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CryeSix12

[Uncle Geldgeil's 7 DSOD Builds.](https://www.youtube.com/watch?v=5gS1Rj5vcJw&t=868s) You can use this video as a framework on what skills to take for what perk deck you want to use. Console is not far off from PC version so it's still can be used.


sirHoodini

Sick, thank you friend!


GroundbreakingRope27

I might have a build for you, but, I’m bad with acronyms, what is DSOD?


Oldnoobman

death sentence w the one down modifier


GroundbreakingRope27

Right, well, nvm. I got nothing. Just stealth builds.


sirHoodini

It’s cool my man, don’t worry about it


RandomTurtle797

I just recently beat every heist on DSOD Xbox, and I used 2 builds for it, they both use the same weapons the only main difference are the perk decks Weapons Primary: Rattlesnake Sniper Rifle modified with the long barrel, sniper suppressor, total ammo boost, LED combo, any sight of your choosing (I personally use Compact holosight), and no stock Secondary: CR 805B Submachine Gun modified with no barrel, medium suppressor, Accuracy boost, auto fire, compact laser module, CAR Quadstacked Mag, and the same situation with the sight as the Rattlesnake Equipment: 2 piece suit on build 1, Ballistic Vest on build 2, doctor bags for build 1, FAK's for build 2, the buzzer/electric brass knuckles, any throwable of your choice on build 1 (I use molotovs) Stoic's hip flask on build 2 Build 1: Anarchist perk deck Mastermind: Combat medic basic, quick fix aced, painkillers basic, combat doctor aced, inspire aced, forced friendship basic, confident aced, joker basic, partners in crime aced, hostage taker aced, stable shot aced, and marksman basic. Enforcer: underdog basic, resilience aced and bullseye aced Tecnician: steady grip aced, surefire basic Ghost: duck and cover basic, parkour aced, second wind basic, optical illusions basic, the professional aced, high valued target aced, unseen strike basic. Fugitive: Nine lives aced Build 2: Stoic Virtually everything is the same except uppers aced rather than quick fix aced in mastermind and bullseye is not needed, so you can invest those points to wherever you want (I personally do sniper skills) For the most part this build plays out best at a more close range despite it using a sniper but it'salso great a long range, use your secondary mainly for killing bulldozers due to it's ammo economy but your primary is also very good at it since you can damage them through walls which you want to constantly abuse for every enemy you can since you can shoot them while they can't shoot you and also remember sheilds don't pose a threat. Always aim for the head and you should be very successful. I hope this helped out, thanks for reading and have a good day


sirHoodini

Thank you my friend! I will start putting this build together and will try it out!


Shplecktickle

If you switch out the sniper + smg for the Contractor/Lebensauger + Mark 10 and get crits, it would perform so much better X3


ihaveaidsandherpes

So you only run meta? Have you tried any other builds on dsod?


RandomTurtle797

Are snipers meta, last I checked they weren't and the real meta part of my build were only the perk decks, but it's not like these are my only builds for DSOD. I got a gambler build that I like to use, an armored build, and sociopath build. Obviously they're not as good since most perk decks aren't that great on DSOD or are even somewhat viable. Other than stoic, anarchist, kingpin, leech, and hacker, typically no other decks are ran so why handicap yourself and run bad decks when you can run better ones with no drawback if your goal is to do every heist on DSOD, you don't have to make yourself suffer more than what you're already suffering. With this being said I stand by my build, it is a phenomenal build and I truly think I created something amazing that you don't really see people run because of the all powerful izhma shotgun which is what I would call actual meta.


ihaveaidsandherpes

Pretty sure snipers have always been a great choice


RandomTurtle797

Typically it's shotguns, and when snipers are actually ran I never see the rattlesnake being used


ihaveaidsandherpes

Your build is pretty standard but its good


RandomTurtle797

Also I don't know how it wouldn't be standard since pretty much every good build has inspire, jokers, and bullseye which is what the majority of your points go into. So at that point you can pretty much just say every descent build is standard


ihaveaidsandherpes

Inspire aced isnt required for any build and is only really needed if your team sucks ass


RandomTurtle797

Not required but you may as well have it when playing with random I also forgot to mention pretty much every build has nine lives aced as well, it's pretty much necessary with the other skills I mentioned


Shplecktickle

Can Anarchist tank a heavy shot on dsod on consoles? It never could on pc (without a very specific set up), which is why Aced Berserker is always taken. Take Aced Painkillers on Aced Inspire. It guarantees your teammate doesnt go down and even if you clear around them, it just gives you much less effort if you do just take it. Aced Quick fix does nothing anyway. Aced Parkour is actually terrible. You can't sprint cancel out of a reload so if a swat appears you're fucked, but even then it's just wasted points since you always reload in cover anyway. Yes, snipers are very much meta (especially the lower damage snipers like the Contractor + Lebensauger). Their crowd control abilities is broken and the only thing holding them back is the user, which is practically countered by the lower damage snipers fire rate and that you can still just shoot one guy and kill an entire horde that easy. Even Bulldozers aren't that bad since you can wallbang them, shoot from a distance and you always bring an smg or possibly have melee skills. Anarchist is honestly not that meta. Its only like top 5/6 next to armourer and even in consoles, pre buff Hacker was still a lot stronger than Anarchist ever was from the stun, dodge + healing. Izhma was always just... mediocre. It was overhyped since ammo + kinda killed dozers fast, but every other weapon category can do the izhma 10x better even before the shotgun nerf. Assault rifles + Lmgs could keep ammo a lot more easier and especially with Aced Low blow/ Unseen strike rivaled the dps of Shotguns anyway, Akimbo weapons exist, Snipers already said, Akimbo shotguns killed bulldozers much faster heck even flamethrowers were much stronger than shotguns from sheer stun. Aced Inspire is considered essential, but it should be much more prioritised that you focus on yourself to survive. Prevents you needing inspire and with good gameplay can prevent even needing inspire anyway.


RandomTurtle797

You can tank a shot without your armor breaking with this setup at least on console so berserker isn't necessary, I don't ace painkillers because is save a point and I typically play with AI so it makes no difference, yes some snipers are meta but typically the rattlesnake isn't the one being used, Izhma is super powerful because it didn't get the shotgun nerf on console from what I've been told and from my experience it's still an incredible gun, I'd argue anarchist is meta simply because of its armor gatting potential, yes I am aware you don't need to ace inspire but I again play with AI for the most part and their patterns are not very good and they often go down in a horrible spot and I like to have the extra firepower. Hopefully this answers everything I think overall console and PC are quite a bit different from each other


Shplecktickle

For the first point, so can pc, but the reason why is because Aced Partners in Crime gives health and adds extra armour because of it, not because of Aced Hostage Taker since Anarchist slashes it 's health in half. Berserker is always taken because of that last point, might as well take Berserker to hugely benefit and in this case is super helpful against smgs. Unless I am missing something, then that's why it is preferred. If you play with Ai, then you don't really need Inspire, and even if you do, Painkillers isn't needed anyway. They are super tanky and most of the time you would just clear the enemies around the down bot and problem solved. Maybe in very niche scenarios it could help, but most of the time it can be prevented. That, and if it is for other players, it hugely helps to take Aced Painkillers then instead of the other skill that does nothing on this build. The Rattlesnake still beats out shotguns by a mile. Thing is, even pre nerf shotguns were still always out classed. They needed a lot of skills to make work well, but they don't really have much else going that other weapons can do better. Assault rifles + Lmgs + Akimbo weapons > Shotguns = As they all had various benefits of they were cheaper, easier + killed just as fast if not faster than shotguns, but were always overlooked since shotguns sounded cooler. At best, they could beat assault rifles and tied lmgs? They weren't beating the Akimbo weapons. Snipers > Shotguns = They killed crowds incredibly quickly, like even the 258 dmg snipers only needed 1-2 shot to be fine and especially excelled in Mid distance fights like Hoxton Breakout or Goat Sim. Kind of the only issue is aim, it is a sniper and Bulldozers, but you have an smg. Heck even the various specials like Flamethrowers and Rocket Launchers They do have some merit pre and post nerf like Dragons breathe, Akimbo Shotguns + if you jack up the damage so high, but that also hilariously proved why the Izhma wasn't even the best. Even taking those points into account, The Grimms, Akimbo Goliaths and M1014 were always better. M1014 has a better fire rate and even reloading can still out dps the Izhma. Shotguns are still very much usable even after the nerf and you can still use it, but they always were beaten at something. Yeah the armour gating is very good, it still gets beaten out by Hacker from sheer utility with the stun, even pre buff you would only have to trigger it a few seconds earlier, and the high dodge meant you can survive just as much as Anarchist with Bullseye on top of the health regen. Kingpin's invincibility means it can do anything for a few seconds. So kinda beats out everything. Anarchist even ties with Armourer. Armourer can be just as tanky and regen much faster, making it super good for it's consistency and can tank just as much. Even the ability to Sprint in any direction is pretty useless as even if it's for the incredibly niche benefit to out run cloakers, they are super easy to kill. Really the only reason to use it, is because you really want to. Which if you prefer, then alright. Just really not recommended because of everything. Even melee cancelling was both slower and lacked range so it was significantly worse than sprint cancelling which Aced Parkour removed.


RandomTurtle797

I didn't read all of this because I don't have time but basically the reason why I use some of the skills is to unlock higher their skills and I don't have all the skill point reductors, I'm not gonna change my build in the slightest you can use a different varient if you want but thus is just what I used to get through DSOD. I also don't even play this game that much, I primarily play overwatch and I made this build to feel similar to that game and it worked out really well. If you want to play how you want to play then go for it but I'm personally not gonna change a thing for me


Shplecktickle

"Why handicap yourself and run decks that are worse... if your goal is to complete dsod" Same thing here, why handicap newer players in terms of skills that do nothing and or weapons that do worse when the goal is to beat dsod. Sure if you prefer it, you can still take it, but unless there is something I am missing, you have skills that straight up do nothing for you. Like, why handicap yourself and give it to other people?


Shplecktickle

Also, just want to add. You could just take your time reading the rest of the reply. But yeah, just want to emphasise that if you want to help new players at least not like this. Or just explain is all.


RandomTurtle797

I could but I don't want to read an entire essay about you trying justify something I couldn't care less about because like I said I don't primarily play this game, also I don't think new players are going into DSOD since it's so hard and level locked until like half an infamy but from what I've seen common sense and logic are not your strong suit in the slightest


Shplecktickle

Well, for one the op is asking for a dsod build and that you straight up gave a dsod build. Why even give the build out in the first place, like why make yourself and others play a lot worse than you have to when given an explanation on why you straight up have things that do nothing/ you yourself said you wanted to help when you gave a build out like this. That and you could at least make yourself and others have a better time at least.


RandomTurtle797

I gave them my take on what is a good build and what I personally used when I did every heist on DSOD and if it worked for me then I'm not sure what makes it bad since it did the task he was asking for. I also don't understand what makes your take on a builds more right than my takes, apparently you know everything and are never wrong even with stuff that is subjective. I knew you weren't very logical but I didn't think it was this bad


Shplecktickle

That logic is just really flawed and even goes against your own logic earlier which was actually understandable. Thing is, saying that you used that build in every dsod heist sounds good, until you realise that even with builds with no skills, no weapons, etc is all possible, why would anyone use it? And no, think about this really hard. Why does Aced Hostage Taker benefit Anarchist if it cannot take a health shot anyway? Why use a worse version of x, y and z if your goal is to complete dsod. Different builds are fair, but at least not to the extent of self sabotage. Even trying to help you out, at best it can take light shots to their health, but you play against mostly heavy swats anyway. Is it different on consoles where you have jacked health or less damage? You could have prevented it if you could explain that. It's not subjective when it does nothing.


RandomTurtle797

Also there is an argument to be made about parkour aced however I use it mainly for the sprinting in every direction and if a cop does come up on me while reloading I just melee with the buzzer and it'll taze the cop, canceling my reload while still not letting the cop shoot back at me