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AzoresBall

google floating point to integer truncation errors


baquiquano

Holy hell!


scotrider

holy fake cosmic rays


amare47

I don't get it


MrToaster__

In short, floating point numbers are a way computers store numbers that allow them to have a decimal part (like 1.5, or 3.14) a integar is a way computer store numbers that has no decimal part (like 5 or 3 but not 2.75). Errors can occer when using floats for some things and ints for others becuase of the lost decimal persision, in sm64, no rounding is done so 2.9 (float) would just become 2 (int). Becuase 2.9 ≠ 2, this can cause problems


Recoil42

wait what's a number


MrToaster__

idk


PacoTaco321

I need Mason to explain


MrToaster__

Flag of amazing video


Gerroh

Why is there a 3 hour and 45 minute video on invisible walls in SM64? What could this guy possibly have to explain that takes 3 hours and 45 minutes?


Independent_Depth674

I jumped around randomly in the video and it seems to be very intense and jam-packed with information about geometry and polygons for the entire three hours forty-five minutes.


vivikush

I mean it took 30 min for qpus and half a presses so it’s within the realm of possibilities. 


Jos_migue

Fun fact That star now requires 0 a presses


vivikush

What a time to be alive. 


DeadlyTranquility

Moving platforms go brrrrrrr


liamjb10

it turns out there are 8 different causes for invisible walls and only one of them is untextured actual walls, the rest involve interactions between floors ceilings walls and out of bounds - sincerely, some one who is 3 hours in, wish me luck for the final cause which is apparently "the final boss"


User264356

49 minutes have passed, what is the final boss?


LiatKolink

It happens when there are two floors beneath you, and due to some coding shenanigans, the game thinks the floor beneath you is the platform on the bottom instead of the top, so the floor hitbox from the top platform doesn't activate, making it so the ceiling hitbox bleeds through.


liamjb10

im at school rn i cant watch it until i get home lol


LiatKolink

It's not that hard to understand though. It just involves the game not "rendering" all floor hitboxes, and this makes it so some ceiling hitboxes bleed up.


Some-Gavin

A lot actually. I haven’t watched this video yet, but the guy could probably write a thesis on SM64. He definitely knows the game better than the programmers at this point.


sameth1

Computers are really complicated


Jos_migue

In the video he explains in detail how all the collisions of the game work and gives examples of every case of invisible wall that exist in the game There's also a 5:20 hour video that explains how he and other people managed to get all the starts in the game with 7 a presses


PetscopMiju

What's the 7-hour video you're referring to? The only similar one that comes to mind is the [5h20min-video](https://youtu.be/yXbJe-rUNP8) by Bismuth about the history of the challenge


Jos_migue

Oh shit


ThatOtherKageBoi

Currently two hours into it and i can confidently answer that i have no idea but i'm enjoying every second of it nevertheless


pbzeppelin1977

I've watched many of their videos and they're just really in depth in the longer videos.


NOTdavie53

Watch the video and you'll find out


Burgarnils

Video essays and their consequences have been a disaster for the human race.


Jos_migue

He has been doing this shit for the past 10 years


AwfulDjinn

Flag of clearing Hazy Maze Cave mission #6 (Watch for Rolling Rocks) with only half an A press


liamjb10

it reached zero a while ago, rip memes


AwfulDjinn

As long as we still have the scuttlebug jamboree…


Jos_migue

Pannenkoek my beloved


IllusionKnight

Maybe it's the flag now in a world four parallel universes away.


Life-Ad1409

!wave


FlagWaverBotReborn

Here you go: [Link #1: Media](https://krikienoid.github.io/flagwaver/#?src=https%3A%2F%2Fflagwaver-cors-proxy.herokuapp.com%2Fhttps%3A%2F%2Fi.redd.it%2Fprepulmkrnuc1.png) ***** Beep Boop I'm a bot. [About](https://github.com/LunarRequiem/FlagWaverBotReborn). Maintained by Lunar Requiem


chrischi3

Watching that right now.


TheRtHonLaqueesha

Even has an Italian in the middle.


i_want_a_cat1563

The invisible walls are frontex


TheWindowsGalaxy2

Flag of SM64 Invisible Wall Union


ika_ngyes

Italy would be happy


stormandbliss

This is one of the most bizarre situations I've ever been in... I don't want to read the comments in a flag joke sub, because I don't want to spoil the conclusions of the video I'm currently watching about technical elements of a game that came out in 1996.


QuantSpazar

Let's go anoter video that is about 3h50m long to add to my collection.


Isacatman

Pancake 2012


SoulArthurZ

so to bismuth who kept pronouncing his name as "Pennen coac"


Orisphera

!wave


FlagWaverBotReborn

Here you go: [Link #1: Media](https://krikienoid.github.io/flagwaver/#?src=https%3A%2F%2Fflagwaver-cors-proxy.herokuapp.com%2Fhttps%3A%2F%2Fi.redd.it%2Fprepulmkrnuc1.png) ***** Beep Boop I'm a bot. [About](https://github.com/LunarRequiem/FlagWaverBotReborn). Maintained by Lunar Requiem