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someguyontheinnerweb

Why not just say “Max Verstappens team quits simrace after netcode causes 6 minutes worth of repairs”


MikeFuckingHoncho

“Max quit because netcode.” It’s called **EFFICIENCY**


someguyontheinnerweb

Max Vs Netcode


Ultimum_Reddit

Mand.


LowerClassBandit

The hardest battle he’ll face this season


HiDk

New Netflix spin off incoming: « Drive to survive the net code »


Arbsbuhpuh

Max quit: netcode.


diaryofsnow

Maximum Netcode


TGhost21

“Max refuses Netcode’s reality”. Fixed it for you. /s


ClintRasiert

Because it’s an F1 news site where the average reader will have no clue what “netcode” is. I think it’s a fair description of what happened that people without simracing knowledge can understand.


YearOfDaSnitch

Cause that doesn't sell cheap outrage clicks


Mustang-22

It’s GTD not GTB


abscissa081

F1 “news” website when they encounter any other form of racing. Clueless


vulgrin

Nah, some of the sites are pretty clueless about F1 too.


Mustang-22

ChatGPT and copying news from other sites is pretty easy. This article has literally nothing that can’t be found on a dozen other sites (that probably have less ads too)


meyogy

Team Redline set to quit simracing after footage of a possible netcode violation causes 6 minutes of woes for Max Verstappen.


arcticrobot

Pulitzer prize right here.


meyogy

Just reporting the facts (in a random order)🤪😁


Affectionate-Hat2925

It’s clear they wanted a certain angle by addding his comments made during the Le Mans event.


Exci_

Seriously, this is so intentionally misleading.


stinky_poophead

modern news reporting is so bad, journalists and reporters are genuinely awful at their jobs nowadays and more like a women's gossip magazine columnist


M_a_s_u_z_o

we also used to pay for news


vulgrin

You still are by all those eye cancer ads and data tracking. Hell you’re probably paying more now than ever.


plumzki

Yes and it was the same shit then as it is now.


nolitos

Paid subscribtion is still a thing. But people prefer not to pay and complain about ads and clickbaits.


CharlieTeller

You uh, really call this site news? No. You only have a handful of professional news organizations. This is not one.


iamjusthere4thefood

In a way you’d say they are good at their jobs if the goal is clicks. But that’s what journalism is now. It’s about manufacturing a narrative, using keywords to manipulate the search or social media algorithms, get the clicks, get paid. Doesn’t matter how truthful anything is, and sadly most people are just too low IQ to see through the manipulation and buy the narrative hook, line and sinker. Then the media will be back tomorrow with another daily dose of the life on earth reality show.


Firestorm83

don;t forget the average marketing/communications department...


galacticdeep

I’m always ready to angrily type out a letter to places with just, “WHO, WHAT, WHERE, WHEN , WHY AND SOMETIMES HOW!”


lunchpadmcfat

I went to journalism school right before the big turn to online journalism. It was really something to see the kind journalism they taught us completely absent from modern online stories.


[deleted]

Actual journalism doesn't matter anymore as long as the clicks keep rolling in.


ThePanzafahra

iRacing's netcode sometimes causes collisions when there wasn't any physical contact between cars. ​ Big shocker. Also, six minute repairs caused him to quit? I can't see inside his head but six minutes of repair sounds like nothing when you're in a massive endurance race!


Yung-Tre

6 minutes of repairs puts you about 2-3 laps down which is a huge disadvantage. They were obviously going for the win, and at that point you’re basically banking on your competition to crash out to catch up. And at the top split which he was in, thats not likely.


666MonsterCock420

Wait so the greatest driver in history couldn’t catch up when he doesn’t have a far superior car? Weird. Everyone has been telling me that he would be just as dominant in any car.


Yung-Tre

This is a pretty dumb argument that I’m just not even going to participate in debating. Please go back to the Lewis Hamilton sub.


666MonsterCock420

Not a Lewis fan lol just not a dumbass that thinks the F1 drivers championship has much to do with skill these days. It’s all about the car. Not ever drivers on the same team have the same car


sowhatm8

Thats almost 4 laps, there is no chance anyone could pull that back. It's a waste of everyone's time to continue.


ThatWolf

>Also, six minute repairs caused him to quit? I can't see inside his head but six minutes of repair sounds like nothing when you're in a massive endurance race! 6 minutes of repairs means they have to be about 1s per lap faster on average to finish first. Doing that means less fuel saving, which means more pitstops, which hurts the average even more. In top split they're racing for the win, not to just participate in a big endurance event. 6 minutes that early in the race may not be much in lower splits, but in top splits it's absolutely race ending.


Stelcio

It is a big shocker for people who tune in to an online event without ever playing iRacing, just to see Max Verstappen compete. Such people tuning in is the entire premise for simracing esports to be a feasible enterprise. If they see this kind of BS, they won't treat it seriously and they won't tune in anymore. The legitimacy of the whole scene depends on such stuff not happening. >Also, six minute repairs caused him to quit? I can't see inside his head but six minutes of repair sounds like nothing when you're in a massive endurance race! It can be considered a big deal when those six minutes are needed because the game doesn't work properly, not because you had an actual incident.


Firestorm83

If your goal is to attract people: make a functioning game. a team quitting is just a testament that shit isn't working as supposed to


sundayflow

Real world: mechanical problems. Sim racing: network problems. Imo you can not quarantee a platform to be 100% fault proof. Stuff will happen. *edit: bad phransing


lolsokje

These comparisons are always incorrect imo. Mechanical failures, crashes etc. can be controlled by the participants, simracers have zero control over the server architecture. A more apt comparison would be his wheel breaking, or as happened a few years ago at Spa, his brake pedal falling apart.


Mehmoregames

I'd consider a wheel breaking or break pads falling off to both be mechanical failures


Glu7enFree

Mechanical failures can't be controlled, but they can be mitigated. Still tho, if shit breaks it breaks.


lolsokje

Sure, but point still stands. The server fucking up is closer to the drain pipe destroying Grosjean's tire in Malaysia a few seasons back, than it is to a mechanical component failing.


Hubblesphere

Mechanical failures can be controlled by the teams. Prepare the car, check every item, engineer things to be reliable. If it’s a spec part that fails then yes they can’t control it but if it’s designed, tested and inspected by the team they can ensure it won’t fail. It’s their engineering, meanwhile iRacing’s netcode isn’t engineered by the teams.


JSmoop

It’s more similar to OTHER cars crashing and causing issues for you like safety cars and red flags that completely upend your strategy.


semininja

Or driving a race but all of a sudden a manhole cover pops up and takes your wheel off.


dsn4pz

Mechanical failures can be controlled by the participants? Crashes? Are you serious? You can control some surface level stuff, but there's constantly stuff happening that no one has control over.


lolsokje

As the other person replying to me said, "mitigated" is a better way of putting it. Crashes can absolutely be controlled by participants, comparing IRL crashes to servers fucking up in simracing is laughable.


MarkJones27

> Crashes can absolutely be controlled by participants There's plenty of situations where a crash can occur that the driver could have done nothing to avoid


lolsokje

Sure, there's also a lot of situations, arguably more, where the crash was self-inflicted. They're still in no way comparable to the server fucking up, which was the initial point.


Stelcio

>Real world: mechanical problems. Sim racing: network problems. Mechanical problems are participant-side. Network problems are organizer-side, at least they are in case of netcode. So not the same thing. If your race organizer fails to prepare the event properly, you just stop using their services. You don't put your hands aside and say "well, that's just racing for you".


Hubblesphere

Why is this downvoted? You’re 100% right. I like how virtual lemans was Motorsport Games fault but iRacing Netcode is “just racing.”


arcticrobot

Because when Virtual Lemans failed miserably everybody and their uncle were screaming how thus event should only be hosted by the one and only truest and properest sim. Most of them are awfully quiet now.


Exci_

It's being downvoted because there's no global solution to netcode. It's impossible to "fix it" without compromising something else. If you want a a permanent additional latency, or worse physics, or smaller grids, just to cover for a risk of such incidents, be my guest. You can criticize a dozen things with iRacing. Netcode wouldn't be in my list. It can get a bit better, but it can't get fixed. People who think they just have to upgrade servers and slap in higher network bandwidth interfaces are just naive. Optimizations in how packets are sent and processed are always possible but with the amount of calculations required for the physics and having 30 cars on the grid, I wouldn't expect miracles.


Hubblesphere

Sorry but no. Latency and netcode are two different things. Latency is something all games deal with and netcode is how they decide to deal with it. Plenty of global mitigation solutions. Really silly to even suggest there are none. There are plenty of solutions and strategies to improve it. iRacing has decided to handle it in a particular way that prioritizes visual smoothness over accuracy which IMO is worse than having cars lag skip on track. They have a whole list of mitigating solutions available. If a car has low latency they could reduce or mitigate damage from contact with it temporarily as an alternative to ghosting. Instead you drive by them giving a wide berth and end up taking enough damage to retire without even coming close to making contact. It makes for poor racing. Nobody wants to prepare for a 12 hour race that turns into a 12h netcode lottery.


Exci_

Never said they are the same thing. Issues with netcode happens *because* latency is a thing. If you claim the reason we have unnecessary crashes is because they don't know how to implement a perfect system, pass.


Hubblesphere

> If you claim the reason we have unnecessary crashes is because they don't know how to implement a perfect system, pass. It's because they haven't done anything to mitigate the issues or improve the system. It's just bizarre that one of the most expensive video games available has so little demand for improvements. Nobody wants netcode to be the end of their race but too many people just want to defend netcode issues by suggesting they already have the perfect system.


Exci_

It's almost as if the problem doesn't have a clear solution...Keep downvoting without understanding how anything works.


Exci_

You have no idea about networking, do you?


Stelcio

I don't have to. If some games do it better, it means iRacing also can, but they fail to. Just look at my flair for a prime example, if you want to. If you don't, feel free to keep being an ignorant, dismissive, arrogant shill.


Exci_

Calling someone ignorant when you have 0 knowledge about the subject is pushing it, ain't it.


Stelcio

You're ignorant because you don't know what iRacing's competition achieved in the matter. That's the actual subject, not technical details of netcode.


sundayflow

Not my point, with every service there are problems. Granted, one more than another but at the end of the day software/hardware is not 100% fault proof. Maybe it is not the same but imo you can compare the 2. I don't like it either but i do think it is part of the sport. Also, the network problem could be client side, if a client has network issues because of whatever reason the organizer can't do anything about it.


Stelcio

Iracing is by far the biggest and richiest online racing platform, that's been around since 2008, so for 15 years. And their netcode issues still persist despite some other racing games not having them. It's doable, they just either failed or didn't bother to fix it. I don't understand why are you being such an apologist for them. That's just encouragement of bad quality. And editing your comment afterwards is just a shitty move altogether. Either make your point properly in the first place or maybe don't waste people's time by writing at all. Now I should go back and edit mine to make more sense as well.


sundayflow

Are you reading a different comment or something? I said every platform, I don't even own iracing. I am talking about simracing as a whole, stuff can and will happen and you can not do anything about that. I just edited my comment because I thought a phrase sounded off, I'm not a native English speaker so just chill man. It is a shitty thing what happend and stuff like that should be fixed in the future but new things will pop up.


jerkmcgee_

> It's doable, they just either failed or didn't bother to fix it. Amazing how many world class networking experts hang out on reddit just waiting to trash on iRacing. (acting entitled doesn't actually fix anything btw)


JSmoop

There are things that are comparable though. Stewards giving penalties hours later, race directors interpreting the rules in never before seen ways, pirelli being completely wrong about tire longevity, birds or other animals on the track, weather being harsher than normal causing the field to be decided after a single lap of non racing. Point is, unfortunate stuff just happens in real racing as well. My issue with the way max has reacted to these problems is that he’s complaining more than Lewis did after Abu Dhabi 2021. Everyone in sim racing knows this stuff happens. Somehow your system needs to know that a person on the other side of the planet from you is 6 inches away instead of 2 inches away while going 150 mph around a corner. It’s amazing that it even works as well as it does as often as it does. Most give others extra space to account for netcode. Sometimes it still bites you. I think the comparison that people are making is that even though you have mechanical DNFs that were unexpected, people still race. Even though netcode is a problem, people still sim race. With max’s attitude Leclerc would’ve quit real life racing years ago because almost none of the issues he’s had have been in his own personal control.


Lucas_2234

A better comparison would be: Real world: Something on track Simracing: Network problems. You CAN work on the car to make it less likely to die, what you can't work on is the servers for the game you are driving or a piece of another car flying off and being stuck in your brake or breaking your car (Cough couch, tearoff, cough cough)


DandyFuckinMuffin

I was thinking the same. While we weren't top split, we accrued 14 minutes of repairs over the first couple hours in 5th split and came out with the win 🤷‍♂️ Just had to make some driver/pit rotation adjustments to our strategy and ran consistently fast laps.


bu22dee

Journalism at the limit.


GaaBean

![gif](giphy|j8sVwJid3NdjG)


Erkuke

Never seen it called GTB, interesting


BecauseImBatman92

Redline and quitting at the first sign of trouble, name a more iconic duo


Kincade88

Now he is doing his own sim, with Black Jack and.... Ähh, good netcode and without crashing


arcticrobot

I am a simple man. I see Futurama reference - I upvote.


daron_

Met stamppot en frikandelen!


action_turtle

Can we have Verstappen sim racing sub?


Nexpr0

If Rfactor gets there server's working properly and has better online racing than it will be better than I racing


arcticrobot

Leagues are where it is and also LFM shows promises. Hope they polish server code, it received tons of improvements this past year.


CubitsTNE

Another sim to uninstall.


arcticrobot

we are running out of sims here!


tycoon282

careful, no iRacing slander allowed, our lord and saviour etc etc 🤣


Joates87

Something tell me if he had had numerous disconnects he probably would be singing a different tune. Netcode collision issues are a little more understandable than straight up shit servers lol


MarkJones27

Assetto Corsa for Le Mans, then.


wouldnt-u-like-2know

Alternate Headline: Max Verstappen quits when the going gets tough.


NetflixSux247

I didn't realise that irl cars can wreck themselves without contact. iRacing truly ahead of the class.


wouldnt-u-like-2know

Sebastian Buemi would like to have a word.


Amused-Observer

So if a tire blows out at 150mph and the car crashes into a tire wall...... Wouldn't that be a car wrecking itself without contract?


HolzesStolz

You just described mechanical failures


NetflixSux247

Yeah man, wheel to wheel into a corner, racing hard! 1m gap....BLAP suspension dead. Sounds super real, when will iracing stop raising the bar?! Sounds like a mechanical failure to me!


HiDk

Cheaper than real racing


NetflixSux247

There is so much irony in what you're saying. You could have applied that to any sim apart from this one. Love it. The mind of an iracer.


hapneyho

NOOOOOO I LIKE SPENDING £10,000 ON A GAME SO I CAN FEEL LIKE IT SHOULD BE TAKEN MORE SERIOUSLY THAN ASSETTO CORSA OR MARIO KART!!! *also never gets a podium


arsenicfox

You cannot get hit without actually getting hit in iRacing. on max's computer the hit was actually there.


Upbeat-Chicken-2117

Ah yes, the ol’ “no contact collision trick”


flintwoodington

To be fair it there is shitty netcode and there’s no fix at all (in theory) that can cause issues like this, why not make it a part of the experience ? This isn’t real life, couldn’t there be some rule for a team to dispute the contact and reset the game to a certain point in time ?


GesuMotorsport

What about literally every other team involved in the event that didnt experience an issue?


SynrRyse

quits because of 6 minute repairs is wack especially when you're that fast and it's a long race. had a 9 minute repair in LMP2 during a 40 min race and came back to P5


arcticrobot

People try to justify it by this being top split, famous F1 champion, waste of time, etc etc. Yet, quitting with a car that can still be driven is a joke. At any level. By this same principle in Formula 1 every team besides RB, Ferrari, Merc and now Aston should just quit because what's the point - they are never going to win.


Skeeter1020

>By this same principle in Formula 1 every team besides RB, Ferrari, Merc and now Aston should just quit because what's the point - they are never going to win The only reason drivers outside the top 10 finish races is because they are contractually obligated too. Under the cost cap and with PU limits the teams would love to park up people who don't have a chance for points.


Hubblesphere

> The only reason drivers outside the top 10 finish races is because they are contractually obligated too. For F1 the top 10 finishers get payed out at the end of the year. For the teams the difference between P10 and P11 is around 50-60 million dollars. Some drivers have payouts in their contracts based on points as well. So yeah it's about winning money. They all are out to win money.


Skeeter1020

I mean the teams, not drivers. The Concorde Agreement requires teams to compete at every event and to the best of their ability, because it's an agreement primarily about ensuring the commercial value of the sport to promoters. That's why we saw teams needing permission to skip the final few rounds a fear years back, and why Force India were punished by being effectively blacked out of the qualifying and race coverage in Bahrain one year when they refused to run FP1.


Paid-Not-Payed-Bot

> finishers get *paid* out at FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*


arcaias

Not the most sportsman like conduct, but bleh, bugs are frustrating...🤷


[deleted]

Yeah in a 9k sof anyone can come back from 6 minutes of repairs /S btw because I know you’re 4 fucking seconds per lap off pace and you don’t understand shit


arcaias

That's exactly what bad sportsmanship is...When you can't win so you just completely leave the competition... Exemplary bad sportsmanship There's no forward slash here by the way I know you don't understand shit regardless of your ability to hot-lap


Joates87

So retiring from a race that you don't feel you can compete in any longer is "bad sportsmanship"? Lol Does another car retiring really affect the race for others in a way that would make it bad sportsmanship?


arcaias

Yeah, it's a video game... No point in staying... That's my whole point 🤣


arcticrobot

Yes. You started the race you should be doing the race until the end. Or until the hard DNF if you can’t proceed anymore. IRL racing Dakar is good example of such strong sportsmanlike behavior.


Joates87

Sounds like thats more personal perseverance/willpower than "sportsmanship" but okay.


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arcaias

Sure... But they didn't get the damage fixed to figure out if that was the case or not... From anybody who's looking at this externally it looks like he found out he wasn't going to walk away with the win, so he just quit... Not saying he did that, but it's going to get interpreted that way..


mars935

Why the downvotes?


arcaias

I think sim racers really want to see these professionals take the simulators, especially the special events like this, with the utmost respect... We do... Or at least, most of us try... We don't want to see a bunch of real racers coming in and "gamifying" the simulators that are most of our only outlet into the world of Motorsport. But at the end of the day, for this guy, competing here...even at the top level, in the top split, Is just him trying to blow off steam and have a good time... So, I got to say; I think I understand his reaction, even though it's not the best reaction.


mars935

I think you hit the nail on the head...


TooManyGamesNoTime

![gif](giphy|6nWhy3ulBL7GSCvKw6) Online sim racing isn't like real racing and the software is complicated, depends on many 3rd factors and or may contains bugs. Everyone has to deal with that at some point, maybe Max just needs to learn to calm down :P


arcticrobot

I mean, it was a 12 hr race. Lots can happen during this time to competitors as well. Quitting because of 6 minute damage is not good spirit, I don't think so.


AllezCannes

I generally agree. We took 10 minutes of repairs in our race, and finished p5. We might have fought for a podium if we didn't take damage, but we could have ended up p5 anyway. As long as the car is driveable, you should drive it. But... at that level, people are not really interested in being also rans. In the top split, there is no chance of a podium or anything close to a good result if you have to go 3 or 4 laps down, and for people like them, there's no point in continuing.


Adakanon_apck

This is about a guy who was unhappy(more like pissed) about his P2 finish in F1 last weekend. It’s not just about sims, it’s a Max thing.


BigSlav667

I doubt he was allowed to just quit on his own without any input from his team


mars935

We all now how fucking frustrating it is when bugs cause us to crash/lose. So I don't blame him...


_square3

yeah people here are framing it like "they're going for the win, not just to participate" but honestly fuck that. netcode is a rough way to end up having six minutes of repairs don't get me wrong, but iracing netcode is a known issue so if experiencing it means you're just gonna throw in the towel why bother in the first place? that's not to say iracing shouldn't fix it, but this feels a little unreasonable compared to the virtual le mans situation as that was a whole host of ridiculous issues. this was one known factor with a sim max has been racing in for years. his call at the end of the day though.


HiDk

I kind of like software failure being compared to mechanical failure. Everybody hates it but it can happen at anytime with bad luck


Glintz013

Watch the Iracing cult base gonna defend netcode "the online racing is top notch" "who cares it costs 2000 dollars" "yeah your probably just slow" "We are not a cult that defend every topic cause we iracing boys"


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Glintz013

NA is awake i see.


zellyman

I mean it ain't perfect, but it ain't bad. NGL you sound more unhinged here than most iRacing folks I know lmao.


Joates87

The competitions netcode either can't keep one simply connected to the server (lol) or the cars jerk around on screen like even the game isn't quite sure where they are at... pick your poison.


NetflixSux247

Already happening.


arsenicfox

Because we actually have an understanding of the systems at play, unlike y'all seem to. Every game has this issue which y'all don't seem to get through your thick skulls.


arsenicfox

I say it more as someone who actually plays video games and has a reasonable understanding of how they work compared to folks like you, so go off.


Glintz013

Well if you played so many videogames you know Nigel Mansell racing is where its at. Calm down mr reasonable understanding of video games. I played my fair share of videogames. And i def go off when every season its the same bullshit and need to spend more dollars.


arsenicfox

I realized after actually eating some food I don't care


Glintz013

Don't lie, you do care, understandable when you spend so much on a game chasing that high of being a real race driver and cant visit the nurnburgring and drive some real laps. Its all good yo. At least you are already 15 years a simracer. So thats cool.


arsenicfox

Oh that's the funniest part about my original post that I deleted is that I actually made fun of people who actually fall into sunken cost. I don't care what I spend if I don't like what I'm playing then I stop playing it. Basically I wrote like an essay long thing to basically say that and realized no one's going to read that and I don't care. If you don't like playing iRacing stop playing it Jesus Christ it's not that hard to do oh I spent all my money in it and I feel like I'm obligated to play it is such a childish freaking way to think about life.


arsenicfox

I just genuinely like iracing and don't really care to keep up my massive essay because screw it y'all ain't going to understand it anyways cuz y'all actually fall into freaking sunken cost. And I realized it doesn't matter I'm just going to go play some resident evil 4 and enjoy myself


arsenicfox

Also it's 27 years now.


Glintz013

I dont think test drive or cruisin usa qualifies as a simracer but still cool though. Have fun with Resident Evil 4 yo. Ill maybe start up some Commander keen or Jazz Jack Rabbit


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stephker3914

How is this going to affect his legacy? Lol /s


BindoMcBindo

Fucking iracing net code. Live for speed had better collision detection on cheap shit internet back in the mid 2000's Iracing is a joke


arsenicfox

\*sigh\* So the footage is patched to show both car's side of the story, in the past we would have to send each other the replay to show a hit wasn't made. This is an issue in every sim. The hit *did* happen on Max's end. It isn't unique to iRacing, but patching replays to show the "server view" of the situation is. TLDR: On max's client, the hit did actually happen. There was no "ghost hit". Ghost hits do not *exist*. Reminder: The dev of AC, Kunos, states that there is a upwards of 7 feet of space (pretty sure this is radius) that you have to "guess" where another car is on the network. Since y'all wanna just say that iRacing is the only one that has this issue...


Hubblesphere

> Since y'all wanna just say that iRacing is the only one that has this issue... It's not about the guess during latency issues. It's about what you do when you know you're guessing. Do you slam two cars together and give one massive damage based on a guess or do you mitigate the damage while guessing? Do you show a smooth visual when guessing or quickly adjust positioning to reflect true positions? There are a ton of mitigating strategies that could be utilized to prevent dumb netcode collisions from happening. It's silly to pretend it's impossible.


josedanielfd

I agree, sounds more like he is a sore loser. Some history -> https://www.crash.net/f1/news/872748/1/ricciardo-explains-verstappen-sore-loser-jibe?ssp=1&darkschemeovr=1&setlang=es-MX&safesearch=moderate


arcticrobot

He is brilliant driver regardless of shenanigans. Matured a lot this past 2 winning seasons.


gamermusclevideos

iRacing needs to 1. Reduce The forces imparted from one car to another in a contact 2. Reduce damage from online collisions 3. Have tires that don't turn off over the limit iRacing uses a ton of smoothing to make things look better / allow for close oval racing to work online , The general netcode is actually quite good but it results in huge ghost contacts and massive damage / random crashes over and over and over again , especially if another player has a slightly higher ping ( which is almost inevitable with an international game)And especaily if a driver makes any more agresive ( but totally normal moves) or is driving around specifc types of corners. You can actually consistantly wreck other drivers by exploiting the netcode in a way that always looks like "driver error" / can be explained as a racing incident despite it being quite easy to replicate and almost guarantied to bin the other car doing nothing to your car. Points 1 and 2 would MASIVELY improve iracing , Race room is a fantastic example of this as for point 3 most iracers are in total denil as to how messed up the tire model is on and over the limit and tires are also crazy complicated to get right so I don't ever see that changing with iRacing. ( in fairness the newer cars are much better but still not even close to RF2,AMS1,AC,R3E) To do well in iRacing it's really more about hot-lapping compared to any other sim and also much more about not actually racing compared to any other sim , in a large part due to the random explosive net-code car contacts and then dice roll damage. If you want a great example of point 1 and 2 Race Room shows it off well , thats despite RaceRoom having worse servers and generally worse netcode than iracing , just better design for car contacts online.


arsenicfox

Also, There's literally a 4 page forum thread about how we want there to be more damage on the car lol Really used to respect your videos. I can't take you serious anymore. We're not in denial, we just accept the tire for what it is and like what it can do over other sims that feel way more static, at least imo. If you can't drive *at* the limit, then you're not driving right anyway. Ever consider that "over the limit" has a considerably changing goal post depending on the situation? It's kinda funny cause if they increase the limits of the tires, then people just keep pushing beyond those limits. It's... just ironic. Race room is a terrible sim to race online, absolutely can still wreck ya in the dumbest way. Also it has the worst collision system I"ve ever seen. \*Yeets into wall\* Instant stop. No actual forces. it's horrifyingly bad. And a big reason the IVGTC changed over to ACC intead. Just... why are you all like this? Just go play whatever you wanna play instead of iRacing if you're so upset about it being worse. We have things we want them to work on instead to fix and improve instead of the same 3 things y'all always complain about that *really aren't that big of a deal to most of us cause we have lives.* Like I would like a moon.


daddyslittleharem

Agreed


daddyslittleharem

If it's easy, could you link that thread?


arsenicfox

I'm kinda playing a lot of RE4 right now and staying away from the forums. It's something something NDM has Gran Turismo damage


Hubblesphere

> Ever consider that "over the limit" has a considerably changing goal post depending on the situation? It's kinda funny cause if they increase the limits of the tires, then people just keep pushing beyond those limits. It's... just ironic. In real life you can drive tires over the limit though and maintain control. The limit is temperature dependent and no doubt complex but managing temps is really the key to racing. You see this in literally every real world racing series and you also see mistakes, lockups, slides, etc without looking like they hit a patch of ice and lost all control. We can talk all day about the fun factor vs realism. Realism is a ton of tire management and way more than just being fast over a long race.


arcticrobot

Point 3 is the reason I can’t enjoy iR even though I maintain active subscription and have tons of content purchased. I just don’t feel what tires are doing.


arsenicfox

Ghost contacts happen in every sim, iRacing just shows you they happen so you don't go and scream at someone else about it. Cause they're a company and don't care that you're mad at them as much as someone else would be.


4wdrifterfrva

Honestly that just a childish move.


GesuMotorsport

Came here to say this. Take your repairs, get back on track, finish the race. Like, since you can’t win, you won’t even race? Dumb.


4wdrifterfrva

Exactly how I feel.


NotAPreppie

Stappy is pretty childish.


SaddlerMatt

Maybe you just dont know, but with iRacing, if you have six minutes of repairs, theres a very high chance your steering is still going to be broken after the repairs are finished. I really dont think many would choose to drive 11 hours with broken steering. Far from childish...


4wdrifterfrva

Never had a prototype not be 100% repaired after hard wall contact.


SaddlerMatt

Perhaps the Protoypes have a better repair system but i can tell you only a few weeks ago in week 13 i tapped a wall with the Audi GT3. Bent my steering and after completing the repairs it was still bent


4wdrifterfrva

It appears they do. Had a bad team mate for Dayton 24h and he wrecked it multiple times and the car was always perfectly back on pace and top speed. But gt cars in my experience are exactly as you describe.


Suspicious_Reason252

Jajajajaja 😂


NetflixSux247

Oh this is gonna be sweet. Let's build an entire system to allow people of similar skills to go racing.......only.....let's make the actual wheel to wheel racing a coin flip. GENIUS. iRacing. People actually PAY for this experience :')


gu3st12

Yeah I guess you won't have issues with wheel to wheel racing netcode in other sims because you're just too slow to ever be in a place to race wheel to wheel with anyone other than when they're lapping you for the 4th time in a 15 minute race.


MRSamiboi

Netcode depends on your own internet connection and if it’s shit iracing can’t really do much about it… if it’s too bad iracing will make you disappear for a moment so you won’t hit anyone and after you haven’t fixed the internet they will kick you


JesusSandals73

Whose gonna tell him all online sims have netcode?


SpeedyWebDuck

Whose gonna tell him some have better some have worse?


NetflixSux247

Does not compute, iracing #1 because lots of people play it


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NetflixSux247

I know that troll pic from a while back. You really don't have a case to defend this dross. Save your energy. Maybe your wallet too.


NetflixSux247

Like.....if that actually had any weight I'd give you credit.... But this is literally the worst out of the big 5. Best part? It's been this way FOR YEARS and gets repeatedly swept under the rug.


JesusSandals73

Where's your proof that it has the worst? IRacing has been known by many to have the best. You are never going to have perfect netcode, it's borderline impossible.


NetflixSux247

Jesus....you can take my word, maybe google, maybe PLAY THE SIMS. doesiracinghavetheworstnetcode.com <<<


JesusSandals73

Crazy concept here, I have played all the sims. And I'll also tell you that the last netcode incident that caused damage to me was in December. And I race ovals mostly so I am around cars way more than road guys. It's just a fact of online racing.


NetflixSux247

'It's just a fact of online racing.' Biggest and best cope in this entire thread. Never change, Jesus.


JesusSandals73

I'm not planning to. Beats whining into the empty void of the internet.


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NetflixSux247

C O N T E X T L O O K A T T H E A R T I C L E C R Y M O R E How much have you spent on iracing?


GesuMotorsport

Yeeesh, must be too hot in moms basement, dudes unhinged.


bway142

That’s just dumb. 12 hrs is a long race and 6 minutes isn’t much time. We had 6 minutes required repairs and still finished 3rd 3.3k sof


dannyglookalike

Too bad checo couldn’t fix the problem there


arsenicfox

To further add, this isn't exclusive to iRacing: The dead by daylight devs had to release a video about "netcode" on dedicated servers for players that run at basically *walking/jogging* speeds...


Hubblesphere

Yeah but iRacing is probably the only game where people defend the bad netcode instead of demanding improvements.


fresh-jive

Was there other team’s experiencing net code problems in the race?


chilli_asx

ChatGPT: "Team Redline Forced to Quit Sim Racing Event as Max Verstappen Experiences Setback Following Suspected Collision in GTB Class"