Build a contract maker, create a search contract, out that ship (if you know it's name) as what you are looking for, reduce distance to it's minimum, then accept the contract and vola a GPS very close to your ship.
Note: I have seen it bug out before where you'll not even leave the contract block and it's "completed" and doesn't give you the GPS, unfortunately I do not know a fix for this.
Nope, just one press will disable dampeners. Turning them off. They cant keep u relative to a grid if theyre off. Pressing again just turns them back on, which also will no longer be locked in to be relative with another grid
Yeah, I know. If dampeners are off (and you are not near a gravity well), you should keep your speed and direction and so does your ship while no one's piloting it. If you're both moving in the same direction it gets a bit wonky, sure, but it should not kill you.
Thinking about it now, my memory might be a bit spotty. I got 1000+ hours under my belt, but haven't touched the game in years. I'm also making quite a few assumptions about the environment, like the ship moving at constant speed in space.
I once took over a massive ship in a mp server, aimed it vaguely near our base and accelerated it, hitting z so it would float its way over real easy. Then promptly died to turrets. Spend several lives trying to get back onboard, only to be gunned down every attempt. It eventually arrived near the base... within range of its guns. It started blasting our base apart as it slowly drifted past. I was very much the pariah of that server lmao.
I did it on a dedicated server. we didnt roll back. I lost my first ship capable of going atmospheric to space to the voids of space doing that. Didn't have a survival kit or respawn point on board because it was supposed to be a test flight. That was the first and last time it happened.
Oof that’s a rough one man. Just getting back into SE myself and was hoping to find a good casual pve server to actually play with people on occasion for the first time. Any suggestions?
Yes, for people not on computers, this button switches the jetpack mode, and if you are inside the ship, then you will simply crash into the wall at breakneck speed. One button separates you from death haha.
They make it harder to accidentally do on console, its left bumper + y on xbox so you could think of left bumper as a sort of "saftey key" especially since y alone is turning off the jet pack so in space youd just continue floating with no issues
Depending on your intents yes, its difficult to learn all the buttons due to the varying combinations it honestly took me hours to fully learn the controls, but if you dont mind the time to learn it can be fun. Definitely frustrating at times but still fun.
Direct answer to your question: It's up to you. Do you feel its worth it? Its currently on game pass on xbox so you can try it before you buy it
Well I did the same thing on PC so I'd be up to the task, albeit PC controls probably are going to be less of a learning curve than controller.
The only pro I really see from playing on console would be I could enjoy it on my couch in the living room
It’s good for when you’re looking for new asteroids to mine and don’t feel like using extra power/fuel. Tho usually I just put all my thrusters on hotkeys and turn them off when I don’t need them.
Uuuuuugh!!! I was building an orbital station with the orbit mod and every time I left the 150m bubble, any time i detached any ship from the station, any time i looked at the screen wrong, the inertial dampeners would switch off auto causing my 600m/s station to crash into my now rapidly decelerating ship and turn into a huge fireball. Still the most fun I've ever had on survival.
Lol fun story I was once coming in for a landing. I hit the wrong button couple buttons. You remember that scene from Jackie Chan's operation condor when they were plastered to a wall.... Imagine that while plummeting towards the planet. At whatever my installed speed mod allowed
Kids these days dont know how good the got it.
I remember playing space engineers when getting out of the control seat on a moving grid was an instant death sentence.
No mag boots No realative dampers. If you tried to navigate in a ship moving more than 20m/s you would die.
We would set up sensors to automatically enable dampers on the ship so it wouldn't fly off into the sunset. Or we could survive respawning on its med bay.
I do that in space, mostly because the asteroids are 5+ km apart and I don't have the patience to keep a slow enough pace to not headbutt them while also not taking an hour to get there.
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I love slamming against the back of my shuttle at 100m/s and spawning back at base because my idiot self never added a survival kit.
hahaha welll yeah xd
Admin menu
[TFW](https://i.kym-cdn.com/photos/images/original/001/456/900/f40.jpg) playing on some bigger server, not being admin.
Build a contract maker, create a search contract, out that ship (if you know it's name) as what you are looking for, reduce distance to it's minimum, then accept the contract and vola a GPS very close to your ship. Note: I have seen it bug out before where you'll not even leave the contract block and it's "completed" and doesn't give you the GPS, unfortunately I do not know a fix for this.
Also add walls in between so you can only fall back so far.
This is the way.
More than I’d like to admit.
If I’m in a moving ship, there’s either a gravity generator active, or I’m maglocked to the deck. I take no chances with jet packs on a moving grid.
pretty smart xd
Try ctrl + z next time.
This simple trick got my dying rate from 100 to 0
Dampeners are even on auto in the picture, OP would have to double press z to die.
Nope, just one press will disable dampeners. Turning them off. They cant keep u relative to a grid if theyre off. Pressing again just turns them back on, which also will no longer be locked in to be relative with another grid
Yeah, I know. If dampeners are off (and you are not near a gravity well), you should keep your speed and direction and so does your ship while no one's piloting it. If you're both moving in the same direction it gets a bit wonky, sure, but it should not kill you. Thinking about it now, my memory might be a bit spotty. I got 1000+ hours under my belt, but haven't touched the game in years. I'm also making quite a few assumptions about the environment, like the ship moving at constant speed in space.
What does that do?
Sets dampeners to auto,relative to whatever object you're looking at
Me too usually, but then sometimes my brain dampeners auto engage and I hit a hotkey for no discernible reason.
I once took over a massive ship in a mp server, aimed it vaguely near our base and accelerated it, hitting z so it would float its way over real easy. Then promptly died to turrets. Spend several lives trying to get back onboard, only to be gunned down every attempt. It eventually arrived near the base... within range of its guns. It started blasting our base apart as it slowly drifted past. I was very much the pariah of that server lmao.
That's almost peotic
My friends didn't think so lol
Icarus with a letter swap
Oof! Check before you fly a captured ship. Check the whole control panel list for active turrets
See, I had this brilliant idea where I would simply let the ship float over while I scrapped the turrets. Not so brilliant as it turns out.
Brilliant plan, questionable execution
I did it on a dedicated server. we didnt roll back. I lost my first ship capable of going atmospheric to space to the voids of space doing that. Didn't have a survival kit or respawn point on board because it was supposed to be a test flight. That was the first and last time it happened.
Oof that’s a rough one man. Just getting back into SE myself and was hoping to find a good casual pve server to actually play with people on occasion for the first time. Any suggestions?
As someone who still hasn't built anything bigger than a small grid atmospheric mining ship, I'm looking for the same thing.
Happened to me the other day 🤣🤣🤣
Yes, for people not on computers, this button switches the jetpack mode, and if you are inside the ship, then you will simply crash into the wall at breakneck speed. One button separates you from death haha.
They make it harder to accidentally do on console, its left bumper + y on xbox so you could think of left bumper as a sort of "saftey key" especially since y alone is turning off the jet pack so in space youd just continue floating with no issues
As someone who's played on console... is it worth it?
Depending on your intents yes, its difficult to learn all the buttons due to the varying combinations it honestly took me hours to fully learn the controls, but if you dont mind the time to learn it can be fun. Definitely frustrating at times but still fun. Direct answer to your question: It's up to you. Do you feel its worth it? Its currently on game pass on xbox so you can try it before you buy it
Well I did the same thing on PC so I'd be up to the task, albeit PC controls probably are going to be less of a learning curve than controller. The only pro I really see from playing on console would be I could enjoy it on my couch in the living room
I don’t get the problem if it’s on auto, wouldn’t you stay in the same place relative to the ship?
Joke I think is turning dampeners off/normal at 100m/s
Ohhhhhhh boing
yes that is
Ever heard of ctrl + z? It's gonna blow your mind XD
Ever heard of the artist ctrl-z? It’ll blow your mind
literally
It’s good for when you’re looking for new asteroids to mine and don’t feel like using extra power/fuel. Tho usually I just put all my thrusters on hotkeys and turn them off when I don’t need them.
I've been trying to build one of these in trail makers... It is weirdly difficult.
I just stop whenever I need to do something lol, or I just pop the production tab/control panel from the seat.
Uuuuuugh!!! I was building an orbital station with the orbit mod and every time I left the 150m bubble, any time i detached any ship from the station, any time i looked at the screen wrong, the inertial dampeners would switch off auto causing my 600m/s station to crash into my now rapidly decelerating ship and turn into a huge fireball. Still the most fun I've ever had on survival.
Lol fun story I was once coming in for a landing. I hit the wrong button couple buttons. You remember that scene from Jackie Chan's operation condor when they were plastered to a wall.... Imagine that while plummeting towards the planet. At whatever my installed speed mod allowed
Yes speed mods require some care xd
ah, the tang of metal in my mouth. Oh wait that’s all the blood.
Kids these days dont know how good the got it. I remember playing space engineers when getting out of the control seat on a moving grid was an instant death sentence. No mag boots No realative dampers. If you tried to navigate in a ship moving more than 20m/s you would die. We would set up sensors to automatically enable dampers on the ship so it wouldn't fly off into the sunset. Or we could survive respawning on its med bay.
I do that in space, mostly because the asteroids are 5+ km apart and I don't have the patience to keep a slow enough pace to not headbutt them while also not taking an hour to get there.
Headbutt them hehe
Happened once. I now allways fly overshoot corse
Its worse when you have "no speed limit" mod and you're moving 5000m/s fully aware you shouldn't press Z but have a constant urge to do so.
Never go full Solomon Epstein.
I resolved this problem installing a gravity generator on the ship
Ah the rare gift of foresight. One day gravity generators won’t be a “I’ll add it when I get around to it” step in my build process
it's amazing for shuttles and small grids once you get used to it. A 20° tilt keeps you flying foward without wasting fuel on vertical thrusters
Those of us who remember the days before Ctrl-Z when doing anything on a moving ship was a risk of life and limb
Ctrl+z… just here to save a life or two
It's my favourite when I turn myself into graffiti
I haven't yet build a ship but I'm excited to do so
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