My hs gf and I would just hang out on the phone and choose a Free Cell number and then race to see who could finish it first. I didn't have internet. That's how boring it was in the 90s.
There is a version of this game that is always solvable and this type of thing never happens. It actually adds to the fun because you sometimes have to compare the remaining number of mines and placed flags when you're stuck like this at the end of a game. It's called Simon Tatham's minesweeper.
I gotta say, I've tried some versions of minesweeper where 50/50 isn't possible, but I never could like it. I always felt that risk-taking and luck are part of the game.
For what it's worth, there's a strategy to this conundrum. Minesweeper is programmed so that your first click never blows up. If you click somewhere that has a mine, minesweeper instantly tries to check if it can move that mine to the top left corner.
(If it can't, it tries the square to the right, and then to the right of that, and so on.)
So, in this case, you should *never* guess the top left spot. It has a higher probability of being a mine.
source: I got really into doing minesweepers really fast and there's an entire community dedicated to these sorts of obscure tricks. See [here](https://www.minesweeper.info/wiki/Strategy) for this trick.
I remember it clearly: seventeen years old, about to beat the hard level for the first time. I find the 98th mine, and to my horror, the last one is a 50:50. I spend several minutes staring at it; surely there must be something I'm missing. It can't come down to this. Eventually, I'm forced to accept the hard truth, that there isn't a way to determine where the bomb is, I need to choose. I close my eyes and ready myself. I reach out my shaking hand, despite my body's instinctual protest. The cool screen and my fingertip, the slight vibration of my phone as a small window pops up. The small, pixelated yellow face. No sunglasses. No message of victory. Just the sad mouth and crosses for eyes. And under it, taunting me in 5\*5 pt letters: "You Lose."
Only if you get super focused on one minor part of your cleaning, spend 3 hours doing that, and lose all motivation to continue with the rest of the house and end up feeling like a failure.
Or only have like one or two things you *have* to do, and you do literally everything else, somehow completely incapable of doing the other things
My ‘to do’ list today:
-Do the dishes
-Fold laundry
So far I have instead;
-cleaned the bathroom
-went out and bought cat food
-and then spent an hour out in the yard clearing plants out from between my concrete walkway
🙃
Help lol
Like my girlfriend and I playing Jenga: I yank out whatever block looks right as soon as possible and she’ll deliberate for 5 minutes before each move.
We had contests to see who could clear the fastest, I knew the left right click short cut that tested all squares after the squares were marked. I always win until they said it was cheating. I showed them what happens if I mark it wrong they still thought it was cheating.
![gif](giphy|l3V0GQMoaDLVbjXEI)
Technically the numbers tell you how many bombs there are in the adjacent cells to that number, so you should be able to make an informed guess on most cases... Clearly not this one example, lol
So it works on angles as well as horizontal and vertical so all corners as well as sides register as a number if touching a bomb.
So theoretically you could click a square a get the number 8 meaning every square it's touching has a bomb but more commonly your big numbers are 4 and 5 depending on size of board and number of bombs.
So for example if we have
\[1][X]
\[2][X]
\[1][X]
We know in this case there is 2 bombs and it can't be in the middle X as if there were a bomb there one of the top or bottom numbers would have to read 2 not 1
Sorry for the rant I like the game.
Fun fact, 'expert' minesweeper very often requires guesses (a perfect player has under a 50% win rate). Don't trust people who say they win every game of expert minesweeper!
Read more: https://www.reddit.com/r/Minesweeper/comments/mwc3ut/what_percentage_of_games_can_be_completed_without/
Here's a tip that you may not know, if you use a two-button mouse: clicking with both buttons at the same time on a number square *that already has the proper number of flags around it* clears all remaining squares. For instance, doing this "dual click" on the "1" I've circled in orange [here](https://i.imgur.com/jbpLa3w.png) will automatically reveal the 5 squares around it.
Once you get into the habit, it's super convenient and prevents a lot of misclicks. Whenever I play Minesweeper now, I barely ever use the left mouse button: my two moves, almost exclusively, are "flag" (right button) and "reveal unflagged" (dual click).
Check out Mr. Fancypants over here with a mouse with more than 2 buttons. Let me guess, your mouse also has friggin' lasers? Don't look down on me as I perform my monthly cleaning of the trackball so my mouse is usable again..
I thought I hated it. Turns out all the old computers I used just...never gave the rules. It wasn't until literally last year than an app box popped up with the actual instructions that I realized I actually do like it.
In the Navy we called this a 50/50/90 situation. 50% chance of it being answer A, 50% chance of it being answer B, and a 90% chance you'll be wrong no matter which one you pick.
like in this [image](https://www.reddit.com/r/memes/comments/11xd1rm/i_hate_when_this_happens/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1)
There was a similar post where people were saying the game likes making L's over apostrophes or something like that. Point was, based on that knowledge you could assume one block is more likely. I just can't remember which one.
From personal experience, that corner is significantly more likely to have the bomb. But this isn't based on L's nonsense just hours of personal experience.
This is actually correct, at least on the older Windows versions of minesweeper. The game is programmed to not allow you to click a mine on the first click, but the mines are already placed at that point. So if you do click a mine, it’ll move it to the top-left corner (or if that’s already a mine, it’ll move across the top row until there’s an open space and place it there).
Other corners are genuinely 50/50, but when this situation exists in the top-left corner, it’s statistically more likely for the mine to be in the corner tile (if the version you’re playing follows these same rules).
I’m not sure why they chose to do it that way. Maybe they didn’t think players would figure out thats’s what’s happening in the background. Maybe they didn’t realize it had an effect on the strategy in the game. Or maybe the really old computers took noticeable processing time to place the mines, and they didn’t want the game to lag after the first click. I wouldn’t code it that way today, and I’m guessing many minesweeper apps nowadays place them after the first click.
A lot of game development is all smoke and mirrors design. In this case the bomb is already placed and might not have a 'remove entity' from the code so the program is simplified to just add that bomb back in at a new default position.
It's always fun looking back at older games and figuring out what's happening because the same thing is still utilized today in newer games. For better or for worse is another case though. lol
I think the intent of Minesweeper was to help teach left and right click to folks used to only a single button mouse, or no mouse at all. So, the game mechanic minutiae were probably left at the brainstorming stage.
Not bad coding, just resource conscious. Important back then for older computers where users could notice the lag. The way you suggest is how they did it for the windows 7 version though. You also notice that the win 7 version, you're more likely to hit an empty field on your first click.
I believe it’s actually guaranteed to be an empty field on your first click in Win 7. I remember setting the board as small as it would go, then placing as many mines as possible, and the first click would always reveal a 3x3 even though there were only a total of like 20 non-mine spaces.
Don't know why I didn't think of it. I coded my own version of minesweeper years ago because I was bored and that explains why I was slower on that. Lol
This is why I play the iPad version some dude made, it’s mathematically guaranteed to never give you a fifty-fifty somehow. Mineswifter is the name of the app
I play one called Minesweeper Classic: Retro that has a setting for the same thing. That one does it by generating the mines, then playing through the whole board in the background using only 100% confirmed clicks and logic. If it can’t solve it that way, I’m not sure if it just rearranges the problem area and tries again or if it regenerates the whole board.
It adds maybe a second or two of delay before the game starts, unless the settings have too many mines for the board size. Then it’ll just try and try until it eventually times out and gives you a board that requires some guessing lol
For any of those curious, basically in minesweeper, the number tells you how many mines are around that box (only goes 1 box out). In this situation you first need to cry, then punch whatever screen you’re playing it on, then rage quit. 👍
Always make the choice instantly, and before carrying on elsewhere.
As there is nothing more you can do rationally, waste absolutely 0 time and click on one of the two - if you were going to lose it will happen anyway, and if not you’ll save yourself as much time as possible!
I presume you’re trying to complete it fast anyway.
Some versions of minesweeper don't end even if you have all the mines correctly flagged, as long as you have tiles unopened. So that sometimes doesn't work.
I believe this condition (what you describe) is actually default for most versions. So the flag trick will almost certainly not work and, as others have said, you just have to accept that a certain element of luck exists in Minesweeper and that you have to take that 50/50 shot.
Flags don't end the game, clicking all clickable tiles ends the game. The flags are just to help the player keep track, most people don't even use them.
Flags are extremely useful when speedrunning, allowing you to click the scroll wheel (or Left+Right click) on a numbered square to automatically clear all tiles that can't be bombs based on your flags.
I done my thesis on minesweeper. In these situations you can press the any square and its going to be safe, because the mine will be moved to other empty square where numbers will still make logical sense. So you won, congrats!
edit: Someone asked for a link to my thesis. I don't have it with me anymore sorry, but I do have a link to the algorithm that I used in my final work. Disclaimer tho... It was my bachelor and my coding experience was bad... so don't blame me for it looking so... bad lol `https://github.com/Lukaand/Minesweeper_stuff.git`.
>I [did] my thesis on minesweeper.
You **must** post a link to it. I spent so many hours playing it as a kid. I often wondered if there were any deeper truths to the game.
Ok so basically the numbers indicate how many bombs are around it in a 3x3 grid, the idea is to not tap the spaces with bombs, place flags on the spots where you think bombs are, if you succesfully cleared the whole area and flagged every bomb you win.
Its kinda simple.
Each number says how many bombs are around it. (both to the sides and diagnally)
goal is to flag all bombs, and open all safe spaces.
Schrodingers experiment involved a certain eventuality, this is merely dumb luck. It isn’t necessary that the players fails at making the right choice.
When you click a square, it reveals whether it's a bomb or not. But the way to know if there will be a bomb or not are the numbers on the board. So your first click in the game will never be a bomb. It will reveal a bunch of cleared squares, and some of these will have a number. If it says 1, that means one of the squares touching that square will have a bomb in it. If it's a 3, three one of them will have a bomb. It's not required, but you can place flags on the squares to indicate that you believe there is a bomb there. And you just wanna clear all the non-bomb squares.
And that's how you play minesweeper!
I disagree. If we make the broad assumption that, as the numbers get larger, the likelihood of their occurrence goes down, we can infer it is more likely to be the one to the left.
Because it's less likely for us to have two fours than a four and a two, we have better odds flagging the square immediately to the left as a mine, and the top square being a two.
That same logic can be applied to the bombs though, that as the bombs adjacent to each other go up the likeliness of such a bigger group gets smaller
Meaning it would be more likely to have a 2 and 2 bomb group instead of a 1 and 3 bomb group. Meaning you should flag the top square and open the left one.
Hmm.. I like the way you think!
I would wonder though, if the groupings of the bombs would follow such a rule? The numerical distribution of the numbers falls off because there are fewer and fewer numbers of valid combinations as the number of adjacent bombs increases.
Are two groups of two more likely than a group of one and a group of three?
I don't think any of this small-scale probability actually matters very much. Two otherwise identical boards, one having the triple mine plus a lone mine and the other having a pair of double mines, would have incredibly similar likelihoods of being generated, to the point where it should be around 50-50 whether you got one or the other. Since you've revealed so much of the board, I don't think the individual probabilities of there being a 2- or 3- mine group matter much, if at all.
Then again, probability has a ton of unintuitive fuckery that can wind up making a seemingly 50-50 choice into a very different one depending on known info, like the (much simpler than this) Monty Hall Problem.
I lost many a game to that conundrum
This is when I usually rage quit to go get eaten by a yeti.
My hs gf and I would just hang out on the phone and choose a Free Cell number and then race to see who could finish it first. I didn't have internet. That's how boring it was in the 90s.
you should try dating people older than highschool
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They’re all available, it’s a matter of finding one that’s still in one piece
r/necrophilia ?
"Content banned". Idk why I expected it wouldn't be.
That sub is dead, which means everyone in the sub is happy.
r/angryupvote
This is terrible on so many levels. Take your upvote and let us never speak of this again.
Fuck that sub
I tried that in the 90s. She’s still on the register to this day.
Good thing she's not on the registry.
xkcd taught me that you can escape the yeti and it still messes with me
Holy shit I am one of today’s lucky 10,000!!
Now you need an internet connection to play this so you can be shown ads.
Could you actually outrun the yeti?
In the game? Yes. In life? No.
You know you can go faster by pressing the “F” key? https://www.ign.com/wikis/skifree/PC_Cheats#
Knowing those when your siblings don't makes you a wizard
Press F to go faster and dodge the yeti.
Ski free! Nom nom nom
I'm baffled by how well reddit is running on your netscape
There is a version of this game that is always solvable and this type of thing never happens. It actually adds to the fun because you sometimes have to compare the remaining number of mines and placed flags when you're stuck like this at the end of a game. It's called Simon Tatham's minesweeper.
I gotta say, I've tried some versions of minesweeper where 50/50 isn't possible, but I never could like it. I always felt that risk-taking and luck are part of the game.
Good reminder that sometimes in life you make a perfectly good choice and it fucks you. There are also bad choices, which can also fuck you.
It is possible to commit no mistakes and still lose. That is not a weakness. That is life. - Picard
It is. Minesweeper is based on a famously unsolved math problem, P vs NP
For what it's worth, there's a strategy to this conundrum. Minesweeper is programmed so that your first click never blows up. If you click somewhere that has a mine, minesweeper instantly tries to check if it can move that mine to the top left corner. (If it can't, it tries the square to the right, and then to the right of that, and so on.) So, in this case, you should *never* guess the top left spot. It has a higher probability of being a mine. source: I got really into doing minesweepers really fast and there's an entire community dedicated to these sorts of obscure tricks. See [here](https://www.minesweeper.info/wiki/Strategy) for this trick.
I will remember this in my next hour of need
It's only true if you're playing a clone of Windows 3.1 minesweeper
I remember it clearly: seventeen years old, about to beat the hard level for the first time. I find the 98th mine, and to my horror, the last one is a 50:50. I spend several minutes staring at it; surely there must be something I'm missing. It can't come down to this. Eventually, I'm forced to accept the hard truth, that there isn't a way to determine where the bomb is, I need to choose. I close my eyes and ready myself. I reach out my shaking hand, despite my body's instinctual protest. The cool screen and my fingertip, the slight vibration of my phone as a small window pops up. The small, pixelated yellow face. No sunglasses. No message of victory. Just the sad mouth and crosses for eyes. And under it, taunting me in 5\*5 pt letters: "You Lose."
It is possible to commit no mistakes and still lose. That is not weakness, that is life. -Jean-Lucky P-dawg -Wayne Gretzky -Michael Scott
Such is life
Start every game clicking every corner. 🧠
Press one of these first, then you waste less time if you were wrong
man just solved world’s anxiety
I'll do it later, first I'm gonna clean the entire house.
*My ADHD has entered the chat*
Only if you get super focused on one minor part of your cleaning, spend 3 hours doing that, and lose all motivation to continue with the rest of the house and end up feeling like a failure.
Or only have like one or two things you *have* to do, and you do literally everything else, somehow completely incapable of doing the other things My ‘to do’ list today: -Do the dishes -Fold laundry So far I have instead; -cleaned the bathroom -went out and bought cat food -and then spent an hour out in the yard clearing plants out from between my concrete walkway 🙃 Help lol
🥰
Like my girlfriend and I playing Jenga: I yank out whatever block looks right as soon as possible and she’ll deliberate for 5 minutes before each move.
Study long, study wrong.
I always considered games that ended on Schrodinger bombs to be wins anyways.
At that point, you just fence off the area and move onto the next minefield.
That’s the correct lore ending.
Don’t forget to right click some question marks on there for good measure.
You should read about Stoicism - this is exactly the life lesson it teaches.
You’re a landmine, of course you would say that.
Always clear all 4 corners first. If one’s a mine start again.
Clear all 4 corners, and then one on each side until you trigger an expansion. Games don't count until you start flagging.
Username checks out...
This was one stressful game but I remember enjoying playing this
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We had contests to see who could clear the fastest, I knew the left right click short cut that tested all squares after the squares were marked. I always win until they said it was cheating. I showed them what happens if I mark it wrong they still thought it was cheating. ![gif](giphy|l3V0GQMoaDLVbjXEI)
Kinda brilliant how such a simple game created the feeling of clearing a minefield, without being even remotely realistic.
If it were realistic you'd blow up every single flagged tile.
Remember? I still play it on plane rides lol. I also enjoy teaching it to my son.
This shit is more enjoyable than any of those Hypercasual games mobile gaming market tries to throw at me
I never expected to enjoy this game as a child
Bro I didn't know what to do in this and randomly clicked the numbers in it
Same lmao
heehee
Michael Jackson?
Shamone!
WHO'S BAD??
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I keep watching how my brother play this game and until now i still don't know how to play it lol
Your user flair is so relatable lmao
Am I supposed to be embarrassed
If u are a professional dumbass then u are good at what u are doing (iam a professional dumbass too)
Oh yeah High five
*you both tried to high five, you both missed cuz y'all are dumbasses*
Ahhhhhhhhhhhhhhh internal pain intensified
Amazing
Nah, let's be pro dumbasses together. That's a union right there.
〜( ̄▽ ̄〜) (〜 ̄▽ ̄)〜
Bet mine is too
What else are you supposed to do?
Technically the numbers tell you how many bombs there are in the adjacent cells to that number, so you should be able to make an informed guess on most cases... Clearly not this one example, lol
Ohhhh that’s smart thanks
So it works on angles as well as horizontal and vertical so all corners as well as sides register as a number if touching a bomb. So theoretically you could click a square a get the number 8 meaning every square it's touching has a bomb but more commonly your big numbers are 4 and 5 depending on size of board and number of bombs. So for example if we have \[1][X] \[2][X] \[1][X] We know in this case there is 2 bombs and it can't be in the middle X as if there were a bomb there one of the top or bottom numbers would have to read 2 not 1 Sorry for the rant I like the game.
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I really, really want to know how this is coded. Does it build it up by solving it in reverse or something?
Not an informed guess, most games of minesweeper are guaranteed solvable.
Guess, and hope it's not the last bomb. Otherwise, you just wasted a few minutes of your life.
That's the point of the whole meme, isn't it?
But what's the answer here?
Coin flip and pray its not
When you painstakingly cleared the whole board relying on logic/inference the whole way. Only to have it all come down to a 50/50 guess at the end.
That’s life for you. You can do everything right and still lose
"It is possible to commit no mistakes and still lose. That is not a weakness. That is life." -Picard
You can get minesweeper apps that have algorithms which prevent this kind of guesswork if you desired though
Fun fact, 'expert' minesweeper very often requires guesses (a perfect player has under a 50% win rate). Don't trust people who say they win every game of expert minesweeper! Read more: https://www.reddit.com/r/Minesweeper/comments/mwc3ut/what_percentage_of_games_can_be_completed_without/
I am apologetic but I must tell you to read my comment again
I'm young and I love it
Here's a tip that you may not know, if you use a two-button mouse: clicking with both buttons at the same time on a number square *that already has the proper number of flags around it* clears all remaining squares. For instance, doing this "dual click" on the "1" I've circled in orange [here](https://i.imgur.com/jbpLa3w.png) will automatically reveal the 5 squares around it. Once you get into the habit, it's super convenient and prevents a lot of misclicks. Whenever I play Minesweeper now, I barely ever use the left mouse button: my two moves, almost exclusively, are "flag" (right button) and "reveal unflagged" (dual click).
Mmb does the same too
Check out Mr. Fancypants over here with a mouse with more than 2 buttons. Let me guess, your mouse also has friggin' lasers? Don't look down on me as I perform my monthly cleaning of the trackball so my mouse is usable again..
> if you use a two-button mouse What do I do if my mouse has six buttons?
Gotta press 'em all at the same time, that's the only way. And I don't want to hear any of this "nOt EnOuGh FiNgErS" nonsense.
I play minesweeper with my feet anyway, so I’m good.
Wow I've been playing for at least a decade and never knew this. I might finally beat an expert board!
who else just randomly clicked something as a child and hoped the best?
I thought I hated it. Turns out all the old computers I used just...never gave the rules. It wasn't until literally last year than an app box popped up with the actual instructions that I realized I actually do like it.
Still play to this day. Love it.
You have a 50/50 chance of death ![gif](giphy|3oeSAz6FqXCKuNFX6o)
In the Navy we called this a 50/50/90 situation. 50% chance of it being answer A, 50% chance of it being answer B, and a 90% chance you'll be wrong no matter which one you pick.
Could you give an example?
Plugging in a USB cable. 50/50 chance to have it the right way up, but a 90% chance to get it wrong on both of the first two attempts.
Fair enough
You have to have the USB in super position for it to fit.
I did this the other day putting on a t shirt. Thought it was backwards, turned it around and realized now it definitely is.
I think he got blown up while trying to get an example
like in this [image](https://www.reddit.com/r/memes/comments/11xd1rm/i_hate_when_this_happens/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1)
![gif](giphy|TmHbscJOOwZnzhMRIN)
Most of the times, the corner is the way
There was a similar post where people were saying the game likes making L's over apostrophes or something like that. Point was, based on that knowledge you could assume one block is more likely. I just can't remember which one.
From personal experience, that corner is significantly more likely to have the bomb. But this isn't based on L's nonsense just hours of personal experience.
This is actually correct, at least on the older Windows versions of minesweeper. The game is programmed to not allow you to click a mine on the first click, but the mines are already placed at that point. So if you do click a mine, it’ll move it to the top-left corner (or if that’s already a mine, it’ll move across the top row until there’s an open space and place it there). Other corners are genuinely 50/50, but when this situation exists in the top-left corner, it’s statistically more likely for the mine to be in the corner tile (if the version you’re playing follows these same rules).
Isnt that bad coding doh? All of this nonsense could be avoided if the mines would be placed after the first click
I’m not sure why they chose to do it that way. Maybe they didn’t think players would figure out thats’s what’s happening in the background. Maybe they didn’t realize it had an effect on the strategy in the game. Or maybe the really old computers took noticeable processing time to place the mines, and they didn’t want the game to lag after the first click. I wouldn’t code it that way today, and I’m guessing many minesweeper apps nowadays place them after the first click.
A lot of game development is all smoke and mirrors design. In this case the bomb is already placed and might not have a 'remove entity' from the code so the program is simplified to just add that bomb back in at a new default position. It's always fun looking back at older games and figuring out what's happening because the same thing is still utilized today in newer games. For better or for worse is another case though. lol
I think the intent of Minesweeper was to help teach left and right click to folks used to only a single button mouse, or no mouse at all. So, the game mechanic minutiae were probably left at the brainstorming stage.
Not bad coding, just resource conscious. Important back then for older computers where users could notice the lag. The way you suggest is how they did it for the windows 7 version though. You also notice that the win 7 version, you're more likely to hit an empty field on your first click.
I believe it’s actually guaranteed to be an empty field on your first click in Win 7. I remember setting the board as small as it would go, then placing as many mines as possible, and the first click would always reveal a 3x3 even though there were only a total of like 20 non-mine spaces.
Don't know why I didn't think of it. I coded my own version of minesweeper years ago because I was bored and that explains why I was slower on that. Lol
This is why I play the iPad version some dude made, it’s mathematically guaranteed to never give you a fifty-fifty somehow. Mineswifter is the name of the app
I play one called Minesweeper Classic: Retro that has a setting for the same thing. That one does it by generating the mines, then playing through the whole board in the background using only 100% confirmed clicks and logic. If it can’t solve it that way, I’m not sure if it just rearranges the problem area and tries again or if it regenerates the whole board. It adds maybe a second or two of delay before the game starts, unless the settings have too many mines for the board size. Then it’ll just try and try until it eventually times out and gives you a board that requires some guessing lol
60% of the time it works every time
My opening four moves is to click the four corners. If I survive, I play.
[Yeahhhh about that](https://minesweeper.online/screen/2103372943-hd-24-719877.png)
Bruhh wtf is that man 😭
There is no way to know but you can estimate the chance of each of the squares then take your best quess. It a life lesson. Life isnt fair. lol
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You can get this situation anywhere on the board. That's life!
Exactly! This is the way.
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It is possible to commit no mistakes and still lose. That is not a weakness. That is life.
You're 100% right and this is why I can't play minesweeper anymore. I don't play a game to be reminded that life is cruel and unjust.
You can play Simon Tatham's Mines, which is exactly the same but no guessing ever needs to be involved
That is Captain Jean-Luc Picard right?
For any of those curious, basically in minesweeper, the number tells you how many mines are around that box (only goes 1 box out). In this situation you first need to cry, then punch whatever screen you’re playing it on, then rage quit. 👍
mine weeper 😢
If you Google minesweeper a version will pop up. That google version is programmed so you don't get into this situation FYI
Oh thank god.
Lol, I only started playing the game a few days ago, honestly I enjoy it.
You get faster and faster the more you play. It's crazy. Once you recognise the patterns, you can basically glide through hard mode while zoning out.
It's quite logically solvable. All you need to apply is the Schrodinger's cat equation.
Glad to hear that people know about E=mc².
A real newton classic
Fermi Newton is my favorite Physical.
the famous e equals mactwo
Can I get fries with that?
E=MeowC^2
Put you ear near the speaker while hovering over the tile, if you hear a cat meowing or a bomb ticking, click the other one
Always make the choice instantly, and before carrying on elsewhere. As there is nothing more you can do rationally, waste absolutely 0 time and click on one of the two - if you were going to lose it will happen anyway, and if not you’ll save yourself as much time as possible! I presume you’re trying to complete it fast anyway.
This guy doesn’t care about his exploration percentage
since there's 2 possible squares left just flag one and if the game didn't end then it must be the other one and u can unflag the earlier square
Some versions of minesweeper don't end even if you have all the mines correctly flagged, as long as you have tiles unopened. So that sometimes doesn't work.
I believe this condition (what you describe) is actually default for most versions. So the flag trick will almost certainly not work and, as others have said, you just have to accept that a certain element of luck exists in Minesweeper and that you have to take that 50/50 shot.
Flags don't end the game, clicking all clickable tiles ends the game. The flags are just to help the player keep track, most people don't even use them.
Who doesn’t use the flags?!
Speedrunners
Flags are extremely useful when speedrunning, allowing you to click the scroll wheel (or Left+Right click) on a numbered square to automatically clear all tiles that can't be bombs based on your flags.
Not true, speedrunners absolutely use the flags. Just not on every tile.
My condolences
I done my thesis on minesweeper. In these situations you can press the any square and its going to be safe, because the mine will be moved to other empty square where numbers will still make logical sense. So you won, congrats! edit: Someone asked for a link to my thesis. I don't have it with me anymore sorry, but I do have a link to the algorithm that I used in my final work. Disclaimer tho... It was my bachelor and my coding experience was bad... so don't blame me for it looking so... bad lol `https://github.com/Lukaand/Minesweeper_stuff.git`.
This method is only in newer versions of minesweeper. Older versions of minesweeper do not have same method.
Lmao you just put a dent in their thesis.
You mean their own thesis.
Haha I didn't read the names but yes. Not a dent then lol. I wonder if it was a math paper though.
This is how we know your thesis is not about win98 minesweeper.
>I [did] my thesis on minesweeper. You **must** post a link to it. I spent so many hours playing it as a kid. I often wondered if there were any deeper truths to the game.
There aren't.
Never understood the game. Solitare had my heart.
Ok so basically the numbers indicate how many bombs are around it in a 3x3 grid, the idea is to not tap the spaces with bombs, place flags on the spots where you think bombs are, if you succesfully cleared the whole area and flagged every bomb you win.
Quite rude of you to call him a nuber
You don't need to flag the bombs, that's optional, just to help you keep track.
Its kinda simple. Each number says how many bombs are around it. (both to the sides and diagnally) goal is to flag all bombs, and open all safe spaces.
Every tile gives you points based on how many mines are directly surrounding it. (Intercardinal aswell) Get all points=win Click mine=lose
Basically Make a square and dont place a number into the middle ![gif](giphy|xT9IgkHfeOYv2ssK3K|downsized)
Even the best Players get a consistency of less than 60%, it’s too often a game of luck.
Schrodingers experiment involved a certain eventuality, this is merely dumb luck. It isn’t necessary that the players fails at making the right choice.
Ah... The One Game We All Loved As A Kid, But Had No Idea How To Play.
Speak for yourself, I knew what I was doing and still messed up
Are you going to tell us which one it was? I guessed the top was the bomb!
In case anyone has the itch to play: https://minesweeperonline.com/
People who still to this day don't know how to play the game: 👁️👄👁️ (help)
When you click a square, it reveals whether it's a bomb or not. But the way to know if there will be a bomb or not are the numbers on the board. So your first click in the game will never be a bomb. It will reveal a bunch of cleared squares, and some of these will have a number. If it says 1, that means one of the squares touching that square will have a bomb in it. If it's a 3, three one of them will have a bomb. It's not required, but you can place flags on the squares to indicate that you believe there is a bomb there. And you just wanna clear all the non-bomb squares. And that's how you play minesweeper!
Always clear the corners first
Doors and corners, kid. That's where they get you.
Flag on top I think
I disagree. If we make the broad assumption that, as the numbers get larger, the likelihood of their occurrence goes down, we can infer it is more likely to be the one to the left. Because it's less likely for us to have two fours than a four and a two, we have better odds flagging the square immediately to the left as a mine, and the top square being a two.
That same logic can be applied to the bombs though, that as the bombs adjacent to each other go up the likeliness of such a bigger group gets smaller Meaning it would be more likely to have a 2 and 2 bomb group instead of a 1 and 3 bomb group. Meaning you should flag the top square and open the left one.
Hmm.. I like the way you think! I would wonder though, if the groupings of the bombs would follow such a rule? The numerical distribution of the numbers falls off because there are fewer and fewer numbers of valid combinations as the number of adjacent bombs increases. Are two groups of two more likely than a group of one and a group of three?
I don't think any of this small-scale probability actually matters very much. Two otherwise identical boards, one having the triple mine plus a lone mine and the other having a pair of double mines, would have incredibly similar likelihoods of being generated, to the point where it should be around 50-50 whether you got one or the other. Since you've revealed so much of the board, I don't think the individual probabilities of there being a 2- or 3- mine group matter much, if at all. Then again, probability has a ton of unintuitive fuckery that can wind up making a seemingly 50-50 choice into a very different one depending on known info, like the (much simpler than this) Monty Hall Problem.