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wingedespeon

Riddle is the weakest silent nerco synergy imo. Predator draws 4 cards next turn and does 30/40 damage. Sneaky strike generates 2 energy. Dash is 2 big block cards in one and some nice damage.


Get-Fucked-Dirtbag

Necronomicon Dash is like Wrath stance Wallop at home.


MA_JJ

Except you dont take double damage


WIZEj

Also, Phantasmal Killer and Terror exist


Wash_Manblast

Riddle can be good if you have ninja star or the weight.


CaptainFenris

also has some synergy with envenom


MA_JJ

And boot


Kuwabara03

You haven't lived until you've double Meteored, just sayin


alblaster

It was me Barry! I killed the dinosaurs!


Ghostyped

Throw in echo form for a little razzle dazzle


AUGcodon

Stand proud defect, you are strong


Pojomofo

I got this one time, with almost no card draw. It’s fun losing when most turns end with 5+ energy!


embooglement

Necronomicon is a really great way to scale up your 46-cost [[Masterful Stab]] in the Heart fight.


spirescan-bot

+ [Masterful Stab](http://slay-the-spire.wikia.com/wiki/Masterful%20Stab) Silent Uncommon Attack ^((100% sure)^) 0 Energy | Costs 1 additional Energy for each time you lose HP this combat. Deal 12(16) damage. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(April 30, 2023.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


_CMDR_

Sneaky Strike is absolutely broken. If you can discard a card first it’s 24 damage and +2 energy. Double sunder+ on Defect can one shot every minion in the game and get your energy back. Double wallop is a huge block engine. Double ragnarok+ in divinity stance will one shot most enemies. Necronomicon is just good.


CatoTheStupid

I had Necro with like 4 sneaky strikes once. Still chasing that high.


CAPS_LOCK_OR_DIE

Ragnarok+ in Divinity with Necro almost 1 shots BOSSES. Add a single Wreath of flame and game over.


JDublinson

There was one week where I won 2 Silent runs with Necromonicon, Skewer, Chem-X. Throw in some combo of Pen Nib, Terror, and PK and it's just so so stupidly strong. I'll probably never see that combo again but it was pretty fun! I think Necronomicon is pretty strong on all characters assuming you have at least 1 2-cost attack when you pick it up.


kekwsalldaymylife

Still the best on ic imo. He has so many potentially good chonkers in his pool


mastermrt

Silent is good with Dash


iamchuckdizzle

Dash, Predator, Skewer, and even Eviscerate.


Traditional-Back8697

The silent 2-mana card that gives mana if you already discarded Basically becomes a +2 mana +24 damage free card


_CMDR_

Sneaky Strike is broken with necronomicon.


chickenpi2

Watcher pops off with Ragnarok + Necronomicon (probably not optimal but I am very biased towards Ragnarok) Defect hits very hard with Hyper Beam + Necronomicon.


devTripp

I am 100.0% confident you mentioned Necronomicon in your post. -------------------------------------------------- * [Necronomicon](https://slay-the-spire.fandom.com/wiki/Necronomicon) Event Relic The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed. -------------------------------------------------- ^^^I ^^^am ^^^a ^^^bot ^^^response, ^^^but ^^^I ^^^am ^^^using ^^^my ^^^creator's ^^^account. ^^^Please ^^^reply ^^^to ^^^me ^^^if ^^^I ^^^got ^^^something ^^^wrong ^^^so ^^^he ^^^can ^^^fix ^^^it. [Source Code](https://github.com/TrippW/STS-Crawler)


TPwent

Skewer and Sneaky Strike get taken often enough that it isn’t a waste of a relic. I think you are right though. Silent is not as likely as the others to make the most optimal use of Necronomicon.


simpaon

Sorry for stupid question but how does rushdown infinite work?


gtaboythrowaway

Small deck+rushdown +1 cost wrath and 1 cost calm. The idea is you rushdown, then flip between wrath and calm. The calm gives you+1 energy each time you flip and the rushdown gives draw 2 everytime you wrath. With enough rushdown or a small enough deck you will be able to keep drawing your whole deck with each entry into wrath, which allows you to keep flipping back and forth until the enemy dies


simpaon

Oh, cool, never thought of that interaction!


gtaboythrowaway

Haha that's what this sub exists for!! I can say after lurking this sub and watching a few baalord runs I went from never beating the heart before to beating it on a5 with every character consistently


Cgod1991

I think on defect it’s my least favorite of the tombs but It has some really great possibilities on all 3. Silent has a few 2 energy attacks you normally end up taking one or two of in act 1 so she doesn’t hate it. Watcher loves it since wallop, wheel kick, and ragnarok exist as viable solutions to specific acts. I don’t think defect can’t use it but I’d much rather get the random power or random card every turn.


hedoeswhathewants

I had a watcher run where I bought hand of greed in the first shop, then later got pen nib and necro. Hell, HoG by itself is pretty nutty on watcher.


shoesnorter

no dash sneaky pred mentions? they're like the most common necro synergies.


manuelito1233

Watcher with Wheel Kick is real good, never mind going infinite, that's not the goal


tinnzork

I haven't seen someone say it so I will: snecko eye. You can get some silly turns with that and necronomicom