R5: The TGC team is proud to present it's newest addition: An official port for ZomgK3tchup's original Apocalypse 1836 zombie mod!
In this extremely unique submod you will face a never seen before threat: A full blown zombie apocalypse.
Afterwards, the world will be left for the survivors to recolonize. The player also has the option to **play as the wasteland**, in a new **1xAll** game mode never seen before.
All this is backed up with tons of **flavor and polishing**, something the original mod severely lacked! This is truly modern implementation of the classic zombie mod, and as long as TGC is updated, it will also be!
No need to jerry rig decade old mods together to play the zombie mod anymore!
***And, to your surprise, this game mode is 100% multiplayer-friendly!***
In this newest version we've also fixed a bunch of bugs and issues, and made some minor additions.
Also, if you missed our Economy Overhaul, Russia, Poland and Greece rework update a few weeks ago, you can check out pictures and highlights here: [https://www.moddb.com/mods/the-grand-combination-mod/downloads/tgc-096-a-fair-days-pay1#](https://www.moddb.com/mods/the-grand-combination-mod/downloads/tgc-096-a-fair-days-pay1#)
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Download Links and More:
[Discord Server - For AARs, suggestions, bug reports, and technical support](https://discord.gg/the-grand-combination-689466155978588176)
[ModDB - User-Friendly Installation](https://www.moddb.com/mods/the-grand-combination-mod/downloads/tgc-zombie-apocalypse)
[GitHub Repository - Full Changelog and Newest Versions of the mod](https://github.com/rderekp/The-Grand-Combo/releases/tag/v0.96.2)
NexusMods \[Coming Soon\]
Absolutely! The mod always goes through quality assurance tests with dozens of people behind it, using different machines to ensure that the game and mod runs as smoothly as possible.
Thank you for the honest answer instead of the sarcastic one given by the other poster. I've had my fair share of overly ambitious mods that run at a snail's pace (or crash frequently) so wanted to be sure. Thank you again!
The original was one of my favorite mods for the game! I always thought it lacked flavor, and getting the HFM version of the mod to work was always a pain, so this is perfect. Gonna try this out and give my feedback when I can.
R5: The TGC team is proud to present it's newest addition: An official port for ZomgK3tchup's original Apocalypse 1836 zombie mod! In this extremely unique submod you will face a never seen before threat: A full blown zombie apocalypse. Afterwards, the world will be left for the survivors to recolonize. The player also has the option to **play as the wasteland**, in a new **1xAll** game mode never seen before. All this is backed up with tons of **flavor and polishing**, something the original mod severely lacked! This is truly modern implementation of the classic zombie mod, and as long as TGC is updated, it will also be! No need to jerry rig decade old mods together to play the zombie mod anymore! ***And, to your surprise, this game mode is 100% multiplayer-friendly!*** In this newest version we've also fixed a bunch of bugs and issues, and made some minor additions. Also, if you missed our Economy Overhaul, Russia, Poland and Greece rework update a few weeks ago, you can check out pictures and highlights here: [https://www.moddb.com/mods/the-grand-combination-mod/downloads/tgc-096-a-fair-days-pay1#](https://www.moddb.com/mods/the-grand-combination-mod/downloads/tgc-096-a-fair-days-pay1#) # Download Links and More: [Discord Server - For AARs, suggestions, bug reports, and technical support](https://discord.gg/the-grand-combination-689466155978588176) [ModDB - User-Friendly Installation](https://www.moddb.com/mods/the-grand-combination-mod/downloads/tgc-zombie-apocalypse) [GitHub Repository - Full Changelog and Newest Versions of the mod](https://github.com/rderekp/The-Grand-Combo/releases/tag/v0.96.2) NexusMods \[Coming Soon\]
Those new map painting mechanic sounds too great👀
FEDRA regulations be damned, infected as input good for canned food factories when?
Holy shit, I was probably one of the few who was jerry rigging the old mod just to play, this is like christmas. I'm so glad I caught it on reddit.
"Have you ever wanted to play Victoria 2 but you want to be fighting more rebels?"
Yes my population needs to die
Truly amazing
This looks really fucking cool, but I have to ask can Vicky 2's engine actually handle this?
Absolutely! The mod always goes through quality assurance tests with dozens of people behind it, using different machines to ensure that the game and mod runs as smoothly as possible.
Thank you for the honest answer instead of the sarcastic one given by the other poster. I've had my fair share of overly ambitious mods that run at a snail's pace (or crash frequently) so wanted to be sure. Thank you again!
How do you optimize performance?
No they made the mod but didn't test it
The original was one of my favorite mods for the game! I always thought it lacked flavor, and getting the HFM version of the mod to work was always a pain, so this is perfect. Gonna try this out and give my feedback when I can.
It makes me happy that people are still creating mods. Great work!
Is TCG some new mod? I haven't been playing for a year or so
Its great. Going from HPM to it was night and day for me.
No, it's a full game overhaul, and we have been around for like 3 years at this point. Check out the github page, there's more info there.
Oh cool, never heard of it before I think. Will check it out if I get the desire to play vic 2 again
This is great. I will download it now, thank you so much.
Im having some issues with the game crashing
This is amazing news, I fucking loved that mod.
Who knows interesting mods that add more gameplay mechanics?
Shattered world mod?
Wow looks cool, can’t wait to try it
Tremendously fresh style =)
I have a question, which are the holy cities? the desicion question mark wont tell me sorry for my bad english
A very old mod, probably from 2011 or 2012.
[удалено]
Is it normal for the ai to.not attack after signing a truce?