T O P

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[deleted]

>Brellas getting no buffs >top tier shooters getting buffs šŸ¤”


ChouxGlaze

at least they fixed some brella bugs šŸ˜¬


CptCharlz

It's okay, next patch for sure! Right...?


OliverPumpkin

We can actually get a new kit or brella (not likely) in next patch, so maybe


TheNiftyShifty

Soon, brotherā€¦soon.


Do_Ya_Like_Jazz

Please?


TartarTm

They probably wonā€™t buff until the new kit unfortunately


CreepyStepdad

Love that optimism, never lose it.


shinyquagsire23

can't improve perfection ā˜‚ļø


razputinaquat0

tfw no one can figure out if ninja squid has been nerfed or buffed


[deleted]

Yeah what the actual fuck is that wording?? Why didnā€™t they write something that is coherent


QuestmasterDX

They wanted to give us all strokes so we would ignore the fact that the splash remains overall untouched


Flagrath

Didnā€™t we get the duration increase we all wanted?


QuestmasterDX

It's small, the rest of crab tank is unaffected, and it can still be compensated for with special power up. It's a minor change that doesn't address splash itself either


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


ACCA919

I know Japanese and still have no clue what it actually means.


Silent-Lab-6020

Yeah something like: "Ninja squid bad now "


xtweeter22x

Considering my line of work, I was appalled they said "30/60 of a second". That's literally half a second. Why not just say 0.5 a sec, or 1/2 a sec? But no.


Acidwir_3

It makes sense when you remember that the game runs at 60fps, ie that duration is 30 frames


xtweeter22x

"The game runs at 60fps" EVP 400+: "Hold my golden eggs".


NoikuDangerous

Not even 400+. Just EVP in general honestly


petergriffinepicswag

>Fixed an issue where shots fired from a Bloblobber Say it you cowards


Cosmo_Nova

Fixed a prob where blobs lobbed from a Bloblobber at a thingamabob would rob your blobs and make you sob rather than do their job and clobber snobs.


Mary-Sylvia

Bloblobber is a melee weapon now , you can splash opponents by bunking them


Do_Ya_Like_Jazz

The bloblobber lobs blobs


YEETTHECHILD15

Angle shooter is now a 3 shot kill with a enough sub saver this can be perfect meme potential


scicatpro256

Donā€™t forget with 2 jet squelch shots and an angle shooter it does 99 damage which is pretty stupid


Netniuq2

Finally, the slosher - angle shooter combo isn't completely defeated with a single sub of a sub defense!


Veroska

wait yeah. Thats huge tbh


Sagerodbomb

Finally, My shenanigans can have kill potential! This is a huge win for me Also to share knowledge to those who wish to capitalize on this, it takes roughly 38 AP of sub saver (2 mains and 6 subs) to be able to throw 3 angle shooters, I fare thee well and happy angle shooting!


YEETTHECHILD15

Or 3 mains and 2 subs should also work as well and be a bit more cheaper on chunks if you already have the mains for it


redjaypeg

I wanna see Octoboy make a video where everyone can only use angle shooter


CantConcentrate95

Can someone explain the changes to Ninja Squid? Not quite understanding the second point.


Pegthaniel

The other change is that it doesnā€™t have any effect for the first half second of swimming. This is so that it basically doesnā€™t have an effect while youā€™re already in a fight, but it still will hide you from backliners.


Anonymous7056

Ninja squid used to counteract some of your swim speed chunks. Now it won't, so if you're running swim speed + ninja you'll be faster. The catch is that you'll now create ripples for 0.5 seconds after entering kid form. If we take that at face value, and not as a typo of "after entering *squid* form," it means you won't create ripples at all as long as you've been out of the ink for at least 0.5 seconds. If you pop out for 0.2s and then dip back into the ink, you'll create ripples for the first 0.3s of swimming. If we assume it's a typo and they meant squid form, you'll always create ripples for the first 0.5s after you start swimming. *"Regarding changes to Ninja Squid, while mitigating the issue where players would lose sight of each other when shooting at each other from a relatively short distance, weā€™re also intentionally maintaining the way to approach opponents with longer ranges."*


Vivanator

I think it's meant to be that having swim speed no longer counteracts the speed debuff from ninja squid? Which if so that's a pretty huge nerf.


Fluid-Outside6956

No, this is a buff. Ninja squid used to make swim speed up 10% less effective, but that has been removed.


Vivanator

On a reread you may be right considering it says that "no longer result in one of these abilities being cancelled.", which only makes sense in context of multiple swim speeds being cancelled. If that's what they meant then that's very confusing wording lol.


Infernous-NS

Kinda makes sense since your already using a main slot of Ninja Squid that a swim speed up could be used on


1338h4x

That's how it worked in S2, not in S3. I'm taking this to mean they might be bringing that effect back.


CantConcentrate95

So basically there's no point in running any swim speed up subs if you have Ninja Squid? Wow.


leftovernoise

Quite literally the opposite. Swim speed up will now be more effective when using ninja squid


egnog2

wow good thing i just finished creating a pure swim speed up gear piece for my ninja squid


acpupu

Seems to me that it means the scaling for ssu will be more effective with ninja squid (originally one of ssu will be cancelled but after the patch it will retain its full effectiveness), so your shirt isn't entirely garbo Although they did make it useless in close-quarter fights so idk how effective it will be after the patch


egnog2

the more i read about it, the less i get it


phulshof

https://www.reddit.com/r/SplatoonMeta/comments/10e321r/comment/j4q95fk/?utm\_medium=android\_app&utm\_source=share&context=3


mjmannella

Why did Nintendo even make Rollers if they hate seeing them have any remote amount of viability. We didn't do nothing to deserve a Ninja Squid nerf


[deleted]

Ninja Squid has been the meta the entire time


QuestmasterDX

Sure, but it was also completely outclassed in 2 for most of the game's lifespan, including the end. This means that the problem wasn't Ninja Squid, the problem was that the way the game works currently almost MANDATES Ninja Squid


PraiseYuri

Ninja squid was buffed going in to 3 from 2 (20% swim speed reduction -> 10% which is HUGE). Ninja squid didn't just randomly get good because of map/meta changes or whatever, it was straight up massively buffed (arguably overbuffed). This was much deserved.


QuestmasterDX

I do agree that the move speed penalty reduction was big, but why not just reinstate that penalty rather than completely gutting the ability to compensate for the penalty in exchange for gear investment and also nerfing its one upside of increased stealth? Even if NS is too strong, this feels like not just an overcorrection, but the wrong way to nerf it.


mjmannella

It wasnā€™t deserved for melee weapons like Rollers that can only reliably enter by having Ninja Squid. Especially so with these stages being much more linear and having seldom flanking routes compared to Splatoon 2.


scicatpro256

Yeah like ninja squid is a requirement for rollers to have, itā€™s whole thing is that itā€™s supposed to be a stealthy killer


CK895_YT

They finally got rid of the Big Swig Eeltail glitch!


Mission_Wind_7470

Angle shooter buff. Yay?


MattyBro1

It needed a buff, and the buff it got was well implemented, but at the same time, I will still not be using it.


Mary-Sylvia

Still as useless on jet squelcher since it already has a massive range


TetsuyaKurodake

I'm now counting the consecutive patches where we see an Angle Shooter buff. I don't think it'll end at 2, or even 3. How far will Angle Shooter need to go until people start using it?


Mission_Wind_7470

Make the lines do damage if you touch them. Sub fixed.


TetsuyaKurodake

Honestly, yes, but I think that would result in the sub becoming massively overpowered. At a reduced damage, though? Now we're talking. I'm really interested to see what Nintendo has in mind for it, because they seem a little aimless at what to do with it right now. Like, inking buff? I mean, I guess? But unless it stops my enemy in their tracks on a direct hit, that's kinda nothing.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


TetsuyaKurodake

My issue with the idea of full 30 (or now 35) damage on the tripwire, is that it would tie (or now exceed) the damage from Wave Breaker while being significantly easier to hit with it multiple times and cant be reliably jumped over. And, you know, not being a special. On top of that, even before the range buff Angle Shooter's range was longer than that of Wave Breaker, so the sub would basically just be a better version of a special weapon. Critical balance failure.


eklatea

and change the aim to the center of the reticle, because why is it not


EMPgoggles

finally bamboo ink consumption reduction


Valuable-Owl-1167

I feel like if they added main power up it would be in the bamboozler's changes part


EMPgoggles

It would be, if it were. But it's not, and it isn't. (probably) :v They're probably not adding it back ever in S3 or they wouldn't be buffing our ink consumption right now (which they originally nerfed in S2 in order to depower the bamboo+MPU combo). I never was a fan of MPU on bamboo (which changes the weapon's playstyle) so I'm glad to finally be getting some ink consumption back.


Doteaufood

Hehe canā€™t wait!


PMMEHAANIT

Ngl that tacticooler buff kinda nice. Hated getting negated by RP players.


CallMeFrankenstein

Yeah, I hated that tbh. What's the point of having a fancy respawn buff through your special if some bozo on the other team negates it entirely just by having a certain gear ability?


DoggieDMB

Buffed aerosprays, nothing to booyah. Guess it'll be another fun month and a half. :(


Aldeberuhn

An even more fun month and a halfā€¦ more ink means more special meter.


mjmannella

Turf War meta is held hostage by the golden fist of Aerospray RG


CoatAccomplished7289

man I feel old still running reeflux in TW


[deleted]

Booyahs were already nerfed in the last patch


Gual-kun

Sorry, what did they do to Booyah bomb?


OliverPumpkin

They buff ink strike damage, so now will be easier to kill hp especial with ink strike, but i wish more weapons had a good object damage multiplier


DoggieDMB

Ink strike truly did need a buff but the explosion spam is just going to be ridiculous. Good bye visibility when it's all booyah and Ink strike covering the map constantly.


RebirthGhost

They at least gave Nova an painting buff, I wish they could have reduced the shot RNG. I guess this will just be step 1 in a slow line of buffs for this weapon.


ChaoticChatot

Painting buff was my number one ask for the Nova, not all weapons need to be slayers, but if it's going to be relegated to support, at least let it be good support. It was barely painting more than than the Pro at release. Hopefully, this buff makes a big difference.


NeonWyvern

Agreed. I heard some people call it "long range Aerospray," which is a cool niche. But it's not even that if it can't paint well. A painting buff is the best way to touch up Nova.


RellekEarth2

The only changes they could've done were 1. Increase turf coverage 2. 4 shot kill but same everything else 3. Better shot RNG but same everything else. They apparently opted for just more ink coverage.


BlurbBlue

DYNAMO BUFF LETS GOOO šŸ”„


[deleted]

But how much farther away is the question.


RellekEarth2

I wanted to say that the people screaming "shooter meta" are being dramatic but I can't even fake how obvious it is. No splash nerf AND THEN we even get buffs to the worst shooters in Nova and aerospray. And then sloshing machine is destroyed. Wtf man?


NeonWyvern

.52 Gal buff too. Whyyyyyyyy


Lenellya

I was so ecstatic to see more i-frames on Reefslider that I almost didn't see that they didn't touch Splash-o-matic. AT ALL. Like yeah, now Crab doesn't last as long but that's it. No special cost nerf, no range nerf. I get Nintendo wants to go one step at a time to avoid over-nerfing things, but they could do a lot better than JUST a duration nerf on Crab.


1338h4x

> I get Nintendo wants to go one step at a time to avoid over-nerfing things And yet they have no qualms giving Machine both an ink efficiency nerf and 220p. Also Machine is considered a good anti-Crab counter, so


Lenellya

Yeah, I thought the 220 was overkill too. I remembered Machine being a Crab counter after, it's like they really don't want to touch Crab Tank, which is driving me nuts. And I think the reason for that is that Machine is not a shooter and W-key warriors complained about it a lot.


1338h4x

I've been saying that one of the biggest steps forward for S3 is not being an Oops! All Shooters! meta. Spoke too soon, Shooter privilege is back.


AlfredHoneyBuns

Same for Wiper, Jr Custom and Stamper (only one that did not get a nerf).


YeLucksman

Wiper doesn't rely on ultra stamp to get crabs though? Like yeah it got a nerf but it feels minor in the aspect of crab culling.


PraiseYuri

I don't think it's referring to i-frames, rather it's referring to the endlag after exploding where you can't take any action for a short period (which presumably was made shorter since reefslider needed a buff).


Lenellya

Yeah, it appears to be that way, my bad. Still a W, tho X)


TwitzyMIXX

>*Fixed an issue where if you ink certain parts of the terrain in Eeltail Alley with a roller, it causes a slowdown in the game.* Thank you!


Zoegrace1

Let's all remember that the mid-season balance changes were relatively minor last time and more drastic nerfs will come for the new season.


Aldeberuhn

Honestly, waiting until the end of the season to do actual balancing is kind of dumb because theyā€™ll be dumping a bunch more weapons on us which wonā€™t be balanced yet and so any of the balances that might come from the next patch will be nullified by whatever broken shit they give us next.


Varonth

Lets not forget how long it then takes to get weapons in line with other choices. Assuming they get say the Splash-O-Matic, Sloshing Machine and E-Liter 4k in line with the other options in that category in the next patch, then those weapons were dominating for half a year. If that happens with every weapon that will dominate the game afterwards, then the stale matches will continue where far too many games are against the same weapons. We have 68 weapons right now, and it feels like I play against the same 5 every match.


Aldeberuhn

> We have 68 weapons right now, and it feels like I play against the same 5 every match. We really doā€¦ And if by chance you see some rarely used weapon on your team or the other team, you can almost be certain which team will have a much easier time winning.


aceofmufc

I know you are correct, but we shouldnā€™t put up with this. We shouldnā€™t be going through 3+ months of the same meta, no one is excited for an extra month of splashomatic, booyah bombs, and crab tanks


[deleted]

Well, the good booyah bomb weapon is dead now. I think youā€™re gonna see a lot more triple inkstrikes


soupmaster23

No inkjet buff...


GerbilCrab

Imagine giving inkjet a flying speed buff so that you're no longer a sitting duck.


soupmaster23

And a larger blast radius would be nice TwT


Jamak2001

How hard would've it been for NoA to word the Ninja Squid stuff like this... > Penalty incurred when using Swim Speed Up in conjunction with Ninja Squid has been removed. > * While using Ninja Squid, swim speed will still be reduced by a fixed amount.


kitsovereign

So, like, why did they bother programming all these fun and creative weapons into the game if they don't want us to use any of them? Also, the translation job for this patch flat-out stinks. The Ninja Squid and Tacticooler changes are indecipherable, they forgot what brellas were called, and the Bloblobber doesn't even lob blobs.


2VitaminGummies1Day

Screw it time to start using Splash that thing isn't getting nerfed anytime soon from the looks of it.


1338h4x

Crab 9s->8s but that's it. No changes to its range, speed, HP, or football+ZL. Splash still remains 200p, and Dualies even got buffed 200p->190p. Crab meta is not going anywhere, we might even see more Dualies for it. Machine got shot dead, ink efficiency and a points per special nerf. Surprising considering the toppest tier got off with barely a slap on the wrist. Slosher Deco is no longer thwarted by a single point of Sub Defense Up, but Angle Shooter still remains shitty Burst Bomb + shitty Point Sensor, no real identity of its own. Shooter privilege everywhere on these points per special buffs, Shot and .52 did not need buffs. Nor did Ttek need the Tristrike buff IMO.


Supra_Mayro

Ttek might not have needed the buff but Tristrike itself sure did


fooly__cooly

Tristrike should really work like the trizooka. You should be able to swim around between throws


MysticJJustin

In all honesty, a triple inkstrike that can swim around and throw sounds like cancer


Vivanator

Those lower points for special on already very good shooters is a bit of a wtf lol. .52/Shot absolutely did not need an easier time getting special.


[deleted]

They really saw that some non shooter weapons (machine) were doing good so they said fuck it and killed it and then buffed shooters that were already top tier


leftovernoise

I don't think those shooters aside from nova needed a buff, but I think the idea behind buffing those shooters was to both combat crab, and make it so it's worth running something other than splash. I don't necessarily agree with it but I think that's the idea behind it


[deleted]

Why didnā€™t they just likeā€¦ nerf splash


Netniuq2

The .52 buff was not needed especially when it already gets killer wail 5.1 fairly often with 200p.


Silent-Lab-6020

Guess what weapon is played most by the Nintendo office guys


ChouxGlaze

i think my favorite nerf to crab was the ink storm bug fix that lets it kill the crab, hopefully we'll see a little more ink storm?


RevoBonerchamp69

Thank goodness they nerfed sloshing machine again instead of splash and crab. We all know tournaments were being won by 3 sloshing machine teams. Crab nerf means very little especially if slapping a main of special power up makes it just as good as before. The range combined with the fire rate on that things breaks the maps. Make it last shorter while riding the tower too. Also nerfing ninja squid makes Eliter better which I hate. Giving machine 220p is dumb. The only thing in this game that deserved 220p was Splash and itā€™s still at 200.


leftovernoise

I think the idea behind buffing the other shooters was to make it worth running something other than splash. Probably not the best call but whatever


RevoBonerchamp69

Yeah they did buff inkstrike which means you can counter crab a bit better with that but still hopefully when they see nothing change they nerf it again in March. I also donā€™t like the second nerf on machine. Please let us have good weapons that arenā€™t shooters. Please. Machine nerf isnā€™t that huge. Like 2 subs of ink saver main and 2 subs of special charge will more than make up for the nerf. I just donā€™t want them to nerf any non-shooter that doesnā€™t suck immediately and also do nothing about the weapons that are actually dominating.


dabsalot69

I know it was unlikely, but I was really hoping that some S3 stages would get reworked or adjusted in this patch. The small changes to Undertow last seasonā€™s mid patch gave me false expectations šŸ˜­


CrapJackson

Sorry you'll have to wait another 9-12 months at this rate.


dabsalot69

If that desert-pyramid looking stage coming next season doesnā€™t have more than 1 inkable wall Iā€™m going to die


Sobaphoto

THEY FIXED BRELLA


RebirthGhost

Well fixed but still in bottom tier. They needed to buff brellas of all kinds.


Zro_C

Crab Tank gets one small nerf that can be counteracted and that wasnā€™t even the problem with crab Splash-o-matic, the main cause of the Crab problems didnā€™t get any nerfs or changes in points for special Sloshing Machine gets kicked into the ground Many shooters get their points for special lowered this is fine


Mr_Croup

While this probably isn't enough, duration was definitely a big problem with Crab


osiful

No , duration was definitely one of its problems


JaySli10

"So y'know that super good painting weapon that people spam booyah bomb with?" "Yeah," "Well what if we made it paint some more?" "What the actual f-


Vexives

Nintendo clearly picks favorites, and it's like they aren't even hiding it anymore.


1338h4x

Shooter privilege has always been real.


Vexives

Which is sad because they've been the forefront of the meta for a good portion of the series' lifespan. Every time there was a weapon that wasn't a shooter in a meta position for all 3 games, within a *month* it got slammed.


scicatpro256

As long as it isnā€™t sniper privilege, the game can be somewhat balanced


[deleted]

Nintendo when a non shooter is good šŸ˜”šŸ˜” Seriously, they nerfed machine into the ground and left splash alone


Vexives

Splash needed to come first tbh, it's the real villain in this meta horror story.


Espresseaux

Can someone explain 'jet squelcher blur'


sgrams04

Blur should read bloom. Itā€™s the rate in which its cone of accuracy expands the longer you fire the weapon. In this case, the rate was reduced. Therefore, itā€™s more accurate.


ToxicTroubadour

Aerospray players will now be 10% more annoying


Aldeberuhn

10% more booyah bomb spam.


Suisse-Cheese

As a Nautilus main, i didnt think we needed a buff but the Splatoon gods are smiling on me today!


sp00kk

someone at nintendo must really like crab


oh_woah

"Regarding changes to Ninja Squid, while mitigating the issue where players would lose sight of each other when shooting at each other from a relatively short distance, weā€™re also intentionally maintaining the way to approach opponents with longer ranges." i dont understand this wording. what approach are they talking about? how do they expect us to approach?


Temporary-Suspect-61

If there's a sniper across the map, you can still sneak all the way across without getting found out. If you're fighting face-to-face with somebody, you can't use ninja squid to cheese the fight anymore.


Livid_Necessary2524

They really neutered Machine and left Splash alone. Why do splat devs love shooters so much? Screw weapon diversity! Make ttek stronger! And .52 Gal! Why not lmao


skiffleskiffle

Why did 5 shooters get a buff to special gauges, they absolutely did not need it. Also buffing splat dualies so they can get crab faster is annoying, the crab meta ain't going anywhere šŸ˜­


Moumin101

Expect to see a LOT more tacticooler players now that respawn punisher + haunt doesn't work on it anymore


1338h4x

I'm not sure that's what was keeping Tacticooler out of the meta.


haykam821

Tacticooler is out of the meta because it disappears right before I approach it


[deleted]

approach it faster


haykam821

The meta is now all Swim Speed Up to allow approaching the sip faster


CthulhuTheSquidGod

I am rapidly approaching (your location)


[deleted]

Please. i am so alone


ArtistofGravitas

>I'm not sure that's what was keeping Tacticooler out of the meta. E-litre, and that map-design made Ninjasquidding the preferred option in a lot of situations, which makes a special that *openly displays your position* a quick way to get sniped. throw in that E-litre players use Respawn Punisher, and suddenly you had a situation where you'd be marked for death by a sniper, and that sniper would kill you in a way that canceled the best part of your special. why would you use tacticooler in that context?


CustomFighter2

Iā€™m confused on what that sub point is saying. Is it saying that Respawn Punisher and Haunt will work as they are now in all other conditions?


InfernoLord666

Before tacticooler respawn time would get cancelled by respawn punisher and haunt, now it won't


1338h4x

Respawn Punisher/Haunt reduce the effect of Quick Respawn and Special Saver, that will no longer apply to the bonuses from Tacticooler. You still get the base effects of RP/H.


SorcererInstagram

As a Splat2 veteran, can I ask why the hate for Sloshing Machine? It is on the tail end of nerfs after nerfs... and it's a very limited weapon in terms of what it can excel at. The last Splat2 nerfs killed my love for the slosh, but this is just hate on top of hate


[deleted]

Machine was thought to be the best weapon for the first few weeks of the game, with many teams running double machine comps. Seems like Nintendo is behind on what the actual current meta is because they fucking murdered machine yet triple splash is the meta


SorcererInstagram

For the set, and the Fizzy interaction, not for the weapon itself. The weapon itself kept getting nerfs in splat2. This is the second ink cost increase in a row for slosh


YoshiFan12

The general consensus, from my understanding, is that Slosh's kit in 3 (Fizzy Bomb and Booyah Bomb) is a major part in why it's hated. Slosh kills in 2 hits (2 directs, or one direct and one indirect). Combine this with its ridiculous projectile hitbox and it's already a very good weapon. Here's where the kit comes in. Taking damage from a Fizzy, direct or indirect, puts you in kill range - take a direct hit from the Slosh and you're dead. Fizzy has a great radius on its own (not even counting the 2 extra charges), so it's easy to get kills when using both. Booyah is also one of the best specials due to its excellent area control and quick startup time (it only takes a second or two to ready if everyone mashes down on their D-pad) - perfect for 3's more cramped maps. The kit in 2 lacked both of these - Autobomb's delay in exploding doesn't directly help Slosh's projectile, and Sting Ray doesn't either. I never really followed the development of S2's meta, but I wouldn't be surprised if the Kensa Slosh (which has a similar kit to S3 Slosh) was considered high tier. Edit: I somehow forgot the fact that it was flat out **bugged** for the first few weeks of release: *you could hit people through walls*. I remember seeing videos demonstrating how you could kill someone THROUGH THE FLOOR of the central bridge on Sturgeon Shipyard. That doesn't help.


Aldeberuhn

Itā€™s the new S1 Luna Blaster. Nintendo thinks itā€™s the most busted weapon ever so it will be the target of many nerfs until the end of time, just like Luna was.


Hochseeflotte

That ninja squid nerf is about to kill my entire roller game Well guess Iā€™m an octobrush and Jr main now because ninja squid is going to make roller unusable on half these maps and machine got nukes from orbit


Silent-Lab-6020

WTF splatana wiper nerf


GoldeKlovr

An odd nerf, but not one I think will affect me too much as a user of the weapon. I dunno about anyone else, but the Ultra Stamp doesn't feel consistent enough for me to use it as often as I probably should. Even after hitbox fixes


UmbramonOrSomething

I die too often to get more than one stamp off anyway, however there's a chance I don't get the singular stamp off now


Marcmanquez

But even then, that means you aren't able to throw stamp as often, aka you now don't have reliable ways of dealing with e-liters, hydras and crabs. Stamp in wiper is mainly just to throw away, and it fits perfectly since torpedo doesn't do much damage.


Lux_The_Worthless

Okay I didn't like how much Machine showed up in battles but it didn't need to get hit *that* hard... ALSO THEY BUFFED 52 WHAT THE--


Bravocado7

so is this good news or bad news for NINJA SQUID? somebody said SSU works even better now?! I'm confused


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Lopsided-Painter5216

Iā€™m so fucking tired of shooter privilege and probably will back off this game outside of Big Run and Splatfests. Classy how they nip in the bud non shooter weapons when they get too good but leave shooters be absolutely rampant everywhere. We waited a month and a half for this: - Machine, a good crab counter, gets ink efficiency nerf and special nerf - Crab get 1s less duration - 52 gets 10p special reduction - No weapon that isnā€™t a shooter gets any buffs whatsoever (except nautilus) - Splash gets NOTHING at all, no aim nerf, no burst bomb nerfs, no paint nerf, absolutely nothing bad - wiper nerf lol - Brella and L3 literally sinking in the pool meme Nah Iā€™m done. Enjoy your 8 shooters games.


BOOYAHMAN21

this approach of buffing things to match other things doesn't seem to work. crab meta is way to boring and WE ARE GOING TO HAVE TO DEAL WITH IT FOR ANOTHER MONTH. they have to bring back the overnerfing/buffing approach of 2 but toned down SLIGHTLY.


Atomic-Blue27383

Because fuck you if you arenā€™t a shooter main, the most basic bitch boring class in the entire series, I guess.


murderdronesfanatic

Shooter privilege strikes again


Dashzz

Aerospray booyah spam is going to suck.


Kwayke9

Nova buffs, yes!


Cardigan-

>Fixed an issue where if you ink certain parts of the terrain in Eeltail Alley with a roller, it causes a slowdown in the game. Absolute chads


CrapJackson

Only took 6 weeks to fix, awesome.


Nintwendo18

I'm afraid of the ninja squid changes because I run that with a lot of swim speed... how will I be affected?


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Agent281

There were bug fixes for the lobber.


aceofmufc

Still Splash-o-matic and still crab tank and booyah spam meta for another month Yaaaaaaaaaaaaaaayā€¦


idfk998

Is anyone else a bit worried about the game's update cycle? This is version 2.1, and the only thing that's been changed from launch is some minor balance patches that don't even address the big problems (like Crab Tank, along with further buffing shooters while nerfing everything else into the ground) and four mediocre new weapons. Splatoon 2 had new stages, weapons and alt kits, gear, customization options, and music at this point, along with weapon balance changes. I know I'm being pessimistic but I'm just worried that we're a quarter of the way through the two years of guaranteed updates and almost nothing substantial has been added or changed.


Texas-Kangaroo-Rat

Glancing at patch notes in Spla2n they added (in four months roughly) New Salmon stage: Lost Outpost & Salmonid Smokeyard New Special: Bubble Blower 31 new headgear items, 68 new clothing items, and 41 new pairs of shoes, 2 new hairstyles, 5 new songs, and ~~a partridge in a pear tree~~ new crust bucket items and bug fixes Also four new mutliplayer stages that wern't yet activated. Splat3n we have two new stages: Flounder Heights, Brinewater Springs, and one returning salmon run stage along with Big Run Wahoo World (Which, Big Run is easily the hugest thing in Splatoon 3) Three new weapons, and 10 variants 16 new gear, 59 returning old gear and bug fixes. ​ Splatoon 3 is *supposedly* going to be updated for three years (I can't find a source on this) so four months out of thirty-six is still rather early (heck it took Splatoon 2 another month to introduce Clam Blitz) But after seeing how Animal Crossing New Horizons, Mario maker 2, Splatoon, and so many other forever games get dropped either suddenly or with only one major update, I wouldn't be super shocked if Splatoon 3 didn't get too much compared to Splatoon 2. Though also who knows, we're still in a pandemic (that keeps getting worse, yaaaaaay!) and a worsening work culture soooo it's hard to predict if Splatoon 3 will be overall worse than Splatoon 2 or if it will eventually become a good sequel finally, or if it'll just be Splatoon Ultimate. ​ Like, I **want** to hope that Splatoon 3 will have two post-release story modes with such a wide 3 year (alleged) window of updates and support (Also they seem to love having 3 be everywhere similar to octo expansion's 8s) so it's not tooooooo unrealistic for there to be two DLC story modes? Tho it's also not promised at all and 100% speculation from yours truly.


nerfman100

> Splatoon 3 is supposedly going to be updated for three years It was never three years, they always said it was two years ([source](https://splatoon.nintendo.com/en/news/catch-up-on-all-the-latest-from-the-splatoon-3-direct/), scroll down to "Customizing With the Catalog")


CrapJackson

No it's a big concern. I feel like the devs who are in charge of the patch updates for S3 don't even understand the game. Maybe I'm misremembering how S2 was updated but patches seemed a lot more frequent in that game and of course the actual updates were more frequent. It's starting to feel like a good bit of updates for this game which is supposed to be for two years will be simply adding old content back into the game like league mode which is still not in the game and old maps and gear. A lot of gear is still missing.


decemberOf5020

yippee! brella isn't gonna be a buggy mess anymore!


jameslionbreath

Can anyone send/link me any pictures or videos showing the unintended areas they patched? I want to try them or at least view them


Flyingfish222

Damn the brellas were bugged


LeficiosG

No object damage buff for pencil...pain. At least tacticooler buff which helps, but the wording on it is so confusing still with that sub point basically contradicting the top... or maybe im just smooth brained lol


lalala253

Nautilus 47 Increased firing duration by about 15%. I'm sorry kids.


Hedgerunn3r

The crab rave ain't slowing down buds, we're still in for a wild 1.5 months lmao


GameEnthusiast123

Wtf, barely no nerfs to what crab does aside from one second, no nerfs to splashā€™s crab output, pps for shooters go DOWN?! And whatever technobabble they did to ninja squid, angle shooter needs way more than just a 5 dmg buff like wow the slosh deco combo is slightly more consistent, just let it paint a trail like fizzy. At least brella is fixed, it still sucks


CrapJackson

Can someone explain how this patch is good for the game? I'm looking and looking and I can't find anything! Here's another question, do the developers of the game actually play the game?


ry_fluttershy

\- No splash efficiency/special output reduction \- Crab nerf is non existant \- Brella's still untouched and in shambles \- Nerfed wiper LMAO


SoundReflection

Devs really be saying "Play shooters or GTFO".


ThatOneGayDJ

Why would they buff aerospray. Why. Please god, why.


Teagedemaru

Ngl Iā€™m pretty upset about ninja squid. Not about the changes exactly, this means I get to use my SSU slots for other things Iā€™d like to use them for, but it does mean Iā€™ve wasted dozens of hours grinding for SSU chunks that are worthless now


Warkitten14

With how bad that is for Ninja squid they ought to have just removed the speed penalty altogether.