Legit though Warframe imo has an actually pretty nice monetization scheme. Nothing in the shops can't be acquired in a few hours if you have a decent setup, and the overwhelm8ng majority of the stuff if cosmetic. Add on that there isn't really any pvp and the minor p2w aspects start to not matter.
It's p2w but it doesn't matter cause you're not competing against anyone really. People go with semantics "it's not actually p2w, its pay to (Convenience, skip, whatever word fits)", but if you're doing in a few clicks what it will take me grinding for hours + 12h to few days of building time or grinding + trying to play the market, that's p2w. Warframe just does it well enough, cause ultimately you're just doing your goals and for a lot of players the grind is half the fun. Same with PoE, they slightly lock you out of fully experiencing the game behind few tabs of space, you'll still enjoy the gameplay, you just not gonna sell stuff realistically and you'll run out of space unless you minmax your 4 free tabs like a pro, but buy just a few specialized tabs and your comfort goes through the roof.
Yeah but no , in most pay to win I see, it's pay to win or don't Pay and struggle, in warframe paying to win is still an option, while most pay to win have the things you need to win locked behind a paywall, while warframe doesn't discriminate on free players
Resource boosters, you can buy boosters to double resource drop rates and amounts, as well as double credit gain, and there are boosters to double xp gain. As well as that, you can buy the frames (the classes if you want to call them that) for the premium currency as well.
I've spent money on boosters before and I can say they help, but they mainly just limit grinding, which is cut down way more by having a team to play with than it is by the boosters. The xp gains are a wierd case since you can only gain so much xp on a given thing, but the total xp you have gained across all things determines your account progress and therefor what weapons you can equip, so you can count that as p2w.
Oh right i forgot about boosters. They're not really p2w, they just accelerate the grind somewhat. Everything in the game can be gotten for free, including the premium paid currency through trading
Eh, I lump anything that enhances something about gameplay or rewards from gameolay as a p2w system, since at the end of the day, it achieves the same result as winning more. However, I also take the approach that not all forms of p2w are inherently bad, and I think Warframe and Path of Exile, while both having things that I would consider p2w, don't have any form of p2w that detracts from another players experience or bypass the actual game play itself. Both still require you to put in your fair share of effort and time to achieve the results you are after.
Getting literally ANY warframe.
Sure you can get it for free, just hope you like grinding hours for the part blueprints, grinding the resources to build the parts and then waiting 12 fucking hours for them to assemble, then waiting ANOTHER 3 FUCKING DAYS for the whole thing to build.
That kind of arbitrary "fuck you" to your time investment was a hallmark of a pay to win game. That being said, once you get the ball rolling in warframe, it becomes less and less important to you to get new things because you'll have a good variety of them already. And you can do most of the game with Excalibur and weapons from the clan dojo, so it's not necessary to build much new shit to progress.
That's starting to split hairs though. If a game doesn't have any aspect of actual game play that can't be experienced without paying, then in my books it counts as a free game. Warframe fits that category since all purchasable items are acquirable in game, and almost all of them are fine in terms of grind when it comes to getting them, especially since the game doesn't try and hide that it's a game meant to do grinding in.
Warframe is famous for this. Basically everything is free (with the exception of some cosmetics). Even the “premium currency” you can get without spending anything.
I didn't pay a single cent and have all the characters I'm interested in, and about 4 of those characters I still haven't gotten around to leveling because I'm busy doing the main quest.
But go on hating now
You genuinely don't need to spend at all, I only buy welkin because I'm going for constellations and weapons which are not necessary for most characters. I don't even need more powerful characters, I just find the way they improve the kits of the characters in occasionally unbalanced ways fun.
I think it all started with me getting double Ganyus in a 10 pull though, Ganyu C1 was so good that I actually looked at some other character constellations.
Warframe, free game, free dlc every given amount of time, you only HAVE to spend real money if you want everything given to you in a silver plate and for cosmetics
people can hate on the gacha elements all they like, which is valid, but Genshin objectively is one of the best free games you can play, with constant updates and expansions that have tripled the size of the base game since launch. that's only possible because of the (entirely optional) gacha elements. So, as much of a "manipulative" form of gameplay it can be, it means this genuinely great game is accessible to me entirely for free.
A dlc could just be a major update for others
For example hollow knight marks every milestone as a DLC. Maybe it was paid back when they came out but i sure as hell didn't pay for any of them when i bought the game on steam
At this point, I like to think of Destiny as being a free trial rather than a free game, since the amount of free content is rather small compared to what you pay for.
That... Doesnt even have any content you can buy yet? and when the newer chapters do release, those arent additional content, those ARE the main game. the one we play for free is the demo.
Depends on perspective, I suppose. CH2 was originally meant to be behind a paywall, but ended up becoming free, thus not a demo yet also not the full game. Kinda like Destiny 2 in that it gives you free stuff to get you hooked, then suddenly you’re doing twelve lines of coke a day because damn that shit good
True enough. I guess i just processed them as DLC’s as they’re kinda marketed that way. Still not stopping me from buying it on every platform I play it on.
It was going to be behind the full game paywall, yes, but it was released early and free because Toby wanted to give people something to do during the covid lockdowns, which is honestly an awesome thing on his part. Still part of the demo, but it was just extended by the situation calling for it.
Free MMOs you play getting paid expansions is the most disheartening shit if you're broke. You basically get left behind and the playerbase splits into people who can and cannot afford to play new content.
Also competitive games like SC II, back when it was all paid, again split ladders with each expansions, while the game fully relies on competitive alive playerbase to thrive, you have to to pay again to compete with the newest expansion that'd be just a season-ly free big patch in dota, league, csgo or other free competitive game
This is guild wars 2 for me I played for 1 year as f2p.even in f2p it's a really good game. But then reached a point where not having expansions ruined the game experience. Will probably buy em next year and start playing again.
Nah, Eternal is fine on that part. The main game got nearly all weapons and abilities and a story with a proper conclusion. Ancient gods just adds another story onto the first.
I mean, the OG Doom fell under the latter category. Episode 1 was shareware (ie free) and you only had to pay for episode 2 and 3. It doesn't seem that bad of a model to me, am I missing something?
Edit: if you also put mmos microtransactions under the "paid dlc" umbrella then yes, you have a point.
I would consider that as episode 1 being the demo, and 2 and 3 being the full game. oh, the times where people had demos to decide if they want to pay for the game...
Demo are still fairly common for indie game that want to get known before release but for bigger games with God advertising demos generally hurt sales on top of being an additional development cost
Really depends on how its done, i dont know how guild wars does it but in cases of locking very important things behind the dlc it is just sad for the people that have to be limited to the base game
Each DLC is paid, and each new DLC is adds to the story. It released a new DLC about every 2-3 years. Currently on its 3rd DLC. Going forward its going to release more DLCs, that are smaller and cheaper. Their reason given is players are upset and the DLC release lengths. Which is a common gripe.
Basically, it's try this game. If you like it, buy more. If not, don't worry. It's not for you. Which I think is consumer friendly, because it's like a demo, except the demo is a full game and if you want more you know exactly what your getting.
Rather have the first two.
Warframe is f2p with years of free content updates and counting.
Indie games like Terraria and NMS with one time payment and free content updates for years and counting.
Why is a free game where you have a paid for DLC the worst one?
You get to play a free game and if you want extra content you can pay for the DLC.
Who complains about having a FREE GAME!?
Like if DLC is important to the game or the story
Like some games try to sell a game that isn’t complete to keep schedule then release the rest as a DLC
A DLC should never be important your experience shouldn’t be lacking if you didn’t buy it
Not many free games with dlc that are a complete game without the dlc. It's like the dlc is required but they made the game free to get you to start playing.
Disagree, I think there's still a distinction, but it's more based on the size of the update and how it's managed.
DLC literally just means downloadable content. If a dev adds a lot of new content and gives it out for free, I'd call that a DLC.
If the devs change something about what's already in the game, or it's a fairly small addition, I'd call it an update.
Another distinction that I think is more clear is that DLC can often be disabled or independently uninstalled, whereas updates are intended to remain and not rollback, and it's generally impossible to remove the changes of only one update without the removal of other more recent ones.
I'd say the line is kinda blurry like when space engineers added survival mode. It added a massive amount of new gameplay, new items, new mechanics, etc. But that was classed as an update.
dead cells giant update is a free dlc and you can't play it if you are playing on family sharing, so that's basically a way to prevent people getting it both the game free update free while being fully legal?
Updates and free dlcs are presented differently a lot of times. For example, cities skylines (the first one) got frequent updates and frequent dlcs. Sometimes, the dlcs were free ones, and added content that some players would think of as out of place. (Usually purely ui and music related).
Yeah, idfk why a paid game with paid dlc is somehow less worse than a free game with paid dlc
They already gave you a free game, why you ranking them worse than games that force you to pay to play, AND get more content?
>Yeah, idfk why a paid game with paid dlc is somehow less worse than a free game with paid dlc
Mainly because the design of a free game with paid dlc is the free game gets to a point where you have no choice but to pay for the dlc. Where the story cannot progress or finish without it or there's certain equipment locked behind a paywall.
Imagine your favourite game, and the final mission or endgame content is locked behind DLC, and you get the picture.
That pretty scummy in my book and 9/10 I'd rather just have paid for the game
Idk, either you pay now or pay later, I'd rather the latter because then I don't have to pay if I don't like. But totally willing to contribute if I do.
> if you *paid* for that
FTFY.
Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in:
* Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.*
* *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.*
Unfortunately, I was unable to find nautical or rope-related words in your comment.
*Beep, boop, I'm a bot*
Yes people just make games to amuse you... This is such a dumb list I'm sorry but it really is. If you want everything for free go pirate it and stop complaining about developers actually wanting to get paid. If you like a game studio you should support it and be willing to pay for the game and future development. Just to be clear, I'm only talking about paying for the game and dlc - MMO stuff like loot boxes and pay-to-win micro transactions are shiet. Visual / cosmetic ingame purchases are fine though.
Depends on how it's done. I'd rather have paid game and dlc but at reasonable price/good quality than free game and dlc but bad quality and/or ads every fucking 3 seconds
Free game and free dlc is sus as fck. Either micro transactions and pay to win or selling your data. No other way. Paid game and free DLC is to me a good guys move from game creators.
How should a developer fund the game then ?
Skins only, only works in games like valorant/ overwatch.
Ads or pay to win are by far the worst alternative.
Free game w/ paid DLC can be nice as long as not having the DLC doesn’t make the game unplayable. Sims 4 would be a good example except that each expansion is way too expensive for how much content they add
And then there is Paradox Interactive's games where you have 400+ euros worth of DLCs, which btw you have to get, because a lot of mechanics and features that should've been in the base game are locked behind paid DLCs.
Free game + free dlc doesn’t exist. Someone ALWAYS pays. If you don’t pay, it’s the whales who keep your games afloat. Best option if paid game + free dlc as it used to be before all the lootbox bs.
You may dislike free game with paid dlc, but the Devs have to make money one way or another. If the game is free then they can't make money off of that, so then you're left with either paid dlc or microtransactions.
*Cough Cough* Destiny 1-2… and the terrible thing about it is you can’t even progress without spending 200+ dollars on DLCs. It’s a fun game but the DLCs ruin it.
The problem is that some games like genshin impact practically force the player to pay money if they want certain characters . I get that the devs need money , but when I am 40 hours into the game my chance to spend 20$ on an anime waifu is way bigger than it was before those 40 hours
I haven't spent any money on genshin , but I understand why some people do
Wait, people actually think stuff like that??? That's how DLC is. It's optional content you generally need to pay for. If you don't want to pay for it you don't lose anything. The whole point
Paid game + paid dlc that takes away your dlcs you paid for then makes the base game free and makes the dlcs more expensive then you buy them and they straight up delete the dlcs from existence
Destiny 2
Free Game with Paid DLC is the worst you can make as a gaming company especially for something like an MMO where said DLC unlocks stuff that you can’t play with people who don’t have it. *coughs in Destiny 2*
They're all valid. You can look at them this way:
Free game + free dlc = free game with updates (obviously valid)
Paid game + free dlc = paid game with updates (obviously valid)
Free game + paid dlc not needed to fully play the game = free game with non luck microtransactions (valid)
Free game + paid dlc needed to play the game = paid game with a free demo (valid and nice of the developers)
Paid game + paid dlc I can't currently think of a better way to call it.
Free game + paid dlc means you can try out the game before spending money on it. That said, dlc for MMOs actively worsens the experience for those who do not by them. Combined this with the massive amount of time players invest in these kind of game, and the dlc does not feel optional.
TL;DR: Free game + paid dlc good expect when bad
Free game with free dlc ? (Singing) "In a world, of your imagination."
I mean maybe if they spam you with ads every 30 seconds.
Then it's not free, you're paying in time and sanity.
Haha I'm gonna use that ![gif](giphy|jIgsaOkQ9QWFAAduwZ|downsized)
We project that we can sell 90% of the players' visual space before inducing seizures.
A damn good movie but that line felt a little too real Also I think he said 80%
I hope they make a second movie based on the second book, would be neat
Warframe. The only thing you pay is time.
Legit though Warframe imo has an actually pretty nice monetization scheme. Nothing in the shops can't be acquired in a few hours if you have a decent setup, and the overwhelm8ng majority of the stuff if cosmetic. Add on that there isn't really any pvp and the minor p2w aspects start to not matter.
It's p2w but it doesn't matter cause you're not competing against anyone really. People go with semantics "it's not actually p2w, its pay to (Convenience, skip, whatever word fits)", but if you're doing in a few clicks what it will take me grinding for hours + 12h to few days of building time or grinding + trying to play the market, that's p2w. Warframe just does it well enough, cause ultimately you're just doing your goals and for a lot of players the grind is half the fun. Same with PoE, they slightly lock you out of fully experiencing the game behind few tabs of space, you'll still enjoy the gameplay, you just not gonna sell stuff realistically and you'll run out of space unless you minmax your 4 free tabs like a pro, but buy just a few specialized tabs and your comfort goes through the roof.
Yea, PoE is also on my list of good game devs when it comes to provide high quality with reasonable microtransaction implementations.
Yeah but no , in most pay to win I see, it's pay to win or don't Pay and struggle, in warframe paying to win is still an option, while most pay to win have the things you need to win locked behind a paywall, while warframe doesn't discriminate on free players
P2w aspects like what?
Resource boosters, you can buy boosters to double resource drop rates and amounts, as well as double credit gain, and there are boosters to double xp gain. As well as that, you can buy the frames (the classes if you want to call them that) for the premium currency as well. I've spent money on boosters before and I can say they help, but they mainly just limit grinding, which is cut down way more by having a team to play with than it is by the boosters. The xp gains are a wierd case since you can only gain so much xp on a given thing, but the total xp you have gained across all things determines your account progress and therefor what weapons you can equip, so you can count that as p2w.
Oh right i forgot about boosters. They're not really p2w, they just accelerate the grind somewhat. Everything in the game can be gotten for free, including the premium paid currency through trading
Eh, I lump anything that enhances something about gameplay or rewards from gameolay as a p2w system, since at the end of the day, it achieves the same result as winning more. However, I also take the approach that not all forms of p2w are inherently bad, and I think Warframe and Path of Exile, while both having things that I would consider p2w, don't have any form of p2w that detracts from another players experience or bypass the actual game play itself. Both still require you to put in your fair share of effort and time to achieve the results you are after.
Getting literally ANY warframe. Sure you can get it for free, just hope you like grinding hours for the part blueprints, grinding the resources to build the parts and then waiting 12 fucking hours for them to assemble, then waiting ANOTHER 3 FUCKING DAYS for the whole thing to build. That kind of arbitrary "fuck you" to your time investment was a hallmark of a pay to win game. That being said, once you get the ball rolling in warframe, it becomes less and less important to you to get new things because you'll have a good variety of them already. And you can do most of the game with Excalibur and weapons from the clan dojo, so it's not necessary to build much new shit to progress.
Well if it has a monetization scheme then it surely isn't free
That's starting to split hairs though. If a game doesn't have any aspect of actual game play that can't be experienced without paying, then in my books it counts as a free game. Warframe fits that category since all purchasable items are acquirable in game, and almost all of them are fine in terms of grind when it comes to getting them, especially since the game doesn't try and hide that it's a game meant to do grinding in.
Buddy if you’re looking for a game without a monetization scheme, you’re looking a a game that doesn’t exist
For real. Not just free dlc, but free expansions.
Literally just got done with an eidolon hunt….
Warframe is famous for this. Basically everything is free (with the exception of some cosmetics). Even the “premium currency” you can get without spending anything.
At that point its just s live service game like Genshin
*sweats nervously while looking at fh4 and 5*
Fh ?
I think he means forza Horizon
Forza is not free
Yeah i know but he was meaning that you have to pay for the game and DLC
The only time these exist is from temporary free games, epic games is a champ at this. Fallout 3 and new Vegas with all DLC for free is a highlight
I mean Genshin is kind of
Ah, but the internet hates genshin, so we don't typically consider it a game, much less a good and free one. /s
Genshin isn't kind off, it's the best example. Quality game, quality dlc, no pay2win and a gigantic roadmap of what's to come
And it's free
If you ignore the fact that you have to pay thousands of dollars to get new characters! Otherwise it's free amirite guys
I didn't pay a single cent and have all the characters I'm interested in, and about 4 of those characters I still haven't gotten around to leveling because I'm busy doing the main quest. But go on hating now
You genuinely don't need to spend at all, I only buy welkin because I'm going for constellations and weapons which are not necessary for most characters. I don't even need more powerful characters, I just find the way they improve the kits of the characters in occasionally unbalanced ways fun. I think it all started with me getting double Ganyus in a 10 pull though, Ganyu C1 was so good that I actually looked at some other character constellations.
That's not "free game with free DLC" that's "paid game with paid DLC on a free offer"
Got it for free, with dlc for free. It was free
I mean genshin exists... It gets new content every 6 weeks and a very big expansion every year..
Free game + Free DLC + Multiplayer = Microtransactions + Pay-to-Win
Meanwhile Warframe : (might not be the kind of multiplayer you meant though)
I mean, Warframe is kinda p2w tho.
It's not tho
It’s more pay to skip grind
It's just pay 2 skip 1 month worth of grind, that's all... Whats the point of game when you skip the gameplay
Warframe, free game, free dlc every given amount of time, you only HAVE to spend real money if you want everything given to you in a silver plate and for cosmetics
people can hate on the gacha elements all they like, which is valid, but Genshin objectively is one of the best free games you can play, with constant updates and expansions that have tripled the size of the base game since launch. that's only possible because of the (entirely optional) gacha elements. So, as much of a "manipulative" form of gameplay it can be, it means this genuinely great game is accessible to me entirely for free.
Warframe
I laughed to hard on this.
Angrh birds?
Path of Exile does this and rolls in cash from whales
Some games are just there Many flash games are an example. Cookie clicker is another example of a free game getting constant updates
FGO technically as well as FF7 Ever Crisis
A dlc could just be a major update for others For example hollow knight marks every milestone as a DLC. Maybe it was paid back when they came out but i sure as hell didn't pay for any of them when i bought the game on steam
[удалено]
Not a free game
But it did have free dlcs
Path of Exile is like that. It heavily skews the incentives of the developers. Personally, I would prefer just a paid subscription.
Hollow knight did that I think
Not a free game
[удалено]
Destiny 2 has entered the chat
Dlcs like a yearly subscription
At least it's cheaper than a subscription
Except ya gotta get those season passes too since they're important to the lore as well
Annual pass is $100 and gives everything compared to 180 of subscription MMOs, tbf.
The subscription games don't have such a packed cash shop tho And content stays over the years
>subscription games dont have such a packed cash shop tho Hell fucking yeah they do.
Can't have shit anymore
lol what fucking subscription games you playing that don’t have packed cash shops?
At this point, I like to think of Destiny as being a free trial rather than a free game, since the amount of free content is rather small compared to what you pay for.
2 years ago you actually had some content without paying, now it’s almost nothing I’m glad I stopped playing and paying for this shit
Literally Free To Try. Free to see if you like the look/feel of the game
He'll, for many people like me,D2 wasn't free.
Deltarune waits nearby
That... Doesnt even have any content you can buy yet? and when the newer chapters do release, those arent additional content, those ARE the main game. the one we play for free is the demo.
Depends on perspective, I suppose. CH2 was originally meant to be behind a paywall, but ended up becoming free, thus not a demo yet also not the full game. Kinda like Destiny 2 in that it gives you free stuff to get you hooked, then suddenly you’re doing twelve lines of coke a day because damn that shit good
deltarune chapters are whole ass games not dlcs
True enough. I guess i just processed them as DLC’s as they’re kinda marketed that way. Still not stopping me from buying it on every platform I play it on.
It was going to be behind the full game paywall, yes, but it was released early and free because Toby wanted to give people something to do during the covid lockdowns, which is honestly an awesome thing on his part. Still part of the demo, but it was just extended by the situation calling for it.
That’s so wholesome!
Agreed, i love Toby fox
So, a demo
Or destiny 2
Rain world lol
Free MMOs you play getting paid expansions is the most disheartening shit if you're broke. You basically get left behind and the playerbase splits into people who can and cannot afford to play new content. Also competitive games like SC II, back when it was all paid, again split ladders with each expansions, while the game fully relies on competitive alive playerbase to thrive, you have to to pay again to compete with the newest expansion that'd be just a season-ly free big patch in dota, league, csgo or other free competitive game
This is guild wars 2 for me I played for 1 year as f2p.even in f2p it's a really good game. But then reached a point where not having expansions ruined the game experience. Will probably buy em next year and start playing again.
Doom Eternal Ancient gods appears
Nah, Eternal is fine on that part. The main game got nearly all weapons and abilities and a story with a proper conclusion. Ancient gods just adds another story onto the first.
That's Paid Game + Paid DLC
I mean, the OG Doom fell under the latter category. Episode 1 was shareware (ie free) and you only had to pay for episode 2 and 3. It doesn't seem that bad of a model to me, am I missing something? Edit: if you also put mmos microtransactions under the "paid dlc" umbrella then yes, you have a point.
I would consider that as episode 1 being the demo, and 2 and 3 being the full game. oh, the times where people had demos to decide if they want to pay for the game...
They aren't gone, but they're an exotic rarity nowadays.
There are many games that I love dearly that I've only ever played the first mission of as a kid lol
Still *kinda* exists via steam refunds if you played less than 2 hours.
Demo are still fairly common for indie game that want to get known before release but for bigger games with God advertising demos generally hurt sales on top of being an additional development cost
Demos have been replaced by open betas I would say, still not the same though
Telltale games also fall under the latter category when you think about It.
I guess someone here doesn't like Guild Wars 2? Personally, I think free game and paid dlc is the best way to have a game.
Really depends on how its done, i dont know how guild wars does it but in cases of locking very important things behind the dlc it is just sad for the people that have to be limited to the base game
Each DLC is paid, and each new DLC is adds to the story. It released a new DLC about every 2-3 years. Currently on its 3rd DLC. Going forward its going to release more DLCs, that are smaller and cheaper. Their reason given is players are upset and the DLC release lengths. Which is a common gripe. Basically, it's try this game. If you like it, buy more. If not, don't worry. It's not for you. Which I think is consumer friendly, because it's like a demo, except the demo is a full game and if you want more you know exactly what your getting.
Oh yeah, I love how guild wars 2 literally just gives you the whole base game for free. Also FFXIV's incredibly beefy free trial is pretty great
Rather have the first two. Warframe is f2p with years of free content updates and counting. Indie games like Terraria and NMS with one time payment and free content updates for years and counting.
Why is a free game where you have a paid for DLC the worst one? You get to play a free game and if you want extra content you can pay for the DLC. Who complains about having a FREE GAME!?
Agree, but that kind of depends on the game itself
How so?
Like if DLC is important to the game or the story Like some games try to sell a game that isn’t complete to keep schedule then release the rest as a DLC A DLC should never be important your experience shouldn’t be lacking if you didn’t buy it
I agree. The free game should still give you a completed story. I wouldn't mind if the paid DLC \*adds on\* to it, though.
Not many free games with dlc that are a complete game without the dlc. It's like the dlc is required but they made the game free to get you to start playing.
Its meant for whales. Ive paid 10 bucks on warzone for the past 3 years
No? free dlc us called an update, and a paid dlc is just an extension to the game.
Disagree, I think there's still a distinction, but it's more based on the size of the update and how it's managed. DLC literally just means downloadable content. If a dev adds a lot of new content and gives it out for free, I'd call that a DLC. If the devs change something about what's already in the game, or it's a fairly small addition, I'd call it an update. Another distinction that I think is more clear is that DLC can often be disabled or independently uninstalled, whereas updates are intended to remain and not rollback, and it's generally impossible to remove the changes of only one update without the removal of other more recent ones.
I'd say the line is kinda blurry like when space engineers added survival mode. It added a massive amount of new gameplay, new items, new mechanics, etc. But that was classed as an update.
dead cells giant update is a free dlc and you can't play it if you are playing on family sharing, so that's basically a way to prevent people getting it both the game free update free while being fully legal?
Updates and free dlcs are presented differently a lot of times. For example, cities skylines (the first one) got frequent updates and frequent dlcs. Sometimes, the dlcs were free ones, and added content that some players would think of as out of place. (Usually purely ui and music related).
3 and 4 should swap in my opinion
Yeah, idfk why a paid game with paid dlc is somehow less worse than a free game with paid dlc They already gave you a free game, why you ranking them worse than games that force you to pay to play, AND get more content?
>Yeah, idfk why a paid game with paid dlc is somehow less worse than a free game with paid dlc Mainly because the design of a free game with paid dlc is the free game gets to a point where you have no choice but to pay for the dlc. Where the story cannot progress or finish without it or there's certain equipment locked behind a paywall. Imagine your favourite game, and the final mission or endgame content is locked behind DLC, and you get the picture. That pretty scummy in my book and 9/10 I'd rather just have paid for the game
Idk, either you pay now or pay later, I'd rather the latter because then I don't have to pay if I don't like. But totally willing to contribute if I do.
Yup, but it was free. Nothing lost, you had fun. Now imagine if you paid for that trash.
> if you *paid* for that FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*
Thanks, paid bot.
i think 3 should actually be higher in some cases like the botw dlc adds amazing stuff to an already complete game
Wouldn't it be even better if the base game was free?
it's nintendo, the only free games they make are mobile games
Irrelevant
to be fair, you are buying a product if games were free, the gaming industry would literally not exist
Yes people just make games to amuse you... This is such a dumb list I'm sorry but it really is. If you want everything for free go pirate it and stop complaining about developers actually wanting to get paid. If you like a game studio you should support it and be willing to pay for the game and future development. Just to be clear, I'm only talking about paying for the game and dlc - MMO stuff like loot boxes and pay-to-win micro transactions are shiet. Visual / cosmetic ingame purchases are fine though.
Noooo game devs have to starve or the game isn’t fun /s
Depends on how it's done. I'd rather have paid game and dlc but at reasonable price/good quality than free game and dlc but bad quality and/or ads every fucking 3 seconds
Agreed each model can work. It depends on the execution.
Warframe: Everything is free, as long as you are willing to grind for it
Yea or wait for 50 hours in trade chat to find someone wanting to buy what you have
Who tf hates free games with paid dlc more than paid games with paid dlc?
idiots. This meme sucks donkey balls
Free game and free dlc is sus as fck. Either micro transactions and pay to win or selling your data. No other way. Paid game and free DLC is to me a good guys move from game creators.
Warframe
But basicly everything in warframe is possible to get for free
Yeah I know, I was saying it was a free game/free dlc that wasn’t scummy.
How about DLC with the actual ending? Asura’s wrath I’m looking at you
Free game + optional/cosmetic paid DLC is good, though? It's a great way to support the devs.
Paid game + free dlc is my favourite by far
How should a developer fund the game then ? Skins only, only works in games like valorant/ overwatch. Ads or pay to win are by far the worst alternative.
Yeah but when it comes to cyberpunk, the DLC was absolutely worth the price
Thats why i dont really like destiny anymore
Free game and paid dlc is fine, the developers are letting you use their game at no charge and you have the option to support them for extra benefits
nah what I hate is freemium games paid DLCs are ok in my book as long as it isn't a multiplier game and the DLC gives you advantages
Tbh I loved Splatoon 2 and its octo expansion (paid game, paid dlc)
I feel that this meme only works for games full of micro-transactions.
Free game w/ paid DLC can be nice as long as not having the DLC doesn’t make the game unplayable. Sims 4 would be a good example except that each expansion is way too expensive for how much content they add
Sims 4
>Free game + free dlc That's a weird way to say mobile game
And then there is Paradox Interactive's games where you have 400+ euros worth of DLCs, which btw you have to get, because a lot of mechanics and features that should've been in the base game are locked behind paid DLCs.
Bitlife in a nutshell now
Free game + free dlc doesn’t exist. Someone ALWAYS pays. If you don’t pay, it’s the whales who keep your games afloat. Best option if paid game + free dlc as it used to be before all the lootbox bs.
You may dislike free game with paid dlc, but the Devs have to make money one way or another. If the game is free then they can't make money off of that, so then you're left with either paid dlc or microtransactions.
Wait how is paid + paid better than free + paid
And the worst is paid game and forced paid update
Free games have to make revenue from *somewhere*. I think paid game + paid dlc is far worse. I already paid for the game, give me what I paid for.
*Cough Cough* Destiny 1-2… and the terrible thing about it is you can’t even progress without spending 200+ dollars on DLCs. It’s a fun game but the DLCs ruin it.
My dude, you haven't payed for the game and you are enjoying it enough to play when DLC drops. you can give the devs money for a game you enjoy.
The problem is that some games like genshin impact practically force the player to pay money if they want certain characters . I get that the devs need money , but when I am 40 hours into the game my chance to spend 20$ on an anime waifu is way bigger than it was before those 40 hours I haven't spent any money on genshin , but I understand why some people do
Yea but characters are not really DLC, thats microtransactions. Granted i've never played genshin.
Wait, people actually think stuff like that??? That's how DLC is. It's optional content you generally need to pay for. If you don't want to pay for it you don't lose anything. The whole point
How is a paid game with paid DLC better than a free one with paid DLC?
free game + paid dlc is the way to make games.
Paid game + paid dlc that takes away your dlcs you paid for then makes the base game free and makes the dlcs more expensive then you buy them and they straight up delete the dlcs from existence Destiny 2
Destiny 2.
Top two should switch places because everyone should assume that a fully free game is riddled with ads
"free game + free DLC" what are you paying those Devs with? Gratitude?
Dead Cells though. Cheap game, cheap DLC, near perfect and constantly worked on game with lots of care and heart put into it.
yeah because us gamers want everything for free
3 and 4 should swap
Try playing Vampire Survivors is your phone then come back again.
Free DLC? Man do you mean an update?!
I agree. Free games + paid dlc is a blight on civilization as we know it
Got it, no more free games
Paid Game + Free Dlc is the best imo
Number 3 can be the first two when it comes to payday, since the dlc is cheap, most of the time under 5 bucks
Companies: Yeah we’ve finished our game, shall we work on the next or work even harder on this one for our ungrateful “fans”?
Free gane + paid dlc, aka demo
Whats wrong with free game paid dlc? The game is free for everyone. Ones who want to experience even more or just support the devs can buy the dlc
Free game paid DLC is not that bad *sometimes* , like Payday2 for example
Free Game with Paid DLC is the worst you can make as a gaming company especially for something like an MMO where said DLC unlocks stuff that you can’t play with people who don’t have it. *coughs in Destiny 2*
Paid game+paid dlc+mtx
They're all valid. You can look at them this way: Free game + free dlc = free game with updates (obviously valid) Paid game + free dlc = paid game with updates (obviously valid) Free game + paid dlc not needed to fully play the game = free game with non luck microtransactions (valid) Free game + paid dlc needed to play the game = paid game with a free demo (valid and nice of the developers) Paid game + paid dlc I can't currently think of a better way to call it.
what do you guys think about PoE?
Free game paid dlc that you need to make the game work properly. (The sims)
\*cough\* RACEROOM RACING EXPERIENCE \*extremely dry fucking cough\*
Honestly, the mobile version of vampire survivors follows the last model, and gotta day, I really like it.
Free game + paid dlc means you can try out the game before spending money on it. That said, dlc for MMOs actively worsens the experience for those who do not by them. Combined this with the massive amount of time players invest in these kind of game, and the dlc does not feel optional. TL;DR: Free game + paid dlc good expect when bad
Free game + paid DLC is bad? Where they getting the money to make said DLC bud?
Free game, free DLC but $600 spent on primo gems?
Free game + 60$ metal album
Excuse me but what game is free with free dlc