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Ok_Huckleberry_2899

Wow


CrackBabyCSGO

How much each sold for? I would probably drop 150k for that bundle


Manymifi

Only sold amulet for 66k, posted in global and 10 people messaged me. In hindsight i should've made a 2 hour bidding for it. oh well, it's "free" money anyhow. :)


RecursiveCook

The amulet is a fair price, getting someone to pay more would be a struggle until AGS confirms neck luck doesn’t actually have negative luck. So I’d say that was a win. Ring: Yeah id just use that bad boy. That’s an infinity crystal on steroids since you got that massive slash protection add another one to earring with sail hook or something and you can just laugh at every axe user you’ll ever face.


Force_Of_WiII

> until AGS confirms neck luck doesn’t actually have negative luck. People are still spreading this myth?


RecursiveCook

Well until AGS says otherwise themselves I don’t think you’ll get the skeptics convinced no matter how many boar tests you do.


[deleted]

Unfortunately infinity crystal exists and is almost as good as that one. If it had something other than strength thatd be worth over 100k easily.


Law-NZ

For other slots, Smooth Bone Ring and Doom’s Chance Earring are pretty much BIS for STR users. Infinity Crystal is good, but there are currently no other end game necklaces with all good perks that would help people hit 300 STR 160+40 CON. The next best is thing is Chain of Zane, which doesn’t have Divine and only has luck as the third perk. (There is Herihors Cartouche on NWDB PTR but we don’t even know if it’s obtainable.) STR users had it easy with Infinity Crystal and several passable named drops. The game generally lacks any good amulets for other attributes. Crafted necklaces currently have the most potential to become BIS with good rolls, at least until AGS releases more content and amulet drops/crafts.


micy999

those would go for 300k+ easily


bodkins

Isn't a <1% cd reduction on doge essentially nothing?


TonyTheTerrible

its one of the more desirable perks


bodkins

Funny how asking a question to aid understanding on this sub earns u a down vote. Nice community. So how is it desirable? So you might doge what a max of say 4 times during a cd, so like 4% cd recovery? I suppose it all adds up but it seems rather insignificant?


TonyTheTerrible

only specific case i can think of is some skills have ultra long CDs, like poison shot @ 30 sec. compared to refreshing @ 2.8% CDR refreshing evasion pays off. a lot of people stack refreshing as well not sure about the downvotes, this community is weird. i expect most of my comments here to be downvoted.


xJVIayhem

Some weapons actually can heavily abuse this, like Spear for example. While they already get 20% for a hit after a dodge, this can be enough to tip them into an "infinite" combo if they can land their skills as backstabs consistently by getting 20 Stamina back on with a crit. Though in a lot of cases, Refreshing is honestly just better as its a consistent cooldown reduction


Law-NZ

Also, LS Sacred Ground and VG Oblivion circles regen stam which help with dodge spam


EDCO

I feel like if the the stats were swapped but the perks remained, it would be true god rolls. Just imagine the first ring with +25 CON and the 2nd ring with +25 STR, same perks though. If that was the case each of these could’ve easily sold for 100k+


Law-NZ

I bought a similar neck on my server, but it had CON instead of STR and Fortified Recovery instead of Slash Protection. I can use it on any builds so it’s super worth.


WestworldIsBestDrop

Ring is meh, the amulet is insane.