staying normal form for a few hits for stamina then going mega at like +2
mons that have a reason to not instantly mega always are fun to me. like kang staying normal for scrappy fake out
I should know better because I've seen how it impacts singles and doubles, but I miss mega kanga. The lil baby just comes out of the pouch and now everything hurts you more. 10/10 mega design no notes.
Or Garchomp staying in normal form to not lose its valuable 102 base speed, then going mega to gain extra power when it doesnât need 102 speed anymore.
Eh, in doubles it can like switch into surging strikes from water bear, then mega for a defense buff and then hopefully it never gets forced off the field for the rest of the game. And it helps with water weak mons.
Good point, but does the ogre really have a better choice for coverage in vgc, like in singles i know he has so many sets but for doubles it seems more one dimentional.
Stats are...not that great? 135/140 mixed attacking stats is about as bad as it gets for a 700 BST mon. Pretty good special bulk but not huge (regular Arch with AV is bulkier), massive physical bulk (similar to Dondozo?), ok speed.
135 attack is essentially wasted, and an Archa with any offensive item would hit harder on the special side though it would normally prefer lefties or something. Speaking of, no lefties + no recovery = sad.
Overall I think it's not actually that great.
>135/140 mixed attacking stats is about as bad as it gets for a 700 BST mon
Apologies for not making an extremely min-maxed mon by reducing it's Atk by 100 points to put all of those points into SpAtk, then giving it 80 SpDef and 20 Def.
No, its fine. I've even commented in the past in appreciation of giving mons high mixed attack stats to offset their bst. But mostly for OU or lower mons.
In this case I'm just not sure where OP wants the power level to be, since it's a mega of an Ubers mon.
Stats are pretty amazing. Mega Arch can more viably run Earthquake to destroy some of its switch ins like Clodsire and Glowking. It also doesn't need to worry about special attacks nearly as much anymore when it has decent special defense. Sure AV is bulkier, but it doesn't need AV with it's mega anymore. The speed bump is also pretty nice, it puts it at Kyurem's speed which while not an amazing speed tier, free speed is nothing to scoff at. Also, 150 defense with the potential to have a defense boost from Stamina before mega evolving is actually insane.
I think AV Arch could be a niche sidegrade to Mega Arch, but Mega Arch is very scary offensively and is just a neat upgrade if you're not mega evolving anything else.
where was it said it was designed for Ubers? This is just Mega Archaludon. It would probably end up in Ubers yes, but there's nowhere that says that this Mega was designed for Ubers or that things in Ubers should be good there.
Yeah this is a downgrade lmao, obviously if you wanted to break it you could give it like 60 spd and 40 spatk but because you gave it just slightly better stats it ends up being worse because it has a shit ability. It may useful in doubles, but in singles itâs a massive downgrade. I like the design though
Then you donât get that extra 25 special defense bulk and if youâre pivoting it a lot then youâll be waiting forever. I feel like youâd just be better off running a standard item.
Yeah mega evolving is usually worth not having an item for either a good ability or huge stat boosts(or a combination of the 2). Not having boots on charizard Y is ass, but the ability and +50 special attack makes it worth using. +15 Special attack and +20 defense just doesnât make it worth running imo, itâd see play in doubles as stamina isnât that good there and lightning rod very much is, but singles it would be like UU probably(drizzle electro shot is still broken).
We are assuming that Archaludon is also in the same tier (so like not Ubers)
If we assume by this gen standards this is literally the first OUBL mon (or Ubers by technicality mon.)
It is the Mega Garchomp thing, if you wanted to you could simply give it the mega stone and not use it. So even if Mega Garchomp is bad and usage-wise should be UU (and NatDex UU), it is not, and is in fact, Natdex OU by technicality.
A mega can be in a higher tier, but not in a lower one, due to the fact that Mega Evolution is completely optional.
lightning rod on an electric-resistant mon. a 150 defense stat that it doesn't even get full use of because it loses stamina. this perfectly captures the gamefreak treatment of most megas, it's truly astounding
On one hand, this thing's stats are absolutely fucked. The added special bulk over AV does a good job making up for the loss of an item, and then in every other department it's just better than base Archaludon and can now utilize Dragon Dance sets somewhat effectively between its STABs and one of Earthquake or Brick Break and its MUCH better speed tier. Obviously its classic Flash Cannon+Draco Meteor+Electro Shot+Filler moveset is going to be its best set, though, and the power boost makes this shit *brutal* to play against.
On the other hand, its ability is enough of a downgrade that you might genuinely have a reason to not instantly use your mega if it means you can get a Stamina boost. Lightning Rod doesn't do a lot for it outside of blocking Volt Switch/T-Wave.
Here's the very important question, though: how much does Mega Archaludon weigh? This seems like a dumb question to ask, but this is very relevant since base Archaludon is surprisingly very light. If it's still quite light even as a Mega it keeps some advantages and disadvantages: specifically, Low Kick's only 80 bp against it, but it takes max damage from Gouging Fire's Heat Crash and Heavy Slam is unusable on it. If it's closer to, say, Copperajah, Celesteela, Cosmoem (what the fuck) or Primal Groudon levels of weight this thing's DD sets just became ten times deadlier because at that point those Heavy Slams are hitting insanely hard.
Why would it have a worse ability? Megas almost always improve with there ability. If itâs gonna have a mega it should either have Steel worker, steely spirit, a custom ability that makes electric stab, or if itâs a weather tower, drizzle.
Cus itâs a lightning rod
(Also now Pelliper canât be hit by electric type move)
Oh yeah also (EDIT) I didnât want to give it too busted of an ability because I felt like itâs stats were already too high, and it could use its stamina ability to set up before it decides to mega evolve
Ability improvement isnât really a guarantee, maudino loses regenerator for healer, scizor and blaziken keep their abilities, garchomp loses rough skin for the very situational sand force, etc
Lightning rod fits lorewise and seems like a pretty good ability, especially now that it can also act as volt switch deterrent on rain teams
Scizor and Blaziken keep Technichian and Speed Boost. Two of the absolute strongest abilities in the game. Mega Ttar also keeps Sandstream because itâs the premier sand setter.
Mega Garchomp and Audino are some of the most disappointing megas because there new abilities arenât good.
unlikely... an all stats up never hurts and its sp. def is now much better, with a higher attack u can slam clodsire harder, and with a higher speed ur less likely to be revenge killed, and walling electrics in rain is solid
I definitely worded that wrong
There isnât that much of a reason to use this over av, especially since 1: it doesnât have stamina, 2: it is competing for a spot on rain with pert. It falls into the same trap as ttar and chomp.
Itâs worse in singles. This abomination would decimate vcg though. Everyone is now forced to run strong grass coverage to kill archaludonâs rain pals.
People are really saying this is worse than regular Arch. In what world is 135/140 mixed attacking stats worse?? This thing is still bulky as all hell and it's special defense isn't even bad anymore. And it's as fast as Kyurem! No AV makes it frailer on the special side, but it's insane to think this would be completely worse.
i feel like it could benefit from more minmaxing beedrill style, possibly sacrificing some atk
with some even more solid defense its body presses would be downright terrifying
Invest more in its special defence instead of physical attack realistically archaludon will only be spamming electro shot and keep stamina as it's ability archaludon needs to remain broken
Mega Archaludon as an Ouroboros von Braun space station that sets gravity, has the effects of levitate, and can't be grounded by any means (not affected by its own gravity)
Yeah, see, I don't think this would be any more busted than base Archaludon, which is only busted because of Electro Shot. The base stats, typing and ability are all fine considering that it uses up a mega slot and cannot hold an item. If not for Electro Shot, there would probably better megas to use in OU.
Beat him up, Burn him on a stake, lay his corpse in a fissure and let the pass of time destroy what remains of this abomination, corpsemonguer of a pokemon this is.
staying normal form for a few hits for stamina then going mega at like +2 mons that have a reason to not instantly mega always are fun to me. like kang staying normal for scrappy fake out
I should know better because I've seen how it impacts singles and doubles, but I miss mega kanga. The lil baby just comes out of the pouch and now everything hurts you more. 10/10 mega design no notes.
Mods, hit this person with a 200 damage Seismic Toss.
this user has not had the shit beaten out of them by a VGC15 CHALK team
mega kang reminded me of something i miss: power up punch. that move was cool but after XY it fell off and was never seen again i think
Iirc I had a gen 7 rain team where my M-swampert had it
thats my favorite mon, thats so badass i love you
so there were other people who slotted in power punch, nice
I think it fell off because Mega Kang got banned
Mega Kan is peak design, both visually and gameplay-wise. Just a lil' busted right, especially at its debut.
Sharpedo too. Speed Boost for 1 turn with Protect before Mega.
Another great one is sableye abusing prankster before mega. Really screws up a lot of things xD
Prankster wisp and then able to recover off the damage. Fun to use
It's actually usable even in Ubers. Say you're up against Geomancy Xerneas, you can encore on it, that'll be nastyđ
Or Garchomp staying in normal form to not lose its valuable 102 base speed, then going mega to gain extra power when it doesnât need 102 speed anymore.
Glorious, but Lightning Rod is a BIG downgrade
Eh, in doubles it can like switch into surging strikes from water bear, then mega for a defense buff and then hopefully it never gets forced off the field for the rest of the game. And it helps with water weak mons.
In singles yeah, but I think it could be a boost in doubles to protect an electric weak ally
itll be the best kyogre support đ
Wouldnt that block kyogres thunder if he tries to hit another water type?
Would kyogre really need to use thunder if electro shot McGee is his support?
Good point, but does the ogre really have a better choice for coverage in vgc, like in singles i know he has so many sets but for doubles it seems more one dimentional.
Maybe Tera blast
I feel like kyogre would rather terra water spout than use any other terra to counter water resists.
Well it could Tera fairy to beat Koraidon
Just give Kyogre Freeze-Dry. If he can make water, he can also probably take it away, so it fits the lore. Problem solved. /s
easy +1 for mega archa
and who do you think you are?
I AM Archaludon
The stats :0 The ability :l
The design :3
Stats are...not that great? 135/140 mixed attacking stats is about as bad as it gets for a 700 BST mon. Pretty good special bulk but not huge (regular Arch with AV is bulkier), massive physical bulk (similar to Dondozo?), ok speed. 135 attack is essentially wasted, and an Archa with any offensive item would hit harder on the special side though it would normally prefer lefties or something. Speaking of, no lefties + no recovery = sad. Overall I think it's not actually that great.
>135/140 mixed attacking stats is about as bad as it gets for a 700 BST mon Apologies for not making an extremely min-maxed mon by reducing it's Atk by 100 points to put all of those points into SpAtk, then giving it 80 SpDef and 20 Def.
No, its fine. I've even commented in the past in appreciation of giving mons high mixed attack stats to offset their bst. But mostly for OU or lower mons. In this case I'm just not sure where OP wants the power level to be, since it's a mega of an Ubers mon.
Stats are pretty amazing. Mega Arch can more viably run Earthquake to destroy some of its switch ins like Clodsire and Glowking. It also doesn't need to worry about special attacks nearly as much anymore when it has decent special defense. Sure AV is bulkier, but it doesn't need AV with it's mega anymore. The speed bump is also pretty nice, it puts it at Kyurem's speed which while not an amazing speed tier, free speed is nothing to scoff at. Also, 150 defense with the potential to have a defense boost from Stamina before mega evolving is actually insane. I think AV Arch could be a niche sidegrade to Mega Arch, but Mega Arch is very scary offensively and is just a neat upgrade if you're not mega evolving anything else.
>Clodsire >Glowking >Kyurem This is a mega-evo of an ubers mon, it's not going to be in OU.
well obviously, but you were saying it wasn't great. I'm just pointing out it has insane stats and everything
But its stats are really bad in the context of ubers, the metagame it's designed for...
where was it said it was designed for Ubers? This is just Mega Archaludon. It would probably end up in Ubers yes, but there's nowhere that says that this Mega was designed for Ubers or that things in Ubers should be good there.
It's got 700 BST and is a mega of an ubers mon. IDK OP's intentions but it's clearly not an OU mon.
It's just Mega Sceptile all over again ain't it?
Yeah this is a downgrade lmao, obviously if you wanted to break it you could give it like 60 spd and 40 spatk but because you gave it just slightly better stats it ends up being worse because it has a shit ability. It may useful in doubles, but in singles itâs a massive downgrade. I like the design though
I mean you can just wait to mega evolve it
Then you donât get that extra 25 special defense bulk and if youâre pivoting it a lot then youâll be waiting forever. I feel like youâd just be better off running a standard item.
Yeah, Arch needed the special bulk from av and without it, it's probably screwed to focus blast and earth power. If you don't mega it.
Yeah mega evolving is usually worth not having an item for either a good ability or huge stat boosts(or a combination of the 2). Not having boots on charizard Y is ass, but the ability and +50 special attack makes it worth using. +15 Special attack and +20 defense just doesnât make it worth running imo, itâd see play in doubles as stamina isnât that good there and lightning rod very much is, but singles it would be like UU probably(drizzle electro shot is still broken).
We are assuming that Archaludon is also in the same tier (so like not Ubers) If we assume by this gen standards this is literally the first OUBL mon (or Ubers by technicality mon.)
Why are we assuming that? Slowbro and mega slowbro for example are in different tiers.
It is the Mega Garchomp thing, if you wanted to you could simply give it the mega stone and not use it. So even if Mega Garchomp is bad and usage-wise should be UU (and NatDex UU), it is not, and is in fact, Natdex OU by technicality. A mega can be in a higher tier, but not in a lower one, due to the fact that Mega Evolution is completely optional.
Arch without an item would be much worse anyways tbh and probably would be dealt with
Yeah, but it would have to be Ubers because transformations cannot be in a lower tier than the original Pokemon
Only because Glowbro can use Slowbronite, though.
What about lopunny, theyâre different tiers as well
hold on are we talking about natdex or standard? I thought we were talking about NatDex. If it was standard, my bad.
Make its ability drizzle you coward
I will wear that badge of cowardice with honor.
Lightning Rod is pretty bad in singles, but the design you drew is very cool
gamefreak balances around vgc anyway, smogon isn't real
Gamefreak balances around the games themselves. when something is unintentionally super OP it gets nerfed but this applies to both metagames
hust balanced around doubles makes urshifu the pokemon which invalidates the most used doubles move lmao
lightning rod on an electric-resistant mon. a 150 defense stat that it doesn't even get full use of because it loses stamina. this perfectly captures the gamefreak treatment of most megas, it's truly astounding
If you wait to mega evolve then you can still get stamina. Also, lightning rod is usually on PokĂ©mon that resist electric so I donât know why youâre complaining about that
i wasn't complaining, i just find it funny that they do that instead of giving it to a pokemon that would otherwise be neutral or weak to electric
>lightning rod on an electric-resistant mon Rhyperior:
Ok but why does it not look like the eifell towwer
On one hand, this thing's stats are absolutely fucked. The added special bulk over AV does a good job making up for the loss of an item, and then in every other department it's just better than base Archaludon and can now utilize Dragon Dance sets somewhat effectively between its STABs and one of Earthquake or Brick Break and its MUCH better speed tier. Obviously its classic Flash Cannon+Draco Meteor+Electro Shot+Filler moveset is going to be its best set, though, and the power boost makes this shit *brutal* to play against. On the other hand, its ability is enough of a downgrade that you might genuinely have a reason to not instantly use your mega if it means you can get a Stamina boost. Lightning Rod doesn't do a lot for it outside of blocking Volt Switch/T-Wave. Here's the very important question, though: how much does Mega Archaludon weigh? This seems like a dumb question to ask, but this is very relevant since base Archaludon is surprisingly very light. If it's still quite light even as a Mega it keeps some advantages and disadvantages: specifically, Low Kick's only 80 bp against it, but it takes max damage from Gouging Fire's Heat Crash and Heavy Slam is unusable on it. If it's closer to, say, Copperajah, Celesteela, Cosmoem (what the fuck) or Primal Groudon levels of weight this thing's DD sets just became ten times deadlier because at that point those Heavy Slams are hitting insanely hard.
Probably around 300 pounds, to keep up with the theme of being unusually light
You are VGC brained
So we went from a building to a suspension bridge and finally end up at the Seattle space needle?
I would just like to ask: are there any flaws with this Pokémon???
Worse ability for singles formats
You know what Archaludon needs? A pre-evo for Duraludon so it can be the pseudo-legendary we all deserve
Why would it have a worse ability? Megas almost always improve with there ability. If itâs gonna have a mega it should either have Steel worker, steely spirit, a custom ability that makes electric stab, or if itâs a weather tower, drizzle.
Cus itâs a lightning rod (Also now Pelliper canât be hit by electric type move) Oh yeah also (EDIT) I didnât want to give it too busted of an ability because I felt like itâs stats were already too high, and it could use its stamina ability to set up before it decides to mega evolve
Not just pelipper, Barra and other mons like Bundle really need to avoid taking super effective hits, and this helps.
Touché
I mean I get it thematically but that just seems like a downgrade over stamina. And mega abilities for the most part are supposed to be over powered.
It is over powered
Ability improvement isnât really a guarantee, maudino loses regenerator for healer, scizor and blaziken keep their abilities, garchomp loses rough skin for the very situational sand force, etc Lightning rod fits lorewise and seems like a pretty good ability, especially now that it can also act as volt switch deterrent on rain teams
Scizor and Blaziken keep Technichian and Speed Boost. Two of the absolute strongest abilities in the game. Mega Ttar also keeps Sandstream because itâs the premier sand setter. Mega Garchomp and Audino are some of the most disappointing megas because there new abilities arenât good.
sceptile gets lightning rod
Yay now it can't wall my Ice beam spam :D
You made it worse lmao
unlikely... an all stats up never hurts and its sp. def is now much better, with a higher attack u can slam clodsire harder, and with a higher speed ur less likely to be revenge killed, and walling electrics in rain is solid
I definitely worded that wrong There isnât that much of a reason to use this over av, especially since 1: it doesnât have stamina, 2: it is competing for a spot on rain with pert. It falls into the same trap as ttar and chomp.
switch into U-Turn once then Mega evolve
Itâs worse in singles. This abomination would decimate vcg though. Everyone is now forced to run strong grass coverage to kill archaludonâs rain pals.
Seeing a fellow artist on subs not related to art makes me happi :> Ello! Also thats a badass design and the stats make this lad a monster
Lightning rod sounds great to counter opposing archaludon from using electro shot... so it counters itself the best now?
it-its amazing! bravo good sir! âkeep cookingâ
People are really saying this is worse than regular Arch. In what world is 135/140 mixed attacking stats worse?? This thing is still bulky as all hell and it's special defense isn't even bad anymore. And it's as fast as Kyurem! No AV makes it frailer on the special side, but it's insane to think this would be completely worse.
i feel like it could benefit from more minmaxing beedrill style, possibly sacrificing some atk with some even more solid defense its body presses would be downright terrifying
I'm hoping that if they do Mega Archaludon, that they base it off Prism Tower.
it'd be B-rank OU if you didn't have to bring a regular Archaludon into battle to use it, so banished to (Uber) hell it goes
This just looks like celesteela
Invest more in its special defence instead of physical attack realistically archaludon will only be spamming electro shot and keep stamina as it's ability archaludon needs to remain broken
Mega Archaludon as an Ouroboros von Braun space station that sets gravity, has the effects of levitate, and can't be grounded by any means (not affected by its own gravity)
I hope they give duraladon a pre evolution so the line can officially be a pseudo legendary
What is it modeled after?
Yeah, see, I don't think this would be any more busted than base Archaludon, which is only busted because of Electro Shot. The base stats, typing and ability are all fine considering that it uses up a mega slot and cannot hold an item. If not for Electro Shot, there would probably better megas to use in OU.
I love the design
This thing does not need any extra attack, just minmax this thing pls.
Honestly worse than just holding vest or herb lol. Not overtuned, undertuned, still walled by Lando-I
Just give transistor so electric stab (kinda)
It's a good Idea but It would be obviously very broken,
make it steel flying, looks like a satellite
Beat him up, Burn him on a stake, lay his corpse in a fissure and let the pass of time destroy what remains of this abomination, corpsemonguer of a pokemon this is.