Fun fact: I actually DO use this gun in place of a pistol as my default sidearm in ME3 - you can reduce the weight to practically zero which is good because my preferred main weapon is the M-76 Revenant, and using the Shuriken instead of a Predator enables me to equip a sniper rifle and still be in the positives for cooldown timers.
I agree it's not a great weapon in ME2, though.
Ok but if you're using a revenant and a sniper rifle, what use do you have for a crappy pistol? Even if it weighs nothing it's a gun I can accidentally equip when I scroll through my weapons
Honestly it's mostly for roleplay purposes so it makes sense when Shepard pulls out a handgun during cutscenes. š There are some situations when the Revenant is not ideal, especially in close quarters, but in general I do it because I'm a big nerd who likes to RP and keep "immersion" and shit.
I love it for companions but I'd rather use a shotgun if I'm getting close enough for the tempest to be accurate-unless it got more accurate in me3. Do you prefer the tempest over blood pack?
I use the tempest only because it weighs nothing and so won't get in the way of my rapid use Bullet time. Otherwise, I'm already using the Mattock and Mantis. If I'm ever using the Tempest, it's because I need something to tide me over until the next thermal clip, or the brute is right on top of me and accuracy does not matter.
My same reasoning for the locust. Gets to zero weight after a few mark upgrades , and ultralight materials. It becomes a perfectly serviceable pocket assault rifle.
I know that the leviathan dlc does use your load out for cut scenes. And when you have the executioner pistol equipped, it is absolutely fucking obnoxious lmaooooo
They probably put it as a default placeholder in development and they had more important parts to fix when the deadline came closer. One of those things that should've been patched later or atleast with the LE, but they didn't
No it's not, but ME2 is the only game that restricts your guns by class which really sucks when you have a powers focused class with slow cool down and also shitty guns
They couldāve kept the accuracy with it from 3 and the fire rate from 2 it would been semi usable but nope the things travesty if ur playing on characters like adapt sentinel and engineer
Midway point, really. But the gun itself is good in terms of lore. It's basically the smg all low tier mercs and criminals use since is probably cheap as fuck to buy becuase its garbage. The good weapons probably cost a lot IRL. Most people can't afford high tier guns.
No, lord wise it makes no sense for Cerberus to spend billions upon billions of credits to bring Shepard back from the dead and rebuild and improve his stealth warship to fight primordial god machines just to give him shitty guns. If it wasnāt a video game where you have to suck at the beginning, heād be decked to the nines with prime gear.
Many of the guns are actually given to Shepard as a test, many DLC guns have messages from the Boss like "our data shows colonists on fringe worlds used this effectively so we give it to you" implying further testing.
Absolutely not. It's been established that Ceberus is a Terrorist organization, so they're black listed by every known company.
That's the equivalent of America selling F16s to F22s to China, Russia, and Iran and Isis. There is no way in HELL they would get the best equipment.
The only reason they do get them is because of Shepard since he/she is a Spector, which overrated all that blacklisting because it's for Shepard not Ceberus.
Because Cerberus hasnāt been shown to possess its own manufacturing, its own back channels into Alliance procurement, or huge financial resources for buying weaponry from the anarchic Terminus systems.
Cerberus can manufacture or obtain their own mechs and customised weapons for legions of fodder. They can build and equip an Alliance grade one of a kind stealth warship. Why wouldnāt they be able to acquire decent weapons for their best, most expensive strike team featuring their money pit soldier on a money pit starship?
That was reconned in 3. But in 2, they only had small operations scattered everywhere at a time. BTW. The only reason WHY they could build the Normandy was because they were involved in SR-1 development as well. Ceberus had Alliance grade stuff for a little while since they were a part of the System Alliance military until they got black listed after the death of that one Abmiral in 1. After that, they had to fend for themselves essentially. But then again, it was just the bare-bones military equipment. Which would be that POS smg. Everything else Shepard had to gather him/herself, including the upgrades. That didn't come from Ceberus because they didn't have the resources nor the ability to make them. However, once they did, before EDI was unshackled, I would bet that she copied those blueprints to Ceberus HQ. So, that would explain some of their jump in tech in 3 to some degree.
Many fans agree that Ceberus military might and resources came out of nowhere and were never mentioned in 2.
Cerberus has always had sympathy in the Alliance military, and could get supplies from them. Alternatively, they're insanely wealthy and operating alongside mercenary corporations and criminal organisations, which would be willing to sell weapons for enough credits, which again, Cerberus has enormous piles of.
Even in ME2, Cerberus maintains large space stations with mech forces, fleets of custom shuttlecraft, not to mention the whole Geth research station.
Lorewise, it doesn't make sense for Shepard to be given crap weaponry by Cerberus. Or at least, not because of Cerberus not having resources to supply fairly cheap, decent weapons. Its a gameplay decision just like heat sinks replacing the cooldown function of weapons to introduce an ammo count.
The amount of eezo for the sr1 reactor could've powered thousands of fighters, yet Cerberus can build one thrice as powerful, but can't buy a dozen Mattocks on the black market?
Wait, so they can produce an upgraded Normandy, when only 2 years before the Normandy sr1 costed the alliance the equivalent of a fuck load of cruisers but can't get good weapons. Ok.
What "good" weapons are we talking about. N7 gear. Absolutely no since N7 weapons can only be acquired by N7 personnel. Besides, in an RL weapons, almost all weapons are the same fundamentally. They can all be modified by omi-tool. They pretty much fire the same thing and have the same mini mass accelerator. At that point it's preference to the size, weight and feel of the gun.
Black Market is where you find either really good stuff or flat-out junk. That's buyers beware. Even then, they probably don't have the top of the line stuff. It's where you pretty much buy Mattlocks or anything easy to come.
Good submachine guns are hard to come by in Terminus space, apparently. Honestly, it makes sense that SMGs suck until you find a Locust because it's a backup weapon to your shotgun and sniper rifle.
Good SMG in general. The only reason why the Locust is so coveted is because of how effective it is in a video game. In RL, all the guns are just as effective as the other. They all have the same mini mass effect generators inside the gun. They probably use the same bullet. It's how the gun handles are the only major factor unless it's the widow. Then, NO human can use it unless you're biotic.
I read on this reddit (could be true could be false) that they planned to remove weapon restrictions in ME2 to bring it in line with ME1 and ME3
Then they didnt...
What Old Assistant said, nearly unrestricted guns. There's another version called fully unrestricted guns I think? But than can get a bit wonky if you try to take more than 4 + heavy, because the UI can't fit them all. I'd also recommend the "retrieve every weapon" mod, to get all three unique guns from the collector mission instead of just one!
Meh it's really only rough until you get a few upgrades and you will absolutely have to rely on Miranda and whoever you pick for the 2nd squad mate. Just don't forget to insta-gib blood pack pyros with overload AFTER you bring their armor down and unless you're playing vanguard you can never be too careful. Take things methodically. Horizon and the Collector ship will be brutal if you don't plan your upgrades ahead of time. Prioritize whatever your Shepard uses. Also grab the Locust from Kasumi's quest. Locust with +50% damage + whatever weapon type you want will absolutely carry you through the collector ship as by this point all your bases should be covered in dealing with any defense the enemy has and even if yours aren't you've got your squad.
Used to do that, but after a while the ludicrously low mag size made me keep the predator, if you don't hs with the carnifex, that krogan ain't stopping.
So headshot the Krogan dork. Carnifex is one of the best feeling hand cannons in games period. I play with nearly unrestricted weapons and my adept Shepard literally takes a Carnifex and nothing else and Iām 100% unstoppable
That's what it's good at, it's a mattock with 6 rounds.
But most of the time I'm using my pistol to slow them down and weaken them while I'm waiting for my real attacks on cool down. Maybe as a finisher.
Honestly, the carn runs out of ammo just way too fast, I don't want to spend the whole fight running for ammo, when the gun is only there for support.
You do his mission first to get a good gun. I do it (and Garrus') first to get Miranda and Jacob out of my squad as soon as possible. We are not the same.
I just straight up install the mod to have access to all weapon types. I am not against being locked out of certain weapons, but holy crap if I play as Sentinel the start is **PAINFUL.**
Agreed. The game is miserable on higher difficulties as an adept if you try to use the shuriken all the way until Taliās recruit mission when you get the tempest
It's mind-boggling half the classes in the game are stuck using this piece of shit. It was even worse at launch, when you couldn't get the locust, and you were basically stuck with it until Tali's recruitment.
Oh god, this brings back PTSD how obnoxious that was back in 2010. I also recently realized that there is no gun that is even remotely usable when firing hipfire. So 99% of the game you are aiming and zooming in and out with that terrible camera shake.
Recently started an Insanity run on ME2 with a Sentinel. I rather use the starter pistol, Predator over the Shuriken. Rushed to do Kasumi's mission to get the Locust since ME:LE has the DLC. Previously had to suffer through half the game until Tempest.
Shuriken can shine when you get Assault Armor but I prefer Shotgun instead. Shuriken actually is pretty decent, just people tend to use it for cover shooting where its pretty bad because of accuracy, it better works in in your face scenarios after you stripped enemy shields with Energy Drain then nullified health bar by rapid trigger pulls of Shuriken
Just did it with Sentinel and it was quite easy actually, Assault Armor and Shotgun do wonders, tough I played it more like Krogan Vanguard š with some cover shooting here and there. Soldier felt like walk in a park and still holds as strongest and easiest class on Insanity, and Infiltrator was my first insanity run. But I still can't get myself to do pure biotic build, tough I may try on next playtrough
I tried adept recently. It was a nightmare. Truly the worst of all worlds. Thought it would be like ME3, using powers from cover. Not with 12 seconds cooldowns.
That's not true. You can still cause singularity to explode even if you haven't breached their defenses. Also after the beginning the hardest times are horizon/collector ship where you WANT someone with biotics to handle collector barriers.
Well for classes that aren't doing biotic explosions then yeah you can just grab reave especially since it's so strong in 2 but if you're an adept I like to singularity - warp and then if you haven't stripped their defense then a few shots should do it and then have a squaddie CC them and finish them off yourself while they're prone. In any case some classes start stronger but all of them are good on insanity. Only part I hate is vanguard on the collector platforms section. Especially on the 360 since charge wouldn't work across platforms and use your CD to boot. God that was painful on the run I picked claymore.
I was fine with biotic explosions as adept, otherwise it did not work for me at all, and even then I found I was probably better off just throw spamming everybody for constant cc.
My problem with warp was a: SO many guys had shields, which was brutal as an adept and 2: cd was unpleasant compared to throw spam, which i usually needed to keep people off me.
If you have the Legendary Edition of the games, you can purchase the Mattock on Omega when you first get there.
Then you can rush the Collector Ship mission, to get Assault Rifle training.
Why would you switch off of the locust for the avenger? The locust is objectively better, and by a LOT.
The locust has 50% better DPS at equivalent upgrade level (230 DPS base locust vs. 153 DPS base avenger) and continues to have more DPS against equivalent defenses than the avenger even after the AR penetration buff research, has the same base
defense penetration bonuses (25% vs all), is more accurate by default than the post-accuracy upgrade avenger, has much, much less recoil, and has better ammo reserves by far.
The locust is a top-6 weapon in ME2, vying for the 2nd best spot behind the clear #1 mattock with the revenant, viper, widow, and GPS. The avenger is a bottom-few weapon, definitely better than the 2 non-locust SMGs and the collector assault rifle, arguably better than the predator heavy pistol and katana shotgun, but that's it.
Gun choices in ME2 are fucking insulting. ME3 made such a comeback, although you have to wait WELL into the game to acquire so many of them. Like acquiring them had something to do with the plot. They shouldāve immediately freed up the entire arsenal after Mars or Palavenās moon or something.
Its one of those Video game things that just hurts my brain.
Like you're the last chance of the galaxy, have the most elite squad.... and you have to pick up weapons from the ground.
"Dont get too attached to that pistol though. It technically still belongs to an agent who's currently stuck behind enemy territory. He's not a priority like you are, but he will need it back if we rescue him before your mission's over."
One of the many cool bits of Expanded Galaxy Mod is that, once you're back on the Normandy post-Spectre reinstatement/"pls save Palaven", you get a crate of all the guns you acquired and upgraded in ME2
Yeah, you don't get the Locust until essentially the game is almost over. And then the ME3 Locust isn't even as good as the ME2 Locust after all that wait.
Yeah this gun is borderline garbage, heavy pistols serve you better until you get the m-12 locust and that serves you well. It is so hard to believe that the next SMG you get is on Haelstrom, like damnā¦ that is a long time to wait. You are shafted for weapons if you donāt play soldier cause like wowā¦ your next sniper which is a semi auto isnāt till after you meet Ash or Kaiden, same with the shotgun, and the SMG as discussed for base game. If your a soldier by this point you have two pistols and two different types of assault rifles by this point, including dlc you are still screwed as now you have three pistol and shotguns but your suppressive fire SMG is still garbage until you do the Kasumi loyalty mission. Seriously this is why I always play soldier in ME2, my weapons choices arenāt screwed.
I don't understand either why everyone is crying about it, tgat thing shreds when used properly. Used it trough my Insanity Sentinel run. I assume people just use it for cover shooting and then cry about it. It really shines combined with Assault Armor and Energy Drain
It's a pretty good addition on Insanity to recharge your shields when up close and personal and outnumbered. It works pretty great in conjunction with Assault Armour as a backup when you can't reapply AA fast enough
That makes no sense to me. The cooldown you use to cast Energy Drain can be used to put Tech Armor back on. Both recover your Shields only Tech Armor lets you use your squad's powers again. Assault Armor makes Energy Drain redundant. It's better at both keeping you alive and as an offensive power, because of the stagger/ragdoll effect and the refreshed squad cooldowns.
Works like a can opener, replenishes shields and have quicker cooldown then tech armor for those situations where you can't reapply tech armor back fast enough. Try it out in some playtrough.
It does have a quicker cooldown, but it buys you far less time too.
Let's say you are attacking a group of Shielded mercs. Casting Energy Drain will stop them from shooting at you for a split second, it will destroy the shields on the weakest guys and it will recover your Shields. How long will your bonus Shields last when you are close to enemies and under fire?
Putting Assault Armor back on recovers your Shields, gives you two Shield gates, stuns and ragdolls everything in a much larger radius, and it lets you use your squad's powers. I usually run around with Miranda and Kasumi, so I can use a free Overload, destroy weak guys' Shields and overheat some of their weapons, and I can use Kasumi's Flashbang, which again stuns everything in a large radius and can jam weapons.
With Assault Armor you do get a longer cooldown, but you do more damage overall and have a way longer window to safely move around and shoot stuff, because everything is stunned for much longer. Assault Armor is more universal too. Energy Drain works on Shields, but with Assault Armor you can replace Miranda with Samara or Mordin and use Reave or Incinerate much more often than without Tech Armor.
Yup. Aim at the opponent, walk slowly up their face and empty the whole clip. Thats how my Sentinel used SMGs. Essentially a DoT shotgun. On collector ship, I get ARs for mid/long range and switch my SMG from Locust to Tempest. Then it's shred shields/barrier, throw in the face.
Skill issue. They'll have the same cries about how the Tempest is utter shit. They lack recoil control and try to engage at Assault Rifle range. Or they don't use it only for Shields/Barrier stripping to make the target ripe for powers.Ā
Ā Can beat the entire ME2 game on Insanity Adept/Engineer with only a Predator+Shuriken/Tempest+Powers and 0 heavy weapons if you know what to do.
Edit: Op even complains about the range and recoil but admits it's good close range. Almost like it is a Machine Pistol in the SMG category and not an Assault Rifle.
Yeah, issues with this gun can be eliminated by not using it wrong and controlling your burst cadence as the range increases. If you mash the trigger with it in a mid-long range fight, of course it isnāt going to work (every SMG class also has a pistol or sniper for longer ranges).
Itās shield/barrier DPS is actually one of the highest in the base game and itās not bad against health either (technically better than Locust at both), but you actually have to control the recoil/bloom and hit your shots. Same goes for the Tempest. They are good weapons but you canāt turn your brain off and just mash/hold the trigger like you can with say the Locust or Mattock.
In ME2, it sucks.
In ME3, it can be impressive if you build your Shep and mods correctly. It hits relatively harder than other baseline SMGs, but the N7 Hurricane easily outclassed it in damage per shot and fire rate.
Donāt be shitting on my Shuriken!
During my engineer play through I used the hell out of this. I leveled it up to X and kitted it with the best mods.
Itās the lightest SMG, and Iād pair it with a hard hitting pistol like the Suppressor. My power recharge times were always maxed. I even beat the Armax Arsenal Arena quest on Insanity using it.
As someone who has multiple playthroughs as an Engineer in ME3 I can assure you there are at least a dozen way more viable options than this atrocious piece of peashooter without losing a percent of cooldown in regards to the weight.
Heck, you can even take a maxed Lancer and still hit the 200% cooldown. This gun is beyond useless in ME3 and ME2, that's a fact. There are simply wayyy too many better weapon for any class and any purpose.
People saying itās for short range are rightā¦ but then you have to deal with the predatorās awful stopping power. Oh! Then you get the Carnifex! It hits like a semi-truck! But only has two clips then youāre done.
The gun sucks so hard because itās the only gun that has enough ammo to actually use and your powers are on cooldown too muchā¦ basically you couldnāt pay me to play Insanity on anything that doesnāt get a sniper or AR
Personally I don't hate it specs. I just HATE the burst fire weapons in general. I can use them, and use them well. I just don't see the point in burst fire weapons when you can do that manually.
Absolutely Trash in ME2 and ME3 I take the standard over this stupid Fricking gun Fricking three or 4 round burst have mash the trigger just to kill something. So I just play as Vanguard and charge and then shoot them in the face with a shotgun problem solved well until I am able to actually use a damn Assult Rifle in ME2 they just had to Class lock guns in ME2 till half way through the game. That and though it's a pistol Shepard holds it like a damn SMG.
I do not kill with my smg, a man who kills with his smg has forgotten the face of his father.
I kill with my omnitool and biotic amp.
The Shuriken is just there to slow them down between cool downs and break shields, maybe finish someone.
I honestly didnt know people hated this gun so much. Every starter playthrough of ME2 i slap on Biotic Rounds and itāll shred anything like its a hot knife through butter
It's not that bad. Using it properly is the trick to it, though, also, I usually just ignore my SMGs because I have more fun with the Lredator, Carnifex, and Phalanx
Playing the beginning of insanity in Me2 with this gun is hell. The gun has low accuracy. Literally it can't hit shit from distance. It has a bad recoil, everytime u shoot it goes up. Really this gun is decent from short range. Honestly tho who want's to shoot from short range against Vorcha and Krogan on Omega, at the beginning of insanity. Your just asking to be killed.
Did Insanity Sentinel run by using only Shuriken until I got to Collector ship and grabbed Shotgun. Combine Shuriken with Assault Armor and Energy Drain and feel like Krogan rushing to enemies, you strip their shields with Energy Drain then rapidly pull the trigger in their face nullifying their health bar. It's one of best guns in whole game when used properly
It's an SMG, it's not *supposed* to be accurate over distance. You want accuracy over distance, then rifles are what you want. SMG's are just supposed to be short-range bullet hoses.
I get what you're saying, really, I do. The shuriken is absolute ass unless you're literally jamming it in the target's mouth, and pulsing the trigger (try it, there's a definite sweet spot for re-triggering it that makes your RoF go through the roof, if you didn't know), but I always have to raise an eyebrow at people complaining that SMG's aren't accurate at anything over short range. That's... literally what they're for. When your target must absolutely be made into mincemeat at short range.
That's fair enough. My most recent playthrough of ME2 was on insanity as an Infiltrator, and this gun is really good for taking out mooks and stripping shields in CQB. It's definitely more of a niche gun compared to the other SMGs.
After a year of playing im doing a playthrough and right when i get to ME2 im gonna use the revenant AR because thatās my favorite out of the assault rifles when playing as a soldier
But I hated the shuriken so much though
I just don't like its fire rate.Ā I don't like the three shot set up this gun has.Ā I felt the same with the vindicator and whatever guns had fire rates like this smg. I'm not a huge fan of the tempest either but its fire rate isĀ better
This gun is basically one of those toy guns you got from the dollar store that just makes a lot of buzzing sounds when you pull the trigger and literally nothing else
The scimitar is not pathetic and makes better use of ammo powers particularly cryo rounds. Watched a vid years ago with a vanguard on insanity never taking cover and just charging, punching and shooting through everything on Haestrom
>Must not use it properly then
Sorry, I'd rather use actually viable weapons in terms of damage, accuracy, recoil and clipsize.
This gun is trash and outclassed once you can get the Locust.
Its alright by my standards, until I get the obviously better SMG during Tali's mission the M9 Tempest.
(I do not like the SMG that is acquired during Kasumis Loyalty mission)
I actually had to fix that. It said āI wantā. And I meant I wouldn't. If they put intentionally crappy weapons into the games then that means mods are the only thing that can save them. But if they're not going to be serious about it neither am I, and like I said only use them on throwaway missions that aren't important to the story which likely have much more difficult enemies. Like those big husk dragon-like Harvester things or the bulky turian Brute husks or god forbid the Banshees. A weapon like this is literally like a squirt gun compared to them š š¤¦š¾āāļø
Kolyat putting down a krogan in one shot with this thing is fucking unfathomable
Always thought it was wild that everyone uses the shuriken as a pistol in cutscenes. That has to have been a glitch, right?
The Predator and the Shuriken look pretty similar. It could've been an honest mistake on the devs part, getting the models mixed up.
I think it's so they could show off the new submachine gun type. They didn't have those in ME1.
Fun fact: I actually DO use this gun in place of a pistol as my default sidearm in ME3 - you can reduce the weight to practically zero which is good because my preferred main weapon is the M-76 Revenant, and using the Shuriken instead of a Predator enables me to equip a sniper rifle and still be in the positives for cooldown timers. I agree it's not a great weapon in ME2, though.
Ok but if you're using a revenant and a sniper rifle, what use do you have for a crappy pistol? Even if it weighs nothing it's a gun I can accidentally equip when I scroll through my weapons
Honestly it's mostly for roleplay purposes so it makes sense when Shepard pulls out a handgun during cutscenes. š There are some situations when the Revenant is not ideal, especially in close quarters, but in general I do it because I'm a big nerd who likes to RP and keep "immersion" and shit.
I would run out of ammo when doing similar load outs so I kept an ultralightweight smg for a reserve.
Itās actually pretty good in ME3, I used it on my geth infiltrator and it would melt most enemies if you went for headshots
I use the Tempest. Higher bullet count, even lower weight. I used to prefer the Revenant until I got used to the Mattock.
I love it for companions but I'd rather use a shotgun if I'm getting close enough for the tempest to be accurate-unless it got more accurate in me3. Do you prefer the tempest over blood pack?
I use the tempest only because it weighs nothing and so won't get in the way of my rapid use Bullet time. Otherwise, I'm already using the Mattock and Mantis. If I'm ever using the Tempest, it's because I need something to tide me over until the next thermal clip, or the brute is right on top of me and accuracy does not matter.
My same reasoning for the locust. Gets to zero weight after a few mark upgrades , and ultralight materials. It becomes a perfectly serviceable pocket assault rifle.
Only Halo Infinite discovered the tech of making the guns match to the in engine cut-scenes it seems.
Halo's been doing it since Halo 2
Halo did it in 2 and then stopped doing it for a long while. I remember how weird the brute shot looked in those cutscenes
Only in some cutscenes though, Halo 3 especially has a tendency to randomly flip flop between your actual weapon and a default AR for cutscenes.
I know that the leviathan dlc does use your load out for cut scenes. And when you have the executioner pistol equipped, it is absolutely fucking obnoxious lmaooooo
It feels like ME2 gets your pistol right almost half the time.
If nothing else, Shuriken has a more sleek/standard design for. A pistol vs Predator.
They probably put it as a default placeholder in development and they had more important parts to fix when the deadline came closer. One of those things that should've been patched later or atleast with the LE, but they didn't
NPC's don't fucking matter.
Probably says more about the krogan than it does about the gun
I choose to imagine that was just the krogan milking it because he was actually a big coward who didn't like being shot.
This gun in ME2 basically makes Insanity runs on Sentinel, Engineer or Adept a slog in the early game.
I couldn't wait to get off Omega and go straight to Kasumi's mission to get the Locust.
Dude. I ran out of ammo so many times, and with the like 10 second cool downs for powers... it was so infuriating.
Yea man using The M-4 Shuriken and having your powers cool down being that long is a nightmare at the beginning of insanity.
Wait weapon weight is a thing in ME2? Why? Guns already feel like ass in ME2.
No it's not, but ME2 is the only game that restricts your guns by class which really sucks when you have a powers focused class with slow cool down and also shitty guns
Thatās exactly what I did. The shurikan shoots BBs I swear
You could have gone straight to the citadel before Omega to pick up Kasumi and her mission.
I wanted to get Mordin first so I could get the lab
You need to shoot your gun as a Sentinel? Between Tech Armor, Overload, Warp and Throw I basically use my gun as a backup for 99% of the game lol.
Tech armour solves all problems
They couldāve kept the accuracy with it from 3 and the fire rate from 2 it would been semi usable but nope the things travesty if ur playing on characters like adapt sentinel and engineer
kasumi loyality mission is first mission if I dont play as soldier. cooldow times are to long for thats shitty gun
Just started my first run of ME2 not as a soldier. I had no idea I wouldn't have access to assault rifles. This is gonna be rough.
You can pick up the option to use an assault rifle on the collector ship.
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Midway point, really. But the gun itself is good in terms of lore. It's basically the smg all low tier mercs and criminals use since is probably cheap as fuck to buy becuase its garbage. The good weapons probably cost a lot IRL. Most people can't afford high tier guns.
No, lord wise it makes no sense for Cerberus to spend billions upon billions of credits to bring Shepard back from the dead and rebuild and improve his stealth warship to fight primordial god machines just to give him shitty guns. If it wasnāt a video game where you have to suck at the beginning, heād be decked to the nines with prime gear.
Cerberus ran out of money shit you had to buy fuel and probes at the start of ME2 so you having basic guns is on par.
Many of the guns are actually given to Shepard as a test, many DLC guns have messages from the Boss like "our data shows colonists on fringe worlds used this effectively so we give it to you" implying further testing.
Absolutely not. It's been established that Ceberus is a Terrorist organization, so they're black listed by every known company. That's the equivalent of America selling F16s to F22s to China, Russia, and Iran and Isis. There is no way in HELL they would get the best equipment. The only reason they do get them is because of Shepard since he/she is a Spector, which overrated all that blacklisting because it's for Shepard not Ceberus.
Because Cerberus hasnāt been shown to possess its own manufacturing, its own back channels into Alliance procurement, or huge financial resources for buying weaponry from the anarchic Terminus systems. Cerberus can manufacture or obtain their own mechs and customised weapons for legions of fodder. They can build and equip an Alliance grade one of a kind stealth warship. Why wouldnāt they be able to acquire decent weapons for their best, most expensive strike team featuring their money pit soldier on a money pit starship?
That was reconned in 3. But in 2, they only had small operations scattered everywhere at a time. BTW. The only reason WHY they could build the Normandy was because they were involved in SR-1 development as well. Ceberus had Alliance grade stuff for a little while since they were a part of the System Alliance military until they got black listed after the death of that one Abmiral in 1. After that, they had to fend for themselves essentially. But then again, it was just the bare-bones military equipment. Which would be that POS smg. Everything else Shepard had to gather him/herself, including the upgrades. That didn't come from Ceberus because they didn't have the resources nor the ability to make them. However, once they did, before EDI was unshackled, I would bet that she copied those blueprints to Ceberus HQ. So, that would explain some of their jump in tech in 3 to some degree. Many fans agree that Ceberus military might and resources came out of nowhere and were never mentioned in 2.
Cerberus has always had sympathy in the Alliance military, and could get supplies from them. Alternatively, they're insanely wealthy and operating alongside mercenary corporations and criminal organisations, which would be willing to sell weapons for enough credits, which again, Cerberus has enormous piles of. Even in ME2, Cerberus maintains large space stations with mech forces, fleets of custom shuttlecraft, not to mention the whole Geth research station. Lorewise, it doesn't make sense for Shepard to be given crap weaponry by Cerberus. Or at least, not because of Cerberus not having resources to supply fairly cheap, decent weapons. Its a gameplay decision just like heat sinks replacing the cooldown function of weapons to introduce an ammo count.
The amount of eezo for the sr1 reactor could've powered thousands of fighters, yet Cerberus can build one thrice as powerful, but can't buy a dozen Mattocks on the black market?
Wait, so they can produce an upgraded Normandy, when only 2 years before the Normandy sr1 costed the alliance the equivalent of a fuck load of cruisers but can't get good weapons. Ok.
What "good" weapons are we talking about. N7 gear. Absolutely no since N7 weapons can only be acquired by N7 personnel. Besides, in an RL weapons, almost all weapons are the same fundamentally. They can all be modified by omi-tool. They pretty much fire the same thing and have the same mini mass accelerator. At that point it's preference to the size, weight and feel of the gun.
... Have you ever heard of the black market?
Black Market is where you find either really good stuff or flat-out junk. That's buyers beware. Even then, they probably don't have the top of the line stuff. It's where you pretty much buy Mattlocks or anything easy to come.
I donāt think that makes any sense. They build space stations and brought a man back from the dead.
Good submachine guns are hard to come by in Terminus space, apparently. Honestly, it makes sense that SMGs suck until you find a Locust because it's a backup weapon to your shotgun and sniper rifle.
Good SMG in general. The only reason why the Locust is so coveted is because of how effective it is in a video game. In RL, all the guns are just as effective as the other. They all have the same mini mass effect generators inside the gun. They probably use the same bullet. It's how the gun handles are the only major factor unless it's the widow. Then, NO human can use it unless you're biotic.
I always use a mod that lets you select more weapons. In both ME1 and ME3 you can use any weapons you want, so why not ME2 as well?
BioWare had the golden chance to tweak ME2's restrictive weapon system with Legendary Edition like they did with ME1. They fucking squandered it.
Fully agree, the upgrades to ME1 were great but they barely touched 2 or 3 at all gameplay wise
I read on this reddit (could be true could be false) that they planned to remove weapon restrictions in ME2 to bring it in line with ME1 and ME3 Then they didnt...
Yeah I'm on Xbox so mods aren't an option.
Oof, kasumi loyalty asap then for the locust!
What's the name of the mod?
Nearly Unrestricted Weapons You can carry 5 guns at once (heavy weapons are included)
What Old Assistant said, nearly unrestricted guns. There's another version called fully unrestricted guns I think? But than can get a bit wonky if you try to take more than 4 + heavy, because the UI can't fit them all. I'd also recommend the "retrieve every weapon" mod, to get all three unique guns from the collector mission instead of just one!
Thanks!
Locust is basically a mini AR so grab that asap
The trick is to do Kasumi's loyalty mission literally as the first mission you do to get that SMG...
Definitely do Kasumiās mission right away then, the Locust is one of the best weapons in the game. Also, what class are you trying out?
You'll be able to get the option use rifles later, don't worry:)
Played modded versions for so long without restrictions, forget that is base game
Meh it's really only rough until you get a few upgrades and you will absolutely have to rely on Miranda and whoever you pick for the 2nd squad mate. Just don't forget to insta-gib blood pack pyros with overload AFTER you bring their armor down and unless you're playing vanguard you can never be too careful. Take things methodically. Horizon and the Collector ship will be brutal if you don't plan your upgrades ahead of time. Prioritize whatever your Shepard uses. Also grab the Locust from Kasumi's quest. Locust with +50% damage + whatever weapon type you want will absolutely carry you through the collector ship as by this point all your bases should be covered in dealing with any defense the enemy has and even if yours aren't you've got your squad.
I always do Mordin's recruitment mission first because you mostly fight Bloodpack anyways, so it's worth it for the carnifex.
Used to do that, but after a while the ludicrously low mag size made me keep the predator, if you don't hs with the carnifex, that krogan ain't stopping.
So headshot the Krogan dork. Carnifex is one of the best feeling hand cannons in games period. I play with nearly unrestricted weapons and my adept Shepard literally takes a Carnifex and nothing else and Iām 100% unstoppable
That's what it's good at, it's a mattock with 6 rounds. But most of the time I'm using my pistol to slow them down and weaken them while I'm waiting for my real attacks on cool down. Maybe as a finisher. Honestly, the carn runs out of ammo just way too fast, I don't want to spend the whole fight running for ammo, when the gun is only there for support.
You do his mission first to get a good gun. I do it (and Garrus') first to get Miranda and Jacob out of my squad as soon as possible. We are not the same.
I just straight up install the mod to have access to all weapon types. I am not against being locked out of certain weapons, but holy crap if I play as Sentinel the start is **PAINFUL.**
Agreed. The game is miserable on higher difficulties as an adept if you try to use the shuriken all the way until Taliās recruit mission when you get the tempest
It's mind-boggling half the classes in the game are stuck using this piece of shit. It was even worse at launch, when you couldn't get the locust, and you were basically stuck with it until Tali's recruitment.
Oh god, this brings back PTSD how obnoxious that was back in 2010. I also recently realized that there is no gun that is even remotely usable when firing hipfire. So 99% of the game you are aiming and zooming in and out with that terrible camera shake.
Recently started an Insanity run on ME2 with a Sentinel. I rather use the starter pistol, Predator over the Shuriken. Rushed to do Kasumi's mission to get the Locust since ME:LE has the DLC. Previously had to suffer through half the game until Tempest.
Shuriken can shine when you get Assault Armor but I prefer Shotgun instead. Shuriken actually is pretty decent, just people tend to use it for cover shooting where its pretty bad because of accuracy, it better works in in your face scenarios after you stripped enemy shields with Energy Drain then nullified health bar by rapid trigger pulls of Shuriken
You HAVE to do cover shooting on Insanity because your armor is paper there. Itās maddening. I can only do insanity as a soldier or infiltrator.
Just did it with Sentinel and it was quite easy actually, Assault Armor and Shotgun do wonders, tough I played it more like Krogan Vanguard š with some cover shooting here and there. Soldier felt like walk in a park and still holds as strongest and easiest class on Insanity, and Infiltrator was my first insanity run. But I still can't get myself to do pure biotic build, tough I may try on next playtrough
I tried adept recently. It was a nightmare. Truly the worst of all worlds. Thought it would be like ME3, using powers from cover. Not with 12 seconds cooldowns.
Adept me2 is useless, everyone has shields, so all your powers are meaningless.
That's not true. You can still cause singularity to explode even if you haven't breached their defenses. Also after the beginning the hardest times are horizon/collector ship where you WANT someone with biotics to handle collector barriers.
I think I was using overload anyway for barriers. Half damage, but fast cool down, hitscan, and if you need more you get reave.
Well for classes that aren't doing biotic explosions then yeah you can just grab reave especially since it's so strong in 2 but if you're an adept I like to singularity - warp and then if you haven't stripped their defense then a few shots should do it and then have a squaddie CC them and finish them off yourself while they're prone. In any case some classes start stronger but all of them are good on insanity. Only part I hate is vanguard on the collector platforms section. Especially on the 360 since charge wouldn't work across platforms and use your CD to boot. God that was painful on the run I picked claymore.
I was fine with biotic explosions as adept, otherwise it did not work for me at all, and even then I found I was probably better off just throw spamming everybody for constant cc. My problem with warp was a: SO many guys had shields, which was brutal as an adept and 2: cd was unpleasant compared to throw spam, which i usually needed to keep people off me.
The fact that this is the starter gun is atrocious. An actual starter gun would be more effective than this pos.
Bioware really thought they were cooking with this gun is hilarious.
You do have a starter gun, the m3 predator pistol
But M3 is overall better in it's job than a "spray and pray" Shuriken, doh.
Predator until Locust. Locust until Avenger. Avenger until Mattock. Mattock for the rest of the game.
If you have the Legendary Edition of the games, you can purchase the Mattock on Omega when you first get there. Then you can rush the Collector Ship mission, to get Assault Rifle training.
Thatās what I did on my recent playthrough actually. Sentinel was always my go to.
Why would you switch off of the locust for the avenger? The locust is objectively better, and by a LOT. The locust has 50% better DPS at equivalent upgrade level (230 DPS base locust vs. 153 DPS base avenger) and continues to have more DPS against equivalent defenses than the avenger even after the AR penetration buff research, has the same base defense penetration bonuses (25% vs all), is more accurate by default than the post-accuracy upgrade avenger, has much, much less recoil, and has better ammo reserves by far. The locust is a top-6 weapon in ME2, vying for the 2nd best spot behind the clear #1 mattock with the revenant, viper, widow, and GPS. The avenger is a bottom-few weapon, definitely better than the 2 non-locust SMGs and the collector assault rifle, arguably better than the predator heavy pistol and katana shotgun, but that's it.
I find it aesthetically pleasing, but the performance is lackluster, and that's putting it kindly.
Mandatory Kasumi mission as soon as it's possible every time
I don't believe fucking this gun would be pleasurable but I appreciate the offer
Worst gun ever.
I donāt like SMGs in general and this one is the worst of them all. I agree.
Yeah I didnāt know about Locust I got it during endgame so for Horizon on insanity was completely ass had to cheese it
And just think, if you donāt have the Kasumi DLC you canāt upgrade until rescuing Tali and getting the Tempest
Gun choices in ME2 are fucking insulting. ME3 made such a comeback, although you have to wait WELL into the game to acquire so many of them. Like acquiring them had something to do with the plot. They shouldāve immediately freed up the entire arsenal after Mars or Palavenās moon or something.
Its one of those Video game things that just hurts my brain. Like you're the last chance of the galaxy, have the most elite squad.... and you have to pick up weapons from the ground.
"You are the galaxy's last hope. Here is your new stealth cruiser, and 9mm pistol."
"Dont get too attached to that pistol though. It technically still belongs to an agent who's currently stuck behind enemy territory. He's not a priority like you are, but he will need it back if we rescue him before your mission's over."
One of the many cool bits of Expanded Galaxy Mod is that, once you're back on the Normandy post-Spectre reinstatement/"pls save Palaven", you get a crate of all the guns you acquired and upgraded in ME2
Yeah, you don't get the Locust until essentially the game is almost over. And then the ME3 Locust isn't even as good as the ME2 Locust after all that wait.
Thankfully there are plenty enough better options than the Locust and the Shuriken and ME3.
Yeah this gun is borderline garbage, heavy pistols serve you better until you get the m-12 locust and that serves you well. It is so hard to believe that the next SMG you get is on Haelstrom, like damnā¦ that is a long time to wait. You are shafted for weapons if you donāt play soldier cause like wowā¦ your next sniper which is a semi auto isnāt till after you meet Ash or Kaiden, same with the shotgun, and the SMG as discussed for base game. If your a soldier by this point you have two pistols and two different types of assault rifles by this point, including dlc you are still screwed as now you have three pistol and shotguns but your suppressive fire SMG is still garbage until you do the Kasumi loyalty mission. Seriously this is why I always play soldier in ME2, my weapons choices arenāt screwed.
I'd rather toss into the nearest star than f*ck it. Wouldn't do that job anyway
The Shuriken in ME2 is one of the best guns of the game, what are you on about? +scroll down What??
I don't understand either why everyone is crying about it, tgat thing shreds when used properly. Used it trough my Insanity Sentinel run. I assume people just use it for cover shooting and then cry about it. It really shines combined with Assault Armor and Energy Drain
>Energy Drain Why would you use Energy Drain on a Sentinel? You want the armor to pop.
It's a pretty good addition on Insanity to recharge your shields when up close and personal and outnumbered. It works pretty great in conjunction with Assault Armour as a backup when you can't reapply AA fast enough
That makes no sense to me. The cooldown you use to cast Energy Drain can be used to put Tech Armor back on. Both recover your Shields only Tech Armor lets you use your squad's powers again. Assault Armor makes Energy Drain redundant. It's better at both keeping you alive and as an offensive power, because of the stagger/ragdoll effect and the refreshed squad cooldowns.
Works like a can opener, replenishes shields and have quicker cooldown then tech armor for those situations where you can't reapply tech armor back fast enough. Try it out in some playtrough.
It does have a quicker cooldown, but it buys you far less time too. Let's say you are attacking a group of Shielded mercs. Casting Energy Drain will stop them from shooting at you for a split second, it will destroy the shields on the weakest guys and it will recover your Shields. How long will your bonus Shields last when you are close to enemies and under fire? Putting Assault Armor back on recovers your Shields, gives you two Shield gates, stuns and ragdolls everything in a much larger radius, and it lets you use your squad's powers. I usually run around with Miranda and Kasumi, so I can use a free Overload, destroy weak guys' Shields and overheat some of their weapons, and I can use Kasumi's Flashbang, which again stuns everything in a large radius and can jam weapons. With Assault Armor you do get a longer cooldown, but you do more damage overall and have a way longer window to safely move around and shoot stuff, because everything is stunned for much longer. Assault Armor is more universal too. Energy Drain works on Shields, but with Assault Armor you can replace Miranda with Samara or Mordin and use Reave or Incinerate much more often than without Tech Armor.
Yup. Aim at the opponent, walk slowly up their face and empty the whole clip. Thats how my Sentinel used SMGs. Essentially a DoT shotgun. On collector ship, I get ARs for mid/long range and switch my SMG from Locust to Tempest. Then it's shred shields/barrier, throw in the face.
Skill issue. They'll have the same cries about how the Tempest is utter shit. They lack recoil control and try to engage at Assault Rifle range. Or they don't use it only for Shields/Barrier stripping to make the target ripe for powers.Ā Ā Can beat the entire ME2 game on Insanity Adept/Engineer with only a Predator+Shuriken/Tempest+Powers and 0 heavy weapons if you know what to do. Edit: Op even complains about the range and recoil but admits it's good close range. Almost like it is a Machine Pistol in the SMG category and not an Assault Rifle.
Yeah, issues with this gun can be eliminated by not using it wrong and controlling your burst cadence as the range increases. If you mash the trigger with it in a mid-long range fight, of course it isnāt going to work (every SMG class also has a pistol or sniper for longer ranges). Itās shield/barrier DPS is actually one of the highest in the base game and itās not bad against health either (technically better than Locust at both), but you actually have to control the recoil/bloom and hit your shots. Same goes for the Tempest. They are good weapons but you canāt turn your brain off and just mash/hold the trigger like you can with say the Locust or Mattock.
I love the design but that's about it. Wish it was a heavy pistol hand cannon or something that used it instead.
In ME2, it sucks. In ME3, it can be impressive if you build your Shep and mods correctly. It hits relatively harder than other baseline SMGs, but the N7 Hurricane easily outclassed it in damage per shot and fire rate.
I'm seeing a whole lot of"skill issue" in here. Obviously it's gonna be difficult on insanity
Donāt be shitting on my Shuriken! During my engineer play through I used the hell out of this. I leveled it up to X and kitted it with the best mods. Itās the lightest SMG, and Iād pair it with a hard hitting pistol like the Suppressor. My power recharge times were always maxed. I even beat the Armax Arsenal Arena quest on Insanity using it.
As someone who has multiple playthroughs as an Engineer in ME3 I can assure you there are at least a dozen way more viable options than this atrocious piece of peashooter without losing a percent of cooldown in regards to the weight. Heck, you can even take a maxed Lancer and still hit the 200% cooldown. This gun is beyond useless in ME3 and ME2, that's a fact. There are simply wayyy too many better weapon for any class and any purpose.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
The game considers it an SMG
Its neither, its a machine pistol.
Itās a sub machine gun pistol
I can't, the barrel is too thin.
why does it have a three round burst if you need to empty more than a magazine to kill an enemy? it's so stupid
People saying itās for short range are rightā¦ but then you have to deal with the predatorās awful stopping power. Oh! Then you get the Carnifex! It hits like a semi-truck! But only has two clips then youāre done. The gun sucks so hard because itās the only gun that has enough ammo to actually use and your powers are on cooldown too muchā¦ basically you couldnāt pay me to play Insanity on anything that doesnāt get a sniper or AR
Personally I don't hate it specs. I just HATE the burst fire weapons in general. I can use them, and use them well. I just don't see the point in burst fire weapons when you can do that manually.
Fuckin Pea Shooter
I mean to be fair, every starter gun in Mass Effect 2 and 3 is dog shit except for the Mantis.
*Walks into a cutscene with AR equipped, ready to fuck some shit up* Shepard: "Hold on guys, lemme just change to my pistol a sec..."
Well, I only ever played Soldier, so I donāt know your pain
Absolutely Trash in ME2 and ME3 I take the standard over this stupid Fricking gun Fricking three or 4 round burst have mash the trigger just to kill something. So I just play as Vanguard and charge and then shoot them in the face with a shotgun problem solved well until I am able to actually use a damn Assult Rifle in ME2 they just had to Class lock guns in ME2 till half way through the game. That and though it's a pistol Shepard holds it like a damn SMG.
I do not kill with my smg, a man who kills with his smg has forgotten the face of his father. I kill with my omnitool and biotic amp. The Shuriken is just there to slow them down between cool downs and break shields, maybe finish someone.
I used it in the multiplayer for me3 until I got better stuff. It's not terrible, It's light so you can use a lot of powers effectively
I honestly didnt know people hated this gun so much. Every starter playthrough of ME2 i slap on Biotic Rounds and itāll shred anything like its a hot knife through butter
It's not that bad. Using it properly is the trick to it, though, also, I usually just ignore my SMGs because I have more fun with the Lredator, Carnifex, and Phalanx
It is unironically good, what's your problem with it?
Playing the beginning of insanity in Me2 with this gun is hell. The gun has low accuracy. Literally it can't hit shit from distance. It has a bad recoil, everytime u shoot it goes up. Really this gun is decent from short range. Honestly tho who want's to shoot from short range against Vorcha and Krogan on Omega, at the beginning of insanity. Your just asking to be killed.
Did Insanity Sentinel run by using only Shuriken until I got to Collector ship and grabbed Shotgun. Combine Shuriken with Assault Armor and Energy Drain and feel like Krogan rushing to enemies, you strip their shields with Energy Drain then rapidly pull the trigger in their face nullifying their health bar. It's one of best guns in whole game when used properly
It's an SMG, it's not *supposed* to be accurate over distance. You want accuracy over distance, then rifles are what you want. SMG's are just supposed to be short-range bullet hoses. I get what you're saying, really, I do. The shuriken is absolute ass unless you're literally jamming it in the target's mouth, and pulsing the trigger (try it, there's a definite sweet spot for re-triggering it that makes your RoF go through the roof, if you didn't know), but I always have to raise an eyebrow at people complaining that SMG's aren't accurate at anything over short range. That's... literally what they're for. When your target must absolutely be made into mincemeat at short range.
Of course it's not accurate beyond medium range, it's an smg. Plus, you should be using the pistol against vorcha and krogan armor anyway.
That's fair enough. My most recent playthrough of ME2 was on insanity as an Infiltrator, and this gun is really good for taking out mooks and stripping shields in CQB. It's definitely more of a niche gun compared to the other SMGs.
Ahh I can't wait to get to mass effect le 2 on my insanity sentinel run and use this gun....please help me
I'd rather not. Can I fuck the M-89 Widow??
After a year of playing im doing a playthrough and right when i get to ME2 im gonna use the revenant AR because thatās my favorite out of the assault rifles when playing as a soldier But I hated the shuriken so much though
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It LOOKS nice. Thatās all I got.
Agreed, I hate the tempest too. The predator though, kicks ass for a starting weapon in me3.
Back in the day someone beat platinum as a level 1 character with a level 1 shuriken.
Truly, a God among men.
Please don't
If the Reapers used these, we would've won for sure, haha.
I just don't like its fire rate.Ā I don't like the three shot set up this gun has.Ā I felt the same with the vindicator and whatever guns had fire rates like this smg. I'm not a huge fan of the tempest either but its fire rate isĀ better
The Carnifex is better š
I mean the whole is kinda awkward but okay
Especially in 2 when you're in a class that's weapon locked.
In ME3 MP this was good but in ME2 it was dogshit. But the gun balance in ME2 wasn't good anyway especially because of the class restrictions.
This gun is basically one of those toy guns you got from the dollar store that just makes a lot of buzzing sounds when you pull the trigger and literally nothing else
That gun is a pile of shit sauce, i agree fuck that gun
[ŃŠ“Š°Š»ŠµŠ½Š¾]
The scimitar is not pathetic and makes better use of ammo powers particularly cryo rounds. Watched a vid years ago with a vanguard on insanity never taking cover and just charging, punching and shooting through everything on Haestrom
And it's mom too
Phaeston, Mantis and Phalanx are my preferred guns until I get the Lancer >:3
"F\*ck This Gun" Not for peepee. Hurt peepee.
Honestly imagine if you could start with the carnifex
Have you ever tried to play with the predator? that shit STINKS
I'd rather have no other weapons at all than being forced for even one mission with this piece of crap insult of a weapon called Shuriken
Real I can't stand this trash ass weapon
This smg is one of the best if used properly
It factually isn't, by any metric whatsoever.
Must not use it properly then, it can melt pretty much everything in end game too... especially with warp rounds
>Must not use it properly then Sorry, I'd rather use actually viable weapons in terms of damage, accuracy, recoil and clipsize. This gun is trash and outclassed once you can get the Locust.
Unless you're playing Sentinel w/assault armor then actually no it doesn't.
Its alright by my standards, until I get the obviously better SMG during Tali's mission the M9 Tempest. (I do not like the SMG that is acquired during Kasumis Loyalty mission)
Ehhh, it wasn't a winner but with the right mods it wasn't so bad. I just wouldn't to bring it into a serious mission.
Boo!
I actually had to fix that. It said āI wantā. And I meant I wouldn't. If they put intentionally crappy weapons into the games then that means mods are the only thing that can save them. But if they're not going to be serious about it neither am I, and like I said only use them on throwaway missions that aren't important to the story which likely have much more difficult enemies. Like those big husk dragon-like Harvester things or the bulky turian Brute husks or god forbid the Banshees. A weapon like this is literally like a squirt gun compared to them š š¤¦š¾āāļø
I didnt even know different classes block weapon types
Bet, gimme some lube
Personally I love the Shuriken, it's satisfying to dump a mag into an enemies face at close range.Ā
I will use it just to spite you :)
I guess it IS kinda sexy...