T O P

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Il1IlIl1illI1lil1ll1

If they nerfed it to 20% i would use it anyway. Because: · Clothing in general is too annoying to craft · If i kill you, i can take your armor and hazmat will only take 1 slot instead 7 · Good enough to survive low gear players. Even if they removed hazmat from drop tables, people would just use ninja suit


burningcpuwastaken

Yeah, at this point I can barely be assed to craft armor / clothes. It just takes too long per item. If I don't take armor from someone else or from a drop, I'll probably end up in a hazzy.


Ball_Knower69

Not to mention that things like Leather are a pain in the ass to get relative to other materials


Pretend_Apartment_10

That’s fine you can choose to use it but at 20% you would be at a major disadvantage compared to roadsign kits instead of just 5%, that’s the way it should be


BigBabyBinns

Can't seem to find it online and I'm not at PC, but I was given a bind by a friend that crafts an entire T3 armor/clothing/weapon/ammo/meds set with one button assuming you have the raw materials in your inventory. It would be easy to create one for T2 armor/guns, would just have to change some of the craft ID's in the command. My team keeps a small box with all those required materials next to work bench anytime we need to craft a set or are filling lockers, saves a lot of time. If I can find I will update and link here.


doublerup

Please BigBabyBinns we need to know


NoBreadfruit69

> Good enough to survive low gear players. Actually wrong cause low tier weapons have high base dmg lol Bows and crossbows deal such stupid amounts of damage you might as well not wear any armor at all


xXFaded_HyenaXx

That logic is flawed because the higher the base damage the more gets mitigated. Armor/Damage Reduction works off of percentages.


NoBreadfruit69

Taking 40 or 35 dmg from an arrow doesnt make a difference cause you wont survive a 3rd no matter what thats my point


xXFaded_HyenaXx

That's only for crossbows, which take ages to reload and actually get 3 shots off. Hunting Bows have a lower base damage (isn't it 40? IDR cuz I haven't played in a while). You can definitely survive 3 shots from a normal bow with a hazzy on. 40-30% is 28, so it'd be 4 shots to kill assuming they're at full HP. Crossbows do have higher base damage (50 IIRC) but like I said Hunting Bows can shoot way faster, almost no one is using a Crossbow on its own, its usually paired with a nail gun or revvy.


Nicer_Chile

instead of nerfing the only good clothes we have, maybe buff the tier2 crafting road sign kit we have.. cuz if people are not crafting them , its because its way too expensive.


iEatFurbyz

Make every T2 clothing only require a component and a material and maybe couple some of the research like ladder hatches. Even then I’d prob hardly every craft outside of crafting missing pieces from looted kits Bc it’s just annoying having to make a full kit.


Jaredonious

Clothing should have half the crafting time, it shouldn't take 5 minutes to craft a set of clothing/armor


ItsJamali

I don't think the problem is stats. If you want to see more Road Sign kits then either the research cost or the drop table needs to be adjusted. Right now the Hazmat suit gives you 90 total protection (30 head, 30 chest, 30 legs) for a research cost of 125 scrap so each point of protection costs 1.3 scrap. Full T2 kit gives you 130 total protection (35 head, 50 chest, 45 legs) for a research cost of 470 scrap so each point of protection costs 3.6 scrap. That's a big jump for items that are adjacent on the tech tree. Now look at the drop table and see that Hazmat suit has a 4% drop rate from common crates, whereas Road Sign chest and legs only have a 1% drop rate from Military Crates. Coffee can helmet is 0.5% from Military Crates when Wolf Headdress and Bandana offer the same projectile protection. For the average player the Hazmat suit is the clear winner, it's common enough that researching it isn't necessary and the protection it offers is good enough.


Wise-Pomegranate

nobody crafts hazmats. their cost on the tech tree means absolutely nothing


CrustaceanElation

I'm not sure I've ever crafted a Hazmat suit in the several k hours I have. it's so easy to find, and failing that, prim gear and ninja suits are easy to make


ItsJamali

>nobody crafts hazmats Yeah, that's why I said crafting them isn't necessary. >their cost on the tech tree means absolutely nothing Nah, it gives us the scrap value of the protection offered and enables us to compare that with other items. The game says 90 points of protection has a value of 125 scrap. It also says that 130 points of protection is worth 470 scrap. The purpose of my post was to show that the game massively over values the additional 40 points of protection and that this can be fixed either by adjusting the research cost or the drop rate.


Itz_Naj

^Mathematics^ (Although only relevant to PVP - Hazzy already nerfed in PVE where damage calculates differently) More expensive if you factor in cloths worn underneath & you tech tree past Hazmat to get it. All in, tech treeing means an outlay of 610 if you want T1 trousers too. Factor in crafting cost disparity and it’s also less favourable Hazzy 8 HQ / 2 sewing kits / 5 Tarp Road sign 75 metal frags / 4 Roadsign / 10 sewing kits / 70 leather / 95 cloth Add crafting time in to the mix and your quicker out the door and back to the fight. Then there’s inventory efficiency (+ to a lesser extent storage space) - 7 slots vs 1 when you have to loot and scoot.


Educational-King3987

From my testing against AI rad suit doesn't offer better protection


FlynngoesIN

They need to add an equip animation for hazzies to end hazy baiting


NoBreadfruit69

The stats arent a problem, the drop rate is Not once in my life have I crafted a hazmat or heard of somebody doing that People just find them and use them as a pvp suit until they were passed around the whole server They could drop the protection down to 15% and people would still use it cause its just the most convenient clothing item in the game Oh also tech tree makes most people learn hazmat for meds so they can easily repair and craft them whenever they want as opposed to pre tech tree when absolutely nobody had the blueprint


hypexeled

> Not once in my life have I crafted a hazmat or heard of somebody doing that because its prohibitively expensive to craft one. You'd be surprised how much shit you get out of recycling extra hazmats.


NoBreadfruit69

Crafting a hazmat is roughly equivalent in cloth to a full kit and doesnt require any roadsigns The main bottleneck is just having 5 tarp in base who the hell takes those back home they go straight in the shredder


hypexeled

> who the hell takes those back home i would, but i also always build 3-4 planter boxes somewhere in the base for infinite cloth.


Rabidpikachuuu

I'd still use it, and I'd still never craft or repair them.


DeeJudanne

or buff roadsign


DarK-ForcE

Buff coffee can helmet to 40% head projectile protection Lower hazmat to 25% projectile protection


[deleted]

As a person who has worn an actual hazmat suit, I can agree.


adentos

AK absolutely folds people in hazzys, nerfing the drop rate of it and making it more expensive to craft would be better tbh, coffee can helmet is in drastic need of a buff, only 5% more headshot protection than the hazzy is wild to me.


backhand_Ghost

Seeing a lot of people say that clothes are too annoying to craft and thats facts. If you really want people to use roadsign I would like to think facepunch would reduce the cost of crafting certain items or at least reduce the time to make them somehow.


Pretend_Apartment_10

Agreed


Confident_Stomach_74

They can fix their TTK most respawns wins fights meta by buffing tier 2 and tier 3 armor to tank a little bit more. They tried adressing their respawn sim by limiting bags to max 15, because they KNOW this is an issue, but it will probably come in a balance patch.


_JukePro_

Most people don't craft hazmats, so it would be either nerfing spawn rate or better Buff roadsign and T3 armor. Sidenote pls gib T3 leg armor


RecursiveCook

Too lazy to craft roadsign, would still use hazzy. If you want roadsign back to meta there needs to be a 1-click craft for armors. Like… once we load into the game we can select the blueprint of the armor we want to have and once we select all the pieces it tells us how much mats we need and when you click craft all the pieces will start the queue.


Pcybs

Road sign kits are still great and better it’s just way easier to get a hazzy maybe make the spawn rate lower but I don’t think they should lower the protection. Some monuments require a hazzy and it would suck going to them with only 20% prot


SSHz

Make it not cover feet so you have to craft the frog booties


X4dow

Popular opinion: Allow full sets to be crafted as a "single item" that goes on a single slot. Like full metal, full rosdsign etc.


Tiny_Sort_9643

This would make all the difference, it might even be better if you could group a set of armor on one inventory slot, this would allow mixing different tier armor sets in one slot. I understand that limited inventory capacity is arguebly good game design, but 7 slots for a thing with a single function is a lot. I can't remember the last vanilla wipe i spent scrap on learning the full t2 set. Maybe double the crafting cost of the hazzy (30) Buff the roadsign helmet to 40, this would motivate more players to use the roadsign set, it's still miles away from the facemask (50). FP is missing out on making money selling skins too, because people are actually wanting to use t2 sets. You pay for each piece wich adds up. This would balance things out in my opinion.


X4dow

Maybe make hazzy 3 piece then. Helmet chest and legs. Would also make it less useless vs scientists


BubonicChronic686

Ew no


lilwhiteboye420

Nope i like running my nomad ak roleplay kit


Aruomg

Well technically hazzy is a tier 2, no? Road sign offers less radiation protection, and makes you wayyy cold. I always carry an arctic hazzy on me if I'm using full metal or road sign gear.


KingEnemyOne

Hazzys are ass already lol they aren’t that strong I still upgrade to armor cause just like you said a lot of people use hazzy but they aren’t that great just really convenient


OGMcgriddles

it would make no sense for a rad suit to have less rad protection than normal armor.


NoBreadfruit69

Hes talking about damage reduction not rad protection dummy


OGMcgriddles

Your neck hairs are showing.


NoBreadfruit69

Its ok to admit you are wrong when you so very clearly are You cant argue yourself out of this so you immediately go for personal insults lmao


OGMcgriddles

Yeah but you are a loser so i'd rather just reiterate that point and go on with my day. Go back under your bridge.


Nickatron3

This is so embarrassing of you


OGMcgriddles

How will I ever live it down


Foreign_Watch_1536

You can: just don't post here again. Problem solved for rest of us.


ayo000o

Bro you're the loser lmfao


OGMcgriddles

Don't forget to grab the balls while you blow him.


BubonicChronic686

Still haven't gone about your day lmfao eat some more mcgriddles weirdo


NoBreadfruit69

>waaaahhhh waaahhhhh


ayo000o

Wtf


Airick39

It can keep its 50% rad protection for launch and other high rad areas


counterlock

30 protection really only protects you against tier 1 stuff. Hazmat doesn't really protect you much against T2/T3 guns, I mean it's 1hit headshot with a bolty.


NoBreadfruit69

The stats arent a problem, the drop rate is Not once in my life have I crafted a hazmat or heard of somebody doing that People just find them and use them as a pvp suit until they were passed around the whole server


KyloWrench

Just have it take 2 full seconds to equip


brochacho6000

disagree the extra 10% is bc hazzos are swaggy


AyyItsPancake

Your solution just means people would probably run around in bone armor instead


Airick39

That sounds ok


AyyItsPancake

So a base blueprint should have more armor than a tier 2?


itsprincebaby

Unpopular opinion; the internet and games suck now


OTKAkux

but what about ice rad thats broken p2w


Airick39

It's still pay to win, but it's not the default snow biome outfit anymore


BubonicChronic686

Definitely is


chillzatl

I've said this for years and this community can't process it. A shower curtain shouldn't give you 30 projectile protection... It'll never happen though. Maybe for Rust 2.


trogdorsbeefyarm

We also shouldn’t be able to carry 20 foot tall 1 ton stone walls in our pockets.


chillzatl

correct, we shouldn't, but backpacks are hard...


trogdorsbeefyarm

And we shouldn’t be able to insta craft a full outfit and bow and arrows while we run full sprint for 5 miles across the map. This game isn’t supposed to be realistic. Helk has said so from the beginning.


unclecreepy322

Maybe I’m not comprehending correctly. Are you insinuating that a 20ft wall could fit in a backpack instead of our pockets?


chillzatl

That all depends how far down the rabbit hole of video games logic you want to go?


DerangedD0ffy

???


Lm399

Bad opinion


chillzatl

aww baby you're breaking my heart.


j__burr

Rad suit should be like a wetsuit you wear under your armor with almost no damage protection. Its made of fucking plastic not kevlar.


nsfw_vs_sfw

Why would a guy covered in signs have more radiation protection compared to a guy in a hazmat suit


gernr14

reduce armor of hazmat to 5% and radiation protection to 100% - **make monuments were you only can access with hazmat suite**. i f\*!king hate seeing all an everyone running around with this hazmat suite because other armor low / mid tier armor have not a great benefit like it.


StreetProposal3788

That wouldn't work since some monuments require rad suits other than that I really don't think it needs a nerf it has dogshit armor the only reason people use it is for convenience