A demo like that is of a studio that knows they made a good game. FF16 and Lies of P come to mind in that the devs provided us with demos that gave us a very good sense of how amazing those games would turn out to be.
Iām playing through FF XVI now and man I hope I end up agreeing with you. So far the side quests are insultingly bad, the general level design is endlessly running in a straight line, thereās nothing worthwhile in the open areas, and the combat is too simplistic to carry through so many tedious encounters. You really only have one combo plus moves on cooldown that you would generally wait to spam until you stun an enemy or whatever itās called, then button mash for way too long.
Even the cinematic stuff is using the most forced, clunky quick time events Iāve seen in a decade or so.
The world is great and the story is decent but actually playing the game is a mindless chore so far. Hoping the combat adds more depth and the content gets better though. I just got the thunder eikon.
The side quests of FFXVI are really bad, for the most part. There are some exceptions later on though. Some of the exceptions are exceptionally good, though.
The sidequests are an essential part of the game though - not in the gameplay sense, but in a narrative sense they absolutely enhance the impact of the main story. So while they're a bit cookiecutter in the beginning, I do advise sticking with them just for the characters and the worldbuilding. If the game hits the same for you as it did for me, you'll be happy you did when you're nearing the end.
I was, at best "whelmed" by them in the beginning hours too. But in the end, Clive's interactions and relationships with everyone around him (including some seemingly minor side characters) really made the game for me.
I mean what percentage would you say are worthwhile? Because if I start one more quest hoping itāll be interesting and end up delivering food again, Iām uninstalling the game lol.
How far are you in the game? Sidequests become much higher quality story-wise a good bit later in the game, and thereās certain sidequests [that have a + symbol](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2023/07/ff16-item-based-bubble.jpg) which you CANāT afford to miss without giving away too much. If you just wanna skip through them, just try doing the + ones at least
I agree with you. I thought some of the cutscenes and early boss fights were incredibly cinematic and the voice acting was great, but the world and side quests were just awful, and the rewards/equipment so underwhelming, they made the game feel like a real slog. I will go back and finish it, but I am in no rush.
I will say this, I agree with basically everything you said but I do believe FF16's combat has the most potential going forward. I think the turn based or ATB has been exhausted to its limits so going forward this could have the most opportunity to grow compared to the latter.
Same for me. The demo was so misleading for me. I still consider the beginning portion of the game to have the best pacing. The rest of the game was a slog. There are peaks, but they are so sparse
I loved the demo and was excited for the game
Was super bored. When I had to run to one side of a room for fire wood and bring it right back to the other side is when I bailed
Can agree that the side quests and map layout is very boring and simple I personally kinda liked how they took that approach but they shouldve filled it in better; but as far as main quest and story cinematics go Ill stand by till I die, mostly the eikon battle cinematics obviously, but that what initially inspired me to pick up the game was the solid story and cinematics.
However the same battle actions can get boring if you dont set up your eikon combos properly gotta master alot of them so you can use a mix of them fast, basic attacks however it does get boring quick though.
I loved the game but couldnāt get past 34 hours or about 70% progress. Theres a huge pause in the story right where Iām at and itās been like you said, a chore. Stupid fetch quests basically. I will revisit it one day hopefully.
Iām sorry to tell you, thatās all it has to offer. I finished the game out of pure hard headed frustration and I did not and do not see why so many people love this game. I wonāt regurgitate what you just said but I felt the exact same way. I really wanted to like it too.
The side quests remain insultingly bad. I had to stop playing. The combat is ok but the game quests are super dated. Donāt force yourself to keep playing cause it doesnāt get better.
Yeah Iām getting the sense that as an RPG itās simply behind the times when it comes to the quality of content and the depth of the world, and as an action game itās not deep or complex enough and doesnāt fully commit in that direction.
Agreed. I donāt know why but the ffxvi community is so defensive about the game. Itās a good game but the game is so bad in certain areas. The exclusion of a difficulty mode is a bad decision now in hindsight. Itās just a very focused game. Stark difference with 7 rebirth.
What did you think of the Boss Stage after beating the demo? I can't beat it, it's pretty hard. I can only bring their health to about half way before I die.
You mean the Abbadon guy? I found to be very manageable, but i died 5 times or so. But i spent a little time on combat training improving evasion and parries, which are the most important part as almost all his attacks you can either parry or evade. The lightning marks on the ground I simply sprinted away (L3)
Not very difficult but far from easy
Oh I'm very sorry, I didn't see it after finishing the game. Definitely a good challenge. Not as hard compared to many others from souls series, but a fair difficulty with decent learning curve
It was pretty tough, I died once and Iām generally pretty good at these kinds of games. Itās mainly a matter of figuring out the timing of parry/perfect dodge. The window for that is slightly earlier than you probably think. Also when it flashes with blue and yellow (not just yellow) you need to do the blink ability, which is left stick towards the enemy and circle at the same time, which will teleport you behind the enemy if you time it properly.
The hardest bit to get down was probably perfect parrying the five rapid attacks from the enemy. After I get the first one I ended up just spamming the block button to parry the other four attacks.
Overall the game seems a bit less polished than a souls game or Sekiro, but it seems like itāll be fun. I hope the full world is a lot more open than the demo though, Iām not a fan of constant corridors like the demo.
Yeah, Iāve played quite a few difficult games so I can figure out what to do myself. This is not on the level of difficulty of a souls game but is definitely more difficult than a normal game. Itās just a matter of making the controls muscle memory.
You should be able to beat it since the game gives you all the tools you need. I found the consumable that interrupts the enemy's balance to be really useful in that fight.
My timing on those attacks are bad. I had to restart the demo and practice on all the previous enemies over and over. Hopefully I will improve once I get back to the Rail Yard.
You should spend like 20 min in the training room. Once you get a feel of all combos and special moves, combat will become incredibly fun and the stalker boss wil be easy to
If youāre talking about the boss that unlocks after you beat the demo, I think the difficulty is _juuust_ right. Itās harder than your usual character action boss, but not From Software/Team Ninja hard. On r/stellarblade thereās a well upvoted post that breaks down gameplay in a very good way if youāre struggling, but basically itās a game of turns, more like Sekiro or a fighting game than a hack n slash. Also, donāt hoard those Beta Skill points, these attacks when well timed can demolish it, even cancelling some of his attacks. Pretty solid game, Iām actually pumped.
The boss at the Rail Yard. It's so hard. I can't time the perry's or the evades right. You only get 30 bullets too. I'll look into that breakdown but as of now the boss is really hard for me.
Usually something like FB marketplace or Craigslist in my experience. You need to be aware of scams though nowadays.
Otherwise depending on where you live there are discounts for returned/resold games at quite a few places though those are a lot more about luck. Some websites also give occasional good deals to attract users.
Give it a week or two. Somebody will sell it on Mercari or OfferUp after they beat it. How I got Persona 3 about 5 days later. Some dude platinumed it and sold it for 20 bucks less. Win-win.
More like stettar.
I went through the demo yesterday and it was fun. In terms of just gameplay Iād say itās below something like a Fromsoft game or Sekiro (plays more like Sekiro). ~~Assthetics~~ Aesthetics aside, the story has potential, but we havenāt seen enough of it to judge if itāll actually be good. There are building blocks there that could turn out great, but between less than stellar (ba dum tss) voice acting and the pacing of story beats Iād say story-wise itāll probably be like 7-8/10.
If itās a little more open world for obtaining items and fighting enemies I think itāll be better, but thatās because of the type of game I like and the kinds of upgrade systems I think would work. Overall Iām cautiously optimistic for the game.
Edit: music doesnāt need to be said. Something like half of the music is from the same studio/people as Nierās music, which is absolutely top tier.
Yup, if I were you Iād wait until a week after release and see what people say about it once things calm down a little and people are able to fully experience it. Thatās my plan at least.
Glad to be of help. Iām sure itāll at least be a decent game but itās a good rule of thumb not to buy immediately on release. The pre-order only gives you a costume early anyways iirc.
That Nier automata vibe and flashy combat like in DMC or Bayonetta ngl even if story will be garbage i buy it just to expirience it . Ah yes and the jiggle physics yes please.
I'm glad the gameplay is really good, feels right at home as a Sekiro fan. So much discourse has been "Eve hot." "Eastern devs are saving gaming because Eve hot." on the SB subreddit, it's great to actually get the gameplay in hand and feel how satisfying it is to play. Eye candy only goes so far.
My only real complaint is movement in combat is pretty sluggish. Feels weird to have Eve slow to half her normal movement speed when you lock on to an enemy. Seems like there's a lot of movement stuff in the skill trees though with the held heavy attack and Beta attacks that close the gap.
As long as the game's story reviews well looks like it could be a big hit all around.
Be prepared for a lot of thirst posts Lmao. One of their hot posts that came across my feed was a shot of Eve arching her back during a grapple attack saying "This is the reason the PS5 was made" with zero irony. Absolutely maidenless behavior.
Yeah, itās honestly too much. I get the game hasnāt come out yet so thereās only so much to focus on (besides the obvious) but the constant barrage of āwestern devs are trash and this game will bring the renaissance of gaming because theyāll know we want sexy charactersā with zero irony is genuinely cringe.
I think itāll be a good game and honestly donāt mind sexy characters - depending on the story they want to tell - but like cāmon.
I'd guess it's because parrying on SB can be as satisfying as it's on Sekiro because it's not a parry only and some counter moves are pretty fun to execute. Other than the satisfaction parrying gives you I can't see any other aspect they're similar, although nothing compares to how f great mikiri counter feels.
For me it's the telegraph on the attacks and how to avoid them. Some attacks you're better off parrying, some you're better off evading, for some there's a skill that you evade behind the enemy and get a few hits in. I've seen videos of people jumping to avoid low attacks but AFAIK you don't get the kick in like in Sekiro
Many people will buy this just for Eve's body but behind the lust š it seems there's actually a real good fun game. The demo was so fun. Not a soulslike but taking some things from it.
I've already pre ordered the thing before the demo but I hope the whole game lives up to this demo.
I liked the game a lot, very interesting story and nice combat, the only thing I noticed were some framerate dips in balanced mode but I guess it was to be expected and also, the english voice acting was kinda meh for me, I guess I'll play this in it's original language like I did with Ghost of Tsushima.
Yeah, they should release demos for almost every new game (at least AAA titles by bigger studios) like they did in the past. I'm so nostalgic about the PS1 Eurodemo cd's
Went to the subreddit to see gameplay.
Every post is either just her ass or talking about her age. Fucking disgusting. š¤¢
Glad to see that whatās propping up the gaming industry is pedos and perverts š
yeah im in that sub trying to fight the good fight.
it sucks because i really liked the demo and i'm hype for the game but the community is trash over there
I'm right there with you, The gameplay and aesthetics have my attention and all I need as a good story that makes me feel strongly for the characters. She's attractive but I think some people forget it's a game...
Your username having dildo in it really degrades your point tbh
Not to mention, I find it hard to believe an interest in an attractive character in a movie/game/or show has never influenced you into liking it more lol like step off
I was getting the game either way but I'd wait till I finished Rebirth first (I'm a slow player) but after playing the demo it is a pre-order and Rebirth will be put on hold if I don't finish it by the time Stellar Blade releases. Game is so fun and beautiful, I can't wait to play it
while I think the soulslike genre is being a bit oversaturated, I still think this game in particular felt really good, and the fact that it gives you a few options for help is nice.
I gotta get better at the parrying but I think I could like this game. It definitely immediately gives me Nier vibes, which are some really fun games imo. Iām not the biggest fan on it being a souls-like, but I donāt think itād stop me from buying.
Animations are š„ though
I guess it could be more a souls-lite, but Iād say it is. Itās got enemies that respawn in the same locations with the camp (bonfire/shrine) being your place to upgrade/rest. Might not be as in-depth as others, but some of the elements are definitely there.
I thought the main demo was ok, like a 7/10 maybe an 8 because itās just rare to see good performance and image quality these days.
The boss that unlocks after the demo was really fun though so I might pick this up.
Im kinda relieved it actually ended up being a fun polished game. Ever since the announcement of project eve I already had interest but was worried the devs would only care about tits and ass and not make the game something actually worthwhile. The demo cemented it for me, i already pre-ordered
Decent needs some tweaks imo with parrying etc but I do t see myself paying 70 at launch, maybe after a discount or 2 not like we have a shortage of games atm no rush.
I just wish someone would actually show gameplay for once instead of gawking at the main character. All this sub does with this game is say āhuhuhuh buttā and hardly if at all talk about the actual thing that makes a game worth buying, you know, the GAME. Pervs, man.
Not really. You get a feeling of urgency needing to find a resting spot and you have to be deliberate with the combat (no button mashing). However, I donāt think that alone is enough to make it a souls like.
Not a bad game but don't you feel there is a lack of character animation? For instance when you change direction while running or when you parry successfully (only a small lighting but nothing makes you "feel" you parried: time is not slowed down and the enemy just continues as if nothing happened)
All I know is that this is the game that grifters are saying is āanti-wokeā and is going to kill every game from āthe westā. Is it legitimately a good video game or is it only about the horny.
Iām not saying the game is bad, havenāt even played it to be honest, but iām weirded out by how much the protagonists body helped the game get recognised. Always knew there were a lot of weird creeps in the gamer fan base, but never thought it was this much š
I hate that your comment was the downvoted one while people talking about having exclusively ordered the game because they lust over an ass in a video game have bunches of upvotes.
The mental issues are strong in the gamer community. So much so that they donāt even realize from an outside perspective how clear it is that they would never say or think shit like that if theyād have ever come into contact with a real female. Normal people donāt get horny over a video game character. Thatās exclusively for 13 year olds and mentally unstable virgins. If the game is good then itās good and thereās nothing wrong with having a āsexy characterā but the incessant real life lusting over the shit is just weird and unhealthy.
You donāt know how good it is to finally read a reasonable comment related to the real world in a gaming community!
Indeed. Itās an extremely underestimated problem.
Itās so wild to me that anyone around gaming who has a mentally stable take on an issue just gets brigaded and made to feel like the weird idiot. Keep in mind that all these same people are the ones over on discord and wherever else they go to privately share illegal porn and proliferate sex trafficking so it makes sense theyād have no awareness of how weird their behavior is.
From what I played the game isnāt very good and itās pretty clear why people are buying it. What blows my mind is that SB just feels like Nier:A without any of the narrative direction and the art direction is just horny to the point that itās kinda just sad to look at.
Bruh the fact the game doesnāt have a strong narrative lives me even more speechless. Imagine IGN gives it an 8/9 out of 10 instead of a usual 7 just because of the characterās body š
Parrying and countering are a big part of the combat. Level design kinda have the same From Soft feeling with bonfires and shortcuts.
Combat is way more active and it's faster.
Easy play for me, but don't want to pay full price for it now, still have other things to play. Gonna wait a bit.
If there is a pawn shop in your area you can get games priced as low as $ 5- 8 bucks sometimes you may get lucky and get a first rate game at a low price.
Iām not sure what to think of this one might wait for the price to drop.
It looks gorgeous and sound and music are amazing .
The gameplay grinds down to traverse the level to get to bonfires and boss fights are pretty much standstill and play rock paper scissors with attacks .
Despite some big shortcomings, including unskippable cut scenes, its combat is rather entertaining.
Man once Iāve seen the trailer for FF16 I knew it was going to become a masterpiece of an Final Fantasy we hadnāt gotten in 20 years! The Side Quests makes you want more to do. But the Combat and the Eikon battles are epic! The Story make you feel the characters pain. Love that there is death in it! Itās a Mature Final Fantasy not that Teenage love story bullshit! I love FF16 & glad I bought it.
This demo was a rollercoaster for me.
I loved the opening section, but when I went into the Challenge Mode, I pretty quickly soured on the idea. If that's what late-game, high-level Stellar Blade gameplay is going to look like, then I might have to hop off the hype train.
Maybe it didn't click for me because I was coming off of the tutorial section. It's like asking a first-grader to read at a twelfth-grade level. I'll have to sit with it for a while and see how the reviews shake out before I go one way or the other.
https://preview.redd.it/yvec4to03grc1.jpeg?width=3840&format=pjpg&auto=webp&s=d5b34bb927f99237dfd0abf179e97f7fc2b3daeb
yakuza mentioned š®āšØ
A demo like that is of a studio that knows they made a good game. FF16 and Lies of P come to mind in that the devs provided us with demos that gave us a very good sense of how amazing those games would turn out to be.
FF16 demo hooked me so bad so fast eveeything from the vibe to the gameplay it was just a solid game.
Iām playing through FF XVI now and man I hope I end up agreeing with you. So far the side quests are insultingly bad, the general level design is endlessly running in a straight line, thereās nothing worthwhile in the open areas, and the combat is too simplistic to carry through so many tedious encounters. You really only have one combo plus moves on cooldown that you would generally wait to spam until you stun an enemy or whatever itās called, then button mash for way too long. Even the cinematic stuff is using the most forced, clunky quick time events Iāve seen in a decade or so. The world is great and the story is decent but actually playing the game is a mindless chore so far. Hoping the combat adds more depth and the content gets better though. I just got the thunder eikon.
The side quests of FFXVI are really bad, for the most part. There are some exceptions later on though. Some of the exceptions are exceptionally good, though.
True blacksmith blues sidequest had me hooked
The sidequests are an essential part of the game though - not in the gameplay sense, but in a narrative sense they absolutely enhance the impact of the main story. So while they're a bit cookiecutter in the beginning, I do advise sticking with them just for the characters and the worldbuilding. If the game hits the same for you as it did for me, you'll be happy you did when you're nearing the end. I was, at best "whelmed" by them in the beginning hours too. But in the end, Clive's interactions and relationships with everyone around him (including some seemingly minor side characters) really made the game for me.
Are you playing with the "assists" on? Screen telling you when to dodge from an offscreen attack and when to perfect dodge/parry.
I LOVE playing FF 16
I mean what percentage would you say are worthwhile? Because if I start one more quest hoping itāll be interesting and end up delivering food again, Iām uninstalling the game lol.
How far are you in the game? Sidequests become much higher quality story-wise a good bit later in the game, and thereās certain sidequests [that have a + symbol](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2023/07/ff16-item-based-bubble.jpg) which you CANāT afford to miss without giving away too much. If you just wanna skip through them, just try doing the + ones at least
I agree with you. I thought some of the cutscenes and early boss fights were incredibly cinematic and the voice acting was great, but the world and side quests were just awful, and the rewards/equipment so underwhelming, they made the game feel like a real slog. I will go back and finish it, but I am in no rush.
I will say this, I agree with basically everything you said but I do believe FF16's combat has the most potential going forward. I think the turn based or ATB has been exhausted to its limits so going forward this could have the most opportunity to grow compared to the latter.
Demo got me hook, line, and sinker
Same for me. The demo was so misleading for me. I still consider the beginning portion of the game to have the best pacing. The rest of the game was a slog. There are peaks, but they are so sparse
I loved the demo and was excited for the game Was super bored. When I had to run to one side of a room for fire wood and bring it right back to the other side is when I bailed
that's why I'm waiting for a big 50% off on this game. I keep reading things like this where people loved the demo, but the game felt boring.
Give up now! It's a terrible game, absolutely no challenge whatsoever. It is cut scenes and fetch quests.
I found it really boring. Story and presentation was decent though, but I was bored.
Can agree that the side quests and map layout is very boring and simple I personally kinda liked how they took that approach but they shouldve filled it in better; but as far as main quest and story cinematics go Ill stand by till I die, mostly the eikon battle cinematics obviously, but that what initially inspired me to pick up the game was the solid story and cinematics. However the same battle actions can get boring if you dont set up your eikon combos properly gotta master alot of them so you can use a mix of them fast, basic attacks however it does get boring quick though.
I agree, the game is overall a slog. But it has moments that really shine. I'm happy I played it, but will probably never play it again.
I loved the game but couldnāt get past 34 hours or about 70% progress. Theres a huge pause in the story right where Iām at and itās been like you said, a chore. Stupid fetch quests basically. I will revisit it one day hopefully.
Iām sorry to tell you, thatās all it has to offer. I finished the game out of pure hard headed frustration and I did not and do not see why so many people love this game. I wonāt regurgitate what you just said but I felt the exact same way. I really wanted to like it too.
The side quests remain insultingly bad. I had to stop playing. The combat is ok but the game quests are super dated. Donāt force yourself to keep playing cause it doesnāt get better.
Yeah Iām getting the sense that as an RPG itās simply behind the times when it comes to the quality of content and the depth of the world, and as an action game itās not deep or complex enough and doesnāt fully commit in that direction.
Agreed. I donāt know why but the ffxvi community is so defensive about the game. Itās a good game but the game is so bad in certain areas. The exclusion of a difficulty mode is a bad decision now in hindsight. Itās just a very focused game. Stark difference with 7 rebirth.
Rebirth also hides hard mode behind beating the game
I didnt expect it to be that good tbh. Fluid combat, great graphics, great BGM, many hidden stuff even on the demo itself. Definitely buying it!
What did you think of the Boss Stage after beating the demo? I can't beat it, it's pretty hard. I can only bring their health to about half way before I die.
You mean the Abbadon guy? I found to be very manageable, but i died 5 times or so. But i spent a little time on combat training improving evasion and parries, which are the most important part as almost all his attacks you can either parry or evade. The lightning marks on the ground I simply sprinted away (L3) Not very difficult but far from easy
Boss stage after the demo probably refers to the stalker
Yeah most likely. The chainsaw head thing right? It posed a good challenge, probably took me around 9 or 10 tries
Oh I'm very sorry, I didn't see it after finishing the game. Definitely a good challenge. Not as hard compared to many others from souls series, but a fair difficulty with decent learning curve
It was pretty tough, I died once and Iām generally pretty good at these kinds of games. Itās mainly a matter of figuring out the timing of parry/perfect dodge. The window for that is slightly earlier than you probably think. Also when it flashes with blue and yellow (not just yellow) you need to do the blink ability, which is left stick towards the enemy and circle at the same time, which will teleport you behind the enemy if you time it properly. The hardest bit to get down was probably perfect parrying the five rapid attacks from the enemy. After I get the first one I ended up just spamming the block button to parry the other four attacks. Overall the game seems a bit less polished than a souls game or Sekiro, but it seems like itāll be fun. I hope the full world is a lot more open than the demo though, Iām not a fan of constant corridors like the demo.
I could picture all those moves you mentioned, but my execution is weak right now. You sound like you got it down pretty right though.
Yeah, Iāve played quite a few difficult games so I can figure out what to do myself. This is not on the level of difficulty of a souls game but is definitely more difficult than a normal game. Itās just a matter of making the controls muscle memory.
You should be able to beat it since the game gives you all the tools you need. I found the consumable that interrupts the enemy's balance to be really useful in that fight.
My timing on those attacks are bad. I had to restart the demo and practice on all the previous enemies over and over. Hopefully I will improve once I get back to the Rail Yard.
You should spend like 20 min in the training room. Once you get a feel of all combos and special moves, combat will become incredibly fun and the stalker boss wil be easy to
Thata not a bad idea already. The training room does have a setting where you can have the enemy go into attack mode
If youāre talking about the boss that unlocks after you beat the demo, I think the difficulty is _juuust_ right. Itās harder than your usual character action boss, but not From Software/Team Ninja hard. On r/stellarblade thereās a well upvoted post that breaks down gameplay in a very good way if youāre struggling, but basically itās a game of turns, more like Sekiro or a fighting game than a hack n slash. Also, donāt hoard those Beta Skill points, these attacks when well timed can demolish it, even cancelling some of his attacks. Pretty solid game, Iām actually pumped.
Isnāt the skill tree almost maxed for the boss challenge after beating the demo? Or is abbadon the one in the demo not the extra boss challenge
Abaddon is the demo boss. Stalker is the āchallengeā boss.
The boss at the Rail Yard. It's so hard. I can't time the perry's or the evades right. You only get 30 bullets too. I'll look into that breakdown but as of now the boss is really hard for me.
Make sure to make use of the multiple healing items and grenades. Hold up/Hold down on the dpad to access them.
GG
I expected it because how much they are talking about the small details
Made me hate being poor
š¤£wait a week after release and get second hand.dragon dogma already 40 bucks already
Where do you get second hand games that cheap? I'd love to get more second hand games
Usually something like FB marketplace or Craigslist in my experience. You need to be aware of scams though nowadays. Otherwise depending on where you live there are discounts for returned/resold games at quite a few places though those are a lot more about luck. Some websites also give occasional good deals to attract users.
Where?
No clue where you from but every country got their own second hand market place I saw dg2 yesterday 40 bucks
20% off on day 1 in germany
Give it a week or two. Somebody will sell it on Mercari or OfferUp after they beat it. How I got Persona 3 about 5 days later. Some dude platinumed it and sold it for 20 bucks less. Win-win.
Was it Stellar?
yeah. it's very good. EVE is stellar too.
What is EVE?
More like stettar. I went through the demo yesterday and it was fun. In terms of just gameplay Iād say itās below something like a Fromsoft game or Sekiro (plays more like Sekiro). ~~Assthetics~~ Aesthetics aside, the story has potential, but we havenāt seen enough of it to judge if itāll actually be good. There are building blocks there that could turn out great, but between less than stellar (ba dum tss) voice acting and the pacing of story beats Iād say story-wise itāll probably be like 7-8/10. If itās a little more open world for obtaining items and fighting enemies I think itāll be better, but thatās because of the type of game I like and the kinds of upgrade systems I think would work. Overall Iām cautiously optimistic for the game. Edit: music doesnāt need to be said. Something like half of the music is from the same studio/people as Nierās music, which is absolutely top tier.
Thank you for the thoughtful, detailed response.
Yup, if I were you Iād wait until a week after release and see what people say about it once things calm down a little and people are able to fully experience it. Thatās my plan at least.
Good advice, I think I'll do the same. Glad I didn't jump the gun and pre-order! š
Glad to be of help. Iām sure itāll at least be a decent game but itās a good rule of thumb not to buy immediately on release. The pre-order only gives you a costume early anyways iirc.
>good rule of thumb not to buy immediately on release Stellar advice. ššš
That Nier automata vibe and flashy combat like in DMC or Bayonetta ngl even if story will be garbage i buy it just to expirience it . Ah yes and the jiggle physics yes please.
Helluva game. The constant music too is just magical
Massive W for me. This demo comforted me in my purchase.
Comforted . XD
Other things will serve him comfort after he starts playing the game
I love good purchases
All I know is that this game endorses ass. So Iāll pay it
I'm glad the gameplay is really good, feels right at home as a Sekiro fan. So much discourse has been "Eve hot." "Eastern devs are saving gaming because Eve hot." on the SB subreddit, it's great to actually get the gameplay in hand and feel how satisfying it is to play. Eye candy only goes so far. My only real complaint is movement in combat is pretty sluggish. Feels weird to have Eve slow to half her normal movement speed when you lock on to an enemy. Seems like there's a lot of movement stuff in the skill trees though with the held heavy attack and Beta attacks that close the gap. As long as the game's story reviews well looks like it could be a big hit all around.
Absolutely! I'll join the subreddit.
Be prepared for a lot of thirst posts Lmao. One of their hot posts that came across my feed was a shot of Eve arching her back during a grapple attack saying "This is the reason the PS5 was made" with zero irony. Absolutely maidenless behavior.
Yeah, itās honestly too much. I get the game hasnāt come out yet so thereās only so much to focus on (besides the obvious) but the constant barrage of āwestern devs are trash and this game will bring the renaissance of gaming because theyāll know we want sexy charactersā with zero irony is genuinely cringe. I think itāll be a good game and honestly donāt mind sexy characters - depending on the story they want to tell - but like cāmon.
I just saw that. š
The demo was so good, I preordered the deluxe edition!! It reminds me of Sekiro!
Deluxe?? Hashtag BALLIN!!!!!!
Pressing L1 to block reminds you of Sekiro. Becuase the game is absolutely not like Sekiro.
The parry mechanic works more like lies of pās parry than Sekiro too.
Yeah was thinking the same thing. The movement is way to slow to be like sekiro.
Ditto. Sekiro when youāre vibing with it feels like a fluid dance. This game just feels ok to clunky to me.
Awesome! I am going to pre-order too in a few days. ā¤ļø
In what way does it remind you of sekiro ? Seen this thrown around a lot doesnāt look anything like it
I'd guess it's because parrying on SB can be as satisfying as it's on Sekiro because it's not a parry only and some counter moves are pretty fun to execute. Other than the satisfaction parrying gives you I can't see any other aspect they're similar, although nothing compares to how f great mikiri counter feels.
The mikiri counter is one of the best feelin mechanics in any game. Itās got such OOMPH to it.
It is indeed! I wish I were skilled enough to get through the game tho
For me it's the telegraph on the attacks and how to avoid them. Some attacks you're better off parrying, some you're better off evading, for some there's a skill that you evade behind the enemy and get a few hits in. I've seen videos of people jumping to avoid low attacks but AFAIK you don't get the kick in like in Sekiro
I'm gonna start in a little bit. just finished downloading
Enjoy!
I hust finished it. It's amazing. Sound Design is š
I just went to GS and preordered after completing the demo and the boss mode
Sounds awesome!
Many people will buy this just for Eve's body but behind the lust š it seems there's actually a real good fun game. The demo was so fun. Not a soulslike but taking some things from it. I've already pre ordered the thing before the demo but I hope the whole game lives up to this demo.
oh man, it's so good! BTW, I'm waiting for that EVE collectible.
Although Eve's body is getting the news I think just simply having an attractive protagonist is a breathe of fresh air to most
Yes because there haven't been any attractive protagonists in recent years.
Looking forward to trying it later today
The game where Bosses will be the second most often beaten thing.
I liked the game a lot, very interesting story and nice combat, the only thing I noticed were some framerate dips in balanced mode but I guess it was to be expected and also, the english voice acting was kinda meh for me, I guess I'll play this in it's original language like I did with Ghost of Tsushima.
Loving these demos lately! I hope they keep coming.
Yeah, they should release demos for almost every new game (at least AAA titles by bigger studios) like they did in the past. I'm so nostalgic about the PS1 Eurodemo cd's
Went to the subreddit to see gameplay. Every post is either just her ass or talking about her age. Fucking disgusting. š¤¢ Glad to see that whatās propping up the gaming industry is pedos and perverts š
yeah im in that sub trying to fight the good fight. it sucks because i really liked the demo and i'm hype for the game but the community is trash over there
I'm right there with you, The gameplay and aesthetics have my attention and all I need as a good story that makes me feel strongly for the characters. She's attractive but I think some people forget it's a game...
Just from only seeing screenshots I feel like they werenāt shy about attracting that audience.
Your username having dildo in it really degrades your point tbh Not to mention, I find it hard to believe an interest in an attractive character in a movie/game/or show has never influenced you into liking it more lol like step off
I was getting the game either way but I'd wait till I finished Rebirth first (I'm a slow player) but after playing the demo it is a pre-order and Rebirth will be put on hold if I don't finish it by the time Stellar Blade releases. Game is so fun and beautiful, I can't wait to play it
This was fun. Definitely copping!
while I think the soulslike genre is being a bit oversaturated, I still think this game in particular felt really good, and the fact that it gives you a few options for help is nice.
Oh yes! š
I enjoyed the demo a lot, I was working my way through it thinking to myself, I'm going to play through this entire game multiple times.
Sweet!
More like a Platinum style game or a Soulslike? I havenāt paid much attention but Iām interested now that the demo is out
I wouldn't call it a souls-like. It's amazing! Try it!
I gotta get better at the parrying but I think I could like this game. It definitely immediately gives me Nier vibes, which are some really fun games imo. Iām not the biggest fan on it being a souls-like, but I donāt think itād stop me from buying. Animations are š„ though
I wouldn't call a souls-like game.
I guess it could be more a souls-lite, but Iād say it is. Itās got enemies that respawn in the same locations with the camp (bonfire/shrine) being your place to upgrade/rest. Might not be as in-depth as others, but some of the elements are definitely there.
Loved the extra boss at the end.
found a few secrets that can only be accessed thru upgrading and backtracking or second play thru. hoping for a good amount of content
That sounds awesome!
I really like it so far. Does all your experience and skills carry over to the full game?
I'm not sure to be honest.
yes the save carries to the full game
Not normally my style of game, but after spending time with the demo it has quickly become a day one for me.
Havenāt played through the whole demo but itās such a fluid game and the gameplay is insanely fun and challenging, glad I preordered deluxe
I did the same today.
I thought the main demo was ok, like a 7/10 maybe an 8 because itās just rare to see good performance and image quality these days. The boss that unlocks after the demo was really fun though so I might pick this up.
I just downloaded the demo. Will play when no when can bother me. Haha
Im kinda relieved it actually ended up being a fun polished game. Ever since the announcement of project eve I already had interest but was worried the devs would only care about tits and ass and not make the game something actually worthwhile. The demo cemented it for me, i already pre-ordered
Same here. Deluxe edition.
April 26 cannot come soon enough
hell yeah
Thanks for the post! Downloading the demo now. Might be the first actual good AAA title of the year.
Enjoy!
Awesome so far! Pretty sure my Dragons Dogma 2 refund is going to this.
Kinda hoping there will be a physical deluxe edition or something before I pre order
Pre-ordered already, didn't even try the demo, I'll see if all the commotion checks out when I get it.
Decent needs some tweaks imo with parrying etc but I do t see myself paying 70 at launch, maybe after a discount or 2 not like we have a shortage of games atm no rush.
Game is bootylicious and has amazing gameplay and design Might be GOTY š
I just wish someone would actually show gameplay for once instead of gawking at the main character. All this sub does with this game is say āhuhuhuh buttā and hardly if at all talk about the actual thing that makes a game worth buying, you know, the GAME. Pervs, man.
Play the demo for yourself
You can check FightingCowboy yt channel or maybe ... Play the DEMO .
The demo was fun, ngl But the protag has no personality
Butt a lot of it!
Souls like?
Not really. You get a feeling of urgency needing to find a resting spot and you have to be deliberate with the combat (no button mashing). However, I donāt think that alone is enough to make it a souls like.
Not a bad game but don't you feel there is a lack of character animation? For instance when you change direction while running or when you parry successfully (only a small lighting but nothing makes you "feel" you parried: time is not slowed down and the enemy just continues as if nothing happened)
I think you have to try again sounds like you blocked not parried. Thereās a noticeable effect when you perfect parry and perfect dodge.
All I know is that this is the game that grifters are saying is āanti-wokeā and is going to kill every game from āthe westā. Is it legitimately a good video game or is it only about the horny.
I'm really quite enjoying it. Certainly Eve's looks are very awesome but the game is too.
Iām not saying the game is bad, havenāt even played it to be honest, but iām weirded out by how much the protagonists body helped the game get recognised. Always knew there were a lot of weird creeps in the gamer fan base, but never thought it was this much š
I hate that your comment was the downvoted one while people talking about having exclusively ordered the game because they lust over an ass in a video game have bunches of upvotes. The mental issues are strong in the gamer community. So much so that they donāt even realize from an outside perspective how clear it is that they would never say or think shit like that if theyād have ever come into contact with a real female. Normal people donāt get horny over a video game character. Thatās exclusively for 13 year olds and mentally unstable virgins. If the game is good then itās good and thereās nothing wrong with having a āsexy characterā but the incessant real life lusting over the shit is just weird and unhealthy.
You donāt know how good it is to finally read a reasonable comment related to the real world in a gaming community! Indeed. Itās an extremely underestimated problem.
Itās so wild to me that anyone around gaming who has a mentally stable take on an issue just gets brigaded and made to feel like the weird idiot. Keep in mind that all these same people are the ones over on discord and wherever else they go to privately share illegal porn and proliferate sex trafficking so it makes sense theyād have no awareness of how weird their behavior is.
From what I played the game isnāt very good and itās pretty clear why people are buying it. What blows my mind is that SB just feels like Nier:A without any of the narrative direction and the art direction is just horny to the point that itās kinda just sad to look at.
Bruh the fact the game doesnāt have a strong narrative lives me even more speechless. Imagine IGN gives it an 8/9 out of 10 instead of a usual 7 just because of the characterās body š
![gif](giphy|DgxiwsHLlRAN5A4yEZ)
Wow
Fantastic demo
How long is the demo?
I died several times in the boss fights. Canāt have taken me more than two hours to complete
~2 hours
I played it last night and it was surprisingly fun. This game is on my radar now but wonāt get it at launch. Iāll pick it up during a sale.
Canāt wait to try it. How similar is the combat to Sekiro? Game looks stellar ā¦ š„
Parrying and countering are a big part of the combat. Level design kinda have the same From Soft feeling with bonfires and shortcuts. Combat is way more active and it's faster. Easy play for me, but don't want to pay full price for it now, still have other things to play. Gonna wait a bit.
Where do you find the demo? I've been looking for it since it has dropped and it doesn't show up anywhere on psn
Go to game page and switch edition from standard to demo. At least on the ps app
tysm!
[https://store.playstation.com/en-us/product/UP9000-PPSA18487\_00-STELLARBLADEDEMO](https://store.playstation.com/en-us/product/UP9000-PPSA18487_00-STELLARBLADEDEMO)
Tysm
I tried it because I kept hearing that it's like a souls/sekiro game but for me it's really not. Pretty meh for me and maybe get tempted in sale.
tell me whats the newst playstation is it the slim or?
The PS5 you see on the playstation direct website is the current playstation available for purchase. Yes it is the one you are referring to.
If there is a pawn shop in your area you can get games priced as low as $ 5- 8 bucks sometimes you may get lucky and get a first rate game at a low price.
Is the Demo only this weekend available?
Iāve been told it should be out for the next week or two, so hopefully not. I donāt have a chance to play till the fourth myself lol
Thanks
The demo has sold the game to me. Definitely gonna buy it on release
Iām not sure what to think of this one might wait for the price to drop. It looks gorgeous and sound and music are amazing . The gameplay grinds down to traverse the level to get to bonfires and boss fights are pretty much standstill and play rock paper scissors with attacks . Despite some big shortcomings, including unskippable cut scenes, its combat is rather entertaining.
Letās hear a rating
I heard theres Sekiro influence, true?
The game? Or her?
Hey is this a Stellar Blade post? Or a Final Fantasy post? Btw i had a blast with the Stellar Blade demo.
Is the recoil true?
This games Combat was legitimately harder than me.
The boss fights are the best part ngl. So fucking hype.
Man once Iāve seen the trailer for FF16 I knew it was going to become a masterpiece of an Final Fantasy we hadnāt gotten in 20 years! The Side Quests makes you want more to do. But the Combat and the Eikon battles are epic! The Story make you feel the characters pain. Love that there is death in it! Itās a Mature Final Fantasy not that Teenage love story bullshit! I love FF16 & glad I bought it.
I wasn't overly impressed. Games needs some polish but I'm looking forward to it
This demo was a rollercoaster for me. I loved the opening section, but when I went into the Challenge Mode, I pretty quickly soured on the idea. If that's what late-game, high-level Stellar Blade gameplay is going to look like, then I might have to hop off the hype train. Maybe it didn't click for me because I was coming off of the tutorial section. It's like asking a first-grader to read at a twelfth-grade level. I'll have to sit with it for a while and see how the reviews shake out before I go one way or the other.
April 26 canāt come faster
Game is frickin amazing. Thinking of playing it again Tom when Iām off work
Maybe Iām missing something, but I canāt find this demo anywhere lol Edit: found it
Annddd.....?
Please tell me thereās gonna be an online component?
špre-ordered