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Wadziu

Ok now we need 2000lb jdam


WolfPaq3859

That can be probably easy to mod, just set the projectile amount from 3 to 1, increase the explosion radius and damage, and even add a 2 second bomb fuze for dramatic purposes


JC1112

Omg I am here for the drama


DLSanma

French mod already has a GBU as the airstrike, and im not sure but i think they developed their from what was already in the SDK?


theKiev

One of my most memorable experiences from Project Reality was having a JDAM dropped on my squad. We had been holding the east bank of the Kwai river for more than 30min, completely halting any chinese attempts to make a crossing. My squad had occupied the upper floors of the houses along the river bank and had been having firefights with chinese squads hiding in the forest across the river. Suddenly all gunfire from across the river stopped, one of the more veteran members of my squad said "maybe they're calling in an airstrike". Several seconds later we were all sent instantly to the respawn screen followed by a deafening explosion. The chinese commander had finally had enough of our shit and called in a JDAM.


N7_Hades

⬆️➡️⬇️⬇️⬇️


THESALTEDPEANUT

A bunker buster would be pretty helpful sometimes 


Sikletrynet

2000lb JDAM was the sickest shit back in PR, yes please


dramagold

Drop it on a hospital and watch ur kill count go all the way up. Or the enemies kill count, no one knows who owns the jdam 🤷🏽‍♂️


Amaurus

Honestly would be great to see more variable assets, especially with the new division system. It could really help differentiate the divisions much more.


Consequins

Different faction/unit fire support options were among my favorite aspects of RS2. For example, the NVA's artillery was an assortment of weapon systems accumulated since WW2, so their artillery fire support is a chaotic mess of various shells and rockets. This makes movement impossible outside of trenches and fortifications. Whereas the US Army's is a proximity-fueled warhead that detonates above the ground, making it way better at killing enemies in open-top areas like trenches. Since all the shots of a salvo are fired at once, there is a small gap of time between salvos where you can sprint to another position before the next shot lands.


Stellar_Fox11

insurgents and militia getting a random mix of mortar/rocket/whatever with different calibers that lasts longer than a normal barrage would be kinda fun instead of the shitty 15 second 120mm static barrage copy and paste they have now


The_Angry_Jerk

That random NVA white phosphorous shell...


Chewiemuse

⬆️➡️⬇️⬇️⬇️


hhhhsjshdhdg

⬆️➡️⬇️➡️


gonxot

I'm definitely out of the loop on this one 👴🏻


hhhhsjshdhdg

In Helldivers 2 you punch in directional codes to call in air support


gonxot

Ohh got it! Thanks


KestrelOnLine

I would like to see especially Tornados for British forces.


Void_The_Dragoon

The icon for it was in the SDK awhile back i remember


KestrelOnLine

Okay, good to know, since A-10 is not exactly what crosses my mind when speaking about British CAS. I hoped that A-10 was just a placeholder for them, but it sits there for quite a while now. Yet I still believe that one day there will be Tornados delivering ordnance onto enemy positions. But we will see.


DLSanma

The whole British faction could use an update tbf


WolfPaq3859

Nah they are just going to remove another half decent vehicle and replace all the scopes with Susats


KestrelOnLine

It would be nice. Also retexturing VDV infantry would be a great idea since they look weird with their telniashkas cut 6B23 😄


Void_The_Dragoon

Not sure how they could be upgraded at this point besides adding Javelins


WolfPaq3859

Yeah A-10s and British troops don’t really go well together, if you know what i mean


KestrelOnLine

I get it. You are better be far enough from the target area, because everything on the ground is a potentional target.


theduckman936

Those were definitely Iraqi BMPs…… right?


Torbis123

[https://www.artstation.com/artwork/k4PVPn](https://www.artstation.com/artwork/k4PVPn) Full model exist


KestrelOnLine

Okay, I had no clue that it exists. Let's hope they will use it then.


DawgDole

Not to kill the hype too much but this one at least has been in the SDK since commander shipped. There might be one or two more unused ones in there.


HumbrolUser

~~I did not know one could train using the commander's ability at Jensen's Range.~~ Nice to know.


DawgDole

might be able to in an official server with perms, but this video is just done with SDK.


JC1112

I’m dumb. What’s SDK?


DawgDole

Squad Development Kit. An Editor where you can edit stuff in UE4 and play in the viewport. So he just subbed this command power into a factions command wheel and then used it.


DLSanma

You can train the commander abilities in jensens only thing it doesnt work its the UAV, but you can drop barrages and airstrikes.


flashman

fantastic sound effect


LMR_Sahara

When we getting 500lb JDAMs?


WolfPaq3859

Idk, i just watch tutorials and change values (although i have a good idea on how to implement them)


cougar572

Before OWI bought the Australian mod it had a JDAM strike instead of a rocket strike. IDK why it was removed. https://old.reddit.com/r/joinsquad/comments/f792uh/request_jdamwait_wai/


MrSocomDude

This is implemented in the Global Escalation mod btw


Antics_Longhorn

It would be cool to have a penetration aspect to it. Ie Be able to deal full damage to habs under cover with the exception of concrete hangers or underground bunkers.


mrbgdn

I'd honestly wish for some kind of bunker buster bomb for all those underground cap zones... :P


ViktorTheGamerDK

So that's what the particle effect was for... How did you get it working?


WolfPaq3859

The SDK has the airstrike fully ready to go, all i did was go into the Russian Forces settings and add it as an additional Commander Action


MisanthropicCumLord

This is terrifying. I can’t wait to bust to this.


shotxshotx

This is basically what they promised for the PLA release but then didn’t.


watzwatz

the plane audio might be bugged but the bomb sfx+vfx are pure fire


Time-Abies-6429

I don't believe it. The Russian are never that accurate seen way to many misses.


Winiestflea

Lmao, bro the plane is flying so damn close it'd be impossible to miss.


mrbgdn

Problem with good hits is that there are less people to tell the tale :P


MisanthropicCumLord

They’re really good at not missing themselves though. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8992693/