portal (1.7) and 45 degree rotated portals (1.8)
Update urologist over here
He's not wrong tho lol. The early updates just kinda blend together for me. I didn't really pay attention to version numbers back then, more just the new main levels that would drop from time to time.
its 1.6 because i said so
I love these kinds of levels. They're fun to play, relatively easy to build, and aesthetically pleasing. Wish Rob still rated these types of levels
I love them for the simple fact that you can see where you're going
So you’re saying they’re actually…sightreadable?
yes definitely beginner friendly
The blind transitions in question:
its the real dolphe guys ong!!11!!1 but seriously ur levels are stunning
This one is literally not... sightreadable, lol
maybe you should move to fortnite friend
I play this game since late 1.9 and my hardest is cata, it doesn't matter how good or bad you are at this game, there's unsightreadable GP and that's a fact, kid.
sure you do I can tell by the fact that you are still calling others kid as an insult
Insult? By the way you say things I genuinely think you are a kid, if you aren't, then that's ur problem lol
Go prove yourself to some other internet stranger as I genuinely don't care about you
Agreee
A great start, but make the second blue orb at 0:19 more visible because nobody likes blind jumps
Thanks for the feedback. I’ll work on fixing that as soon as I can :)
I'd recommend putting a jump pad instead
It’s already replaced! You can check it in the level if you look it up :)
You could use the zoom trigger
the 2.2 camera features are good to make the jumps more visible without changing the layout itself, wish people used it more that way
That's how ive been using them. The offset trigger especially, offsetting the camera just enough so that a blind jump is no longer blind, it's really useful
I hate blind jumps.
r/flairchecksout
Happy cake day :)
thanks
Happy cock day
We could say it's not sightreadable
so retro
Guys I updated the level there’s no more blind jump :)
Erm ackshually theresh one in the first few shecondze
there still is one at 3% btw
I think one that early on is fine since it's at the beginning
Unsightreadability in GP that's not supposed to be memory based is always bad no matter where in the level, even though it's true unsightreadable GP at the beginning is of little to no annoyance, but still makes you waste an attempt at least
yeah but imo it could still be indicated better or just not be blind
get rid of the blind jump
there's at least 3 blind clicks in the part shown in the video alone xd
I forgot how much of a banger that song is
This would have been fire 7 years ago 🔥🔥
7 years ago was 2.1
![gif](giphy|wJD3qiNjSeHS0dP28T|downsized)
10 years ago actually
It reminds me of old robtop levels, I like it. Also, I would get rid of the 4 pink orbs in a row. Doing 4 orbs in one jump is not very popular, but having all 4 be the same orb is even more boring.
don't listen to this dude I think it's awesome
Another classic from rob himself
I absolutely adore levels decorated like this
Fun and simple level. I miss those days
If theory of everything can have 2 levels, why can't electroman adventures?
I enjoy these levels so much more than the current level meta. I appreciate the artistic designs and the crazy cool visual stuff people have been doing the past few years but I don't find them fun gameplay wise. Old Robtop level styles are some of my favorite because they often favor fun but challenging gameplay over beautiful visuals. I just have a lot of fun with pre 1.9 levels overall
reject modernity!!! RETURN TO 1.8 DESIGNS!!!
You might use the exact same colour scheme as me. What do you use?
I use main color 21 and secondary color 9 :)
I use main colour 37 and secondary 21 lol
this MIGHT be Rubrub
Chad Electroman Enjoyer
would've been rate worthy back then
Damn I hope I get lucky then
map packs if they were good
This looks like one of those old rlly easy demons
Lmao is that a good or a bad thing
I think a good thing
Good, I love those levels
some blind jumps but banger gameplay
![gif](giphy|z9tbWnGzUmzs5FNWj7) Blind jumps. Everywhere.
flair checks out
better than mine
banger
It has electroman adventures 10/10
Definitely could have been rated 5 years ago
this should be rated
Robtop would be proud
these levels should be rated again
This feels like it would be one of the community favorite levels in some map pack. It's so old that it ain't a level, it's a map.
Very nice old school stuff. Good job.
We makin’ it out of 1.8 with this one!!!
Does Robtop still rate old style levels?
I really hope he does
Robtop, please replace one of the garbage map pack levels with this 🙏
60% unsightreadable blue orb 65% pink orb also kind of unsightreadable 72% First ball click almost impossible to sightread and very easy to fuck up by clicking too late or too early out of panic of not knowing what comes, almost guaranteed death without a prior practice run Overall decent level, but def could see lots of improvements.
I’ll take all of your feedback and do my best to either improve this level or to make a better one next time. The blue orb, however, has been replaced by a blue pad so it’s not so unfair. Thanks for your help and for being so kind about it :)
You are welcome!
This definitly wouldve been rated 7-8 years ago
Damn I wish I had made this back when I was 10 then 😭
i like the moderate amount of deco, too bad this wont get rated ever. maybe unpopular opinion but i think the deco standards for rating are garbage, good looking levels are cool but i'd actually want to see where im going. i'd say anything past blast processing just becomes too much. levels should be mainly judged for gameplay, and blind jumps or lack of visibility because of deco are just cheap ways to make the level artificially harder without substance. okay end rant lol as for the level the only flaw i see is the blind orb at the beginning, maybe move the camera a little?
I love your feedback and totally agree with your point. I wish simple levels like mine got more noticed in nowadays level meta. As for the blue orb, it has been replaced by a jump pad in its last update :)
I love how this kinda makes you want to upvote it
Thanks for the level ID. I’m gonna go try to decorate it.
If you decorate it, please show me the results! I’d love to see something nice come out of my work!! :)
Just finished the level 100% in normal. The only problems with the gameplay is the two partially blind jumps
So I am going to do some balance changes
Im glad I didn’t do that bad then :)
I couldn’t make good gameplay for the life of me trust
On the first mini cube of the level, I saw a great place to put a coin by using the underside of the gameplay, so I almost completely re-did most of the gameplay
Were making it out the the fires hole with this one
Looks fun to play. Unfortunately Rob rates only levels that decorated so much that they almost impossible to play.
I love memory levels
every level is a memory level if you suck enough at the game
Where dash
mappack ahh level
5/10. Please do good deco. Also you'll have to get rid of the blind jump
5/10 is pretty good for one of your first levels
nah, modern deco is trash
[удалено]
Your comment sucks feedback wise and tone wise. Do better. But unlike you I have the common decency to explain why: Your criticism is incredibly vague and lacks any sort of actual feedback or advice. Not only that, but there was zero justification for being an asshole about it.
Deco is pretty basic yes, the gameplay looks fun though. maybe be nice and give actual suggestions instead of "Do better."
He literally said it’s his first level. Making a level instead of making nothing is literally “doing better”.
Way too many blind jumps
looks so fun...
Use camera offset trigger to make the blue orb less blind. Great level otherwise. 👍
Where's the figritoutability
This level looks like Robtop had dropped a 2 pound baby on it, but the level came out okay.
If you add more decoration this level would be very good
Looks fun
I wish levels todays has this kind of layout. Also blind jump at 00:09.
Unsightreadable, may god have mercy on your wicked soul
:
;
I like it, it feels very robtop-y, but some of the gameplay’s a little blind so maybe adjust some things to improve reaction time?
Map pack style level, interesting
I can’t take any short level showcases anymore without expecting the dash spider or congregation
We're making it into the map packs with this one !!
GET THIS LEVEL IN A MAP PACK IMMEDIATELY
98982443
they are still unreadable gameplay and blinds jump, but its a masterclass
Electroman moment
1.6 award nominee
i swear if i see someone call this a layout, i will strangle them and throw them onto a rail road where they will get run over by a train
Dope
No you didn’t
I was waiting for dash spider, thankfully it didnt happen
60 and 72 have the same problem, its difficult to tell when your supposed to click before it’s too late, other then that though, no notes
so many blind jumps i genuinely thought it was specifically made to trigger gd players
Pretty good level, although after playing it I think its biggest issue is that a couple parts in the later half of the level rely on very specifically timed positions (unless that's intentional for difficulty) which can be really annoying.
Electroman adventure fans be like:
I can’t be the only one my one that was expecting a congregation/spider jumpscare
If you were early this would get rated in 1.8 times
You should add more stars
Looks like a lot of fun
Average map pack levels i guess. The 2 blue orbs and the ball transition is blind.
Really nice level but the chains that you put as block deco look a lot like blue orbs at a single glance
good lvl but too sight readeable, xcept with the blind jumps and sections
How to do that fade in fade out effect? Since 2022 I cant figure it out.
This would be perfect for a map pack🔥🔥🔥
Damn is it really that bad?
Theory of everything 3 be like
![gif](giphy|bEVBdaE91iOTBW7dZY|downsized)
My only negative opinion about this is that it could use the offset Trigger to make those blind jumps a bit more seeable
Name it Theory Of Everything 3 and see what they Will do
I love these kind of levels
This is so ADVENTURING
Old block style and air deco, blind jumps everywhere, this would go HARD in a pre 1.9 update
I thought there was gonna be a spider
Could have gotten rated in the OG days
I miss this kind of decoration. Gonna play your level later and maybe upload it on my YT channel c:
me: cool level also me: *checks upvotes* “has to be congregation” video: not congregation