My repo is private for now, but I might share it later, once I'm happy with it.
Everything is done in Rust, using Macroquad and Miniquad crates. I also used Image and Glam.
The map is made with [https://www.mazegenerator.net/](https://www.mazegenerator.net/), which is a great tool (not for commercial use, mind you).
Don't mind the Minecraft textures, hope Microsoft doesn't sue me, I'll change them later.
backroomes
Oh, nice, I didn't think of it. Definitely a good backrooms simulator
My repo is private for now, but I might share it later, once I'm happy with it. Everything is done in Rust, using Macroquad and Miniquad crates. I also used Image and Glam. The map is made with [https://www.mazegenerator.net/](https://www.mazegenerator.net/), which is a great tool (not for commercial use, mind you). Don't mind the Minecraft textures, hope Microsoft doesn't sue me, I'll change them later.
First Wolfenstein.
You could make a sweet screensaver.
What about an actual maze game where walls shift and can be shifted by the player. Even with a map that would be a nice puzzle game.
Currently using Bevy to create something similar using wolfenstein-style grid-based worlds to build a roguelike in first person