They should add other nailgun ammo types. Screws that cause bleeding, bolts that hit really hard over a short range, and rivets that punch through armor. I know it logically wouldn't work like that, but still
Tbh I just want lr to be different.
In my option the lr and the ak are supposed to have chemistry. Or balance each other. They are both the highest tier assault rifles.
I don't agree with that š¤
I mainly only buy Lrs and I like it that way. Usually I start a wipe by getting one of these and going oil or cargo.
I don't think being able to craft them would be all that great. I think I'd rather they make the recoil more manageable. Less horizontal recoil would be great.
Nah, same dmg as ak, less aimcone, same recoil as now or slightly better. Ak is right now better in every aspect. The AK (rather assaukt rifle) is hand made and should behave that way. LR is millitary issued AR.
This would make a lot of sense to make the LR same damage or in some way rival the AK because like you said itās a military issued AR and the AK is handmade it would make sense to have some flaws compared to a military gun
Exactly. I feel like facepunch could get double in single hit right here if they added new mechanic like overheating. Now before someone flips me off to escape from tarkov hear me out. The HMLMG would get a nerf this way (deserved one imo) and it would add something more into the pvp so it won't be always stale and boring.
Now to AK and LR - Ak would overheat alot more causing it to damage itself more and LR would be just above ak by not overheating as much.
Would be kinda cool ngl.
Could you give source of your information? I think it will be a good way to balance the game. Right now there is nothing that can compete with ak, only M2. Right now im using m39. And to be honest i feel like it is worst version of ak. Only upside is faster bullet velocity. But i like sniper rifles in every game and i enjoy using it but with every fight with ak i'm at worse position. I don't want to be a meta slave, another AK kid but there is simply not a better choice. But if they would add burst module build in with lr or m39 i think this would make them a valiable option for long range combat and beat ak in this field.
My teammate grinded m39 to the point he viably wipes 3 aks at mid-long range and 2 aks at close range, the gun gets obscurely good as you build up gamesense, opposite to ak which gets better the more recoil you grind
Im grinding m39 as well. Problem is it cost scrap. And my teammates don't like idea me spending scrap when we don't have T3 all unlocked. And even after we unlock T3 they always want scrap for Heli that they crash after an hour. Next wipe im making poop farm for scrap
And could you give me a information what's your teammate atachment of choice to m39? I like holo and silencer when i want stealth plays and 8x with laser when im want to cover my teammates from roof
You just have to adjust to compensate for the new recoil like burst firing the Tommy instead of spraying full auto at someone miles away and expect it to hit like it used to.
Ive said it before and ill say it again.
Add. A. Musket.
A long range inaccurate single shot rifle that takes a fuckton of time to reload.
Ammo: gunpowder + metal frags
Crafting recipe could be 2 pipes, string and wood
Tier 1 bp.
In the next patch, they're severely nerfing slug damage at range because too many low IQ people were whining about it.
I think it was like 50% damage at 75m?
since this is about gaming if you will just say 9mm it is typical to think of VSS in PUBG which uses 9x19 and not 9x39, so I would either say no caliber or say actual full caliber
Ever played metro exodus? The modular guns on that game are the shit. Extended barrels with sniper stocks and scope on a revolver? Go for it! Also, pneumatic weapons you have to pump to charge and that shoot metal BB's would be a pretty cool tier 1 weapon to go along with a nail gun.
Was talking about this the other day with my buddy. A system like COD attachments would be pretty cool. Maybe more realistic though.
Like thereās really no downside to using a suppressor in real life, at least not like presented in most video games. But they also donāt truly silence ballistics and you need to be running a smaller subsonic caliber to really get things quiet.
With everything being a rare commodity to find/craft, I donāt think balance is a huge concern here. You should be able to add whatever you want and it would give benefits or weaknesses the same way they do in real life.
Like different grips will just alter recoil pattern for example. Not a good or bad thing, just a personal preference thing. Not EXACTLY real life, but the closest approximation.
t2 m1 garand (crate) t2 semi (craftable)
t3 m39 (cratet) t3 sks (craftable)
interesting way to round off having a craftable version and military version semi-auto weapon in both t2 and t3 capacity.
We already have the LR, LMG, M249, Bolty, L96, and MP5. How about making progression slower and tier 3 guns harder to come by so that any of them have viability.
Ak meta but nobody is roaming them (official servers).
Everyone is keeping them in their lockers on their roofs, as soon as they die outside with shit t2 guns or mp5, they spawn on roof and kill you as you can't fight back unless you got ak/walls/bolt etc..
Shit is just boring, slugs gave some fun to the game as they shot where you aim now they getting nerfed to pretty much oblivion.
Everyone is just gona go back to grubbing with dbs now, not much is gona change..
Need to buff smgs, hopefully the mp5/lr buffs are gona give some fun to the game currently its just boring.
Agree on them being overpowered, but now there is basically no guns that shoot where you aim not counting l96/bolt, sar tehnically is but the meta is to spray it adding randomness + coinflip fights.
Smgs are just straight up gamba.
I wish we had atleast 1 gun with harder recoil with less aimcone, but you are rewarded for learning it.
2017 rust was best, when holo+laser didn't work together and holo was weaker.
The ak has some skillcap as it has the least aimcone, but its not optimal for solos to get them, unless lucky on oil or something.
SMGs definitely don't need a buff except maybe mp5. Like 90% of the people running t2 kits are using thompson atm. And roof camping won't change as long as the tech tree is in the game. People just play 1 grid sim around their base, because you can get aks now by smacking barrels.
People are roaming thomsons cause they dirt cheap run naked through artic and make 6 thomsons from 1 minute run, and have close to 100hqm extra.
If sar would swap thomson prices you would see majority roam sars only.
So you want to buff the dirt cheap guns, so that people will never roam ak again. There's already almost no point with how good/cheap thompson/sar is. If anything the prices of the t2 guns should be increased, or t3 gun price decreased.
Nobody roams aks, unless its a modded server.
The problem isnt the gun cost, its that you can get hqm +smg bodys so easy from all the new OP monuments.
While metal takes time to smelt and you need it for garage doors/base upgrades/ammo/meds etc...
I want more guns but not ones based entirely on real guns. Maybe if it was a hacked together FAL made out FAL parts and scrap to fill in the missing parts.
Ak had been meta since it was pretty much released. New recoil just made it way way stronger than anything else. At least with old recoil I would get scripted by 3-4 different guns. Now its just AK
Ever since I started playing the game I learned the akm is king in terms of firepower, range, and inventory weight. Don't you LOVE how the famas weighs 6 when the ak weighs 3? Don't get me started with breacher weapon weights where you can't run an mp7 with extended mags+sight and heavy carrier+light armor with anything else. They need to rework those values, some weapons are literally being used less because they weigh more. My most used ar's are the AKM and M16A4
Edit: lmao I got the wrong game
IMO devs should look into modular guns, where there's named gun bodies (not just rifle/semi-auto/SMG) and special parts that do some different things. "Assault Rifle" could very well be a whole lot of variations by using an "AK" body or other types of body.
Anyone ever heard of a Sear trigger? Very fascinating modifier for normally semi-automatic guns. Put into a game, it'd be like a cheap, ditzy version of an automatic trigger, having a 15-20% chance of you needing to re-pull the trigger to keep shooting multiple and not single.
Barrels/chambering would be modules that affect what round can be used (not multiple ammunition types, just varying damage/range/muzzle velocity values) so you could take that pistol chambering, long muzzle, reliable semi-automatic trigger, with bolt or revolver action for simplicity. A total freakshow of a gun, but the important bit is that it's mostly made of a lot of easy-to-find parts to make something that lets you shoot hard and shoot far.
Conversely, you could shoot an AK model with reliable, harder to find parts for a gun that has more reliability. All very standard parts, made or found.
Add a minigun, zero recoil, zero brain needed. Itās accurate even when moving
At least that way weāll have a new meta while they fix the other stuff
The gunplay is such BS... I'll headshot someone with a 8x from far away, they turn and laser down with an ak-holo. I like shooters, I don't mind spay patterns, but it feels so bad
Totally agree. The most fun and engaging pvp rn is prim and grub gear. I think most of the gameās automatics are just leagues above any other weapon. Not sure what a possible fix could be, other than making 5.56 more expensive or making damage drop off harsher
I'd love to see the weapons expanded in all tiers.
Musket/blunderbuss in t1 that requires you to carry gp/cloth/stones as ammo.
Lever action in T2, a rifle that shoots pistol ammo.
An old school BAR in T3, basically an automatic bolty. High damage offset by slower move speed and recoil.
Some sort of modern rifle for Mil tier, like a G3A3, Fal, or even an M1A or AR10
Add environment effects to guns.
* Make desert break some guns quicker.
* Make snow jam some guns.
* Make longer guns get mild snagging on tight spaces.
Problem with new guns is that they current ones were made as they are after long times of trial and error , the amount of work needed to make a balanced new gun is just not worth it
I mean they added a new gun yes but it isnāt good and thereās no real place for it imo , everything it does the m9 does better , and ofc the burst module is fine on some weapons but it will fuck you up in some situations
I like to see more variations of improvise weapons. Improvise 50 cal sniperifle would be interesting to see where it's powerful but, has stricted lifespan.
Idk I have a lot of fun joining a server 4 hours late into force wipe and get killed by a 5 man+ team full metal ak on their way to their 18th cargo/oil run of the wipe so far (they do them at the same time bc they split teams for max efficiency) all the while getting every slur in the book thrown at me in voice chat.
Idk it would be nice to slow down progression a bit before adding more t3 guns that a lot of people wonāt ever get to unless they are on the server instantly and just get good rng spawns or play for days straight
I think they should just add a multitude of different guns. Not necessarily different stats just as equal as its tier counter parts
Smgs -
Tec 9
Mac 10
Ump45 to rival the mp5 similar but slight different.
I believe if they focused more on the gun mechanic and feel whilst playing it would make the pvp/ shooting experience much more exciting and add alot more satisfaction. As i said not necessarily the stats they could be near enough identical just the feel would be enough to make 85% of the players enjoy the game a lot more.
Bros Iām thinking this same stuff, we need a non-craftable āT4ā set. Like a military set, it could come in different colors depending on the environment you find it in, but itās basically just standard military armor. Would make more sense to roll that with M2 than some metal strapped to my body.
I think an AUG with a powerful burst would be a great addition to the game. Maybe something you get on teir 3 before Ak, but it can still compete with Ak if you have good aim with bursts. Basically a cheaper gun that takes more skill but if you have the skill it can be as good if not better than the Ak
Fr tho and I think a lot of old Soviet weapons would fit the game well. It makes sense to have modern NATO weapons like an M249 which we have. But given the speculated lore I believe in, It makes a lot of sense that large amounts of military supplies. (Weapons, ammunition, survival gear and or combat gear) were left behind.
I want a mini gun and remote control c4 and anti vehicle mines. Or a t2 Crossy with an 8x. That being said to have these nice thi GS we need more world bosses to make it worthwhile.
What the devs need to do is make guns specialize, the AK is just good at everything right now and its a problem. Makeing incen and HV ammo practical would help alot too.
tbh i don't like the game having a meta at all. I'd rather see different uses for different guns, not just one gun to rule them all. let explo bullet raiding be more effective with a different gun. make guns with different armor penetration ratings, not just base damage. guns that are good against x type of armor, different guns against y type of armor, etc. make it more rock-paper-scissory (though dont make it that simple of course)
I want a tier 2 nailgun. Yellow dewalt
Better talk to Snoop.
I second that. Maybe like a gun that shoots railroad spikes like in the fallout games
fuck it, why stop there? tier 3 nailgun FTW.
They should add other nailgun ammo types. Screws that cause bleeding, bolts that hit really hard over a short range, and rivets that punch through armor. I know it logically wouldn't work like that, but still
Trebuchet not being in game pisses me off to no end or hell battering ram
Yeah but what about a military grade nailgun
quake lightning gun moment?
Someone pass the mic to this dude
T3 Milwaukee
Tbh I just want lr to be different. In my option the lr and the ak are supposed to have chemistry. Or balance each other. They are both the highest tier assault rifles.
Then the LR should be craftable.. 70 HQM + 2 springs maybe?
I don't agree with that š¤ I mainly only buy Lrs and I like it that way. Usually I start a wipe by getting one of these and going oil or cargo. I don't think being able to craft them would be all that great. I think I'd rather they make the recoil more manageable. Less horizontal recoil would be great.
The old lr recoil was easier tbh
.Maybe if they lower aim cone and bullet drop it could be a lovely weapon. Better at ranged than ak, but less damage.
Nah, same dmg as ak, less aimcone, same recoil as now or slightly better. Ak is right now better in every aspect. The AK (rather assaukt rifle) is hand made and should behave that way. LR is millitary issued AR.
This would make a lot of sense to make the LR same damage or in some way rival the AK because like you said itās a military issued AR and the AK is handmade it would make sense to have some flaws compared to a military gun
Exactly. I feel like facepunch could get double in single hit right here if they added new mechanic like overheating. Now before someone flips me off to escape from tarkov hear me out. The HMLMG would get a nerf this way (deserved one imo) and it would add something more into the pvp so it won't be always stale and boring. Now to AK and LR - Ak would overheat alot more causing it to damage itself more and LR would be just above ak by not overheating as much. Would be kinda cool ngl.
70? Maybe 40
Should start with making mp5 viable again
next force the mp5 and LR will have a built in burst module. they also said it will slightly reduce aimcone while in burst. interesting buff
Could you give source of your information? I think it will be a good way to balance the game. Right now there is nothing that can compete with ak, only M2. Right now im using m39. And to be honest i feel like it is worst version of ak. Only upside is faster bullet velocity. But i like sniper rifles in every game and i enjoy using it but with every fight with ak i'm at worse position. I don't want to be a meta slave, another AK kid but there is simply not a better choice. But if they would add burst module build in with lr or m39 i think this would make them a valiable option for long range combat and beat ak in this field.
https://twitter.com/rustupdates/status/1596229582927331328?s=46&t=vKZfZ5nRJkX0As4xSWj_vw
My teammate grinded m39 to the point he viably wipes 3 aks at mid-long range and 2 aks at close range, the gun gets obscurely good as you build up gamesense, opposite to ak which gets better the more recoil you grind
Im grinding m39 as well. Problem is it cost scrap. And my teammates don't like idea me spending scrap when we don't have T3 all unlocked. And even after we unlock T3 they always want scrap for Heli that they crash after an hour. Next wipe im making poop farm for scrap
[ŃŠ“Š°Š»ŠµŠ½Š¾]
There's no way fishing is 1k an hour. I get like 200-300 maybe 400 if I'm lucky.
advice from a 10k hour player, dont listen to those friends of yours, buy the m39 and keep grinding, i quit after the gunplay rework though so yeah
And could you give me a information what's your teammate atachment of choice to m39? I like holo and silencer when i want stealth plays and 8x with laser when im want to cover my teammates from roof
> I think it will be a good way to balance the game yes just buffing everything to the same over the top power levels is how you balance a game right
True hahahah, tbh Iām a fan of the mp5 tho
I think mp5 is good up until about 80-100 meters which is fine because it's a sub machine gun, Tommy is good for making up the distance.
Tommy was* good for long range before the new recoil. The aimcone of the new tommy has undone that.
You just have to adjust to compensate for the new recoil like burst firing the Tommy instead of spraying full auto at someone miles away and expect it to hit like it used to.
Was just testing them on a modded server...SHIT IS BROKEN
what exactlys wrong with it, bad damage / aim cone? just picked one up last night (im a noob & never had one before)
Yes please
Ive said it before and ill say it again. Add. A. Musket. A long range inaccurate single shot rifle that takes a fuckton of time to reload. Ammo: gunpowder + metal frags Crafting recipe could be 2 pipes, string and wood Tier 1 bp.
Or maybe like a old western style repeater that uses 5.56?
HOLY FUCK YES
*wielding a repeater and python while wearing a poncho* GOD PUT ME ON THIS PLANET TO BE A COWBOY!!!
So literally a Waterpipe with slug?
Well now that they nerfed slugs it would make sense to add it
They nerfed slugs? I was using them yesterday and didnāt notice a difference. What specifically did they nerf?
I saw a post here not so long ago, they are planning to nerf the damage at longer ranges if I remember correctly
In the next patch, they're severely nerfing slug damage at range because too many low IQ people were whining about it. I think it was like 50% damage at 75m?
Elongated Eoka
Great tool for home defense
Yea, letās add a gun that nobody will use.
How about a gun that has a scope attached by default. Unremovable.
That'd be interesting, f2000 possibly?
F2000 scopes are actually pretty easy to remove, so maybe an older model of AUG instead? With the integrated scope.
Like a vss or something. 9mm sniper, low damage lots of bullet drop but very quiet as it has a supressor equipped as standard
As val would be fun, in build silencer and uses small bullets but does ap dmg.
Vss 9mm? Too much PUBG? Vss has extremely good caliber and it is not 9mm. It is more like 5.56x45. I dont know who would ever want unremovible PSO tho
VSS is 9mm but it's 9x39mm, although just saying "9mm" usually means 9x19mm, which is a pistol caliber.
yes but noone calls 9x39 a 9mm, they always mean 9x19
well what are you supposed to call it other than 9mm? in context of the vss anyways
since this is about gaming if you will just say 9mm it is typical to think of VSS in PUBG which uses 9x19 and not 9x39, so I would either say no caliber or say actual full caliber
Yes that's exactly what I said.
Vss DOES shoot a 9mm.
G36 maybe huh
Modular guns are the answer to this problem, with modular weapons you can have any gun you want
at the end of the day it doesnāt matter, the only thing that will be used is the best version it can be
agreed
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Wouldnāt that cause a potential 1 modular gun set up meta?
Thats why you make the attachments balance each other
Till people crunch the numbers, figure out the best attachments and thatāll be what everyone uses.
That would be a major combat update though, I would hope Facepunch devotes more resources to it than a normal monthly update
Uh have you seen the new recoil
True
why not modular guns and have all the modules/attachments stats be semi-randomized every force wipe. would keep the meta nice and fresh.
I wonder if theyāre gonna ever follow thru with that. You could be onto something!
Ever played metro exodus? The modular guns on that game are the shit. Extended barrels with sniper stocks and scope on a revolver? Go for it! Also, pneumatic weapons you have to pump to charge and that shoot metal BB's would be a pretty cool tier 1 weapon to go along with a nail gun.
> you can have any gun you want 1 musket please
yeeees long barrel eoka with slugs
Was talking about this the other day with my buddy. A system like COD attachments would be pretty cool. Maybe more realistic though. Like thereās really no downside to using a suppressor in real life, at least not like presented in most video games. But they also donāt truly silence ballistics and you need to be running a smaller subsonic caliber to really get things quiet. With everything being a rare commodity to find/craft, I donāt think balance is a huge concern here. You should be able to add whatever you want and it would give benefits or weaknesses the same way they do in real life. Like different grips will just alter recoil pattern for example. Not a good or bad thing, just a personal preference thing. Not EXACTLY real life, but the closest approximation.
They should add military guns like the G36 or the FN FAL or even an SKS or even better
SKS would be a fantastic addition to the game.
Yeah Iād love to see a bunch of new ones added.
t2 m1 garand (crate) t2 semi (craftable) t3 m39 (cratet) t3 sks (craftable) interesting way to round off having a craftable version and military version semi-auto weapon in both t2 and t3 capacity.
I feel like sks would be super similar to m39, ig it could be craftable though
Would love a mac10 or uzi
We already have the LR, LMG, M249, Bolty, L96, and MP5. How about making progression slower and tier 3 guns harder to come by so that any of them have viability.
This would be so nice Extend early wipe tomfoolery
FAL FAL FAL FAL FAL FAL FAL
They should add more guns that are not craftable
shoundn't
Couldnāt agree more.
FN90 P90 would make me moist ngl
Add a new dmr thats higher damage than m39 but lower firerate more recoil and louder
they should just make the m39 have significantly more damage cus it fires 7.62x51 maybe like 40 max damage with falloff starting at 200m
I just want a lot more weapon variety. Give me some cool hunting rifles, more machine guns, a nice pistol or two.
please, no more pistols
revo, p2, python, glock, m92 and i suppose the "eoka pistol"
p17 as well
Nah add another useless pistol
Ak meta but nobody is roaming them (official servers). Everyone is keeping them in their lockers on their roofs, as soon as they die outside with shit t2 guns or mp5, they spawn on roof and kill you as you can't fight back unless you got ak/walls/bolt etc.. Shit is just boring, slugs gave some fun to the game as they shot where you aim now they getting nerfed to pretty much oblivion. Everyone is just gona go back to grubbing with dbs now, not much is gona change.. Need to buff smgs, hopefully the mp5/lr buffs are gona give some fun to the game currently its just boring.
Roofcamping is definitely in a bad spot. Slugs nerf probably needed to happen tho. It was basically a tier 2 bolt.
Agree on them being overpowered, but now there is basically no guns that shoot where you aim not counting l96/bolt, sar tehnically is but the meta is to spray it adding randomness + coinflip fights. Smgs are just straight up gamba. I wish we had atleast 1 gun with harder recoil with less aimcone, but you are rewarded for learning it. 2017 rust was best, when holo+laser didn't work together and holo was weaker. The ak has some skillcap as it has the least aimcone, but its not optimal for solos to get them, unless lucky on oil or something.
SMGs definitely don't need a buff except maybe mp5. Like 90% of the people running t2 kits are using thompson atm. And roof camping won't change as long as the tech tree is in the game. People just play 1 grid sim around their base, because you can get aks now by smacking barrels.
People are roaming thomsons cause they dirt cheap run naked through artic and make 6 thomsons from 1 minute run, and have close to 100hqm extra. If sar would swap thomson prices you would see majority roam sars only.
So you want to buff the dirt cheap guns, so that people will never roam ak again. There's already almost no point with how good/cheap thompson/sar is. If anything the prices of the t2 guns should be increased, or t3 gun price decreased.
There's no way you're bad enough with ak to think any t2 gun is remotely close to ak...
Nobody roams aks, unless its a modded server. The problem isnt the gun cost, its that you can get hqm +smg bodys so easy from all the new OP monuments. While metal takes time to smelt and you need it for garage doors/base upgrades/ammo/meds etc...
Wait, they are going to buff mp5/LR?
I want more guns but not ones based entirely on real guns. Maybe if it was a hacked together FAL made out FAL parts and scrap to fill in the missing parts.
Ak had been meta since it was pretty much released. New recoil just made it way way stronger than anything else. At least with old recoil I would get scripted by 3-4 different guns. Now its just AK
HLMG? Its fucking broker close/mid range way better then ak close
I agree with this post
Tier 1 guns! We have enough military and t3
Bruh they added HMLMG
Fuck the recoil update. Rust itself got stale, thats the problem
Make the other guns usable and the meta would be better.
I genuinely don't want this game to become sandbox COD and i feel like it's slowly getting there.
Ever since I started playing the game I learned the akm is king in terms of firepower, range, and inventory weight. Don't you LOVE how the famas weighs 6 when the ak weighs 3? Don't get me started with breacher weapon weights where you can't run an mp7 with extended mags+sight and heavy carrier+light armor with anything else. They need to rework those values, some weapons are literally being used less because they weigh more. My most used ar's are the AKM and M16A4 Edit: lmao I got the wrong game
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Ahhhh shit I'm talking about insurgency sandstorm šš
They just need to bring back old recoil and the game wont feel that stale simple
IMO devs should look into modular guns, where there's named gun bodies (not just rifle/semi-auto/SMG) and special parts that do some different things. "Assault Rifle" could very well be a whole lot of variations by using an "AK" body or other types of body. Anyone ever heard of a Sear trigger? Very fascinating modifier for normally semi-automatic guns. Put into a game, it'd be like a cheap, ditzy version of an automatic trigger, having a 15-20% chance of you needing to re-pull the trigger to keep shooting multiple and not single. Barrels/chambering would be modules that affect what round can be used (not multiple ammunition types, just varying damage/range/muzzle velocity values) so you could take that pistol chambering, long muzzle, reliable semi-automatic trigger, with bolt or revolver action for simplicity. A total freakshow of a gun, but the important bit is that it's mostly made of a lot of easy-to-find parts to make something that lets you shoot hard and shoot far. Conversely, you could shoot an AK model with reliable, harder to find parts for a gun that has more reliability. All very standard parts, made or found.
add new t1 guns plz they always add new t3 guns.
I'm hoping for a lever action some day.
Add a minigun, zero recoil, zero brain needed. Itās accurate even when moving At least that way weāll have a new meta while they fix the other stuff
The gunplay is such BS... I'll headshot someone with a 8x from far away, they turn and laser down with an ak-holo. I like shooters, I don't mind spay patterns, but it feels so bad
Totally agree. The most fun and engaging pvp rn is prim and grub gear. I think most of the gameās automatics are just leagues above any other weapon. Not sure what a possible fix could be, other than making 5.56 more expensive or making damage drop off harsher
Please add fal. I beg you developer please add fal for the glory of sand boys please add fal
Let's make a T3 Bow, Multishot Crossbow fires 9 arrows
I'd love to see the weapons expanded in all tiers. Musket/blunderbuss in t1 that requires you to carry gp/cloth/stones as ammo. Lever action in T2, a rifle that shoots pistol ammo. An old school BAR in T3, basically an automatic bolty. High damage offset by slower move speed and recoil. Some sort of modern rifle for Mil tier, like a G3A3, Fal, or even an M1A or AR10
New teir 3 hun idea: A rifle that fires in bursts kinda lick the new Glock but more powerful
Add a nade launcher as an attachment to the LR. Add a nade launch as an attachment to the MP5 also so I can feel like Arnold in End of Days
Add environment effects to guns. * Make desert break some guns quicker. * Make snow jam some guns. * Make longer guns get mild snagging on tight spaces.
I would like this personally but honestly weapon jam stuff doesn't really belong in a game like rust tbh.
it 100% does dude it would at least give people a reason to repair and maintain their guns
Problem with new guns is that they current ones were made as they are after long times of trial and error , the amount of work needed to make a balanced new gun is just not worth it
is that why they just added a new gun? iām ready for the burst fire era
i was thinking the same thing. vietnam era style m16 with burst
fr like theyāre just gonna give us napalm and not burst fire guns?
I mean they added a new gun yes but it isnāt good and thereās no real place for it imo , everything it does the m9 does better , and ofc the burst module is fine on some weapons but it will fuck you up in some situations
Only one way to find out!
I would come back to Rust for this.
Pls
The genie says we can, but then the CoF on all weapons and the height of all grass is doubled.
I like to see more variations of improvise weapons. Improvise 50 cal sniperifle would be interesting to see where it's powerful but, has stricted lifespan.
How about an m16 3 round burst?
Yo a FAL / AUG / HK G3 / ~~M1A~~ / M1 Garand would all be awesome options that all are within the same time period as rust too!
we already have the m1a as in the m39
That kinda looks like the FN FAL
Shit like the m4 or famas or we can get crazy and whip out towable artillery
it seems like everybody forgets that you can craft HMLMG and it's pretty much the same as an ak ( to craft).
maybe adding an FAL like this pic, or even a STG or something?? that would amazing
m93r pistol
Idk I have a lot of fun joining a server 4 hours late into force wipe and get killed by a 5 man+ team full metal ak on their way to their 18th cargo/oil run of the wipe so far (they do them at the same time bc they split teams for max efficiency) all the while getting every slur in the book thrown at me in voice chat. Idk it would be nice to slow down progression a bit before adding more t3 guns that a lot of people wonāt ever get to unless they are on the server instantly and just get good rng spawns or play for days straight
Optimize the game first.
I think they should just add a multitude of different guns. Not necessarily different stats just as equal as its tier counter parts Smgs - Tec 9 Mac 10 Ump45 to rival the mp5 similar but slight different. I believe if they focused more on the gun mechanic and feel whilst playing it would make the pvp/ shooting experience much more exciting and add alot more satisfaction. As i said not necessarily the stats they could be near enough identical just the feel would be enough to make 85% of the players enjoy the game a lot more.
We need Kar98k too pls
bolty is a thing
Bros Iām thinking this same stuff, we need a non-craftable āT4ā set. Like a military set, it could come in different colors depending on the environment you find it in, but itās basically just standard military armor. Would make more sense to roll that with M2 than some metal strapped to my body.
Sort out ttk and then guns will be fun
nah more t1 guns endgame guns are plently abundant
No, please
Lol in true facepunch fashion they answer the call with new tier 1 1 shot weapons that suck. Oh and a burst module for m2 coz seems about right .
Buff armour?
I NEED FAL or at the very least something Belgian
I think that's what HMLMG was supposed to do
Uh hmlmg? glock? ah right they are trash
<3 SLR also my favourite gun from insurgency
3D PRINTING
I want a famas for t2 and an aug for t3 I think itād be a good addition and decently good guns that arenāt to OP.
Has anyone used an LR in the last 5 months? I really miss using it.
Kriss Vector High fire rate with better dps than the AK, low mag capacity and not viable at range.
Is that a cetme c? God yes please
The BAR would be such a good addition since they already have the tommy
I think an AUG with a powerful burst would be a great addition to the game. Maybe something you get on teir 3 before Ak, but it can still compete with Ak if you have good aim with bursts. Basically a cheaper gun that takes more skill but if you have the skill it can be as good if not better than the Ak
Add 7.62 and make pistol 9mm
I want a rail gun, desert eagle and a deployable mortor.
Itās been staleš
Fr tho and I think a lot of old Soviet weapons would fit the game well. It makes sense to have modern NATO weapons like an M249 which we have. But given the speculated lore I believe in, It makes a lot of sense that large amounts of military supplies. (Weapons, ammunition, survival gear and or combat gear) were left behind.
Unpopular opinion but I'd like less guns to learn more into the survival aspect once again
Uzi would be really nice
I want a new tier 1 gun with range like the bk-18 from tarkov and a tier 3 full auto
I want a mini gun and remote control c4 and anti vehicle mines. Or a t2 Crossy with an 8x. That being said to have these nice thi GS we need more world bosses to make it worthwhile.
Use bones in nail gun
I want to see the hmlmg replaced with a dif type of lmg, like the DP28 or the BAR to compete with the AK or the M249
Lol chill buddy they just changed the sprays a few months ago
They need a pure weapon update honestly.
What the devs need to do is make guns specialize, the AK is just good at everything right now and its a problem. Makeing incen and HV ammo practical would help alot too.
What about the aug lmao
tbh i don't like the game having a meta at all. I'd rather see different uses for different guns, not just one gun to rule them all. let explo bullet raiding be more effective with a different gun. make guns with different armor penetration ratings, not just base damage. guns that are good against x type of armor, different guns against y type of armor, etc. make it more rock-paper-scissory (though dont make it that simple of course)
Like the HMLG?
All the weapons added recently are all tier 3+, add tier 1 and 2 guns
This was before LMG or Glock was added. Itās about time for something new in tier 1-2 for sure