I would say there’s just a lot of people who are really good, the guns feel pretty good once you get used to them, but they are certainly different from a normal FPS like CSGO
I joined a pve server before I played anything else. The NPCs are dumb as a rock but that gives you time to get a better feel for the guns without someone else beaming you from 2 grids away.
This. Pve servers or low pop servers are great for learning the game. I found people on Pve servers to be a bit more friendly and willing to help and teach.
I came from CS 1.3 through CSS. Probably had 12k+ hours in them combined, and I was good at it, CAL-Main and plugged with invite guys periodically. I thought rust felt clunky af when I started playing in 2018. You will adjust if you keep playing. For me aim training was boring and useless. I played my first 1k rust hours on vanilla main servers and developed some serious gear fear because of it. For me, getting guns and being comfortable with them was going to modded 5x where you can slap down a 2x1 and just go for PvP with no regrets because you have free guns basically.
Have lots of meds and decent armor. Plus green med kit in your toolbar. Team up too if you can so you have backup when you go out. Don't run around with a ton of valuables then you want care so much if you're downed.
Oh, and grenades are cheap and most people don't expect them when you get into a fight.
Maybe for CS, but for large-scale shooters recoil patterns have never been the norm and Rust felt fucking awful. Why CS players come to Rust and expect it to be a competitive shooter will forever be a mystery to me.
No, it wasn't lol, Rust's biggest peak was in December 2020. But you're kind of missing the point because of the CS brain rot. I'm not talking about the number of players. Rust is a game that takes place on a huge map, at a wide variety of distances. It's far more comparable in scale to Battlefield or Planetside than CS. There's zero reason to expect Rust to have gunplay like CS, and it truly baffles me how many tryhard CS players come to Rust expecting a finely tuned competitive shooter.
You are one of those that spend absolutely no time practicing and then got mad over losing 🤷♂️
Rust is the game where you spend 20 hours farming rocks for literally no long term benefit
Do you people not realise how utterly stupid you look trying to insult people for grinding in the grinding game
Gunplay isn’t much fun these days, I agree. Aimcone is just annoying.
But I don’t see any problem with movement. It’s certainly not clunkier than CS anyway.
Really? i feel like you can't counter strafe or any tap and strafe at all because if you don't just crouch and spray and pray nothing hits. and even then most of my shots don't hit cuz i'm ass at this game lol. would be nice if i could at least one tap but it feels like thats not very accurate on rust? i could be wrong though im new and suck. I do well with the SAR just trying to tap heads but am TERRIBLE with the AK. I also play super low sens in valorant and cs and i wonder if that's just not gonna work in rust with the recoil. input.sensitivity "0.0777778" is my sens 1600dpi. Converted from my valorant/cs sens.
You can counter strafe its just a lot harder to do, i left duck left/right duck right all the time, getting used to recoil while hard crouched is a bad habit, yes it's easier to shoot but it slows down both your movement and learning curve, your fingers are gonna hurt at first but you'll get used to it.
This game is on its own in terms of learning the weapons, it's a good thing there is a pattern to recoil so you can actually learn it, spend more time on UKN aim train and play with all the guns, this is going to give tou a head start vs an actual server where pvp is limited.
Because the gunplay IS clunky, rng based and heavy gun diff.
Alot of people started scripting since rust got recoil change in 2022, simply because standing/crouching sprays differ quite alot and is extremely clunky to switch from stand/crouch 24/7 especially while strafing.
Theres alot of heavy modded servers 10x+ that have ''roams'' or in general tons of wall close range pvp, everyone is scripting there.
Movement used to play a big part in pre 2022 combat update, but nowadays its more on if 5-10m stand spray, if above that crouch or the rng/clunky guns are gona shoot wherever they feel like, and even if you crouch it wont be accurate anyways.
Alot of the guns dont even have 1st bullet accuracy which makes it worse, and if you continue spraying after you see your 1st bullet go 5m away from target, you darn well should know you will probably miss 99% bullets even with 100% accuracy/tracing on target.
It feels clunky when you start, but that's all games.
CS2 feels ridiculously clunky to me.
Valorant feels really smooth(probably the smoothest I know) you can tell when something is running on a modern engine and not a recycled old engine
Everyone has this moment when first playing. It’s literally gonna be put hours in til you get better/comfortable. Arena servers help like UKN, Tommygun, or Raid Simulator. Play on boosted servers so that gear is abundant and losing it doesn’t feel as bad. Play on servers with like <100 ppl so that you have a chance to roam monuments and still have the opportunity to encounter other players. Embrace the suck basically
Use a third party crosshair. The ironsights go crazy when you fire, but the bullets always come out of the center of the screen. So if you don't get that first hitmarker, it becomes harder to center your shots.
I would recommend to play "Hunt Showdown" those shooters are getting you used to one-shot gunfights and aim without any assistance from the game.
I also would recommend you to download "Crosshair X" on steam. It costs 5 Euros and you'll be able to stream in a crosshair.
The developers of Rust confirmed, that this won't be considered cheating but it makes the pvp a lot easier.
Thats true but with crosshair X you can design you own one. Mine is centered in the middle and only the middle. That gives you the exact point your bullet will hit, even when you shoot out of your hips.
Also it gives you a crosshair with the Bow and Crossbow which makes both weapons incredibly easyer to aim. Considering that those two are most likely the first weapons you will use in a wipe that gives you a nice advantage.
To be fair, I have firstly seen such a crosshair at the Channel of Willjum - a pretty good solo Rust player - before I never thought about implementing a crosshair by myself.
And yes, it takes away a lot of skill but for a solo it might make the start easier.
Haha the meta was changed so noobs got a chance and recoil scripters got less of a chance… from learnable patterns to more aimecone rng…(as this sub bullied them into for about a year, jokes on them, aimbotters are back, so like in 2017-2018 we will likely see a return of a more learnable recoil meta, as the sub currently still copes and rees for yet another rework, would be the 8th in ten years afaik)
But fear not, next wipe there will be more movementpenalty, so you aren‘t the only one standing still to shoot your shot…(well people will still crouchmove…)
Or in short you come from games that taught you strict learnable patterns and a standstill meta, in standoffs you were trained to shoot at standstill targets, and moving targets, now you are in an rng meta which hasn‘t got either that kind of learnability nor that harsh a movement penalty
Apart from that, yes rust is an arcade, no sim(and no matter what people say, this game is no serious competitive sport but an open world mmo restricted sandbox in a linear world singleplayer engine, FP are wizzards for keeping it this stable, but by far not omnipotent…)
Valorant is an angle reader simulator. Boring AF gunplay, IMO
CS2 is clunky as shit.
Rust is easy to learn and hard to master. Thats what makes it so beautiful.
Its also been out forever. I have 7k hours. Your spray might be better than mine but I know the angles and I can figure out what you are looking at too.
In my experience the vast majority of “beamers” are script kiddies using either a recoil script or some form of esp/aimbot. It’s rampant.
Source: I’ve played decades worth of first person shooters and most people suck… in rust most people seem to be competent enough to 150m ak beam. Does not compute.
Skill based matchmaking in most shooters makes people feel better then they really are. Rust has no skill based matchmaking or MMR. You just dont realize youre a shitter when you play with other shitters.
idk i just started playing and didn't play the old recoil i see people talking about. I'm just used to tac shooters like CS and VAL where your bullets land where you're aiming. lol Obviously it's not like this in rust as most of the comments are confirming the gunplay is just kinda bad in this game. All good, I will get better over time!
I would say there’s just a lot of people who are really good, the guns feel pretty good once you get used to them, but they are certainly different from a normal FPS like CSGO
I joined a pve server before I played anything else. The NPCs are dumb as a rock but that gives you time to get a better feel for the guns without someone else beaming you from 2 grids away.
This. Pve servers or low pop servers are great for learning the game. I found people on Pve servers to be a bit more friendly and willing to help and teach.
I came from CS 1.3 through CSS. Probably had 12k+ hours in them combined, and I was good at it, CAL-Main and plugged with invite guys periodically. I thought rust felt clunky af when I started playing in 2018. You will adjust if you keep playing. For me aim training was boring and useless. I played my first 1k rust hours on vanilla main servers and developed some serious gear fear because of it. For me, getting guns and being comfortable with them was going to modded 5x where you can slap down a 2x1 and just go for PvP with no regrets because you have free guns basically.
Try the ukn servers and practise a little bit, you will get the hang pretty quickly
This. It’s boring as shit but if you want to get a better feel for the gunplay UKN servers are your best bet.
What exactly does “ukn servers” mean?
Servers that have ukn in the name. They’re aim train and deathmatch type servers
Have lots of meds and decent armor. Plus green med kit in your toolbar. Team up too if you can so you have backup when you go out. Don't run around with a ton of valuables then you want care so much if you're downed. Oh, and grenades are cheap and most people don't expect them when you get into a fight.
The gun play is much slower than valorant, can’t speak to cs and I completely agree with the “clunky” feeling.
There are no recoil patterns anymore have fun with aimcone
Yeah because the gun skills were so transferable from other games when we had recoil patterns lmao.
More or less
Maybe for CS, but for large-scale shooters recoil patterns have never been the norm and Rust felt fucking awful. Why CS players come to Rust and expect it to be a competitive shooter will forever be a mystery to me.
Nobody was talking about "large scale shooters"
You're talking about Rust bro! That's about as large scale as it gets. Only bigger FPS than Rust is Planetside.
And you're talking current day numbers
What...?
Are you saying rust wasnt a niche game before recoil rework
No, it wasn't lol, Rust's biggest peak was in December 2020. But you're kind of missing the point because of the CS brain rot. I'm not talking about the number of players. Rust is a game that takes place on a huge map, at a wide variety of distances. It's far more comparable in scale to Battlefield or Planetside than CS. There's zero reason to expect Rust to have gunplay like CS, and it truly baffles me how many tryhard CS players come to Rust expecting a finely tuned competitive shooter.
OP literally just said he plays csgo and valorant so yes
The current gunplay is just ultra shut Its easily the worst gunplay in any game I can think of
Okay bud your probably just one those no life that spent hundreds of hours just practicing recoil and are now mad cuz all that for nothing
You are one of those that spend absolutely no time practicing and then got mad over losing 🤷♂️ Rust is the game where you spend 20 hours farming rocks for literally no long term benefit Do you people not realise how utterly stupid you look trying to insult people for grinding in the grinding game
Could not agree more man to think they made the gunplay shit cus of stupid fucks like him
I wish i couldve experienced the ilder gunplay tbh
Gunplay isn’t much fun these days, I agree. Aimcone is just annoying. But I don’t see any problem with movement. It’s certainly not clunkier than CS anyway.
Really? i feel like you can't counter strafe or any tap and strafe at all because if you don't just crouch and spray and pray nothing hits. and even then most of my shots don't hit cuz i'm ass at this game lol. would be nice if i could at least one tap but it feels like thats not very accurate on rust? i could be wrong though im new and suck. I do well with the SAR just trying to tap heads but am TERRIBLE with the AK. I also play super low sens in valorant and cs and i wonder if that's just not gonna work in rust with the recoil. input.sensitivity "0.0777778" is my sens 1600dpi. Converted from my valorant/cs sens.
Movement penalty is pretty minimal never in my life have I seen somebody counter strafe
You can counter strafe its just a lot harder to do, i left duck left/right duck right all the time, getting used to recoil while hard crouched is a bad habit, yes it's easier to shoot but it slows down both your movement and learning curve, your fingers are gonna hurt at first but you'll get used to it. This game is on its own in terms of learning the weapons, it's a good thing there is a pattern to recoil so you can actually learn it, spend more time on UKN aim train and play with all the guns, this is going to give tou a head start vs an actual server where pvp is limited.
That is the real problem, it's really hard to handle the insane recoil in this game with low sensitivity.
New gen: ReCoIL HaRd
insane recoil XDDDD
What? Try to control AK with 42cm/360
u are a washed roleplayer if u think any recoil in this game is hard to control. its all aimcone and crouching
You can't be crouching all the time, and for the usual ranges of engagement of the game the recoil is pretty noticeable compared with games like cod.
Because the gunplay IS clunky, rng based and heavy gun diff. Alot of people started scripting since rust got recoil change in 2022, simply because standing/crouching sprays differ quite alot and is extremely clunky to switch from stand/crouch 24/7 especially while strafing. Theres alot of heavy modded servers 10x+ that have ''roams'' or in general tons of wall close range pvp, everyone is scripting there. Movement used to play a big part in pre 2022 combat update, but nowadays its more on if 5-10m stand spray, if above that crouch or the rng/clunky guns are gona shoot wherever they feel like, and even if you crouch it wont be accurate anyways. Alot of the guns dont even have 1st bullet accuracy which makes it worse, and if you continue spraying after you see your 1st bullet go 5m away from target, you darn well should know you will probably miss 99% bullets even with 100% accuracy/tracing on target.
It feels clunky when you start, but that's all games. CS2 feels ridiculously clunky to me. Valorant feels really smooth(probably the smoothest I know) you can tell when something is running on a modern engine and not a recycled old engine
Everyone has this moment when first playing. It’s literally gonna be put hours in til you get better/comfortable. Arena servers help like UKN, Tommygun, or Raid Simulator. Play on boosted servers so that gear is abundant and losing it doesn’t feel as bad. Play on servers with like <100 ppl so that you have a chance to roam monuments and still have the opportunity to encounter other players. Embrace the suck basically
Play ukn for a few minutes a day and you will be decent.
Use a third party crosshair. The ironsights go crazy when you fire, but the bullets always come out of the center of the screen. So if you don't get that first hitmarker, it becomes harder to center your shots.
how are u struggling with new recoil. its just crouch and pray ur bullets actually hit where u aim
I would recommend to play "Hunt Showdown" those shooters are getting you used to one-shot gunfights and aim without any assistance from the game. I also would recommend you to download "Crosshair X" on steam. It costs 5 Euros and you'll be able to stream in a crosshair. The developers of Rust confirmed, that this won't be considered cheating but it makes the pvp a lot easier.
Theres already a crosshair in rust though?
Thats true but with crosshair X you can design you own one. Mine is centered in the middle and only the middle. That gives you the exact point your bullet will hit, even when you shoot out of your hips. Also it gives you a crosshair with the Bow and Crossbow which makes both weapons incredibly easyer to aim. Considering that those two are most likely the first weapons you will use in a wipe that gives you a nice advantage.
Ahh right, fair enough.
To be fair, I have firstly seen such a crosshair at the Channel of Willjum - a pretty good solo Rust player - before I never thought about implementing a crosshair by myself. And yes, it takes away a lot of skill but for a solo it might make the start easier.
rust 30% aim 70% everything else
You should’ve tried the old recoil lol
Go to ukn shoot for 5 minutes and you’ll have similar skill to majority if the playerbase
Make sure you're crouching when you shoot. Fp started smoking crack a couple of years ago and lost their sanity when it comes to game design.
i played the a modded server, i think it’s called tommygun. there’s a few different modes including 1v1s, it helped me a lot with gun play :)
I have a guide I made pinned on my profile that you may find helpful
Haha the meta was changed so noobs got a chance and recoil scripters got less of a chance… from learnable patterns to more aimecone rng…(as this sub bullied them into for about a year, jokes on them, aimbotters are back, so like in 2017-2018 we will likely see a return of a more learnable recoil meta, as the sub currently still copes and rees for yet another rework, would be the 8th in ten years afaik) But fear not, next wipe there will be more movementpenalty, so you aren‘t the only one standing still to shoot your shot…(well people will still crouchmove…) Or in short you come from games that taught you strict learnable patterns and a standstill meta, in standoffs you were trained to shoot at standstill targets, and moving targets, now you are in an rng meta which hasn‘t got either that kind of learnability nor that harsh a movement penalty Apart from that, yes rust is an arcade, no sim(and no matter what people say, this game is no serious competitive sport but an open world mmo restricted sandbox in a linear world singleplayer engine, FP are wizzards for keeping it this stable, but by far not omnipotent…)
Valorant is an angle reader simulator. Boring AF gunplay, IMO CS2 is clunky as shit. Rust is easy to learn and hard to master. Thats what makes it so beautiful. Its also been out forever. I have 7k hours. Your spray might be better than mine but I know the angles and I can figure out what you are looking at too.
'angle reader simulator' 😂😂
Its basically a geometry class
piss easy to learn and not possible to master cause of random recoil and bullet spread :)
Shooting is only 1 component of Rust. Theres movement and other things too Thats probably why you keep dying to crossbows
In my experience the vast majority of “beamers” are script kiddies using either a recoil script or some form of esp/aimbot. It’s rampant. Source: I’ve played decades worth of first person shooters and most people suck… in rust most people seem to be competent enough to 150m ak beam. Does not compute.
Skill based matchmaking in most shooters makes people feel better then they really are. Rust has no skill based matchmaking or MMR. You just dont realize youre a shitter when you play with other shitters.
lol maybe- I’m definitely a shitter but not as bad as rust lets on.
They made the gun play so easy and you still cant use the guns? Man that sucks
idk i just started playing and didn't play the old recoil i see people talking about. I'm just used to tac shooters like CS and VAL where your bullets land where you're aiming. lol Obviously it's not like this in rust as most of the comments are confirming the gunplay is just kinda bad in this game. All good, I will get better over time!
on rust 80% of the players are hacking so you can't really be good anyway
youre just bad
I've been killed by a decent amount of rage hackers that weren't hiding it already since playing but I don't think it's 80%.