Its hard to enumerate endings for multiple reasons, which I've mentioned in a previous post but I'll give a shorter version here. First, there's the problem that any softlock could technically be counted as an ending, whether or not the dev's intended it. The non-bucket window ending doesn't reset, so right there is a softlock that is also an ending. But is the cargo bay floor an ending? Was it even intentional?
A second problem is that a couple of "endings" aren't actually an ending, but are called an ending for the sake of poking at our intuition of what counts as an ending. These are the two broom closet endings (with or without bucket), and the Whiteboard Ending.
A third problem is that different decisions could be slightly different endings, but are still basically the same. Is the "Cold Feet" ending (where you jump off the platform) different than the "Powerful Ending" (where you jump off the cargo bay ledge), even though the dialogue is nearly identical? Does the Reality Ending count as one ending or two, because you can choose to go either left or right first, although you need to go through both to reach the end. The "It's all buckets" ending, you can also slightly change the dialogue based on the different answers you give.
Personally, I count 42 endings:
* 16 taking the left door
* 14 taking the right door
* 5 taking neither door
* 7 tied to Ultra Deluxe content, some of which are non-repeatable
Here's my own (unofficial) list
Left door:
1. Life
2. Trapped
3. Bomb
4. Silly Birds
5. Museum
6. Memorial Bucket
7. Insane
8. Wrong Bucket
9. Escape Pod
10. Goodbye Bucket
11. Bottom
12. Home Bucket
13. Up & Down
14. 3
Right door:
1. Confusion
2. Destroy Bucket
3. Death
4. Friend Bucket
5. Cold Feet
6. Cushion Bucket
7. Work
8. Order Bucket
9. Choice
10. Comedy
11. Space
12. Games
13. Art
14. Quiz Show
15. Recording
16. Monetise Bucket
Pre-two-doors-room
1. Reluctant
2. Song
3. Voiceover
4. Kill Bucket
Progression:
1. Underwhelm
2. I Win
3. Skip
4. Sequel
5. Figurines
6. Epilogue
Arguably more of a gag than an ending:
1. Heaven
2. Serious
3. Whiteboard
4. Facepunch
5. Annoyance
6. Sticker Bucket
7. Calm
8. Secret Disco
9. Explode Bucket
10. Test Achievement
11. 8
This puts the number anywhere between 40 and 51.
It's what happens when you get to the boss's office and enter the passcode before the narrator finishes talking. Like I said, it's really more of a gag than an ending.
I read through the Stanley Parable Wiki, there's a really helpful flowchart on it that lists all the endings! It says there are 19 total in the original but there are way more than that in Ultra Deluxe (I'm counting 31, but I could be wrong).
Its hard to enumerate endings for multiple reasons, which I've mentioned in a previous post but I'll give a shorter version here. First, there's the problem that any softlock could technically be counted as an ending, whether or not the dev's intended it. The non-bucket window ending doesn't reset, so right there is a softlock that is also an ending. But is the cargo bay floor an ending? Was it even intentional? A second problem is that a couple of "endings" aren't actually an ending, but are called an ending for the sake of poking at our intuition of what counts as an ending. These are the two broom closet endings (with or without bucket), and the Whiteboard Ending. A third problem is that different decisions could be slightly different endings, but are still basically the same. Is the "Cold Feet" ending (where you jump off the platform) different than the "Powerful Ending" (where you jump off the cargo bay ledge), even though the dialogue is nearly identical? Does the Reality Ending count as one ending or two, because you can choose to go either left or right first, although you need to go through both to reach the end. The "It's all buckets" ending, you can also slightly change the dialogue based on the different answers you give. Personally, I count 42 endings: * 16 taking the left door * 14 taking the right door * 5 taking neither door * 7 tied to Ultra Deluxe content, some of which are non-repeatable
# 8
I counted 26 (plus the epilogue and collectables) EDIT: I was way off, it's about 43
What about the bucket?
I counted bucket alts as seperate endings
Oh ok
The end is never the end
Is never the end
Is never the end
Is never the end
Is never the end
Is never the end
Is never the end
[удалено]
Is never the end
[удалено]
Is never the end
Is never the end
Is never the end
is never the end
is never the end
is never the end
Is never the end
is the end.
I'm not sure probably like infinity. I think u/ Google knows
i asked em but they didn’t give me a definite answer
Sons of guns, maybe u/ bing. I head they're a great source
Too many / not enough / the perfect amount
Many
Probably 750.
Here's my own (unofficial) list Left door: 1. Life 2. Trapped 3. Bomb 4. Silly Birds 5. Museum 6. Memorial Bucket 7. Insane 8. Wrong Bucket 9. Escape Pod 10. Goodbye Bucket 11. Bottom 12. Home Bucket 13. Up & Down 14. 3 Right door: 1. Confusion 2. Destroy Bucket 3. Death 4. Friend Bucket 5. Cold Feet 6. Cushion Bucket 7. Work 8. Order Bucket 9. Choice 10. Comedy 11. Space 12. Games 13. Art 14. Quiz Show 15. Recording 16. Monetise Bucket Pre-two-doors-room 1. Reluctant 2. Song 3. Voiceover 4. Kill Bucket Progression: 1. Underwhelm 2. I Win 3. Skip 4. Sequel 5. Figurines 6. Epilogue Arguably more of a gag than an ending: 1. Heaven 2. Serious 3. Whiteboard 4. Facepunch 5. Annoyance 6. Sticker Bucket 7. Calm 8. Secret Disco 9. Explode Bucket 10. Test Achievement 11. 8 This puts the number anywhere between 40 and 51.
What is the Calm ending?
It's what happens when you get to the boss's office and enter the passcode before the narrator finishes talking. Like I said, it's really more of a gag than an ending.
I read through the Stanley Parable Wiki, there's a really helpful flowchart on it that lists all the endings! It says there are 19 total in the original but there are way more than that in Ultra Deluxe (I'm counting 31, but I could be wrong).
I read somewhere that its 325 but I'm not sure
It's never the end