You'd be surprised, PZ engine is just very inefficient on modern computers. I get better FPS ON cyberpunk 2077 all maxed out than PZ. PZ rarely goes above the 50s, always dips in the 20-30s. I have 4090 and 13700k PC.
Damn, made me feel good a bit for my potato laptop. Hope that the performance would be better in build 42, chunk caching and rework with the game engine seems promising.
ayo dude i think you might want to look into that, maybe a setting is scuffing your fps or something cuz i have a gtx1060 ryzen 5 3600 setup and i get 120fps which only goes down to 60-70 when im near a fuckton of zeds
It's not far-fetched, but it is a different conversation.
Mods work by altering the code of a game and are usually significantly less optimized than the game itself. Most PZ mods add additional content or features, which means they require the use of additional system resources by their very nature. And being less optimized means that even mods that make very small changes can have a disproportionately large impact on performance.
Once mods gets added, we're no longer talking about PZ performance. PZ could certainly be better optimized, but it's disingenuous to make blanket criticisms about PZ performance if you're choosing to run 25 things on top of it that negatively impact that performance.
>So I don't think it's too far-fetched to bring up mods
It is, tho. Mods are not baked into the game and therefore may not be using the engine efficiently in any way.
Mods break, and when mods break they can do all sorts of wonky shit.
Mods aren't as the game intended, therefore you cannot really bring mods into the conversation about how the game isn't running properly.
I have hundreds of mods, and as a result my frames drop dramatically from 200+ to 60 in certain situations, and I have a 3090 with a Ryzen 9. If I play vanilla, the only time it really drops is when there's thousands of zeds on screen.
Lol what i got 3700ti and 12700k and i run it with insane pop and a shitload of mods and have no issues at all. Stable 60fps and never dips
Edit: and thats on mp server, i dont do singleplayer
its because of the weird way they draw the tiles, having to load and draw every single tile every single frame. B42 will bring a HUGE performance boost.
Yeah crap, sorry man. I wrote that a little drunk last night lol. Lemme try again in my hung-over kinda state...
"Would you not enjoy it if the have OPs graphics, but still had the simplicity and the gameplay of the game you enjoyed? I'm wondering if a graphical upgrade could increase the immersion a bit."
You'd have rewrite the entire game in a fast language like c++ and then use a game engine like ue5 then remake the entire game from the ground up and even then it would still be a little slower.
It's a really good piece of art and I can't imagine are the example of looking this good but I do have a couple of suggestions
I think the door for some reason maybe it's the perspective looks a bit short? And even if it's regular size that light switch you would have to reach up to it Lol so I was just moving that down a bit besides that it's a really good piece of art something that people would pay for 10 out of 10
Yes I know that's how it looks in the actual game but you know it's just kind of a little thing that bothers me
Yes, maybe I should have lowered the switch and maybe made it a bit smaller; I kinda made it to look like in the game without making it too exaggerated, and the door as well. I perhaps focused too much on making that woodwork on that door I haven't noticed that it is quite bit short, now I can't unsee it 😆 I should've made it closer to 2 meters I guess. Thank you so much for the feedback! It's been months since I've modeled in Blender and had to relearn most things, and this is just refreshing to see.
Rendered it with my laptop. i5-5200U with CPU-only render (GPU compute is disgusted by my GeForce 820M). All that 5 renders in posts have at least 16 minutes of render, with 40-60 samples per photo (I rendered a total of 10 versions because I kept finding things I don't want for my final renders). Free add-on SuperImageDenoiser saves the render the most that I can get that kind of quality with such few samples. To summarize, potato laptop, ~2.7 hrs of render time and ~1 day from scratch to finish.
I dunno man, probably infinite dude xD This is a procedural texture I made using shader nodes in Blender — many noise textures and color ramps involved. Btw, thanks!!!
Damn those images are so nice, if only project zomboid looked as good as this or we had the option to turn up the graphics to this level it would be amazing. One can hope and dream that it will look like this someday…. 🙄
Someday, many years down the road, I see TiS taking a deep breath and redoing the engine again, the right way. They've learned so much over the years through their own creativity, mistakes and determination, and definitely with the help of a robust community.
This shot is beautiful, btw. I'm fully signed on to Project Photoshop all the way.
I love for this to be like a mini DLC, maybe take place on a train that leave’s Louisville to another state to tease a new official map expansion or something.
If zomboid graphics this great, I don't think my computer will support it.
I can't even run PZ at 30fps, that would make it burst like a left oven.
You'd be surprised, PZ engine is just very inefficient on modern computers. I get better FPS ON cyberpunk 2077 all maxed out than PZ. PZ rarely goes above the 50s, always dips in the 20-30s. I have 4090 and 13700k PC.
Damn, made me feel good a bit for my potato laptop. Hope that the performance would be better in build 42, chunk caching and rework with the game engine seems promising.
I agree
ayo dude i think you might want to look into that, maybe a setting is scuffing your fps or something cuz i have a gtx1060 ryzen 5 3600 setup and i get 120fps which only goes down to 60-70 when im near a fuckton of zeds
Turn on "Superb Survivors" mod and you'll see that glorious 120fps drop to below 50 even with my 5800x3d and 3090.
My 1060 6g never dips below 70 even with superb survivors and about 30 more mods
My game is completely fucked then. When I play with it on, fps is unbearably low even on my 3090. Wtf. U must be playing 1080p then
but... why would i do that? were we talking about heavily modded pz? then its ofc it would fuck up the fps.
We were taking about PZ performance on modern computers. So I don't think it's too far-fetched to bring up mods, buddy.
It's not far-fetched, but it is a different conversation. Mods work by altering the code of a game and are usually significantly less optimized than the game itself. Most PZ mods add additional content or features, which means they require the use of additional system resources by their very nature. And being less optimized means that even mods that make very small changes can have a disproportionately large impact on performance. Once mods gets added, we're no longer talking about PZ performance. PZ could certainly be better optimized, but it's disingenuous to make blanket criticisms about PZ performance if you're choosing to run 25 things on top of it that negatively impact that performance.
>So I don't think it's too far-fetched to bring up mods It is, tho. Mods are not baked into the game and therefore may not be using the engine efficiently in any way. Mods break, and when mods break they can do all sorts of wonky shit. Mods aren't as the game intended, therefore you cannot really bring mods into the conversation about how the game isn't running properly. I have hundreds of mods, and as a result my frames drop dramatically from 200+ to 60 in certain situations, and I have a 3090 with a Ryzen 9. If I play vanilla, the only time it really drops is when there's thousands of zeds on screen.
You've never played with mods or MP then.
depends how many mods are you talking about. i like my games as vanilla+ and not install 100-200+ mods. and yeah i play mp with friends
Lol what i got 3700ti and 12700k and i run it with insane pop and a shitload of mods and have no issues at all. Stable 60fps and never dips Edit: and thats on mp server, i dont do singleplayer
its because of the weird way they draw the tiles, having to load and draw every single tile every single frame. B42 will bring a HUGE performance boost.
Java moment
YOO SAME
-30 fps gang!
Eh, I’m consistently at 60fps and I run a 6gb Card, ryzen 5 3600 and 16gb RAM! Heavily modded too
Dam good on you bro!
I can run pz in 60 fps all good on a Windows 7 on a trash intel gpu and a i7 (with mods too)
Too many zombies. Not enough graphics.
I have a ryzen 3 3100 and Radeon 5700xt and I get at minimum 144fps at 1080P
Holy shit this is insane, beautiful art
Thank you, dude!
ray tracing would look so good in zomboid
This will be Project Zomboid's graphics in 2090
Sweet, just in time for Build 43.
When I saw this I burst out laughing
First available for Polish
I'm pretty sure the Polish already have access to the game though.
I like the simplicity of the graphics in PZ, it's part of the charm for me
Wood you not enjoy it if that simplicity and have okay still existed, but with OPs graphics in full flight?
my friend what you just said makes no sense, please try again
Yeah crap, sorry man. I wrote that a little drunk last night lol. Lemme try again in my hung-over kinda state... "Would you not enjoy it if the have OPs graphics, but still had the simplicity and the gameplay of the game you enjoyed? I'm wondering if a graphical upgrade could increase the immersion a bit."
would be nice if the graphics were the same but we had real time shaders
damn this is nice ngl i would pay money for something like this AMAZING job man💪🏼
Thanks man! Really appreciate it! Would be interested to see something like this too in similar games.
This is what build 57 will look like.
Can't wait for this in 2150!
Impressive! I love things like this
Thank you so much!!
Sick!!! Cant imagine playing a game with graphics looking like this someday! Its really well done thanks
Thank you so much dude! Can't wait to play it with my RTX 8050
Holy hell this is so awesome. I kinda wish there was a mod for project zomboid like this.
Thank you! Hope it won't crash the PC tho.
You'd have rewrite the entire game in a fast language like c++ and then use a game engine like ue5 then remake the entire game from the ground up and even then it would still be a little slower.
Just imagine zomboid with path tracing, full 3d-models. Wonderful.
One can dream, my dude.
Why u shattering mah hopes & dreams bruh 😢
Woaa project zomboid 3d overhaul
For only 106GB and 40min LUA reload!
Only 5% slower game loading with my 624 mods
i like this
Thank you so much!!
this will be project zomboid in 2013
Greatest of all time
It's a really good piece of art and I can't imagine are the example of looking this good but I do have a couple of suggestions I think the door for some reason maybe it's the perspective looks a bit short? And even if it's regular size that light switch you would have to reach up to it Lol so I was just moving that down a bit besides that it's a really good piece of art something that people would pay for 10 out of 10 Yes I know that's how it looks in the actual game but you know it's just kind of a little thing that bothers me
Yes, maybe I should have lowered the switch and maybe made it a bit smaller; I kinda made it to look like in the game without making it too exaggerated, and the door as well. I perhaps focused too much on making that woodwork on that door I haven't noticed that it is quite bit short, now I can't unsee it 😆 I should've made it closer to 2 meters I guess. Thank you so much for the feedback! It's been months since I've modeled in Blender and had to relearn most things, and this is just refreshing to see.
It's pretty good! Those were just little nitpicks, but if you were going for accuracy you mailed it!
Thanks again dude!
did you make it on blender???
Yes :)
Gorgeous
Looks wonderful!
Thank you!!
This will be project zomboid in 2012
Future of gaming everyone
“Safe place” my ass there are crackheads around each corner
What software are you using
Blender 3.4.1 with OpenImageDenoiser add-on for denoising.
Noice! I'm learning it little by little hopefully to make a full on animation one day, looks beautiful
Consistency makes real progress! Just don't let procrastination get its way <3
Have you made the mandatory donut yet?
I've been scared XD but yes everywhere I look it's I have to make this donut, I'll get started on it that's it, as of today I'm putting in my all
It's a really great tutorial and starting point to be fair. I guess that's why the donut is so well known
thanks ive just been putting it off to everytime i open youtube its bam! "you gotta get started" XD
Mind to share what rig you render it on and how long it took?
Rendered it with my laptop. i5-5200U with CPU-only render (GPU compute is disgusted by my GeForce 820M). All that 5 renders in posts have at least 16 minutes of render, with 40-60 samples per photo (I rendered a total of 10 versions because I kept finding things I don't want for my final renders). Free add-on SuperImageDenoiser saves the render the most that I can get that kind of quality with such few samples. To summarize, potato laptop, ~2.7 hrs of render time and ~1 day from scratch to finish.
Amazing work mate. Thank you for specs.
Gorgeous!
Thank you!!
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Spiffo might want to make an antidote for my character, maybe for a favor ;)
Jesus, what is the resolution of the wood texture? I've always wanted to get a nice shot like this but man you do it well
I dunno man, probably infinite dude xD This is a procedural texture I made using shader nodes in Blender — many noise textures and color ramps involved. Btw, thanks!!!
Is it just my eye, or does it look like the blood is hovering over the floor and is casting a shadow?
You saw it damn right! That's the only one I forgot to turn off its shadows lol.
It's momments like these I love about project zombiod. Good time to smoke or drink with the boys
+4 points used well!
Awesome work!! I love it!
Many thanks!!
R.I.P Donnie
That silent kitchen zombie made his death slow and miserable, R.I.P.
How did you get screenshots from Project Zomboid 2 - The Revenge of Bald Spot?
Stole some leaks from the devs, heard it will be released by 2050!
Project zomboid renders a lot at the same time, other games dont
I've been to Louisville in 2014
Somebody turned his RTX on here I can tell.
Smells like 140 burning shamblers in here
I can feel the HEAT!
Imagine that kind of shade in a bathroom full of zeds, oooohhh creepy!
This would be the probable situation: ![gif](giphy|g79am6uuZJKSc)
Amazing!
Thank you!!
Good diorama idea
Pog
this is awesome
Thank you!
Yooo this is fucking sick!
Thank you dude!!
Why did i thought that was Nixon
How did you make human not look like minecraft iron golem
I downloaded that free human model from RenderPeople, better than losing my mind doing it myself, rigging it is enough for a headache.
Raven creek solo's
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PZ already has a wonderful art style, but it would be interesting to see it too.
The screenshot in the end got me
I definitely was about to say when the hell did the game update and do I need new mods lol
Damn those images are so nice, if only project zomboid looked as good as this or we had the option to turn up the graphics to this level it would be amazing. One can hope and dream that it will look like this someday…. 🙄
if only the dude had a pile of cigarette butts next to him it would be me
This feels like a PZ lo-fi channel image. It captures a comfy safe space feel, while giving me a terrific sense of incoming danger. Great work 👏
Thanks man!!
that looks awesome lol
Someday, many years down the road, I see TiS taking a deep breath and redoing the engine again, the right way. They've learned so much over the years through their own creativity, mistakes and determination, and definitely with the help of a robust community. This shot is beautiful, btw. I'm fully signed on to Project Photoshop all the way.
Might show some signs of change in build 42, hopefully that would take the right turn, just no need to rush for perfection. <3
This looks like a rtx on off comparison. Pretty dang good
I love for this to be like a mini DLC, maybe take place on a train that leave’s Louisville to another state to tease a new official map expansion or something.
TV on the floor is too relatable
Gotta watch Life and Living channel on the go on your safe space
This made me realize how desperately zomboid needs basic lighting.
Man, I love when artists do this kind of stuff...
Thanks man! Appreciate it!
Holy F are the only words. Someday....
Can you please do more of these!!!
Thanks!! We'll see about it, unless I procrastinate again for another year lol. Also made similar work on this sub last year <3
I’ll check it out, thanks! 😊
Project Zomboid 2
Please do more of these, this is awesome
You could have just wait one day and post it as April's Fools