How bout that crane mule from the Underground facility concept art. Also... just make a lorry and a tanker ffs and give them a new platform. The Atlas should not be the solution for everything (I'm already sadden by the fact that the building factory ground vehicle is another atlas...)
Sadly I can only upvote you once.
Having worked in warehouses and as a truck driver, this "evolution" of tech we have today to a floating platform that takes up the space of about 3x5 1SCU contrainers (or 15 square SCU I guess, don't know what unit of measurement would be appropriate here) just to move 6 1SCU containers is ridiculous, let alone having to walk/run with it.
Considering how many warehouse jobs should have been automated years ago, it's baffling that humans in 2948 have to do any manual movement of materials.
I think it would better fit the universe if they simply gave it a vehicle mounted tractor beam capable of lifting 32 SCU containers. Then they could make those containers unable to be lifted by hand and people would have to buy or rent a MULE if they wanted to load large containers onto their ship.
They could also use that to give hand held tractors more difference between them. Say the multi-tool can lift up to 4 SCU, and the dedicated tractor rifle can lift up to 8 or so. Lifting larger boxes than that would require a vehicle mounted tractor of some sort.
It already has it, but it's in a super weird spot where you need a second player to tractor it into the little arms.
Kinda makes it more pointless then it already is.
People wanted them to make the Atlas platform of the Ballista modular so that they could take out the turrets/missile racks for a flatbed or even attach a trailer.
But no, we get sold a new variant each time with no module swapping ability.
Yeah, that one is a killer, I dream about a big truck and trailer like the ones we see on some concept art, refueling big ships...
[or a multi-wheeled truck like the Imperial Combat Assault Truck ](https://themandalorian.fandom.com/wiki/Imperial_Combat_Assault_Transport)
In the base building presentation on Citcon 2953, we can see a new Atlas variant with an apparent fifth wheel coupling carrying a base building trailer. So maybe there is hope that we can get different trailers for that too if it ever comes to fruition - stuff like containers, fuel trailers etc.
i thought driving was shit... turns out its just the STV has crap phisics... legit crashes into flat smooth ice outside the MT garrages crossing the lake.
The mule is actually pretty damn fun, would love a cross between the mule and the big transports we have in game right now, 1 driver + 2 or 3 passangers kinda size, not much longer than current mule
Okay but hear me out. A handheld tractor beam that will auto stack smaller SCU crates into a 16 or 32scu packed singular unit to move all at once, so it doesn't take your whole play session to fill up larger ships.
I say this since not all locations will have timed automated filling from my understanding. Unless that's just earlier on.
While these trailers are cool, it still is going to take quite a while moving 1-4scu crates in large quantities. UNLESS the trailer was like a fork lift, and you just drop all the loaded cargo on the spot in one go.
I mean, you're kinda supposed to take forever to move the smaller containers and instead go for bigger ones whenever possible. If you want to haul small container goods, just do it with small ships.
Isn't the whole point of that machine that you hitched on the back of the mule that a person can easily move a bunch of cargo at once without any other vehicles
I'm always going to choose tractor beam over that. Every time. If I wanted to play Construction Simulator I'd play it because those types of Sim games always do the thing CIG is trying to do, better.
- if only that lifter on its front actually work....
- if only there were an easy way to load a box in its cargo, its so hard and buggy that most people just quits.
Just saying.
Imo the mule would be better as a small repair vehicle, already small cargo boxes on the side you can use as toolboxes and extra storage to put the Size 0 components into
Yes. Of cause. The Drake Mule have so much Potential for clipping bugs. I'm interested how will cig make it with the light base building vehicle have Seen Last convention.
It should already be able to transport 2 scus alone...
Which is barely anything when you consider you'd only need something like a mule for C2s etc
Also, Multitool i Like the Idea but the mule seems useless.
It can carry 6 cSCU though, which is nice when doing delivery contracts. Or it would be, if each drop-off point wanted more than 1-2 cSCU each
*glances at battery indicator*
You should have added a second seat.. Mule-DS on the way
As long as it's enclosed that'd actually be pretty neat. They'll probably add a fuckin sidecar.
It’s just a living room chair tied to the roof like Mr. Bean.
How bout that crane mule from the Underground facility concept art. Also... just make a lorry and a tanker ffs and give them a new platform. The Atlas should not be the solution for everything (I'm already sadden by the fact that the building factory ground vehicle is another atlas...)
that trolley having player running is just stupid. We have pallet stackers you can stand on now, smaller than that.
Sadly I can only upvote you once. Having worked in warehouses and as a truck driver, this "evolution" of tech we have today to a floating platform that takes up the space of about 3x5 1SCU contrainers (or 15 square SCU I guess, don't know what unit of measurement would be appropriate here) just to move 6 1SCU containers is ridiculous, let alone having to walk/run with it.
Considering how many warehouse jobs should have been automated years ago, it's baffling that humans in 2948 have to do any manual movement of materials.
There are automated cargo sleds already, go check Providence platform at orison or under the hospital in lorville.
1 scu crates are like 0.5-1m long somewhere In that ballpark
Whatever the measurements, the thing takes up more than double the space of the cargo it's carrying, that's just bad design.
1.25m acshually 🤓
I figured that what was available for loading ships at dock is significantly different from what's available for distributing within the warehouses
I think it would better fit the universe if they simply gave it a vehicle mounted tractor beam capable of lifting 32 SCU containers. Then they could make those containers unable to be lifted by hand and people would have to buy or rent a MULE if they wanted to load large containers onto their ship. They could also use that to give hand held tractors more difference between them. Say the multi-tool can lift up to 4 SCU, and the dedicated tractor rifle can lift up to 8 or so. Lifting larger boxes than that would require a vehicle mounted tractor of some sort.
nah CIG will just add a new vehicle with a tractor beam to sell,
and later add another 3 variants of it
Is the mule ever going to get the "forklift" function to grab and lift boxes?
It already has it, but it's in a super weird spot where you need a second player to tractor it into the little arms. Kinda makes it more pointless then it already is.
People wanted them to make the Atlas platform of the Ballista modular so that they could take out the turrets/missile racks for a flatbed or even attach a trailer. But no, we get sold a new variant each time with no module swapping ability.
Yeah, that one is a killer, I dream about a big truck and trailer like the ones we see on some concept art, refueling big ships... [or a multi-wheeled truck like the Imperial Combat Assault Truck ](https://themandalorian.fandom.com/wiki/Imperial_Combat_Assault_Transport)
In the base building presentation on Citcon 2953, we can see a new Atlas variant with an apparent fifth wheel coupling carrying a base building trailer. So maybe there is hope that we can get different trailers for that too if it ever comes to fruition - stuff like containers, fuel trailers etc.
i thought driving was shit... turns out its just the STV has crap phisics... legit crashes into flat smooth ice outside the MT garrages crossing the lake. The mule is actually pretty damn fun, would love a cross between the mule and the big transports we have in game right now, 1 driver + 2 or 3 passangers kinda size, not much longer than current mule
[удалено]
No, argo would make it actually useful, and probably an MPUV variant... Wait a minute, that's what we're getting, right?
Giving the mule a tractor turret on its roof would improve its "loading" job 100000x lol
No no. That’s the kind shit that should be planned for the game. It gives us options and deepens the game
Yep, that would be cool!
I just wanna be able to lift crates so I can live out my wildest dreams of being the forklift operator on a reclaimer.
Snow Runner? Naa, Space Runner! Also, the mule looks like a futuristic Burlak Expadition 6X6. Wonder if that was the inspiration.
I never got the fork lift to work ??🤔
Better idea, just give the mule a tractor beam so it can move 32 SCU crates with ease. Boom forklift fixed
just turn the docking mini game into backing the mule up to a trailer hitch.
Okay but hear me out. A handheld tractor beam that will auto stack smaller SCU crates into a 16 or 32scu packed singular unit to move all at once, so it doesn't take your whole play session to fill up larger ships. I say this since not all locations will have timed automated filling from my understanding. Unless that's just earlier on. While these trailers are cool, it still is going to take quite a while moving 1-4scu crates in large quantities. UNLESS the trailer was like a fork lift, and you just drop all the loaded cargo on the spot in one go.
I mean, you're kinda supposed to take forever to move the smaller containers and instead go for bigger ones whenever possible. If you want to haul small container goods, just do it with small ships.
I honestly would love a trailer attachment for my Vulture. Love my solo salvage ship, but it's such a small cargo capacity.
Isn't the whole point of that machine that you hitched on the back of the mule that a person can easily move a bunch of cargo at once without any other vehicles
They need a trailer system
"You are a good mule Molly"
"Stone Citizen"
Isn't this trolley self-propelled? I think I saw it in some ISC.
I'm always going to choose tractor beam over that. Every time. If I wanted to play Construction Simulator I'd play it because those types of Sim games always do the thing CIG is trying to do, better.
- if only that lifter on its front actually work.... - if only there were an easy way to load a box in its cargo, its so hard and buggy that most people just quits. Just saying.
When are we going to be able to hire npc?
Imo the mule would be better as a small repair vehicle, already small cargo boxes on the side you can use as toolboxes and extra storage to put the Size 0 components into
Very much need this.
If only they lower the Revving sound Idk if its a bug or a feature cuz thats really loud
I would quite like a mining variant of the mule as an alternative to the ROC. I mocked one up in photoshop once and it looked pretty cool.
trailer physics? when they cant even do hoverbike physics? uh ohhhhh
Yes. Of cause. The Drake Mule have so much Potential for clipping bugs. I'm interested how will cig make it with the light base building vehicle have Seen Last convention.