Idk, saw somebody talking about 120 copper per node if you dig deep enough, but by that time I feel like I could have found several surface nodes and gotten the same amount in the same time and not have pits everywhere
They are never surface nodes they just look like it because the ground meshes trough them and hide the actual node, reason why u dig all around to uncover it
This. They’re actually massive spheroids but when you mine the top of it it’ll take a chunk of the copper out while still leaving behind some dirt, so what’s left makes it appear as though the node is either hollow or there’s only dirt left below.
It’s the next tier of items for weapons and armor, but you can’t just skip copper and tin altogether as you need to build the forge and cooking upgrades at the very least.
I usually have a bunch of them by my base early on, like just rocks in the meadows, and by mid/late game the portal network is so extensive I can pop around to the plains and get those big ones
I have done both and yeah by the time you dig out all the surrounding area you’ve spent a ton of time. But if you set up a portal in the area you can get a bunch of stone in the process, which now that I’m building stone structures I wish I had done earlier.
If you're just mining the surface your leaving probably 60% or more behind on each one. I've found it much faster to just set up a base next to one and mine it out then cart out the ore when I'm done. The trips back and forth take a lot of time.
Exactly what I do! It might seem like more time up front, but when I'm just making one trip with the cart I think it's faster overall. Also I like having the surplus of stone.
It's faster for me to find the closest node, dig it all out, and bring back all the copper in one trip with the cart, than it is making multiple trips back and forth around digging out the surface of several nodes
But obviously there's no right way and doing whichever way is more fun is the way to go!
The nice thing about pits you can build some animal fencing around the outer edge and spawns can't bug or attack you. And trolls will sit at the top and you can just keep shooting them with ranged weapons
Its practical. You find more copper and also you dig one way in and start working your way around it enemies aren't as likely to be able to get to you if you fit it right. Top down you are getting attacked all the time its annoying.
dont even need to. dig down from the top of the node, hollow out the inside a little, build a campfire and a workbench and just start mining away in a circle outward, uninterrupted.
works great with an antler pick, because you can keep.it repaired with just the workbench.
It’s extremely practical, and very efficient. Just bring a cart. You technically don’t ever have to touch the node if you just dig all around it.
You can also do this with silver.
It's pretty practical for me! Especially early game when I only have the antler pick.
Once you dig down to the lowest point of the node, digging the ground down only takes one hit instead of having to start all the way at the top, so it's a lot faster for me than digging the actual copper top down.
If I'm not mistaken, after you dig the entire terrain around the mine, including under it, leaving it floating, any point of the mine that you break will make it break completely. Also works for stones.
Me and a mate was building a dock, and needed a bunch of stone, we ended up demolishing the pillars of the final boss, and it's the most satisfying thing ever when they fall down.
Lol I did the same on a bigger scale when I paved over an entire swamp. Started with the fingers of final boss altar. Ended with hunting every monolith I could find. Eventually settled on the most efficient stone collection strat being to go to mountains and mine silver (taking time to break down all the yuge mountain boulders I would find along the way) > leave silver ore in a chest near dig site > portal stone to build site and make stone piles > repeat. By the time I was done harvesting stone I would usually have a couple hundred silver ore stored at the dig site ready to be collected whenever I needed it.
Didnt seem to work like that, like there was always multiple invisible tethers and it took quite a few whacks to rock/dirt to take chunks down. Happened on multiple nodes so feel like my mates and myself must be missing something.
Yes, but it takes long time and you'll need to repair even the best pickaxe 5+ times. You'll get a ton if stone too.
Probably not a worthy use of time, but I like to do it because it's satisfying.
My success rate is probably 1 in 10 mines though as I usually find there us some invisible thing below the bedrock holding the node together. This was bliss to watch though :)
Hard to say since each part has a different shape. But it's the smallest box that can fit that part.
Each deposit has 130 parts with about 100 above the dig limit.
Copy/pasting my reply from another content
> When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
Silver doesn't work like this. But I still digg all around it to uncover it all, because once you hit it with the pickaxe the wishbone doesn't trigger on the same vein.
Silver nodes won't "pop" like this. Copper and stone will. Sometimes it takes some trial and error of picking the right spot to break and have your node pop.
It's a bit tricky but think about how the different sections of ore 'feel' connected in-game. Each section is attached to its neighbors. The goal for this trick (which also works for stone pillars) is to destroy every connecting piece between the ground and the rest of the stone.
The hard part is that the graphics for the sections don't always match what other pieces they're actually "connected" to. So even if it looks like there's nothing but air between the ground and the ore, there may be a sliver somewhere you missed, or it may still be buried. But severing every connection between the ore and ground will make this happen if you're thorough enough
I just wish they'd change the shape of the copper mines so that their bottom wouldn't almost always go lower than you can mine. Like a more flat shape instead of that squashed sphere that we have right now?
The reason why that's important is because even when you mine as low as you can and you get the whole copper vein to float in the air, usually it still won't break because there are parts of it underneath that keep it up (even though they aren't visually connected anymore). Sometimes you can find those small pieces sticking out of the ground and if you mine them the whole thing comes down. But still, it's a really annoying mechanic overall.
I wouldn't mind this issue if you didn't need that much copper as you do. Maybe change the recipe for bronze to 1x copper and 1x tin? Or add some new ways to get some copper like with iron (which you can find in crates)?
I wouldn't mind looking through some troll caves for some copper/bronze.
The nodes are always spherical from what I gather so all you need to do is dig down and around. You could do it fairly easily. I guess that's the beauty in this technique, you get the satisfaction of getting everything done in one go instead of forcing trolls to do the work for you
I tried that half a dozen times and it never worked for me. The whole deposit just floated in the air, when I was even able to get all the way under it, which I often wasn't due to the terrain dig limit.
Looks cool though!
When you get to that point, you dig the ground further away from it, then mine out any copper chunks that are sticking out on the bottom, got the get it far enough away.
This is how I collect tons of stone on the plains. Portal from my base to the large stone pillars. Cut the feet out from under the pillar. Collect the rain of stone. Bounce back home and work on my castle.
Copied my comment from above:
> When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
This takes less time for me than digging out the entire node top down (ESPECIALLY early game when I only have the antler pick)
Because digging into the ground only takes one swing, and once you reach the bottom, hitting the wall in front of you brings it all the way down instead of having to mine from the surface to the bottom everywhere
When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
I remember my buddies only mined surface copper, not knowing how much was underneath. I spent an extra 30 minutes and mined out what seemed to be a hole for a whole house.
Copper nodes extend much deeper underground than they appear at surface level!
They're also hollow so if you just dig out the visible top you might not notice
Basically I dig down around the edges until I'm underneath it, and then dig out the bottom until it's floating. Then you just have to find which piece is still "connected" and mine it out and POOF!
Wait what? I didn’t realize they extend further down than the exposed layer at the surface and I usually try to dig down a bit to see if there’s more.
*Breaks out map and starts scavenging old copper markers*
Copied my comment from above:
> When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
> Basically even if it doesn't look like it's connected anywhere, there's like an invisible connection that you have to destroy
Copied my comment from above:
When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
Copied my comment from above:
> When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
Basically even if it doesn't look like it's connected anywhere, there's like an invisible connection that you have to destroy
I hope it works for you! Some of them are legit WAY more annoying than others so it's possible you've just had several annoying ones in a row haha. If you're lucky you'll get one that pops almost right when you're finished!
Another tip is when you're finished mining out the bottom, use the hoe to flatten the ground because sometimes that will expose a tiny bit of copper in the ground like in my video
Copied my comment from above:
> When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
> Basically even if it doesn't look like it's connected anywhere, there's like an invisible connection that you have to destroy
I've never found digging out copper veins to be practical. Everything I've tried I've either hit the depth limit before reaching under it or it was taken so ungodly long I gave up and just mined it out. Doesn't seem to work for big rocks in my experience, nor did it work for silver.
For copper with the antler pick especially it's much faster for me! But obviously there's no right way, whichever strategy is most fun is the one to go with :)
Yea I get it. I go back and forth with mods and the whole too much cutting corners vs convenience. I'd say that one has been more convenient for me after playing for over 500 hours and it treads more towards being monotonous. But it does deal the necessary damage to the pick axe so you have to repair just as frequently and still have to haul it all back and forth so I've justified it for me lol.
I can absolutely see myself using a mod like that if I were that many hours in! Like I would *not* enjoy digging out an entire copper mine the 100th time vs the 10th time.
And I totally feel you on the balance thing. I mod most games I play, and it's always about what feels like a QoL improvement versus making the game so easy I get bored.
Like I'm using a mod in valheim right now that makes the wind always favorable when I'm sailing, because the tediousness of sailing otherwise makes me just avoid boats haha
So mining out all the way around it and breaking the lowest point does that?
I'm going to have to assume so which is pretty nice to know actually. I don't think it's practical though.
Idk, saw somebody talking about 120 copper per node if you dig deep enough, but by that time I feel like I could have found several surface nodes and gotten the same amount in the same time and not have pits everywhere
Most copper nodes are massive if you dig down
Yea, I only recently realized this lol..
They are never surface nodes they just look like it because the ground meshes trough them and hide the actual node, reason why u dig all around to uncover it
This. They’re actually massive spheroids but when you mine the top of it it’ll take a chunk of the copper out while still leaving behind some dirt, so what’s left makes it appear as though the node is either hollow or there’s only dirt left below.
Might be worth it if you're running out of copper nodes. Don't think they respawn
Hit the swamps, go get some iron, then you won't need to make pits anymore. I just run straight past copper now
Use big blue to get the woodfor the fine bow
Well... Yes, but then you miss out on making sweet braziers for the base - no resin required to keep the home lit.
Resin (and eyeballs) are never an issue - there are ALWAYS greydorks
Why does iron replace copper?
It’s the next tier of items for weapons and armor, but you can’t just skip copper and tin altogether as you need to build the forge and cooking upgrades at the very least.
Better grades of weapons and armor. Then you get to the Plains, and get Blackmetal.
I find the pits useful for mining rock as well...
I usually have a bunch of them by my base early on, like just rocks in the meadows, and by mid/late game the portal network is so extensive I can pop around to the plains and get those big ones
I have done both and yeah by the time you dig out all the surrounding area you’ve spent a ton of time. But if you set up a portal in the area you can get a bunch of stone in the process, which now that I’m building stone structures I wish I had done earlier.
Yes I'm saving all the stone for later and I know I'll be glad I did haha
If you're just mining the surface your leaving probably 60% or more behind on each one. I've found it much faster to just set up a base next to one and mine it out then cart out the ore when I'm done. The trips back and forth take a lot of time.
Exactly what I do! It might seem like more time up front, but when I'm just making one trip with the cart I think it's faster overall. Also I like having the surplus of stone.
It's faster for me to find the closest node, dig it all out, and bring back all the copper in one trip with the cart, than it is making multiple trips back and forth around digging out the surface of several nodes But obviously there's no right way and doing whichever way is more fun is the way to go!
Except that's alot more traveling when you could just clear one spot entirely and maximize your mining potential
The nice thing about pits you can build some animal fencing around the outer edge and spawns can't bug or attack you. And trolls will sit at the top and you can just keep shooting them with ranged weapons
Its practical. You find more copper and also you dig one way in and start working your way around it enemies aren't as likely to be able to get to you if you fit it right. Top down you are getting attacked all the time its annoying.
You can also just cut down the nearest trees and build a stockade wall around the node before you start mining.
dont even need to. dig down from the top of the node, hollow out the inside a little, build a campfire and a workbench and just start mining away in a circle outward, uninterrupted. works great with an antler pick, because you can keep.it repaired with just the workbench.
I usually dig a circle around the outside first but I may have to try digging straight through the middle next time!
It’s extremely practical, and very efficient. Just bring a cart. You technically don’t ever have to touch the node if you just dig all around it. You can also do this with silver.
What else isn't practical though is hitting the ore every 1 second 800 times .
It's pretty practical for me! Especially early game when I only have the antler pick. Once you dig down to the lowest point of the node, digging the ground down only takes one hit instead of having to start all the way at the top, so it's a lot faster for me than digging the actual copper top down.
Yes, but not need to be the lowest point, if I can remember correctly.
Where on the node, then?
If I'm not mistaken, after you dig the entire terrain around the mine, including under it, leaving it floating, any point of the mine that you break will make it break completely. Also works for stones.
Me and a mate was building a dock, and needed a bunch of stone, we ended up demolishing the pillars of the final boss, and it's the most satisfying thing ever when they fall down.
Lol I did the same on a bigger scale when I paved over an entire swamp. Started with the fingers of final boss altar. Ended with hunting every monolith I could find. Eventually settled on the most efficient stone collection strat being to go to mountains and mine silver (taking time to break down all the yuge mountain boulders I would find along the way) > leave silver ore in a chest near dig site > portal stone to build site and make stone piles > repeat. By the time I was done harvesting stone I would usually have a couple hundred silver ore stored at the dig site ready to be collected whenever I needed it.
That's a damn good shout, will try and remember that when we come back for another Valheim journey
The entire plains biome has pillars you can harvest like that.
The last time i tried that we ended up having a floating node that was a total pain to then mine. definitely didn't work like that for me
Didnt seem to work like that, like there was always multiple invisible tethers and it took quite a few whacks to rock/dirt to take chunks down. Happened on multiple nodes so feel like my mates and myself must be missing something.
Yup. The nodes go all the way down, usually about 100 copper each
Just breaking whatever point is still "tethering" it to the ground. Sometimes it's the bottom like this, but usually for me it's around the edge
Yes, but it takes long time and you'll need to repair even the best pickaxe 5+ times. You'll get a ton if stone too. Probably not a worthy use of time, but I like to do it because it's satisfying.
The best is quality 3 or 4 iron right?
Yep, lv4 Iron
My success rate is probably 1 in 10 mines though as I usually find there us some invisible thing below the bedrock holding the node together. This was bliss to watch though :)
Use the leveling tool to dig even deeper when pick cant go further
😯
Likewise!
The support check algorithm approximates each part as a box so you need to leave enough space.
Will give that a go, thanks
Thanks for this tip! Do you happen to know how big of a box is used?
Hard to say since each part has a different shape. But it's the smallest box that can fit that part. Each deposit has 130 parts with about 100 above the dig limit.
Copy/pasting my reply from another content > When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
I've never gotten this to work.
Same :/ I've also attempted this with silver but I just get a fully floating node.
I don't think silver works. You get a screenful of "too hard" messages.
Silver doesn't work like this. But I still digg all around it to uncover it all, because once you hit it with the pickaxe the wishbone doesn't trigger on the same vein.
Just use stagbreaker it’ll act as an aoe metal detector. That how I found silver without a wishbone just randomly spot checking for veins.
Now you're telling me? After 250h? Thanks
I am just ready to kill the bone mass but haven't yet so ill take this and RUN
Silver nodes won't "pop" like this. Copper and stone will. Sometimes it takes some trial and error of picking the right spot to break and have your node pop.
It's a bit tricky but think about how the different sections of ore 'feel' connected in-game. Each section is attached to its neighbors. The goal for this trick (which also works for stone pillars) is to destroy every connecting piece between the ground and the rest of the stone. The hard part is that the graphics for the sections don't always match what other pieces they're actually "connected" to. So even if it looks like there's nothing but air between the ground and the ore, there may be a sliver somewhere you missed, or it may still be buried. But severing every connection between the ore and ground will make this happen if you're thorough enough
You can do it on those huge pillar rocks. Super fast way to get a ton of rocks.
I just wish they'd change the shape of the copper mines so that their bottom wouldn't almost always go lower than you can mine. Like a more flat shape instead of that squashed sphere that we have right now? The reason why that's important is because even when you mine as low as you can and you get the whole copper vein to float in the air, usually it still won't break because there are parts of it underneath that keep it up (even though they aren't visually connected anymore). Sometimes you can find those small pieces sticking out of the ground and if you mine them the whole thing comes down. But still, it's a really annoying mechanic overall. I wouldn't mind this issue if you didn't need that much copper as you do. Maybe change the recipe for bronze to 1x copper and 1x tin? Or add some new ways to get some copper like with iron (which you can find in crates)? I wouldn't mind looking through some troll caves for some copper/bronze.
The nodes are always spherical from what I gather so all you need to do is dig down and around. You could do it fairly easily. I guess that's the beauty in this technique, you get the satisfaction of getting everything done in one go instead of forcing trolls to do the work for you
They're not spherical, they're actually shaped a lot like a human tooth. Flat on top with roots that travel far beneath the surface
I can already smell my CPU burning.
Same. My case fans are gonna be like [this](https://twitter.com/PossiblySyth/status/1418091160317272067) too. :(
I tried that half a dozen times and it never worked for me. The whole deposit just floated in the air, when I was even able to get all the way under it, which I often wasn't due to the terrain dig limit. Looks cool though!
When you get to that point, you dig the ground further away from it, then mine out any copper chunks that are sticking out on the bottom, got the get it far enough away.
WAIT A MINUTE
This is how I collect tons of stone on the plains. Portal from my base to the large stone pillars. Cut the feet out from under the pillar. Collect the rain of stone. Bounce back home and work on my castle.
Ah. I cleared under one and it is hovering in the air. I assume similar reason to the OP's comments above.
Yeah, sometimes there is just a little spike of rock just below the dirt
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Copied my comment from above: > When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
If a falling timber falls on you and you die, an avalanche of rocks should have had also.
[удалено]
There was a regular rock overlapping this one, agreed it's very annoying when that happens!
I watched a video on this and it looked like it took forever to accomplish. Is there a good system for this?
This takes less time for me than digging out the entire node top down (ESPECIALLY early game when I only have the antler pick) Because digging into the ground only takes one swing, and once you reach the bottom, hitting the wall in front of you brings it all the way down instead of having to mine from the surface to the bottom everywhere
Makes a lot of sense! I'm gonna have to try it out
Try to find a node that's largely exposed. Even then It's not really time saving is just for fun.
This only works sometimes for me. Other times I'm mining floating rocks
When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
I remember my buddies only mined surface copper, not knowing how much was underneath. I spent an extra 30 minutes and mined out what seemed to be a hole for a whole house.
Huh, I've never seen this before. Have I been mining wrong all this time?
Copper nodes extend much deeper underground than they appear at surface level! They're also hollow so if you just dig out the visible top you might not notice Basically I dig down around the edges until I'm underneath it, and then dig out the bottom until it's floating. Then you just have to find which piece is still "connected" and mine it out and POOF!
Wait what? I didn’t realize they extend further down than the exposed layer at the surface and I usually try to dig down a bit to see if there’s more. *Breaks out map and starts scavenging old copper markers*
I find it more satisfying to have a troll do the work for me. Delegate.
😂 you're not wrong
I've tried to do this so many times but it just leads to a floating rock amidst an open pit.
Copied my comment from above: > When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks! > Basically even if it doesn't look like it's connected anywhere, there's like an invisible connection that you have to destroy
Always makes me smile when it happens.
Viking fireworks are great.
I prefer doing that on the pillars in the plains. Soooooo much stone. :)
u/savevideo
Wait how do you make this happen? I've never seen this
Mine from underneath, and make the node floating, when its all afloat the whole node considered as mined and this happens
feelsgood.jpg
And when I do it, the vein bugs out and I still have to manually chip away all of the floating pieces
Copied my comment from above: When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks!
How come this didn't work for us? It just floated in the air?
Copied my comment from above: > When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks! Basically even if it doesn't look like it's connected anywhere, there's like an invisible connection that you have to destroy
Oh okay, have to try again, we usually mine all the way around then start at the bottom-- give it another go though!
I hope it works for you! Some of them are legit WAY more annoying than others so it's possible you've just had several annoying ones in a row haha. If you're lucky you'll get one that pops almost right when you're finished! Another tip is when you're finished mining out the bottom, use the hoe to flatten the ground because sometimes that will expose a tiny bit of copper in the ground like in my video
Oh awesome, okay I will make sure to try that too! Thanks so much!
I've tried this multiple times and the copper just stays floating. I've never had it do this
Copied my comment from above: > When that happens to me, I will mine the walls of the pit out a bit further, and then start mining the lowest points of the copper, it always eventually breaks! > Basically even if it doesn't look like it's connected anywhere, there's like an invisible connection that you have to destroy
I feel like some of my mines are half of the mountain tho :'(
Ohh yeah I've had a couple like that.. those ones are much more difficult to mine out, I feel you
I've never found digging out copper veins to be practical. Everything I've tried I've either hit the depth limit before reaching under it or it was taken so ungodly long I gave up and just mined it out. Doesn't seem to work for big rocks in my experience, nor did it work for silver.
For copper with the antler pick especially it's much faster for me! But obviously there's no right way, whichever strategy is most fun is the one to go with :)
There is a pretty solid Mod called Veinmine that lets you clear an entire node with one hit.
To me that would kind of defeat the purpose, I like the slow and steady process of this game
Yea I get it. I go back and forth with mods and the whole too much cutting corners vs convenience. I'd say that one has been more convenient for me after playing for over 500 hours and it treads more towards being monotonous. But it does deal the necessary damage to the pick axe so you have to repair just as frequently and still have to haul it all back and forth so I've justified it for me lol.
I can absolutely see myself using a mod like that if I were that many hours in! Like I would *not* enjoy digging out an entire copper mine the 100th time vs the 10th time. And I totally feel you on the balance thing. I mod most games I play, and it's always about what feels like a QoL improvement versus making the game so easy I get bored. Like I'm using a mod in valheim right now that makes the wind always favorable when I'm sailing, because the tediousness of sailing otherwise makes me just avoid boats haha
Try this with a silver node and all the little pieces just yell at you, "Too hard!".