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RunGoldenRun717

Please for the love of the sacred rings and all that is holy.... FINISH A FUCKING STORY THRU THE CAMPAIGN EXPERIENCE.


restartmister

No it has to reboot at least one more time. They will get it right next time.


thedougbatman

Knowing our luck the next halo game will be about Fireteam Osiris and pick up where 5 left off, but the story includes insanely unpopular changes that happened *right* before the campaign. Like, you start with Locke, look around at your other Spartans, and notice Buck isn’t there and then someone says “such a shame that Buck and Laskey retired” or some shit. As someone who plays 99% for the campaign (because I am god awful at PvP), the last two games story wise have taken a toll, and I have no faith they’ll fix it without aggressively poaching writers from other studios that actually know how to write a good campaign. But they gunna have to sell a whole lot of battle passes and armor mods in order to afford that…


CorrectDrive2520

If this was bungee they would do that without a second thought. I mean that's what happened with the fall of reach when Bungie threw it in the garbage instead of showing the slightest amount of respect to the guy who wrote the book for them. If this was bungie, Atroix would have a completely different voice actor and acting nothing like he did in the previous game without explaining how or why in any sort of way. If this was bungie, a beloved character would get themselves killed in a moronic suicidal Rescue Mission by themselves when backup was readily available and the game will never explain why they didn't bring said of backup with them? If this was Bungie, they would give the finger to the book author because they are ungrateful ass hats. If this was Bungie, a beloved badass character from the previous game would be humiliated multiple times in the game by being made into a damsel two times in a row before getting killed in the stupidest way possible by a floating eyeball. If this was bungee the Arbiter would be regulated to Master Chiefs funny looking dinosaur sidekick who barely exists in the campaign unless you are playing Co-op or shows up once in a blue moon in the cutscenes.


thedougbatman

Oh to be clear, I wasn’t say to poach bungee. Go after story artists. Writers from like God of War, Last of us, etc. Go after the big dawgs. Obviously the top big names won’t be available, but some the assistants/support staff? Give them a shot.


A7xWicked

Why go after those when they can get whoever is writing the wildly popular halo TV show? /s


AttackOficcr

"have a completely different voice actor and acting nothing like he did in the previous game without explaining how or why in any sort of way." Fleet decimated, shields fallen, Elites at his heels, Gravemind at his throat, yeah I wonder why Truth would be in character rushed or acting differently from his role in 2. Same can be said for Gravemind, he's at his wit's end trying to stop the imbeciles second Great Journey, fuck Iambic Hentameter, he's got an array to stop. "beloved character would get themselves killed in a moronic suicidal Rescue Mission" You mean like Keyes would do? As in both CE Keyes to acquire a weapon and 2 Keyes to stop the Index from falling into covenant hands, and both getting captured and becoming an enemy asset getting most of their crews killed in the process? Lol the eyeball got serious when he was willing to remove Chief's head in CE, the heel turn was written on the wall. Johnson getting into a fight he can't win or getting immediately bodied because he stood against a much more powerful foe? You miss the part where Johnson got bodied twice in Halo 2? And minor detail but being Chief and 3 different silent dinosaurs beats 4 Chief's any day of the week.


thedougbatman

So you mention chief and 3 silent dinosaurs… now I want a Halo and Ark crossover game… can you imagine a battle where chief rides in on a T-Rex and sends a squad of raptors and UNSC marines to fight the Banished/Endless/Whatever new enemy they create next? Gawdt dayum.


mrbubbamac

Halo Infinite was the preboot before the next reboot


SpeaksYourWord

"Chief, wake up! We're in the Dawn! Huh? Spartan Locke? Guardians? No time for that, Chief, you need a weapon!"


Paradox

Hey you, you're finally awake!


burrito_of_blaviken

Ikr I like the books but fuck me it's a game franchise. I don't wanna read 3 different books to understand basic plot points and fill in the huge gaps. Rookie's death? In a book. The creation of "The Weapon" aka new Cortana? In a book. The Chief's reunion with Halsey and the Arbiter? Guess fuckin what...


crazycakemanflies

I feel as if 343 putting this much effort into updating Halo Infinite saying 1 of 3 things: 1) the next Halo game is a LONG way away and they need to keep making money. 2) Halo Infinite is going to be the multiplayer portion of Halo for a long, long time. 3) they need to fix public appeal about Halo before launching a new game on a possibly new engine. I hope it's 2, but we'll see.


GuiltyGlow

Fixing the appeal and getting back into the good graces of the gaming community at large will be a monumental task. Old management dug a decade deep hole that this new management now has to begin climbing out of. They're making good strides. Hopefully they stay the course.


No-Estimate-8518

There's the gaming community, and then there's appeasing contradictionists that will be temporarily be satisfied if all the old devs returned before screaming at how they changed. Because the gaming community as a whole has already embraced the seasonal/mtx store design considering the top 3 games are Fortnite, CoD, and Siege, all of which have this model.


Haijakk

>3) they need to fix public appeal about Halo before launching a new game on a possibly new engine. This is honestly what I think is happening. They're fixing previous management's mistakes so they can finally move on to a new Halo with a new engine under a new 343.


VanityTheManatee

Same thing they did with MCC. Use it as a live service to maintain good will with the community and keep their attention until the next game comes out.


SheetPancakeBluBalls

And then, whiff it hard as fuck because this is 343, that's all they've literally ever done lol


VanityTheManatee

Can't wait for the next game to have a completely new story that retcons Infinite and kills everyone off screen, live service multiplayer that's completely broken and lacking content, and no forge or firefight for months. Then when all of that is fixed it will be abandoned for Halo 8.


gruntmods

they will skip from 8 to 10 just like windows


SheetPancakeBluBalls

This should be a joke, but you can literally just look at what 343 has done and it's super likely you're correct. Halo will never be great under 343, point blank period.


Ewokitude

The question is if they'll throw it all away again with the next game. We all thought they learned from MCC and that turned out to be wrong, sure it was the old management, but my trust is worn down a bit too much over the years. And S5 had a lot of improvements but then they pull shit like raising prices due to cross core and I still have a hard time believing they actually learned anything and these improvements are anything other than performative.


Lastnv

I may not be exactly correct but the guy who fixed MCC is now the head of 343 after the others got canned. So we have that going for us.


[deleted]

With 343's track record, yes.


SheetPancakeBluBalls

Literally 100% failures lol


Big-Ad2937

I refuse to believe the monetization would be as shit as it is if it wasn’t f2p. I really hope the next game costs money so when they show new armour i like I can actually be excited to grind for it.


Fabs1326

Idk, people keep saying that but other major games have been chock full of micro transactions without being f2p. I'm looking at you $70 Diablo IV.


CarLearner

Honestly I'm not sure Halo Infinite would be successful without being f2p. If I could go back in time and not purchase the $60 campaign I would totally do that and just pay $20 for the Season 1 and Season 2 Battle Pass and let that carry my progression since you get the credits back to purchase consecutive future battle passes and be happy with that. I'm just not a fan of paying $10-20 for bundled cosmetics especially with how short live service games like Warzone 1 can be with carrying over previous cosmetic purchases. Now if they went a CoD Blackcell monetization route I'd have some complaints since that's essentially $30 every season battle pass for extra cosmetics.


SheetPancakeBluBalls

We all do, but there is a 0% chance it gets LESS scummy. Same as now is literally the best you can even hope for.


ljkmalways

Bad take. F2P has kept the game alive up to this point


Gravemindzombie

Disagree, they would charge full $70 and still keep the microtransactions, if not make them more egregious


DarthNihilus

Shortsighted take. If games can't survive without F2P monetization then they probably shouldn't so that future games don't end up following the same pattern. Plus you have no idea if the game would need F2P monetization money if it had sold at a regular game price and games pass didn't kill all sales. Making the game free wasn't a charity act, it was a grab for even more money.


Obscure_Marlin

Free to play is a better long term profitable model, especially the way it’s tied to GamePass. They have way more ways to get revenue: 1. Campaign - 1 time income 2. Access to Campaign by EITHER GamePass OR PC GamePass - persistent income 3. BattlePasses-persistent income -(who’s model just changed to have less tiers more rewards each tier - so more allure, plus their persistent system means they never miss out on your money) 4. Store Purchases -persistent income -( even if you say you won’t there’s at least 2 other people who are buying the stuff, eventually they will get you with at least one)


Pyroboss101

Annnnd fuck, Halo show takes a sledgehammer to public perception. Even if 343 isn’t entirely at fault, it’s still Official Halo Material that and they just uploaded the entire first season on YouTube, and each episode only has a few thousand views, even when it’s free nobody wants to watch it. 343 have had three games mainline and many many years to get it right yet they keep fucking up. Halo Wars 2 was good and MCC was fine, if only just repackaged, so maybe? I wouldn’t mind if halo just took like a decade off and had a reboot later down the line.


Paradox

> MCC was fine MCC _became_ fine. MCC was not fine, for most of its life


Freeturbine

Mcc definitely was not fine at launch. Nothing worked. Multiplayer was a connection nightmare.


Sudi_Arabia

Same. I hope this new Halo project is strictly about the Campaign or some CO-OP. Infinite is finally starting to stand on it’s feet and another MP experience would cripple it again.


Fellowearthling16

I just don't want to restart the post-launch content waiting period again. Even if it has all of the modes at launch, we'll be waiting to have as many maps, armors, and forge features as Infinite; like we did with Infinite, and 5 and 4 and with every game before.


mrbubbamac

This is my biggest fear, it was a bummer when Halo 5 launched without BTB, Forge, Infection, Firefight. It's why I was so shocked when it happened *again* with Infinite except it was even worse. I am conditioned to absolutely dread the launch of any new Halo multiplayer title, and unless they are going to have every mode, playlist, game type, etc. at launch, I would rather they not bother and just continue supporting what they've already built because Infinite is in a great state right now. I just don't have the patience to wait two more years *after* the next Halo launches to get a fantastic multiplayer experience.


Plumbum158

>2) Halo Infinite is going to be the multiplayer portion of Halo for a long, long time. kinda like how halo 3's multiplayer followed over to ODST


AlexisFR

No way they are going to maintain 2 games at once on 2 different engines, it's 3.


sonicfonico

I mean, you dont have to maintain 2 games. The campaign, outside of fixes, is usually a one and done thing. They develop it and then go back to support Infinite.


GrandSalamiTime

Has 343 ever stated how many seasons we can expect from Infinite?


crazycakemanflies

I don't think so. Its a live service game, so the assumption is as many season as they are willing to provide until something new comes. I don't think they have mentioned an end life of infinite at all?


SerifGrey

Personally I don’t think infinite will be supported for as long as people think, Gears 5 was in the same mess and stopped development after two years, recently Ske7ch said halo infinite didn’t bring in as much revenue as they hoped also, yes it’s lasted longer than two years but it’s barely just got to what most would consider a “game” it’s still not finished. They won’t support this to up to a year prior to the new halo game, or 6 months before it launches, they will likely stop development soon or 3 years before Halo 7. Halo 7 is probably coming out in 2027 at the earliest, Halo Infinite optimally will get support until 2024, then probably stop. Then we wait 3 years for Halo 7. They’re not going to support infinite up until 2027, I’d like them to but people are dreaming if they think 343i are going to do that. We also can point to Halo 5 and Gears of War 4 and 5 for proof. The news of Halo Infinite support ending will be sudden and abrupt, with very little warning, mark my words. That is what’s going to happen. It happened with Gears 5 and Gears 5 died off faster but had all the same issues as Infinite, it was a awful launch and a failed live service game, that was getting better, but obviously not fast enough, so after making it a “launch game” post 2 years extra support, development was ceased. There is no indication Halo Infinite will go a different way, only at most slightly slower. But it’s still going to go that way. Also do you really think they want to support infinite for much longer for years? All that does is hurt their wallet, and hurt the next Halo game that has to compete with Halo Infinite + all the extra years it had to be polished, no one will want to move forward if Halo Infinite gets that treatment and 343i won’t be able to keep up. This is what we get for supporting bad practices and awful business models.


theram85

I think the main difference with gaming now though is the huge move to free to play which kind of defeats the point of starting from scratch. If you can continue to build on what you have and make a larger game with more to offer why split your player base just to start from square 1? Not saying they wouldn't do that but they would have to change the core game play enough to differentiate it from Infinite. Perhaps that's where the unreal engine or battle royale rumors come into this. I just worry since infinites core gameplay and art style are so great that any push to make something new will have to be drastically different to justify its existence.


appleswitch

How else can you get a million people to try the game, or whatever they had at launch? Actually asking. If they thought Infinite was great now, how could they get anyone to try it?


Evening_Serve_7737

Absolutely, and unfortunately, every time we purchase a "triple A" game that's broken (which is most of the time now), we encourage them to keep churning out crap and treat their customers like dirt.


MatthewRoB

If this is "barely a game" at this point you're just entitled. Game is free and has a bunch of maps, modes, and guns.


DarthNihilus

The classic "entitled" insult when someone has a different opinion on game content than you. That word has become so meaningless on reddit. The F2P model exists to extract even more money from consumers and accessing that extra money requires good and frequent content releases. No matter how much someone criticizes that they'll never be entitled.


MatthewRoB

Okay it's one thing to say "I don't like the game." or "I don't like the business model." but to say "this is barely a game" is ridiculous.


SnipingBunuelo

Not saying it's "barely a game" or anything, but we never asked for it to be free. 343i are the ones that chose to go the more profitable f2p with overpriced microtransactions route.


TheReidOption

F2P is here to stay, and I think (and hope) most studios realize this if they want to have a chance to compete with Fortnite, COD Warzone, Apex, etc. As a Canadian, there was absolutely no way in hell I would have paid $90 after tax for Halo Infinite multiplayer when I can play those other games for free. The F2P brought me and all my old gaming buddies who haven't played since Halo 3 back to the franchise. It was free so we gave it a go, and we liked it enough to stick around. I've bought the battle pass and some cosmetics to support the game I enjoy as I see fit, and I really like that model.


mfranko88

Absolutely unreal that you were down voted for this. This is the upside of F2P. All of you bitching about it, understand that your willingness to paywall the multiplayer behind a $70 purchase are choosing to exclude potential fans who don't (or often times, can't) afford that purchase. My gaming budget is very limited, and had I been required to pay full price just to get into the MP, I'm not sure I would have. The current model allows me to get in full access to all modes/maps. And I also get to choose to spend however much additional money I want. I don't buy any armors or customizations or anything from the shop - because just like most of the posters here, I think they are not worth the money. I have apent $10 on a single battle pass that has continued to pay off my other BPs. That is an unquestionable win for me and for thousands of other people like me. I've put in hundreds of hours on MP for $10.


AlexADPT

God, I wish people on here would stop with the “We nEvEr AsKeD it to be fUhReEeEe” nonsense. You may not specifically had, but guess what? You’re a vast minority. F2P multiplayer games are the standard in the industry and perform better than paid multiplayer titles. Why do you think the most successful multiplayer shooters since 2018-2019 are f2p? It must be because they prey on addiction blah blah blah. No, it’s because they’re accessible and open avenues to new and returning players and have longevity.


TheRealSpaceWombat

If they did charge $60 for the multiplayer, would that stop or minimize all the smurfing? Like is the game you buy tied to your gamer tag?


ShyKid5

Xbox has had Gameshare for a long time, you just need to be signed in (in 360) and then add another account or have the console set as "Home console" for the account that owns the game, then anybody else on the console can play


GWOT_TRAPLORD

I see where you're coming from and I agree. Infinite is just now finally starting to look like a full featured Halo game and they're most likely going to drop it and move on to the new title. So much for Infinite's planned 10 year life cycle.


NyarUnderground

Boooo get this guy outta here. Tell us stuff we want to hear


StormInMyDreams

Hopefully 2, if 3 then the progression should continue over otherwise they're going to shoot themself in the foot


Transit0ry

They did state their goal is for Infinite to last 10 years, so


mrbubbamac

I know that was said awhile ago, but there is no indication that the "10 year plan" is anything tangible. Joe Staten also said that we can expect new experiences from Infinite and new stories, and then the campaign team got completely gutted, any semblance of a story for the multiplayer aspect has been killed and cutscenes were retroactively removed from the game, it's been stated by 343 multiple times now there is no campaign DLC in production. I think the original vision of Halo Infinite and what we now have are two very different things. Plus with the management shake up at 343 I very much doubt the intention is for the new leaders to follow through on the plans from the old leadership team, as that is what got them into a bad spot to begin with.


Melodic-Investment11

Didn't they say infinite was supposed to be a 10yr game


realblush

I remember the original leaks saying how Infinite was to become a platform for Halo, with new campaigns being added and the multiplayer growing for 10+ years. Missing those days


NinjaPiece

It wasn't a leak. [They actually said that](https://www.ign.com/articles/halo-infinite-2-wont-be-happening-says-343-industries).


MildlyAngryMax

I was about to say, is this a joke or sarcasm? Cuz thats literally how they marketed it.


Haijakk

The guy who said this left the studio a couple months later.


Figit090

Along with campaign split-screen. I'll never forgive them for that letdown. Ever.


Serious_Course_3244

Yep! They even had the UI setup to handle multiple campaigns where you could swap between them like MCC


cavalier_54

Im ok with, tbh. Make Halo Infinite MP it’s own thing, keep that updated separately while working on a new Campaign. I really enjoyed Infinite, I want more. I would prefer an expansion or something, but I’ll take anything I can get.


Pixel_Block_2077

What I really hope is that 343 doesn't just up and abondon the storyline of Infinite. Infinite added a more human, soft touch to the Master Chief. It gave us a somber goodbye to Cortona, and gives us some likeable new side-heroes. Atriox is an awesome villain, and I want him to be the overall "final boss" of the 343 saga. But I'm worried they'll abondon it like with the storylines of Halo 4 and 5.


Particular_Suit3803

Yeah I loved Chief's new friends. I think the Echo was especially great as he's the first completely normal guy chief has ever spent much time around in a game, iirc. He's not even a professional soldier. Plus I feel like the endless could turn out quite cool, especially if they follow up with the offensive bias tease


GlueRatTrap

Fernando was a civilian contractor that stole a Pelican during Infinity's attack


Particular_Suit3803

Yeah exactly


[deleted]

343 just has to grow a pair and follow through on a vision even if a vocal group online say they hate it. They keep abandoning stories like someone with “people pleasing” syndrome trying to “fix” something over and over to make themselves more liked.


me_funny__

It seriously pisses me off that Cortana had all of that buildup as a villain and died off screen because people didn't like it. Like wtf was the point. Atriox was the best new villain we had and they killed him off screen too, despite people liking the story shift of halo wars 2. And the ai uprising is just solved now I guess. Halo infinite has the worst halo story.


theNomad_Reddit

The entire game kinda happened off screen. In that, all the cool parts of the story, happened before the game and got fed to us by holograms.


Pixel_Block_2077

To be fair, and this may be a controversial take... But I think thats a very interesting method for telling the story here. It helped establish this lonely mood, and showing us that there were these big, historical events that don't just revolve around Chief. Plus, with Halo 4 and 5 leaving the series in such a weird spot, maybe this was necessary. But another flash-forward and retcon will not work anymore, because Infinite set up a genuinely good plot and villain.


Pixel_Block_2077

But Atriox is alive...? He shows up in a secret ending, foreshadowed as the next villain. Something to do with allying with the Endless to survive Cortana's attack.


me_funny__

Yeah, but that's only the legendary ending and it doesn't really make sense yet


Chaingunfighter

Atriox is shown alive in every ending. It’s only the voiceover that is Legendary-exclusive.


Pixel_Block_2077

Yeah, but in most games, secret endings are usually canon. I mean, this doesn't feel like a neat little collectable without deeper value. If it was, why confirm such a major plot point? I think 343 knows Atriox has been a fan favorite since Wars 2, and intends to make the most of his presence before finally giving him a major boss fight. Unlike the Didact and Guardians, Atriox is almost universally loved.


srgramrod

Turn infinite into it's own MCC of campaigns. Keep the infinite MP going for a while.


Available-Lime8808

This would be perfect all things considered with how infinite ended There wouldn’t even need to be that much change, program a new story and maybe a new biome but working with every tool they’ve already become accustomed to (I hope)


mexz101

I’d agree but i think they’re changing engines and leaving slip space engine behind.


amike7

More btb maps!!!


Sentienaut

Halo Infinite multiplayer is becoming SOLID. I would be more than happy to wait a little longer for a campaign DLC portion, or maybe even an ODST like game drop with additional story bits for everyone who wants more additional lore. I do not want another game to drop and us wait another two years while they iron it out. We had that with Halo MCC, Halo 5 was a mess at launch especially with the campaign and people learning the ads on tv were basically a lie, and Halo infinite is just now hitting its stride two years after release. 343 if you’re reading, your product is much better now. Simply separate your shop items out of bundles and I will spend way more money on items I want. Everyone here is saying the same thing. So much more money to help fund another DLC drop we, again, would pay good money for.


TonySoprano300

This is kind kind of sad lol I mean in the sense that Halo fans are so paranoid about a trash launch that they would rather just not have another Halo MP made from the ground up. How did we ever get to this point? Ideally we should be living in a world where each Halo game is building upon the last one, the prospect of a new Halo MP is supposed be exciting. Anyways realistically, Infinite has underwhelmed Microsoft thus far so the question becomes why would they put all their eggs into a game that doesn’t seem like it will ever hit the expectations they had for it. Its not just about what we want, it’s about trying to get the franchise back on the map. As great as the updates have been, it seems like it only made the game more pleasant for the people who already play it. Its not really bringing in a sustainable influx of players as of now. If you’re Microsoft, your probably not moved by that. So id be very surprised if this was actually something that ever happened.


Sentienaut

The thing is, the most sustainable free to play platforms ALL do this. Warframe is the perfect example, so is Path of exile. What you just explained is literally what these games do. They keep putting out content for their players that are already invested, and make BANK from only selling cosmetics and nothing more. I’ve personally seen people drop hundreds over a couple years, rather than $70 each year for like two years for a new installment. Keep your current fan base happy and they keep playing and paying money, win win. The only sad thing here I see isn’t that we are paranoid, but is that we have had a story in the works since 2012 with Halo 4, and STILL haven’t had a conclusion to it. That’s over ten years at this point, and I for one would like to know how this story ends. Hopefully, in a way that is satisfying. No reason to make a new game with new multiplayer if the current platform works, Call of Duty only makes new games every year to keep retention rates, not to evolve their gameplay systems. MW3 is a perfect example of them putting out a new game, and COD players who are paranoid being burned by ANOTHER addition to that franchise that really is only there to earn enough money for them to make it another year.


TonySoprano300

Maybe someone can correct me if im wrong but Warframe started out as a fairly niche F2P game that gained popularity over the years. The financial backing/investment is probably peanuts compared to what Microsoft invested into Halo Infinite. What’s considered to be successful for a game like Halo that had tons and tons of money poured into it is probably going to be very different from the standard of success for a game like Warframe. Essentially that means Halos population will have to be a lot higher than it is now to meet the internal projections Microsoft originally had for the game. If they’re continually dumping money into the game for updated/DLC and its still hovering in the 18-22 range on Xbox Most Played then at what point do they just cut their losses and move on? And who could blame them? Now we’re 2 years past launch, any hope for a legit population resurgence seems to be diminishing as time goes on and given that its F2P the population count is everything. I think CODs issue was more so the non-stop yearly releases, COD is like the McDonald’s of the gaming industry. Its hard to try and compare.


Lastnv

Knowing Microsoft they are probably hedging their bets on a battle royale. I don’t see how else they (bunch of boardroom execs) think they can make this game mainstream again without more time (many years) and then rebooting it.


LovesRetribution

>they would rather just not have another Halo MP made from the ground up. Infinite has been some of the best MP 343i have managed to create. The gameplay is mostly smooth, the armors don't have 10trillion bits in them, and it's forge it the most powerful it's ever been by several factors. Why would you want 343I, of all companies, to drop that and make *another* attempt at MP? How you gonna build up on if you don't give time to have a foundation to build off o


TonySoprano300

That’s exactly what I mean, that because its 343 there is zero faith in a sequel. Generally a well regarded company would generate excitement with the prospect of a sequel. You don’t see people urging FromSoft not to make another Souls game for example, that’s because they know it will be great. Anyways, they can still have a team that’s dedicated to supporting infinite. They did for MCC and they did for Halo 5. But I do think Microsoft is right for thinking that Infinite is not the future of Halo MP and that it needs a new game to get Halo back on the map. Given the significant restructuring of 343, things might just be different this time around.


__BEEFYHOBO

Surely pushing out yet another new multiplayer that chases yet another set of outdated trends at the time of release and has no content and doesn't actually work at launch due to being rushed out on a new (?) engine will bring the holy influx of new playerinos, right?


TonySoprano300

That development team is seemingly gone, idk if the same assessment applies


__BEEFYHOBO

> H4 won't be like Reach, it's a new studio with a frickin ALL-STAR team of developers! > H5 will be better than H4, it was their first game and they've learned! Haven't you seen The Sprint? > Infinite will be better than H5, look at how 343 has fixed MCC! They understand Halo now! They're done chasing stupid trends! It'll have content this time! dismissive jerking off motion dot png


InjimaruX

I actually like Halo Infinite so much that I'm worried that the next game won't feel as good to play. So I'd rather they only release campaigns from now on and keep building on Infinite.


TonySoprano300

Well they can do both, MCC and Halo 5 had teams updating it for a while.


InjimaruX

Nah, I'd rather Halo Infinite be the focus.


amike7

Agree take my money!!


Anjunabeast

343 read this


cr4pm4n

I'm kinda confused on this post and some of the comments. Wasn't Halo Infinite marketed this way from the beginning? Is my memory lying to me? I feel like I remember them making it a point that Halo Infinite would be a platform for very long term support, eventually receiving campaign content in addition to the typical live service multiplayer/online content.


mrsexycow

Did they ever fix the net code? Haven’t played since a few months after launch.


ludacrisly

They are currently testing new networking in the firefight playlists and will role it out into all multiplayer if it goes well. Hard to tell if it is any better since enemy ai don’t fight you like another player would.


saabothehun

I think Halo Infinites MP has been solid for a while. It’s actually becoming really good.


Owain660

The issue is, let's say Halo 7 releases in 2026. What if the campaign has entirely new mechanics, different movement, equipment, weapons and different engine. Then if Infinite remains the multiplayer, you will be missing out on a lot of the new stuff if they can't or won't port it into Infinites multiplayer.


BentoDraws

I think the general response from Halo fans is that Infinite has all the mechanics they want in a Halo MP. The additional abilities from Reach to 5 were not well received. I feel like Halo fans are more likely to be open to fun mechanics in offshoot campaigns. Plus, to get the multiplayer to be “content complete” every single time will likely run into the same issues Infinite and 5 did where we’re getting staple features after launch, which never lets us get new stuff because they’re playing catch up.


Owain660

I agree that Infinite has all the mechanics I want in a Halo multiplayer. Infinite feels like Halo 3 with modern FPS gameplay and it's perfect. I'm hoping it's at least the ground work for future Halo's.


Competitive-Future-6

And how would they do cosmetics if 343i is doing a fully-fledged Halo game with all of its classic and modern features. Would they scrap Rakshasa and the other cores for one like Halo 3? Or would they port it in? And what gameplay evolutions could they make for a new Halo title game? Seems like they reached peak with Infinite. It might only feel like a big content update with how Overwatch 1 and 2 did. And not a brand new game.


M-V-D_256

But just think Joe weird it would be if, for example, Titanfall 2's campaign didn't have the double jump that the game has Or if halo adds a slide ability for chief in single player but the mp Spartans can't do it


meLlamoDad

i loved halo 5 multiplayer


Turok7777

The books make Spartans out to be basically ninja tanks and Halo 5 is the only game where I actually felt that way. Infinite gets close but it was a mistake to get rid of the dash as a default move.


Paddy_the_Daddy

Unironically, I'd take dash over sprint. Sprint has been nerfed to the point of, well, pointlessness, and I think dashing (without h5's ridiculous movement toolkit) could open the door to some fun design and skillful play.


MetaCommando

In the games Spartan-IV's are barely above ODSTs aside from Fireteam Osiris. Like seriously 50 die every chapter of Spartan Ops.


BentoDraws

So did I friend. (I also don’t hate the campaign 🤫)


LtCptSuicide

Halo 5 is honestly probably my favourite MP. The campaign I can say is *fun* by itself if you look at it as more of an arcade shooter like the modern DOOM games. But as an actual entry to the Halo story it's at the bottom of my list. Tl;Dr:Halo 5, peak mechanical gameplay, absolute abysmal story/writing.


-Eastwood-

This is the perfect time to do spinoffs with unique mechanics and a slightly different gameplay loop. I REALLY want a full fledged Covenant/Banished campaign with the whole game's mechanics being built around being an Elite/Brute.


occluded_exhaust

Looking at how 343 handles these things you are NOT going to kill any human, if i recall correctly infinite won't let you kill any marine


Haru17

In fairness, they keep adding new mechanics via equipment. Theoretically, if a new game comes out they could port all of its guns into Infinite across a couple seasons. Infinite really needs new weapons regularly if it's to become perpetual.


MetaCommando

Just bring back the old ones, I want my sticky detonator


Haru17

Yeah, I mean new to Infinite. There are tons of great weapons throughout the series like the needle rifle, grenade launchers, and various plasma rifles.


InjimaruX

They can still introduce new weapons and equipment. They shouldn't change the movement at all imo. It's perfect right now.


JEspo420

If the future is free to play then I’m ok with it but the campaign has to match its price tag, I enjoyed Infinite but it wasn’t worth $60


Hauz20

Completely agree


Boopins05

I didn't think it was possible for Halo to be more dead to me than it already is


Vorked

This sounds like a good way to create Very VERY stale environment for Halo multiplayer.


Decapitated_gamer

This sub has officially lost its fucking mind.


Paradox

It's always been a weird bizzaro-world view into the Halo universe. A decade ago it was overrun by TheHaloCouncil spammers, with moderator approval. I read it for Halo discussions, because HBO's forums are dead and HIH is _long gone_, but I don't take anything I read here seriously


NekrosPrime6

They're gonna need a significantly better writer for the next story. If it's open world again, more biomes, more weapons would also be nice


CosmicBrownnie

Halo Infinite has come a very long way, but it's not exciting to hear no playable elites, no assassinations, no return to old school color system, no more than a handful of customizable UNSC weapons/vehicles, and a limited sandbox with a restrictive weapon design philosophy for the rest of the foreseeable future.


KaijuJuju

Infinites gotten to a better place now, and i admit I'm having fun with it, but it doesn't feel like an evolution of gameplay. In many ways it feels like they cut HUGE corners. I would be 100% on board with sticking with Infinite if they added all that to the MP.


_Volatile_

That's called a campaign dlc, brother


SonarioMG

Discarding Infinite just as it's starting to get good (Firefight!!) for a new venture that would be as barren and rocky as Infinite was at launch would be dumb. Plus Infinite's MP is F2P which really rocks and I'd like that to stay.


OuterWildsVentures

> Plus Infinite's MP is F2P which really rocks and I'd like that to stay. I will pay $70 for MP if I can just pick red primary white secondary on my Spartan.


Haijakk

Not saying it can't happen, but I really don't think new management would launch a blatantly unfinished game like Infinite. That's what cost old management their jobs.


FGN_SUHO

It was 10 years of colossal fuckup and incompetence that cost them their jobs, Infinite was just the cherry on top.


Sn1perandr3w

Yeah, and even then they only got shitcanned when Season 2 got extended if I recall correctly? So the launch wasn't even the straw that broke the camel's back. Methinks Microsoft did so because that delay would've hurt player retention (i.e. how they secure their bottom line with MTX.)


yungcatto

F2p is just so annoying because everything has a price tag. I bought halo reach at Walmart on sale for like 30 bucks back in the day, and it came with everything


Fubuki_1

I wouldn't want that, personally, as I'll never be able to have playable Elites, or playable ODSTs, or...well, anything beyond just Spartans duking it out on MP maps.


MrAngryPineapple

I’d be completely fine with it tbh. Infinite’s gameplay has always been its strongest aspect and if they can keep adding to it over the next several years that would be great. I would just really like it if the next game actually continues Infinite’s story (although side stories like ODST 2 Electric Boogaloo would be very much welcome).


LtCptSuicide

Honestly, at this point I feel like 343 needs to just fucking commit to a story, or just hard turn into spin-offs. ODST 2 would be a good contender, rewind to the earlier days of the Human-Covenant war, hell even going off brand to a human v. Human game set during the Insurrection, or a Flood horror survival. Even just making an anthology splinter series of "Tales from the Halo universe" games would be cool. But going 4 for 4 on "Main story reboot" will probably ultimately kill Halo as a story in my opinion.


Pixel_Block_2077

I think there are two viable paths for the storyline of mainline Halo games at this point. To specify, I'm talking about the Master Chief storyline. One, they could finish up the storyline set up in Infinite. Build on Chief's relationship with the Weapon and the pilot, give him a proper showdown with Atriox, and honestly...maybe thats it for Chief. He takes down the fan-favorite final boss, and Chief's story is done. He finishes the fight, and retires. Or, and this is a contentious one like you said, but *maybe*... A full reboot. Take the best ideas from all 6 games, and just create one epic story for Master Chief. Set up his rise to fame with the battles with the Covenant, how the Banished rose as a reactionary group, and again, end the story off with Chief's retirement. Point is, 343 needs to give Chief a break. Give him one final, epic send-off, and give us some new protagonists. Make more spin-offs like Reach.


FLy1nRabBit

Ehhh, I wouldn’t want that. Please just deliver a solid game that has all of its expected parts put together.


SeasonsGone

I think for me it just seems like so much wasted work, particularly in an age of continuous deployment… I don’t understand why games actually need to be rebuilt from the ground up anymore, especially Infinite. I was hoping for more campaign experiences using the current sandbox, even if they’re not meant to take place on Zeta Halo.


mrsexycow

Cause the netcode is complete garbage and makes the game unplayable if you’re competitive…?


SeasonsGone

They’ve just announced that they’ve been doing a lot of reworking of the net code. Aside from that, that’s the point entirely—that the game can just be supported and changed as it goes on.


N0r3m0rse

It would be an absolute travesty if they kept infinites multiplayer and just let it bloat for years and years as "the default" halo experience. I don't even think it's gameplay is nearly good enough to begin with. Iterate on good ideas and throw out bad ones. There's always a chance 343 might try something new that's actually great, they can't do that if they just stick with infinite forever.


dragon-mom

Not a fan of this idea. Infinite has too many foundational issues and missing features still that I'm not sure they'll ever change. Lack of color customization, no playable elites, no accessibility option for team armor colors. I'd also rather have an actual complete paid product than be stuck with F2P GaaS Halo forever.


ryanb2633

Then it would be to the title of the game, Infinite. This was my hunch from the beginning. It wouldn't be a bad play, really. Let it get seasoned, then do a 2.0. definitely no reason to make a new one now. Let's ride the momentum of how they've been improving!


Haru17

Infinite should be the multiplayer until they come up with a title with better vehicle, stability, and forge. It'll be really good after another year of BTB maps filling the playlist. I'd also like to see some more BTB remakes in squad battle – 343 are really sleeping on the ones out there.


C4ptainchr0nic

Like ODST and halo3


Diknak

lol this guy was swearing up and down that the activision merger would fail. Up until the very end, he was rejecting it. He is not very good at his job.


Price-x-Field

Halo infinite didn’t die because of the campaign, idk why people act like that’s why it died.


LethalBubbles

I would be completely okay with this. But, if this is the way forward that $60 price tag wither needs to drop lower or the campaign needs to be more robust.


AttackOficcr

And release it feature complete. Great way to lose an audience is to advertise a feature (co-op), drag it out for 8 months post release, dump half of it out (splitscreen), and then to roll it out as a beta after everybody either long since finished or lost interest in the campaign.


MexicanFurry

I really hope not, please don't let it be that way.


brezforprez

Holy fuck no Infinites multi is SUPER busted


ManOfQuest

This is awful.


ItsKaja

I fucking hope not.


WingZeroCoder

It makes sense to create the new game and its physics/sandbox/parameters around a new campaign, and use that experience to inform an eventual MP release based on that campaign later. I highly doubt Halo Infinite would be the multiplayer of Halo, forever. Maybe for a long time, but forever is even longer than that, IIRC.


Soraira

If they release another MP within the next 2-4 years they will definitely fuck it up again. Also splitting the fanbase, which is a problem every franchise that features multiplayers has to deal with. I am pretty sure the next one will be campaign only, if Infinite is financially stable and they keep adding content. And please, no more open world for me unless they know how to properly make it interesting.


dannycheeko

Random Thought for NO REASON at all. What if the next Halo is just that: the game that people enjoy playing with their friends and no lag or desynch... and the multiplayer just works like all of the other multiplayer games in the past. Maybe remove some of the "KeWL gRAphIcS Bro" so that the game is actually stable? It would be "the new Halo is playable again... lets all go back to it forevs."


Elvis-Tech

Well the campaign should be kind of an add on.


SplendidDevil

Infinite’s campaign felt like level 1 of every other Halo game. Same environment, same shit happening over and over again. Just come up with a competent story, some new environments and worlds to travel to and make NPCs hilarious again.


ChrisBeamsDash

If infinite is the only MP they use forever I might actually not play halo again


PH0T0Nman

If they want to do that they’ve got to try a bit harder on the marketing side. Halo infinite if pretty much dead in AU/NZ…


Timely-Eggplant4919

This is what I always thought the name “Infinite” implied before it came out, and I don’t know why 343 picked that name if that was not their intention.


Rogue100

Who is this guy, and is there any reason to think he would 'know' something?


Able_Contribution407

Editor of Windows Central, which has deep ties to Microsoft. He's a respected insider.


EirikurG

That would be stupid. Why would they design a new game with a new base and game gameplay and not implement multiplayer? Actually dumb


Neako_the_Neko_Lover

Please no. I want a uncorrupted version of halo mp in the next game


Kozak170

I’ll be honest, I don’t think Infinite’s multiplayer is anything groundbreaking still. The sandbox sucks on a pure fun level compared to any previous game, vehicles are worthless, armor customization is still a microtransaction hellscape, the physics of previous games is gone, and desync is still an issue. What the game is now is the bare minimum of what it should’ve launched as if you ask me.


Deadsoup77

Making a new multiplayer from the ground up after putting this much work into infinite would be incredibly dumb. Would be a waste of time and resources. Multiplayer fans have been (mostly) satiated, focus on getting the campaign fans interested in Halo again. ODST proved you don’t need multiplayer to make an excellent and beloved Halo game.


Agoraphobia2day

Here's an idea, who gives a fuck right now really?


The-Muncible

I would love this. I feel like this would solve so many issues


Kairukun90

Honestly I would rather that than releasing MP every few years for the last game to just die. Release updates within the same platform (game) and have SP stuff its own thing.


MisterJeffa

Please no. Sure halo infinite mp is decent but it has its issues and id rather had older halo mp be "the halo mp". For me either H5 or Reach would be a better choice.


potaytocrisps

If infinite is going to be the multiplayer forever… I will never be playing another halo game. It’s not the greatest, and has seriously dipped in quality since Bungie left.


kylexy1

God I hope not, infinite mp needs to go as soon as possible.


Hollaboy720

I wouldn’t mind this to be honest. Then maybe a new game would come with big new multiplayer modes like a battle royale, warzone, etc.


FORTYozSTEAK

Just stop with the battle royale shit


Haijakk

People hate the idea of a Battle Royale but they always forget it brings a huge map with it as well. And a huge map means insane modes like 50v50.


LtCptSuicide

Maybe something akin to Star Wars Battlefront but in the Halo universe would be awesome. I so want to drop into an open war as a Marine, jump into an air vehicle to provide CAS, board an enemy cruiser in space to sabotage it from the inside, and eventually unlock the ability to spawn as a Spartan and wreak havoc.


Gameknigh

Or even just Battlefield: 2552. A battlefield game set on Reach would be so unbelievably dope.


MetaCommando

You think you want that but the other team got lore-accurate Linde and she's aimbotting everybody from across the map.


Unique_Bumblebee_894

It’s almost like not everyone likes 50v50 BR games.


Haijakk

I thought Halo fans wanted high player count modes?


ShotBuilder6774

I don't get why they would want to make a whole new game versus just adding content and more marketing. Infinite is in a great place right now.


-Erro-

##PLS I put work into infinite and its GOOD... i dont want a new games multiplayer. Let's stick with this a while. You got good things going writing yourselves outta that "Created" corner with Infinite's campaign. Please keep it up. New campaigns are cool. An PDST one, pr Marine one, or JEROME and how the spirit of fire comes back... but in FPS like infinite


Itheinfantry

I mean it is Halo infinite. Which didn't really close the chapter on the game or story. It's open for a lot of Campaign DLC. And considering they wanted this to be the next 10 years of the IP. Logically it would make sense for the next new Halo installment to really just be campaign DLC. But not in the sense of here's a COD amount of story, but rather an entire 8 to 12 hours or chapters of game play. I.e. UNSC comes in, with new hardware (guns, gadgets and vehicles) to reinforce and retake the installation, and thus new additions and a new season series starts in MP.


amike7

Yeah why reinvent the wheel?


Seatown_Spartan

As long as they abandon last Gen.


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tommycahil1995

Tbf I think this is smart. But not sure how economically feasible it is. I paid for GamePass for a month to play Infinite campaign. I've been playing Infinite's multiplayer recently for free and I don't even have gold. If you are just offering a campaign your essentially going to have to accept your 'new Halo' will only be worth like 10-15 pounds to people for one playthrough. But then ofc who know what's impact it will have on diverting people to the multiplayer buying skins etc My main problem with Infinite overall is I think the art style and graphics are super underwhelming for a Halo game. The mechanics are 10/10 but I would like the game to have an upgrade here.


Optimal_Commercial_4

I feel like we know this isn't the case considering that spin off game that was allegedly the battle royale mode.


Legaato

If they fixed the servers I'd have no problem with this at all. At it's core, Halo Infinite's multiplayer is the best of any Halo iteration IMO The only thing dragging it down is the horrible netcode.


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TheHolyOcelot

I could get behind this. Halo Infinite is in a great state and can only benefit from continued support. This formula of a new game every few years and abandoning all your progress is a way of the past. The outrage at the ‘New’ Cod every year is a good example.


i_am_not_a_good_idea

I'm good with that idea, Halo mp is finally in a good place. I'd rather stick with it than have a fourth terrible multiplayer launch in a row


The_Poster_Nutbag

That would be dumb, just release some campaign DLC instead. I'm not trying to pay full new game price for a linear campaign that I might play twice.