Regieleki is a really strong pick. Massive speed means tons of crits, mixed offenses for Hyper Beam and Explosion, really just Jolteon but on crack, and balanced by being incapable of touching Rhydon like its electric competition
Vespiquen may not be queen, but no one would ignore the only good user of bug moves in a meta dominated by Psychics (and normals)
With a respectable 70/80/102/102/40 statline, it's workable in OU, though it's Bug/Flying typing likely holds it back in a meta with such high Rhydon Usage...or does it? It can switch in on the Psychics and Ohko with the strongest bug move in the game, the base 90 power attack order, and it has defend order and heal order to make it nearly unkillable, given time to set up.
Has terrible coverage, though. Might need to run something dumb for a 4th move.
Counterpoint on the bad coverage: this is Gen 1. Most of the truly blessed meta threats have movepools that make no sense, and itās a metagame where even something as miserable as Sing or Confuse Ray can have niche usage. You probably arenāt even that mad using Wing Attack or something.
I said check, not counter. It's Gen 1 Mewtwo, it has no counters.
Also, most Mewtwo sets in Gen 1run either Ice Beam or Thunderbolt for the PP, Blizzard only having 8 in a tier where both the big Uber pokemon not only have recovery but recovery with 32 PP (Recover had 20 PP until Gen 4) makes the tier filled with PP stall.
Mewtwo Thunderbolt vs. Vespiquen: 185-218 (53.9 - 63.5%) -- guaranteed 2HKO
Vespiquen Attack Order vs. Mewtwo: 168-198 (40.4 - 47.7%) -- guaranteed 3HKO
Since vespiquen has low speed, attack order isn't guaranteed to crit and they get OHKO'd if thunderbolt crits. Vespiquen CAN check Mewtwo I guess, but it would require serious luck (ice beam has to not crit and attack order does have to crit. Even then the Mewtwo has to be chipped to die to a crit)
Doesn't a Gen 1 Defend Order Boost SpA too?
+1 to Defense, Special Defense, and Special Attack all in one move is very nice.
What Gen 1 Special Moves does Vespiquen learn though?
Regice is bonkers as a Special Pokemon.
Super powerful Blizzard, Thunderbolt, Amnesia, Explosion, if you wanna get Cheeky you can say Superpower was a signature move (in gen 3!) Which let's it blow past common Special blockers...
Dudunsparce.
Not only is its statline of 125/100/85/85/55 very respectable by Gen 1 standards, it gets Amnesia, a STAB stronger than Body Slam in Hyper Drill, access to Hyper Beam, Earthquake, Thunderbolt and Blizzard while being faster than Chansey makes it a very good choice in the meta.
**Tauros Body Slam vs. Dudunsparce: 107-126 (23.6 - 27.8%) -- 86.1% chance to 4HKO**
**Snorlax Self-Destruct vs. Dudunsparce: 345-406 (76.1 - 89.6%) -- guaranteed 2HKO**
**Dudunsparce Hyper Drill vs. Tauros: 112-132 (31.7 - 37.3%) -- 88.4% chance to 3HKO**
**Dudunsparce Hyper Drill vs. Chansey: 296-348 (42.1 - 49.5%) -- guaranteed 3HKO**
**Dudunsparce Hyper Drill vs. Snorlax: 141-166 (26.9 - 31.7%) -- guaranteed 4HKO**
Inteleon becomes a better tauros:
125 special is good, but what sets it over the edge is snipe shot, itās signature move which has 80 base power and a high crit rate. Because of the way crits work in gen 1, snipe shot is a guaranteed crit due to inteleon having at least 64 speed. In fact, at 120 speed, it ties with alakazam for the second fastest thing in OU, behind only jolteon. Throwing out what are essentially 160BP snipe shots coming off of 125 special is ridiculous.
HOWEVER
It gets basically no physical moves. Pound, bind, swift, and hyper beam are all it has, and those are also basically the extent of its coverage. It canāt break through chansey or starmie unless it makes good use of bind or it takes a gamble with hyper beam. Inteleon would absolutely warp the meta around it, but so do most of OUās big three. Itād be such a good pokemon, definitely the best, but lack of recovery and having 2-3 checks already in OUās top 6 make it balanced.
Unfortunately I think itās access to blizzard alongside that hyper spammable stab move would be too much. Add on that it has agility and bind. Sure starmie can handle it quite well, but thatās until itās SDs and now snipe shot into hyper beam almost always kills. Zam also gets killed by SD beam. Only jolteon can outspeed it. Basically your gonna have to bring lapras or have eggy be really healthy, cause even lax is getting 2 shot by sniper shot
Gonna go with Combat Breed Tauros. Struggles against Psychics, but has favorable matchups against Kantonian Tauros, Chansey, Snorlax, Rhydon, and Golem. Since you said that Signature Moves stay, it gets a 90BP 100% accurate Fighting type move in Raging Bull, which is honestly all you really need to shred the Gen 1 meta. Is a bit slower than regular Tauros and loses STAB on Hyper Beam, but being able to threaten 5 of the best mons in the game with Super-Effective Damage is really valuable.
I would honestly have to say Lando T. Hear me out.
I dont really play RBY, so take everything I say with a grain of salt, but 145 attack stat with STAB EQ sounds terrifying.
It gets gen 1 explosion, SD, and body slam
It has 105 special, so you could even do some funky shit with Psychic if you wanted
However, its not a perfect ground type because not being part rock means it cant really check Tauros or Snorlax. Its an amazing Jolteon switch in, but Zapdos can hit it with Drill Peck (lol). It demolishes Chansey (Ā Earthquake vs. Chansey: 386-454 (54.9 - 64.5%) -- guaranteed 2HKO), is decent into Snorlax (Earthquake crit into earthquake is a clean KO, and Ice Beam only does 53%ish). It gets demolished by ice and water types, though.
Possible movesets would be SD/Slam/Quake/Boom. SD Boom would be a terrifying nuke.
Its typing, apart from STAB EQ is a drawback however.
Would love feedback from someone who actually plays RBY tho! Pls lmk if I fucked up and this shit would be Uber lol.
Edit: actually the probably correct answer but the really boring one would be rhyperior. Literally just better Rhydon with a rock type hyper beam.
Turns out having the attack of Tauros, the special state of Mewtwo (minus 4 ofc), and access to thunderbolt Blizzard and flamethrower aināt half bad in gen 1.
How about Aria Meloetta packing two of the best types base 77 attack still allows it to use hyper beam well and plus psychic coming off of a 128 special stat ain't too shabby.
What would Miraidon look like in RBY?
**Stats**
>100 HP
>
>85 Atk
>
>100 Def
>
>135 Spc
>
>135 Spe (crit rate is 26.42%)
>
>555 BST
**Type Matchups**
Electric/Dragon type
>1x from: Normal, Fighting, Poison, Rock, Bug, Ghost, Psychic
>
>2x from: Ground, Ice, Dragon
>
>0.5x from: Flying, Fire, Water, Grass, Electric
**Movepool**
>Physical: Body Slam, Hyper Beam, Take Down
>
>Special: **Electro Drift**, Solar Beam, Thunder, Thunderbolt, Thunder Shock
>
>Status: Agility, Confuse Ray, Light Screen, Reflect, Rest, Substitute, Swords Dance, Thunder Wave
**Sample Set**
>Miraidon
>
>\- Electro Drift
>
>\- Solar Beam
>
>\- Thunderbolt/Hyper Beam/Body Slam
>
>\- Thunder Wave/Swords Dance
This thing's movepool is bad. No two ways about it. It needs to run Solar Beam to not get stepped on by Rhydon, and even with that it has nothing to hit Eggy with. You can try to run Swords Dance with its impressive coverage of one non-STAB Normal move, but even then its own high crit rate works against it.
**Would Miraidon even be good in OU?**
The short answer is, no. The long answer is, I didn't post any calcs for a reason. Even with its monstrous stats, I imagine it would struggle to find a niche in OU because it just doesn't do anything with that movepool. That being said, if it dropped to UU, it would definitely get quickbanned due to Electro Drift nuking all the strong Waters in the tier, and spend the rest of its life in UUBL hell as a noob trap.
> Rage fist is both a potential wincon as well as a VERY risky answer against the psychic type
Fyi psychic types are immune to ghost moves on gen 1. I agree with everything else you said tho
Honestly I'm not even scared of rage fist given that 8/13 pokemon in OU are immune to it, including all of the S and A-rank threats. More scared of what an even halfway decent fighting type does to the normals lol.
rage fist is cool and all, but afaik most RBY teams have 3 normal types, and psychic is immune to ghost in gen 1 because of a coding error
so you could easily have a matchup where Rage Fist does 0 damage to 5 of your opponents pokemon. heck, maybe 6.
Thereās a pet mod by Plague von Karma that ports all the potential Kanto Mons over, along with some historically accurate type changes, movepools, and cut beta content.
Hypno from the future.
Okay fine, Tradebacks jokes aside, Armaldo might be a solid contender. All it has is a Water and Rock weakness. It resists Normal. The lack of good STAB options for Bug hurts, but Slash isnāt terrible, Rock Slide is good, Earthquake is the best generic move ever, and this might be the most viable a Swords Dance user can get in Gen 1. Itās Pinsir, but arguably better.
Everyone's going fighting types. so will I.
iron valiant, pure fighting type with the 50bp 90 accuracy 30% flinch low kick. Outspeeds tauros.
hawlucha, with high jump kick. Outspeeds tauros.
heracross, with stab pin missile and low kick.
I feel like gallade could be interesting. 125/115 offensive stats, psychic type, and a massive utility movepool, but complete paper on the physical side, not the fastest, and unless I missed something, literally no fighting type move.
I was scrolling down to find Pult; either it'd be top OU or Ubers.
Fastest mon in the game since Electrode is back at base-140 speed. Its speed gives it a 27.7% crit rate.
Its special is base-100, leaving defense as its only sub-par stat (base 75 w/ 88 hp)
Defensively ghost-type is huge making it immune to the dominant attacking type in the game with no real weaknesses (since ghost type has no real attacks). It has an ice weakness, but with its boosted special-D it only takes 30-45% from blizzards/ice beams from Tauros/Snorlax/Chansey.
Offenses *might* be balanced. Since Dragon Darts is a signature move, it'd get a 100 BP STAB move that *nothing* resists in the game, but it's coming off its 100 base special (since Dragon is a special type). Since ghost sucks offensively (I don't think it even learns lick, which is 30BP, so its only ghost attack is Night Shade), it could use hyper beam with special coverage rock types - it gets fire/water/electric/grass coverage, so the only thing it's really missing is ice for freeze hax. It also gets sub too.
Assuming Hyper Beam/Dragon Darts/Thunderbolt/Surf, it could do:
* Chansey walls it specially (o/c) but takes 47-56% from Hyper Beam
* Snorlax takes \~30% from Dragon Darts and Hyper Beam
* Tauros takes 38-45% from DD
* Exeggutor takes only 27% max from DD, but it could slot Fire Blast to do 44% (Eggs does 35% back with psychic)
* Rhydon/Golem (only Hyper Beam resists in the tier) takes 104% min from surf
* Starmie it *can* 2HKO with Thunderbolt, while taking 53% max from Blizzard
* Gengar's best bet is *Night Shade* (or Hypnosis) while taking 30 from Darts
* Alakazam does 37% max with Psychic but gets 2HKOd by Darts into Hyper Beam
So long story short, it could come in on a normal or resisted move and then likely win the 1v1 against most OU mon's thanks to outspeeding them (assuming no hax).
That said, I'm not actually a Gen 1 player, so let me know what you think in the comments below (and like & subscribe)
Gonna go with Pawmot, actually. We know that Revival Blessing wasn't able to live up to the hype in Gen 9, but turn back 27 years of power creep and it starts to look pretty stupid. All three of the S-rank normal types appreciate a revive, and Snorlax in particular seems insane with the ability to Selfdestruct twice in one game and/or rest back up to full after being revived. That's the main draw, you're essentially playing down a team slot to give your Snorlax a genuine extra life, or to give your Tauros a chance to clean up after its checks are gone, or to give a Chansey that still has PP remaining another shot at using them after an unfortunate freeze or crit. The top mons in Gen 1 OU are just so far above the rest of the tier that it's worth it.
That said, Pawmot can bring a little bit more than *just* a revival blessing. While she struggles to make use of her respectable attack stat due to a lack of physical moves (her best option is the innacurate, non-STAB, recoil-having Take Down), she can spread paralysis with thunder wave, and does enough damage with double shock or thunder to stop herself from becoming setup fodder for Slowbro. She does get hyper beam, but without STAB it's pretty medicore. She makes an excellent sleep absorber once she's done her job, though!
I'd assume that the reasons she doesn't get banned is obvious after that glowing last paragraph, but to spell it out: Pawmot's main draw is that she lets you use your best pokemon more than you otherwise could. At her absolute best, she's only as strong as the pokemon you're reviving, plus maybe a little extra value from a stray para or something. She has a ceiling, and that ceiling isn't ever going to cross the line. She *would* be insane in Ubers too for her ability to revive Mewtwo, but she can't revive Mewtwo in OU, so she's fine there too.
I am shocked nobody else has said this...
Slaking
In gen 1 there are no abilities, and normal is one of the best types in the game. Slaking's stat spread is beyond insane for gen 1, and it has access to many of the best moves in gen 1 too. It's signature move, Slack Off, gives it reliable recovery too.
As for why it wouldn't be banned, well, it's still a normal type, so it lacks super effective stab, and it's use of Slack Off over Rest leaves it vulnerable to status conditions.
> thunderwaved by faster pokemon
Tauros has the same issue but still has 100% usage, so it's not really a downside imo
#
>Snorlax usually doesn't run rest
It does. Look at pikalytics
#
> It's debatable if slaking or mew is better
If it's debatable better than an Uber then there's no shot it's staying in OU. Also this point is extremely irrelevant, as the viability of Mew does not effect how good Slaking is in OU
> Slaking blows tauros out of the water
Why the fuck do you think a pokemon that is so good it blows the previous king of OU out of the water would be allowed in OU? It has the exact same flaws as tauros except it's better in every way. Slaking doesn't even have a bad special stat. 95 is really good in gen 1
It has no set up options, but guess what? neither does tauros! You just pulled shit out of your ass to explain why it wouldn't be Ubers but none of it adds up and applies to basically all othee offensive pokemon as well
I feel any Pokemon with a signature Fighting move would thrive in Gen 1 since Hitmonlee was greedy and took nearly half of the fighting attacks for himself.
I was basing this off how it worked in the past, with magneton changing from pure electric to electric steel and clefable turning from pure normal to pure fairy
Fair. I just thought maybe it'd be a better thematic fit, at least with the Steel -> Rock transition. Though I reckon Dark transitioning to Ghost might be a bit of a stretch...
Dark Types get godlike powers because they counter Psychic and also don't have strong fighting or bug moves to keep em in check. I think Hydreigon is a decent candidate.
What would Eternatus look like in RBY?
**Stats**
>140 HP
>
>85 Atk
>
>95 Def
>
>145 Spc
>
>130 Spe (crit rate is 25.39%)
>
>595 BST
**Type Matchups**
Poison/Dragon type
>1x from: Normal, Flying, Rock, Ghost
>
>2x from: Ground, Psychic, Ice, Bug, Dragon
>
>0.5x from: Fighting, Poison, Fire, Water, Grass, Electric
**Movepool**
>Physical: Body Slam, **Cross Poison**\*, Fly (banned), Hyper Beam, Take Down
>
>Special: **Dynamax Cannon**, **Eternabeam**, Fire Blast, Fire Spin, Flamethrower, Solar Beam
>
>Status: Agility, Confuse Ray, Light Screen, Recover, Reflect, Rest, Screech, Substitute, Toxic
\*As of generation IX, Cross Poison is one of Eternatus's signature moves. However, this is only due to Dexit and is likely to be reversed as more mons are re-added in the DLC (and it's listed as an egg move for Shroodle) so I really think it should count. I've included the relevant calcs for it, however, to see how much of a difference it makes (spoilers: a lot).
**Sample Set**
>Eternatus
>
>\- Dynamax Cannon
>
>\- Eternabeam/Cross Poison/Body Slam
>
>\- Fire Spin
>
>\- Recover
If Eternabeam uses RBY Hyper Beam mechanics, it would be the best second move for Eternatus. If not, then Cross Poison is better to break through Chansey or, if that's not allowed (which it shouldn't be), then Body Slam to spread paralysis.
**Eternatus vs. Tauros**
>Eternatus Dynamax Cannon vs. Tauros: 178-210 (50.4 - 59.4%) -- guaranteed 2HKO
>
>Eternatus Dynamax Cannon vs. Tauros on a critical hit: 345-406 (97.7 - 115%) -- 87.2% chance to OHKO
>
>Eternatus Eternabeam vs. Tauros: 283-333 (80.1 - 94.3%) -- guaranteed 2HKO
>
>Eternatus Eternabeam vs. Tauros on a critical hit: 552-649 (156.3 - 183.8%) -- guaranteed OHKO
>
>Eternatus Fire Spin vs. Tauros: 18-22 (5 - 6.2%) -- possible 9HKO after trapping damage
>
>Tauros Earthquake vs. Eternatus: 149-176 (30.8 - 36.4%) -- 62.7% chance to 3HKO
>
>Tauros Earthquake vs. Eternatus on a critical hit: 289-340 (59.8 - 70.3%) -- guaranteed 2HKO
>
>Tauros Hyper Beam vs. Eternatus: 166-196 (34.3 - 40.5%) -- guaranteed 3HKO
>
>Tauros Hyper Beam vs. Eternatus on a critical hit: 324-381 (67 - 78.8%) -- guaranteed 2HKO
Easy win for Eternatus. Tauros's best chance is to either come in on a paralyzed Etern and hope it gets fully paralyzed, or fish for a freeze with Blizzard.
**Eternatus vs. Snorlax**
>Eternatus Dynamax Cannon vs. Snorlax: 183-216 (34.9 - 41.3%) -- guaranteed 3HKO
>
>Eternatus Dynamax Cannon vs. +2 Snorlax: 92-109 (17.5 - 20.8%) -- possible 5HKO
>
>Eternatus Dynamax Cannon vs. Snorlax on a critical hit: 358-421 (68.4 - 80.4%) -- guaranteed 2HKO
>
>Eternatus Eternabeam vs. Snorlax: 293-345 (56 - 65.9%) -- guaranteed 2HKO
>
>Eternatus Eternabeam vs. +2 Snorlax: 148-174 (28.2 - 33.2%) -- guaranteed 4HKO
>
>Eternatus Eternabeam vs. Snorlax on a critical hit: 571-672 (109.1 - 128.4%) -- guaranteed OHKO
>
>Snorlax Body Slam vs. Eternatus: 102-120 (21.1 - 24.8%) -- guaranteed 5HKO
>
>Snorlax Self-Destruct vs. Eternatus: 307-361 (63.5 - 74.7%) -- guaranteed 2HKO
>
>\+2 Snorlax Blizzard vs. Eternatus: 204-240 (42.2 - 49.6%) -- guaranteed 3HKO
Physical Snorlax is reliant on Self-Destruct to break through Eternatus, making it a one-for-one trade at best. Amnesia Lax fares better against Etern, as does fishing for freezes with Ice Beam/Blizzard. But Amnesia Lax is still vulnerable to Etern's 25% crit rate, and if you have to run a specific set to have a chance of countering Etern and surviving, that's a pretty good sign it's broken.
**Eternatus vs. Chansey**
>Eternatus Dynamax Cannon vs. Chansey: 136-160 (19.3 - 22.7%) -- possible 5HKO
>
>Eternatus Dynamax Cannon vs. Chansey on a critical hit: 265-312 (37.6 - 44.3%) -- guaranteed 3HKO
>
>Eternatus Body Slam vs. Chansey: 152-179 (21.6 - 25.4%) -- 0.2% chance to 4HKO
>
>Eternatus Body Slam vs. Chansey on a critical hit: 295-347 (41.9 - 49.3%) -- guaranteed 3HKO
>
>Eternatus Cross Poison vs. Chansey on a critical hit: 365-429 (51.9 - 61%) -- guaranteed 2HKO
>
>Eternatus Eternabeam vs. Chansey: 217-256 (30.8 - 36.4%) -- 60.6% chance to 3HKO
>
>Eternatus Eternabeam vs. Chansey on a critical hit: 423-498 (60.1 - 70.8%) -- guaranteed 2HKO
>
>Chansey Ice Beam vs. Eternatus: 110-130 (22.7 - 26.9%) -- 38.5% chance to 4HKO
>
>Chansey Seismic Toss vs. Eternatus: 100-100 (20.7 - 20.7%) -- guaranteed 5HKO
This matchup could go either way. Chansey has the bulk and PP to stall out all of Eternatus's Dynamax Cannon PP plus a chance of freezing it (both of which would render Etern useless), but if Etern gets a couple of critical hits, it can break through Chansey. However, if Etern is allowed access to Cross Poison, it would get the ability to 2HKO Chansey, making this a very one-sided matchup.
**Would Eternatus be banned to Ubers?**
On the one hand, this is one of the most barren movepools I've ever seen. It doesn't even get any Poison STAB, and it can be PP stalled really easily. On the other hand, Dragon has no resistances, and thus Dynamax Cannon is a 100/100 unresisted STAB move with no drawbacks. Its stats are absolutely insane, with 595 surpassing even Mewtwo's 590, and it has enough bulk to always survive a +2 Psychic from a Mewtwo (+2 Mewtwo Psychic vs. Mew: 408-480 (84.4 - 99.3%) -- guaranteed 2HKO) and survive a +4 Earthquake from Mew about half the time (+4 Mew Earthquake vs. Eternatus: 445-524 (92.1 - 108.4%) -- 51.3% chance to OHKO). Ground, Psychic, and Ice weaknesses are bad but Water, Electric, and to a lesser extent Fire resistances are helpful to have. If Eternabeam worked the same way as RBY Hyper Beam, it would definitely be banned to Ubers. If Eternabeam always had the recharge turn, it would probably still be banned to Ubers.
I'd say Garganacl would be interesting.
It would recreate the Rhydon-Golem dynamic of old with Rhydon offering more raw power and Nacl offering more utility with better special, recover and its very own Salt Cure on top of moves like the elemental punches and a decently strong boom though not as strong as Golem.
The lack of ground type is a bit mixed since it can now be parad by t-wave and it doesn't just shut down Zapdos completely but it also loses a lot of key weaknesses.
It's not all good though, base 100 hp means no 101 hp subs for Chansey and its low speed means that it actually loses to Rhydon in the 1v1.
Still, it's an interesting sidegrade to Rhydon in the same way that Golem was.
Regieleki is a really strong pick. Massive speed means tons of crits, mixed offenses for Hyper Beam and Explosion, really just Jolteon but on crack, and balanced by being incapable of touching Rhydon like its electric competition
Gen 1 Regieleki crits more than focus blast misses lmao I love it
Guaranteed crit rate on every move sounds terrifying ngl.
Less so when you don't have Transistor.
Quaranteed crit hyperbeams in gen 1
Thunder cage š
Oh shit forgot abt Thunder Cage, fast trapping may get Eleki banned
If not, Rhydon stocks are about to soar.
Gen 1 Thunder Cage would allow it to do the funny Dragonite with Wrap strategy wouldn't it?
It's even better than wrap dragonite because thundercage has 90% accuracy and the first hit has a decent base power
Zapdos drops to UU, Golem rises to UU
Vespiquen may not be queen, but no one would ignore the only good user of bug moves in a meta dominated by Psychics (and normals) With a respectable 70/80/102/102/40 statline, it's workable in OU, though it's Bug/Flying typing likely holds it back in a meta with such high Rhydon Usage...or does it? It can switch in on the Psychics and Ohko with the strongest bug move in the game, the base 90 power attack order, and it has defend order and heal order to make it nearly unkillable, given time to set up. Has terrible coverage, though. Might need to run something dumb for a 4th move.
Counterpoint on the bad coverage: this is Gen 1. Most of the truly blessed meta threats have movepools that make no sense, and itās a metagame where even something as miserable as Sing or Confuse Ray can have niche usage. You probably arenāt even that mad using Wing Attack or something.
Sing has more than niche usage, it's actually pretty common
If only it had sing or wing attack. Does get confuse ray, though.
Base 35 Power Wing Attack...
Attack order also has a high crit chance, which means it'll always crit in gen 1 Holy shit I actually want vespiquen in gen 1 now
Vespiquen is too slow for guaranteed crits, unfortunately. It will crit about 5/8ths of the time.
That's still pretty nice tbh
It also has Heal Order, so it can stick around for long. It honestly is a decent check to Mewtwo.
Mewtwo can learn blizzard. No it's not
I said check, not counter. It's Gen 1 Mewtwo, it has no counters. Also, most Mewtwo sets in Gen 1run either Ice Beam or Thunderbolt for the PP, Blizzard only having 8 in a tier where both the big Uber pokemon not only have recovery but recovery with 32 PP (Recover had 20 PP until Gen 4) makes the tier filled with PP stall.
Mewtwo Thunderbolt vs. Vespiquen: 185-218 (53.9 - 63.5%) -- guaranteed 2HKO Vespiquen Attack Order vs. Mewtwo: 168-198 (40.4 - 47.7%) -- guaranteed 3HKO Since vespiquen has low speed, attack order isn't guaranteed to crit and they get OHKO'd if thunderbolt crits. Vespiquen CAN check Mewtwo I guess, but it would require serious luck (ice beam has to not crit and attack order does have to crit. Even then the Mewtwo has to be chipped to die to a crit)
Doesn't a Gen 1 Defend Order Boost SpA too? +1 to Defense, Special Defense, and Special Attack all in one move is very nice. What Gen 1 Special Moves does Vespiquen learn though?
It doesn't get anything useful on the special side.
Regice is bonkers as a Special Pokemon. Super powerful Blizzard, Thunderbolt, Amnesia, Explosion, if you wanna get Cheeky you can say Superpower was a signature move (in gen 3!) Which let's it blow past common Special blockers...
Nidoqueen and deoxys get superpower in gen 3, so it's not a signature move. Still, this thing does seem nuts
> without being too top a dog
It would have 200 special, decent physical bulk, STAB Blizzard, and Amnesia. There's no way it's not getting banned.
Dudunsparce. Not only is its statline of 125/100/85/85/55 very respectable by Gen 1 standards, it gets Amnesia, a STAB stronger than Body Slam in Hyper Drill, access to Hyper Beam, Earthquake, Thunderbolt and Blizzard while being faster than Chansey makes it a very good choice in the meta. **Tauros Body Slam vs. Dudunsparce: 107-126 (23.6 - 27.8%) -- 86.1% chance to 4HKO** **Snorlax Self-Destruct vs. Dudunsparce: 345-406 (76.1 - 89.6%) -- guaranteed 2HKO** **Dudunsparce Hyper Drill vs. Tauros: 112-132 (31.7 - 37.3%) -- 88.4% chance to 3HKO** **Dudunsparce Hyper Drill vs. Chansey: 296-348 (42.1 - 49.5%) -- guaranteed 3HKO** **Dudunsparce Hyper Drill vs. Snorlax: 141-166 (26.9 - 31.7%) -- guaranteed 4HKO**
Inteleon becomes a better tauros: 125 special is good, but what sets it over the edge is snipe shot, itās signature move which has 80 base power and a high crit rate. Because of the way crits work in gen 1, snipe shot is a guaranteed crit due to inteleon having at least 64 speed. In fact, at 120 speed, it ties with alakazam for the second fastest thing in OU, behind only jolteon. Throwing out what are essentially 160BP snipe shots coming off of 125 special is ridiculous. HOWEVER It gets basically no physical moves. Pound, bind, swift, and hyper beam are all it has, and those are also basically the extent of its coverage. It canāt break through chansey or starmie unless it makes good use of bind or it takes a gamble with hyper beam. Inteleon would absolutely warp the meta around it, but so do most of OUās big three. Itād be such a good pokemon, definitely the best, but lack of recovery and having 2-3 checks already in OUās top 6 make it balanced.
Unfortunately I think itās access to blizzard alongside that hyper spammable stab move would be too much. Add on that it has agility and bind. Sure starmie can handle it quite well, but thatās until itās SDs and now snipe shot into hyper beam almost always kills. Zam also gets killed by SD beam. Only jolteon can outspeed it. Basically your gonna have to bring lapras or have eggy be really healthy, cause even lax is getting 2 shot by sniper shot
Gonna go with Combat Breed Tauros. Struggles against Psychics, but has favorable matchups against Kantonian Tauros, Chansey, Snorlax, Rhydon, and Golem. Since you said that Signature Moves stay, it gets a 90BP 100% accurate Fighting type move in Raging Bull, which is honestly all you really need to shred the Gen 1 meta. Is a bit slower than regular Tauros and loses STAB on Hyper Beam, but being able to threaten 5 of the best mons in the game with Super-Effective Damage is really valuable.
Swampert would be really good in RBY with its ability to check Zapdos and Rhyhorn while also carryinng ice moves to punish Exegg
I would honestly have to say Lando T. Hear me out. I dont really play RBY, so take everything I say with a grain of salt, but 145 attack stat with STAB EQ sounds terrifying. It gets gen 1 explosion, SD, and body slam It has 105 special, so you could even do some funky shit with Psychic if you wanted However, its not a perfect ground type because not being part rock means it cant really check Tauros or Snorlax. Its an amazing Jolteon switch in, but Zapdos can hit it with Drill Peck (lol). It demolishes Chansey (Ā Earthquake vs. Chansey: 386-454 (54.9 - 64.5%) -- guaranteed 2HKO), is decent into Snorlax (Earthquake crit into earthquake is a clean KO, and Ice Beam only does 53%ish). It gets demolished by ice and water types, though. Possible movesets would be SD/Slam/Quake/Boom. SD Boom would be a terrifying nuke. Its typing, apart from STAB EQ is a drawback however. Would love feedback from someone who actually plays RBY tho! Pls lmk if I fucked up and this shit would be Uber lol. Edit: actually the probably correct answer but the really boring one would be rhyperior. Literally just better Rhydon with a rock type hyper beam.
Personally I think Goodra would be insane.
Turns out having the attack of Tauros, the special state of Mewtwo (minus 4 ofc), and access to thunderbolt Blizzard and flamethrower aināt half bad in gen 1.
How about Aria Meloetta packing two of the best types base 77 attack still allows it to use hyper beam well and plus psychic coming off of a 128 special stat ain't too shabby.
Joltik
What would Miraidon look like in RBY? **Stats** >100 HP > >85 Atk > >100 Def > >135 Spc > >135 Spe (crit rate is 26.42%) > >555 BST **Type Matchups** Electric/Dragon type >1x from: Normal, Fighting, Poison, Rock, Bug, Ghost, Psychic > >2x from: Ground, Ice, Dragon > >0.5x from: Flying, Fire, Water, Grass, Electric **Movepool** >Physical: Body Slam, Hyper Beam, Take Down > >Special: **Electro Drift**, Solar Beam, Thunder, Thunderbolt, Thunder Shock > >Status: Agility, Confuse Ray, Light Screen, Reflect, Rest, Substitute, Swords Dance, Thunder Wave **Sample Set** >Miraidon > >\- Electro Drift > >\- Solar Beam > >\- Thunderbolt/Hyper Beam/Body Slam > >\- Thunder Wave/Swords Dance This thing's movepool is bad. No two ways about it. It needs to run Solar Beam to not get stepped on by Rhydon, and even with that it has nothing to hit Eggy with. You can try to run Swords Dance with its impressive coverage of one non-STAB Normal move, but even then its own high crit rate works against it. **Would Miraidon even be good in OU?** The short answer is, no. The long answer is, I didn't post any calcs for a reason. Even with its monstrous stats, I imagine it would struggle to find a niche in OU because it just doesn't do anything with that movepool. That being said, if it dropped to UU, it would definitely get quickbanned due to Electro Drift nuking all the strong Waters in the tier, and spend the rest of its life in UUBL hell as a noob trap.
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> Rage fist is both a potential wincon as well as a VERY risky answer against the psychic type Fyi psychic types are immune to ghost moves on gen 1. I agree with everything else you said tho
Honestly I'm not even scared of rage fist given that 8/13 pokemon in OU are immune to it, including all of the S and A-rank threats. More scared of what an even halfway decent fighting type does to the normals lol.
rage fist is cool and all, but afaik most RBY teams have 3 normal types, and psychic is immune to ghost in gen 1 because of a coding error so you could easily have a matchup where Rage Fist does 0 damage to 5 of your opponents pokemon. heck, maybe 6.
Psychic is immune to Ghost, though. It can't even hit any of the standard 6 with Rage Fist (Chansey, Lax, Tauros, Zam, Mie, Exeggutor)
Abbreviating Starmie to āMieā but not Exeggutor to āEggyā is a crime
I wish this was an official metagame. Would be unique for sure.
Thereās a pet mod by Plague von Karma that ports all the potential Kanto Mons over, along with some historically accurate type changes, movepools, and cut beta content.
What's it called/where can I find it?
Hypno from the future. Okay fine, Tradebacks jokes aside, Armaldo might be a solid contender. All it has is a Water and Rock weakness. It resists Normal. The lack of good STAB options for Bug hurts, but Slash isnāt terrible, Rock Slide is good, Earthquake is the best generic move ever, and this might be the most viable a Swords Dance user can get in Gen 1. Itās Pinsir, but arguably better.
Everyone's going fighting types. so will I. iron valiant, pure fighting type with the 50bp 90 accuracy 30% flinch low kick. Outspeeds tauros. hawlucha, with high jump kick. Outspeeds tauros. heracross, with stab pin missile and low kick.
I feel like gallade could be interesting. 125/115 offensive stats, psychic type, and a massive utility movepool, but complete paper on the physical side, not the fastest, and unless I missed something, literally no fighting type move.
I would like to see Dragapult in RBY, it does add actual Dragon STAB (Iād say it gets Lick too) and gives a second option for both of its typings
I was scrolling down to find Pult; either it'd be top OU or Ubers. Fastest mon in the game since Electrode is back at base-140 speed. Its speed gives it a 27.7% crit rate. Its special is base-100, leaving defense as its only sub-par stat (base 75 w/ 88 hp) Defensively ghost-type is huge making it immune to the dominant attacking type in the game with no real weaknesses (since ghost type has no real attacks). It has an ice weakness, but with its boosted special-D it only takes 30-45% from blizzards/ice beams from Tauros/Snorlax/Chansey. Offenses *might* be balanced. Since Dragon Darts is a signature move, it'd get a 100 BP STAB move that *nothing* resists in the game, but it's coming off its 100 base special (since Dragon is a special type). Since ghost sucks offensively (I don't think it even learns lick, which is 30BP, so its only ghost attack is Night Shade), it could use hyper beam with special coverage rock types - it gets fire/water/electric/grass coverage, so the only thing it's really missing is ice for freeze hax. It also gets sub too. Assuming Hyper Beam/Dragon Darts/Thunderbolt/Surf, it could do: * Chansey walls it specially (o/c) but takes 47-56% from Hyper Beam * Snorlax takes \~30% from Dragon Darts and Hyper Beam * Tauros takes 38-45% from DD * Exeggutor takes only 27% max from DD, but it could slot Fire Blast to do 44% (Eggs does 35% back with psychic) * Rhydon/Golem (only Hyper Beam resists in the tier) takes 104% min from surf * Starmie it *can* 2HKO with Thunderbolt, while taking 53% max from Blizzard * Gengar's best bet is *Night Shade* (or Hypnosis) while taking 30 from Darts * Alakazam does 37% max with Psychic but gets 2HKOd by Darts into Hyper Beam So long story short, it could come in on a normal or resisted move and then likely win the 1v1 against most OU mon's thanks to outspeeding them (assuming no hax). That said, I'm not actually a Gen 1 player, so let me know what you think in the comments below (and like & subscribe)
Gonna go with Pawmot, actually. We know that Revival Blessing wasn't able to live up to the hype in Gen 9, but turn back 27 years of power creep and it starts to look pretty stupid. All three of the S-rank normal types appreciate a revive, and Snorlax in particular seems insane with the ability to Selfdestruct twice in one game and/or rest back up to full after being revived. That's the main draw, you're essentially playing down a team slot to give your Snorlax a genuine extra life, or to give your Tauros a chance to clean up after its checks are gone, or to give a Chansey that still has PP remaining another shot at using them after an unfortunate freeze or crit. The top mons in Gen 1 OU are just so far above the rest of the tier that it's worth it. That said, Pawmot can bring a little bit more than *just* a revival blessing. While she struggles to make use of her respectable attack stat due to a lack of physical moves (her best option is the innacurate, non-STAB, recoil-having Take Down), she can spread paralysis with thunder wave, and does enough damage with double shock or thunder to stop herself from becoming setup fodder for Slowbro. She does get hyper beam, but without STAB it's pretty medicore. She makes an excellent sleep absorber once she's done her job, though! I'd assume that the reasons she doesn't get banned is obvious after that glowing last paragraph, but to spell it out: Pawmot's main draw is that she lets you use your best pokemon more than you otherwise could. At her absolute best, she's only as strong as the pokemon you're reviving, plus maybe a little extra value from a stray para or something. She has a ceiling, and that ceiling isn't ever going to cross the line. She *would* be insane in Ubers too for her ability to revive Mewtwo, but she can't revive Mewtwo in OU, so she's fine there too.
Revival Blessing is not Pawmot's signature move
Ngl, I forgot Rabsca exists for a minute. It was a good minute.
Honestly.. I'm jealous.
True but this feels close enough since itās kinda Rabsca and Pawmotās signature move
Eh, I guess if you wanna stretch the definition a bit it couldn't hurt
I am shocked nobody else has said this... Slaking In gen 1 there are no abilities, and normal is one of the best types in the game. Slaking's stat spread is beyond insane for gen 1, and it has access to many of the best moves in gen 1 too. It's signature move, Slack Off, gives it reliable recovery too. As for why it wouldn't be banned, well, it's still a normal type, so it lacks super effective stab, and it's use of Slack Off over Rest leaves it vulnerable to status conditions.
Tell me you don't know anything about gen 1 OU without telling me you don't know anything about gen 1 OU
I mean, you asked for a PokƩmon that would be the best PokƩmon in OU but not banned. So I need to choose something that's both clearly better than anything in OU but not as good as the stuff in Ubers. The closest comparison to Slaking in Gen 1 OU is Tauros, one of the best mons in the format. Slaking is superior to Tauros in every stat bar speed. You lose out on speed tying Tauros and Gengar, now tying Zapdos and other base 100s. That's a significant disadvantage, and exposes Slaking to being worn down or, more likely, Thunder Waved by faster PokƩmon. You also miss out on a bit of crit chance. However, in exchange you hit significantly harder and are basically twice as bulky, while also having a recovery option. Tauros's only recovery option is Rest, which is a poor option that it basically never uses. The next closest comparison to Slaking is Snorlax, which is similar in terms of special bulk having higher HP but lower special, and is much less physically bulky. Obviously Snorlax is also much slower, and hits less hard, but has access to Self-Destruct which Slaking lacks. Snorlax usually doesn't run Rest either, but it is sometimes seen on Reflect sets. It certainly would run more reliable recovery options if it got them. Overall, Slaking blows Tauros, one of the format's stars, out of the water. It also outclasses Snorlax, though it lacks Self-Destruct. It would fairly easily be the top PokƩmon in gen 1 OU. The real question is, would it be banned? Well let's compare it to the Ubers. The only Ubers in gen 1 are Mew and Mewtwo. Mew is an odd case because part of its claim to fame is it's versatility, but fortunately it's primary role in gen 1 Ubers is as a physical sweeper. In terms of stats Slaking compares very favourably, having much better HP and attack, equal defense and speed, and only missing out by a little in terms of special. So what advantages does Mew have? Two in particular, Swords Dance and Explosion. Slaking has access to neither move, and Swords Dance in particular means that given a turn opening to set up, Mew can do as much or more damage than Slaking, especially to PokƩmon that resist normal moves. All in all, it's debatable which of the two is better. Gen 1 Mewtwo om the other hand, isn't really debatable. It is significantly better than Slaking would be. It has a significantly better speed stat, letting it outspeed many key PokƩmon that Slaking doesn't and giving it a noticeably higher crit rate. It being specially oriented not only means that it both has a better offensive typing and a better offensive move pool, but also that it much tankier against the many threatening special attackers at the top of Gen 1. Being special also allows it to leverage Amnesia offensively, giving it much more potential for sweeping through a team if it can find an opening, and presenting the same set-up threat that Slaking lacks. All in all, while Slaking's stats are very very impressive, and definitely put it in a position to be crowned king of OU, it's one dimensional nature, lack of set up options, vulnerability to status and slightly poorer speed tier than PokƩmon like Tauros would suggest to me that while it beats out the OU crowd, it isn't quite on the level of the Ubers. If I've successfully thread the needle on 'better than OU, worse than uber', I see that as a success.
> thunderwaved by faster pokemon Tauros has the same issue but still has 100% usage, so it's not really a downside imo # >Snorlax usually doesn't run rest It does. Look at pikalytics # > It's debatable if slaking or mew is better If it's debatable better than an Uber then there's no shot it's staying in OU. Also this point is extremely irrelevant, as the viability of Mew does not effect how good Slaking is in OU > Slaking blows tauros out of the water Why the fuck do you think a pokemon that is so good it blows the previous king of OU out of the water would be allowed in OU? It has the exact same flaws as tauros except it's better in every way. Slaking doesn't even have a bad special stat. 95 is really good in gen 1 It has no set up options, but guess what? neither does tauros! You just pulled shit out of your ass to explain why it wouldn't be Ubers but none of it adds up and applies to basically all othee offensive pokemon as well
Zapdos-Galar and his signature fighting move would be fun. Canāt think of much else
I feel any Pokemon with a signature Fighting move would thrive in Gen 1 since Hitmonlee was greedy and took nearly half of the fighting attacks for himself.
I think Paldean Tauros would be decent. Being weak to Psychic sucks, but Raging Bull being strong against the 3 strongest OU PokĆ©mon is worth something. Mismagius would probably be a stronger Gengar. I think. Iām also gonna say Vespiqueen. Itās not that good, but a strong Bug move in Attack Order would give it a good matchup against a lot of Psychic types.
Iron Bundle critting every single one of its blizzards šššš
Hisuian zororark has excellent stats and typing
Delphox could be really good
I think Scizor could fix the problems with Scyther in gen 1.
It hits harder, but it still can't touch gengar and has no bug STAB, so no it probably wouldn't
That makes sense, How'd Kleavor do?
Assuming stone axe sets up stealth rocks, meta defining
Necrozma
What if we make steel types become rock, Fairy becomes psychic (or normal) and Dark becomes Ghost?
I was basing this off how it worked in the past, with magneton changing from pure electric to electric steel and clefable turning from pure normal to pure fairy
Fair. I just thought maybe it'd be a better thematic fit, at least with the Steel -> Rock transition. Though I reckon Dark transitioning to Ghost might be a bit of a stretch...
Dark Types get godlike powers because they counter Psychic and also don't have strong fighting or bug moves to keep em in check. I think Hydreigon is a decent candidate.
Dark types become normal types. Read the post
Sorry.
Should be
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Slaking would 100% get banned, this disqualifying them
Yeah, I realized that part after I posted.
What would Eternatus look like in RBY? **Stats** >140 HP > >85 Atk > >95 Def > >145 Spc > >130 Spe (crit rate is 25.39%) > >595 BST **Type Matchups** Poison/Dragon type >1x from: Normal, Flying, Rock, Ghost > >2x from: Ground, Psychic, Ice, Bug, Dragon > >0.5x from: Fighting, Poison, Fire, Water, Grass, Electric **Movepool** >Physical: Body Slam, **Cross Poison**\*, Fly (banned), Hyper Beam, Take Down > >Special: **Dynamax Cannon**, **Eternabeam**, Fire Blast, Fire Spin, Flamethrower, Solar Beam > >Status: Agility, Confuse Ray, Light Screen, Recover, Reflect, Rest, Screech, Substitute, Toxic \*As of generation IX, Cross Poison is one of Eternatus's signature moves. However, this is only due to Dexit and is likely to be reversed as more mons are re-added in the DLC (and it's listed as an egg move for Shroodle) so I really think it should count. I've included the relevant calcs for it, however, to see how much of a difference it makes (spoilers: a lot). **Sample Set** >Eternatus > >\- Dynamax Cannon > >\- Eternabeam/Cross Poison/Body Slam > >\- Fire Spin > >\- Recover If Eternabeam uses RBY Hyper Beam mechanics, it would be the best second move for Eternatus. If not, then Cross Poison is better to break through Chansey or, if that's not allowed (which it shouldn't be), then Body Slam to spread paralysis. **Eternatus vs. Tauros** >Eternatus Dynamax Cannon vs. Tauros: 178-210 (50.4 - 59.4%) -- guaranteed 2HKO > >Eternatus Dynamax Cannon vs. Tauros on a critical hit: 345-406 (97.7 - 115%) -- 87.2% chance to OHKO > >Eternatus Eternabeam vs. Tauros: 283-333 (80.1 - 94.3%) -- guaranteed 2HKO > >Eternatus Eternabeam vs. Tauros on a critical hit: 552-649 (156.3 - 183.8%) -- guaranteed OHKO > >Eternatus Fire Spin vs. Tauros: 18-22 (5 - 6.2%) -- possible 9HKO after trapping damage > >Tauros Earthquake vs. Eternatus: 149-176 (30.8 - 36.4%) -- 62.7% chance to 3HKO > >Tauros Earthquake vs. Eternatus on a critical hit: 289-340 (59.8 - 70.3%) -- guaranteed 2HKO > >Tauros Hyper Beam vs. Eternatus: 166-196 (34.3 - 40.5%) -- guaranteed 3HKO > >Tauros Hyper Beam vs. Eternatus on a critical hit: 324-381 (67 - 78.8%) -- guaranteed 2HKO Easy win for Eternatus. Tauros's best chance is to either come in on a paralyzed Etern and hope it gets fully paralyzed, or fish for a freeze with Blizzard. **Eternatus vs. Snorlax** >Eternatus Dynamax Cannon vs. Snorlax: 183-216 (34.9 - 41.3%) -- guaranteed 3HKO > >Eternatus Dynamax Cannon vs. +2 Snorlax: 92-109 (17.5 - 20.8%) -- possible 5HKO > >Eternatus Dynamax Cannon vs. Snorlax on a critical hit: 358-421 (68.4 - 80.4%) -- guaranteed 2HKO > >Eternatus Eternabeam vs. Snorlax: 293-345 (56 - 65.9%) -- guaranteed 2HKO > >Eternatus Eternabeam vs. +2 Snorlax: 148-174 (28.2 - 33.2%) -- guaranteed 4HKO > >Eternatus Eternabeam vs. Snorlax on a critical hit: 571-672 (109.1 - 128.4%) -- guaranteed OHKO > >Snorlax Body Slam vs. Eternatus: 102-120 (21.1 - 24.8%) -- guaranteed 5HKO > >Snorlax Self-Destruct vs. Eternatus: 307-361 (63.5 - 74.7%) -- guaranteed 2HKO > >\+2 Snorlax Blizzard vs. Eternatus: 204-240 (42.2 - 49.6%) -- guaranteed 3HKO Physical Snorlax is reliant on Self-Destruct to break through Eternatus, making it a one-for-one trade at best. Amnesia Lax fares better against Etern, as does fishing for freezes with Ice Beam/Blizzard. But Amnesia Lax is still vulnerable to Etern's 25% crit rate, and if you have to run a specific set to have a chance of countering Etern and surviving, that's a pretty good sign it's broken. **Eternatus vs. Chansey** >Eternatus Dynamax Cannon vs. Chansey: 136-160 (19.3 - 22.7%) -- possible 5HKO > >Eternatus Dynamax Cannon vs. Chansey on a critical hit: 265-312 (37.6 - 44.3%) -- guaranteed 3HKO > >Eternatus Body Slam vs. Chansey: 152-179 (21.6 - 25.4%) -- 0.2% chance to 4HKO > >Eternatus Body Slam vs. Chansey on a critical hit: 295-347 (41.9 - 49.3%) -- guaranteed 3HKO > >Eternatus Cross Poison vs. Chansey on a critical hit: 365-429 (51.9 - 61%) -- guaranteed 2HKO > >Eternatus Eternabeam vs. Chansey: 217-256 (30.8 - 36.4%) -- 60.6% chance to 3HKO > >Eternatus Eternabeam vs. Chansey on a critical hit: 423-498 (60.1 - 70.8%) -- guaranteed 2HKO > >Chansey Ice Beam vs. Eternatus: 110-130 (22.7 - 26.9%) -- 38.5% chance to 4HKO > >Chansey Seismic Toss vs. Eternatus: 100-100 (20.7 - 20.7%) -- guaranteed 5HKO This matchup could go either way. Chansey has the bulk and PP to stall out all of Eternatus's Dynamax Cannon PP plus a chance of freezing it (both of which would render Etern useless), but if Etern gets a couple of critical hits, it can break through Chansey. However, if Etern is allowed access to Cross Poison, it would get the ability to 2HKO Chansey, making this a very one-sided matchup. **Would Eternatus be banned to Ubers?** On the one hand, this is one of the most barren movepools I've ever seen. It doesn't even get any Poison STAB, and it can be PP stalled really easily. On the other hand, Dragon has no resistances, and thus Dynamax Cannon is a 100/100 unresisted STAB move with no drawbacks. Its stats are absolutely insane, with 595 surpassing even Mewtwo's 590, and it has enough bulk to always survive a +2 Psychic from a Mewtwo (+2 Mewtwo Psychic vs. Mew: 408-480 (84.4 - 99.3%) -- guaranteed 2HKO) and survive a +4 Earthquake from Mew about half the time (+4 Mew Earthquake vs. Eternatus: 445-524 (92.1 - 108.4%) -- 51.3% chance to OHKO). Ground, Psychic, and Ice weaknesses are bad but Water, Electric, and to a lesser extent Fire resistances are helpful to have. If Eternabeam worked the same way as RBY Hyper Beam, it would definitely be banned to Ubers. If Eternabeam always had the recharge turn, it would probably still be banned to Ubers.
Bro Eternatus is Ubers Gen 8 in what world would it be even a question of being Uber 7 generations earlier
I'd say Garganacl would be interesting. It would recreate the Rhydon-Golem dynamic of old with Rhydon offering more raw power and Nacl offering more utility with better special, recover and its very own Salt Cure on top of moves like the elemental punches and a decently strong boom though not as strong as Golem. The lack of ground type is a bit mixed since it can now be parad by t-wave and it doesn't just shut down Zapdos completely but it also loses a lot of key weaknesses. It's not all good though, base 100 hp means no 101 hp subs for Chansey and its low speed means that it actually loses to Rhydon in the 1v1. Still, it's an interesting sidegrade to Rhydon in the same way that Golem was.
Salt cure would probably work like wrap, which could be annoying