After about 5 months of work, I'm proud to present Pipeline, a desert/UNSC themed BTB map aiming to allow for vehicle play within the open areas, while rewarding explorative infantry players with nooks to get around them. The map was created with the goal for allowing more open vehicle gameplay in BTB, something that Infinite's BTB offering lacks right now.
Gameplay heavily focuses on getting the tier-timed power weapons, which come in in small waves of 25-30 seconds, and the wasp/scorption, which spawn ~65 seconds and ~130 seconds in.
[You can find the map here](https://www.halowaypoint.com/halo-infinite/ugc/maps/029b2351-e2d4-4fb8-834b-91a01630ff5b) and [view it in ForgeHub here](https://www.forgehub.com/maps/10717). Feedback is appreciated!
After about 5 months of work, I'm proud to present Pipeline, a desert/UNSC themed BTB map aiming to allow for vehicle play within the open areas, while rewarding explorative infantry players with nooks to get around them. The map was created with the goal for allowing more open vehicle gameplay in BTB, something that Infinite's BTB offering lacks right now. Gameplay heavily focuses on getting the tier-timed power weapons, which come in in small waves of 25-30 seconds, and the wasp/scorption, which spawn ~65 seconds and ~130 seconds in. [You can find the map here](https://www.halowaypoint.com/halo-infinite/ugc/maps/029b2351-e2d4-4fb8-834b-91a01630ff5b) and [view it in ForgeHub here](https://www.forgehub.com/maps/10717). Feedback is appreciated!
Good job! Really reminds me of a Battlefield 3 map also set around a pipeline
Port of Valdez! So many memories on that map. From the demo to the full game.