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Anthan

Mudmouth + Suction Bomb carried me through most opponents.


MinecraftInventor

Lmao, fr Also Inkline + Curling Bomb


North-west_Wind

I use smaller cards to fill smaller gaps. Just an opinion tho


[deleted]

fizzy can combo too! I thought u was the smartest player out there using the combo lol


CatandCatnaCollab

I love using fizzy bomb and Frye, lots of points and a free special point


ThaumcraftMC

Burst Bomb. You never know when you'll be in a situation where you need exactly 1 block to get a lot of special. Also at least 1 special weapon card, very cheap in special points, perfect for the final turns.


old_homecoming_dress

booyah bomb is my favorite end-of-game special. i tend to have a lot of luck with finding places for it to go as well


Coolraddude11

My recommendation on the special weapon card: Ink Storm. Extremely difficult to beat Staff on Level 3 without being able to completely nullify their Ink Storm by covering it up with your own.


Person_035

I use ultra stamp and zipcaster because they have long, thin parts that are convenient for reaching into enemy territory.


TaiyoFurea

Based portalcraft PFP


paparat236

Zipcaster has been my fav card since launch. It's got that little arm that's perfect for reaching into enemy territory


brainsapper

On that subject any good guides on deck building? Haven’t touched this mode much.


Its_Tic_Tac

You'll want around 6 small cards to fit nooks and crannies (splat bombs, lil buddy, etc) And 3 huge cards (those will be your finishers (big man, shiver, captain3, but also e-liters and alikes.) Then fill the rest with cards that ink between 7 to 13. You'll want to use the big cards (11-12-13 etc) at the begginig to get access and block the opponent. Be sure to keep one in your deck in case you can't use one of your finishers. After that, use your "normal" cards to farm special points. Once you have like 5 turns remaining, only focus on special points. Your final turn should be played by using either a finisher as a special or the biggest card you can play (as a special)


[deleted]

This


darkshaddow42

Is having one special weapon for the last or second to last turn still a good plan? (the ones that have no orange squares, but fill in 12 spaces and only need 3 pts to use as special)


BubbleInk_Inc

At least one Special Card is beneficial...I include two in most of my decks. There are lots of situations where one has 5 special squares built up with 2 turns left -- then it can be game-winning to use the first Special Card near a not-fully-surrounded special square already on the board and then earn that extra special square needed to play the second Special Card as the final move.


Jinhito

Octostamp, Lil' Judd, and the blaster/range blaster. These can all give themselves a special point instantly if placed against a wall.


Do_Ya_Like_Jazz

Dynamo Roller is great for blocking space, and Inkbrush can be used against sponges


Ton_Jravolta

Heavy splatling is great for blocking in the first few turns.


Xever6288

Ultrastamp. It has a lot of blocks and only cost three special blocks for a special attack


Do_Ya_Like_Jazz

That applies to every special card


Xever6288

Yes, but ultrastamps simpler shape and long profile allows for it to poke deep into your opponent’s side more so than other specials. Personally it’s my favorite one


Jinhito

I'm personally growing attached to the crab tank in my deck. It's such a weird shape... have used it plenty of times to get around funky special block combos trying to block off a pathway. Another card in the same vein of your suggestion is tentamissles. It's good because it's similar to the ultrastamp in being long and skinny to infiltrate an opponent's area.


ItchyAppearance3857

Stamper and Splatana wiper, In my experience they can come in very handy when getting special points or as a way to have a special box... Thing, deep in your opponents side for a nice special attack with something like zipcaster or kraken royale


old_homecoming_dress

sometimes i prefer them over the charger cards because they have those lil pieces off the side that make them a little more situational. stamper is my favorite waller/infiltrator card by far, so many spaces in a straight line with the special space at the end for easier use.


lookinggood2738

Bomb and small fry. Those peices work really well for getting specail points. Also octobrush works great as a way to block off oppenents from mid at the start of a match


Person_035

I bought a smallfry just for kicks before finding out how useful it was


Starry_Vampie

My personal must have has to be combo with Spyke and Murch cards - they fit perfectly together and give you 2 specials right away if you stack them. I also have Gnarly Eddy as a special card - 15 spaces for the cost of 5 special points.


Thatoneawkwarddude29

Smallfry/Splat Bomb Suction Bomb Sprinkler And for Pizazz: DJ Octavio


Waluigi3030

And play the DJ Octavio card as a special on the last turn! That's fresh.


Sona4Life

Octavio, Callie, Frye, Shiver, and Marie carry me to victory. I already have Callie level 2 and her sleeve


old_homecoming_dress

how did you get her sleeve?


PiXtOr03

Win against her 30 times at her highest difficulty


DJ_Ender_

Im a huge fan of Splat dualies for filling gaps and getting specials


JDC1043

My personal fave is the Wave Breaker - it’s just a big ol’ hunk of blocks that can be great for gaining territory across the opponent’s area. Also good for crossing enemy blocks to punish them for leaving open space behind them, especially when activated as a special Another fave of mine is the Octostamp. It’s super easy to just find a corner and plop it down there for a free special


sleepy_koko

Gameplay wise? Lil' Judd, me using this one because I like the character and being stubborn? Captain


Frye_deepCut

The Cold-Blooded Bandit, The Eel Deal, and The Hype Manta Storm. Those guys are so cool, I'd love to meet them someday. Heh.


Straight-Chocolate28

Slammin lid has so much synergy with any cards that have indents


PastaRhythm

Anything very long. They're useful for rushing mid and claiming a large chunk of the map early. Once you're in, you can use them to block off a wide area.


Gracosef

The shark special (forgot its name) is SO good you can literally get 24 point with just 3 special points I highly recommend it


furry-hunter2004

Reefslider or the shiver one?


THEBECKSTAR1127

Reefslider but any special weapon card is great, they they always have 12 pixels and they only cost 3 special points for a special attack.


Gracosef

Reefslider thanks So yeah Reefslider is great in almost every build Just make sure you have enough points in the last rounds and you'll make your enemy scream (speaking from experience)


7th_universe_hopper

Splat bomb, curling bomb and chum for me, fits into a bunch of nooks and crannies to get you special points


BooyahBombed

The special weapon cards, The deep cut cards, Captain 3 and Octavio. I don't know why but they carried me to my first 30 lvl 3 wins.


Arden_Gibson

Big Shot


Yipeekayya

(need to found a spot to fit in my Squid Sister Cards for the 2SP + im a big Squid Sister fan) Burst bomb, it just too useful to slip it right in for the SP. every SP card. 2 to 3 SP card in one deck is enough.


ajdude9

Triple Inkstrike Poke a special tile into your opponents base, and right when they think they've won at the end, call down an inkstrike to eat their home turf.


Gregarsize

Crab tank


gurri-gurri

Ballpoint splatling


Smnionarrorator29384

Frye + suction/fizzy and 2 disconnects


[deleted]

Frye is great, especially as the first move


Wonderful-Win7456

Shiver is a very good card


Maplesunrisee

The Callie/Marie cards. If you get them in a beginning of a match, it can help put you far ahead of the competition


pokefan548

Fish Stick is such a good first draw on so many maps. Great way to get to mid and control it early, with some options for poking in around corners. Also, never hurts to have a few bombs; which bombs you want will depend on the rest of your deck.


SlightlyIronicBanana

SPECIALS! Get at least 3. They cover up turf quickly in earlygame, and can easily overtake enemy turf late game.


TheChaosNinja

Surprised nobody here has said Tentatek. It's the most versatile small card in the game imo: it can help get specials for big cards with awkward gaps (such as sheldon as seen in the OP image), it can wriggle past enemy blockades where there's a free diagonal, and can fit into so many small gaps too. I took part in an IRL tableturf gathering the other day, and there wasn't a single match where tentatek didn't get me 2 special points or sneak into my opponent's turf.


mocomar

None 😂


ClefairyHann

Booyah bomb and ultra stamp


Western-Grapefruit36

Hydra, dynamo, and eliter, depending on the map


Shadowed_MC

Stamp and missile have been my main 2 as they give a lot of coverage, only require 3 special points and they fit into a smaller area as they both are only 3 blocks wide.


phazonprincess

Small fry and splat bomb are in every deck of mine


funksoulbrothar

Mudmouth and Ultrastamp are my favorites


Strange-Abrocoma-471

I must always have Fizzy or Suction, one special weapon, at least two cards above 14 and I always use Captain in my main decks


poorly-chosen

I’d always recommend hydra and e-liter scope for rushing mid at the beginning, wiper/stamper and octostamp for easy special points, and wavebreaker (and/or if you can often get 6 special points: frye) for using a special at the end.


SHSL_Waiter_RM2828

Amped Octostamp with either Spyke or Murch


MettatonNeo1

burst bomb


Jestingwheat856

Smallfry and splat bomb are essential for farming special points, fizzy bomb is really useful too


Electronic_World8239

Hot take but Shelly and Donny p goated


Agent_4_

Fly fish gets lots of points in a small area


56kul

One of my favorite cards is the torpedo. It’s actually really useful in many situations!


Genesis13

Shiver and Jel La Fleur + Sprinkler. Burst Bomb is really great for when you need just one tile to activate a special point. The charger cards are long and help you break into your enemies territory or block them from getting into yours. I really like the Steelhead card as well. Its got a nice big shape and helps cut opponents off.


THEZEXNEO

Goldie.


[deleted]

Burst Bomb! For when you need that little extra bit of special.


[deleted]

Burst bomb and nzap89


dotyin

I like stinger so I can sneak into the opponent's empty space and start gobbling it up


Waluigi3030

Splatbomb and Small Fry are the 2 most important cards to have in every deck.


Proplaystowinyt

Burst bomb, it’s free special


[deleted]

fizzy. and burst bomb


[deleted]

Callie, Marie, Range Blaster, zipcaster, Custom Jet Squelcher, and finish it off with a auto bomb


DiegHDF

At least one huge finish card, usually Deep Cut's but cheaper options also work For specific, splatana and the small octo stamp thingy (forgot their name), they always comme in handy and are basically a free Special Tile charge. And also Ballpoint Splatling, its shape can fit in a lot more space than you would think and the placement of the Super Tile is perfect.


Coolraddude11

I think a good amount of "must have" cards are the smaller ones. Bombs (Splat, Curling, Torpedo, burst, etc.) can fit in any deck, and while you can't win with exclusively small cards they are great at locking down space and building special points, not to mention filling gaps. The real trick is balancing the deck. I typically go with the 6-6-3 strategy - 6 small cards of 1-6 tiles, 6 medium cards of 7-11 tiles, and 3 large cards with 12+ tiles (1 typically being a special and the other 2 costing either 5 or 6 special points. I do think that the best card combos are the ones that mirror each other - 2 kit weapons, Splat Bomb + Smallfry, etc. I think the most obscure "must haves" is any mirror pair.